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Shuchang Zhou

Publications and source records attributed to Shuchang Zhou.

At least 19 recordsLinked to original sources

X-AuT: Progressive Audio-Encoder Compression for Speech LLMs with Cross-Scale Distillation

Reducing audio-encoder depth lowers the inference cost of speech large language models, but removing complete blocks perturbs the embeddings consumed by the decoder and can cause deletion and premature end-of-sequence errors. We introduce X-AuT, a progressive framework that selects layer combinations through short behavioral probes and restores the pruned model through representation alignment, cross-scale distillation, scheduled student-policy supervision, and LoRA finetuning. The language-model backbone remains frozen, while attention LoRA adapters and the tied output embedding adapt during distillation. Training uses the highest-agreement tier from a transcript-consistency pipeline, followed by source reweighting during finetuning. On ten public Chinese--English benchmarks, compressing Qwen3-ASR-0.6B from 18 to 16 audio-encoder layers reduces macro-average error from 5.61% to 5.27%. The 14-layer model reaches 5.75% with 20.7% fewer audio-tower parameters. Under the matched recipe, the 1.7B teacher yields 5.55% mean error, compared with 8.45% for self-distillation, and progressive 18$\rightarrow$14 pruning outperforms direct pruning (5.75% vs. 6.73%). These single-run results establish two practical operating points and show that the accuracy effects vary across benchmarks. Project website: https://xpeng-ai.github.io/x-aut

cs.SD

HybridWorldSim: A Scalable and Controllable High-fidelity Simulator for Autonomous Driving

Realistic and controllable simulation is critical for advancing end-to-end autonomous driving, yet existing approaches often struggle to support novel view synthesis under large viewpoint changes or to ensure geometric consistency. We introduce HybridWorldSim, a hybrid simulation framework that integrates multi-traversal neural reconstruction for static backgrounds with generative modeling for dynamic agents. This unified design addresses key limitations of previous methods, enabling the creation of diverse and high-fidelity driving scenarios with reliable visual and spatial consistency. To facilitate robust benchmarking, we further release a new multi-traversal dataset MIRROR that captures a wide range of routes and environmental conditions across different cities. Extensive experiments demonstrate that HybridWorldSim surpasses previous state-of-the-art methods, providing a practical and scalable solution for high-fidelity simulation and a valuable resource for research and development in autonomous driving.

cs.CV

Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Models

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still have certain shortcomings, hindering their further development as interactive design tools. Such schemes typically adhere to fixed input patterns, limiting flexibility in text input. Furthermore, their editing capabilities are constrained by a single or a few 2D visual models and require intricate pipeline design to integrate these models into 3D reconstruction processes. To address the aforementioned issues, we propose the Hash-Atlas network, which reformulates 3D scene editing as operations on 2D atlas images, thereby achieving a workflow decoupling of the 2D editing and 3D reconstruction processes. Building on this foundation, we introduce a dialogue-based 3D scene editing approach, termed CE3D++, which is centered on a large language model (LLM) that allows arbitrary textual input from users and interprets their intentions, subsequently facilitating the autonomous invocation of the corresponding visual models. Additionally, we extend CE3D++ to monocular 4D scenes by imposing motion constraints on moving objects and further fine-tuning the LLM by creating a trajectory dataset related to editing tasks, which enables the smaller LLM to schedule up to 30 different visual tools accurately. Experimental results demonstrate that CE3D++ effectively integrates multiple visual models to achieve diverse visual editing effects, possessing strong scene comprehension and multi-round dialog capabilities. The source codes and trained models are available at https://github.com/Fangkang515/CE3D.

cs.CV

From Talking to Singing: A New Challenge for Audio-Visual Deepfake Detection

With rapid advances in audio-visual generative models, reliable forgery detection becomes increasingly critical. Existing methods for audio-visual deepfake detection typically rely on cross-modal inconsistencies. In singing, rhythmic vocalization weakens this coupling and introduces a nontrivial domain shift, substantially degrading detection performance. We construct the Singing Head DeepFake (SHDF) dataset using rhythm-aware generative models to fill the gap in singing benchmarks. To cope with cross-scenario domain shifts, we propose a Text-guided Audio-Visual Forgery Detection (T-AVFD) framework that generalizes across both talking and singing scenarios. T-AVFD comprises a facial authenticity pattern learner and a multi-modal differential weight learning module. The pattern learner aligns facial features with multi-granularity textual descriptions to learn generalizable authenticity patterns. The weight learning module preserves intrinsic audio-visual consistency and adaptively integrates it with authenticity patterns via differential weighting. Extensive experiments on multiple talking head deepfake datasets and SHDF show consistent improvements over existing baselines and strong robustness under diverse perturbations.

cs.AI

LEGO: LoRA-Enabled Generator-Oriented Framework for Synthetic Image Detection

The rapid advancement of generative technologies has made synthetic images nearly indistinguishable from real ones, thereby creating an urgent need for robust detectors to counter misinformation. However, existing methods mainly rely on universal artifact features that are shared across multiple generators. We observe that as the diversity of generators increases, the overlap of these common features gradually decreases. This severely undermines model generalization. In contrast, focusing only on unique artifacts tends to cause overfitting to specific forgery patterns. To address this challenge, we propose LEGO (LoRA-Enabled Generator-Oriented Framework). The core mechanism of LEGO employs an MLP to modulate multiple LoRA (Low-Rank Adaptation) blocks, each pretrained to capture the unique artifacts of a specific generator, followed by attention-based feature fusion. Unlike conventional methods that seek a single universal solution, LEGO delegates unique artifact extraction to specialized LoRA modules by dividing its training procedure into two stages. Each LoRA module is individually trained on a single-generator dataset to learn generator-specific representations, then MLP and attention layers are trained on mixed datasets to dynamically regulate the contribution of each module. Benefiting from its modular yet robust design, LEGO can be naturally extended by incorporating new LoRA modules for adaptation to newly emerging next-generation datasets, while still achieving substantially better performance than prior SOTA methods with fewer than 30,000 training images, less than 10% of their training data, and only 5 epochs in each training stage.

cs.CV

EvoDriveVLA: Evolving Driving VLA Models via Collaborative Perception-Planning Distillation

Vision-Language-Action models have shown great promise for autonomous driving, yet they suffer from degraded perception after unfreezing the visual encoder and struggle with accumulated instability in long-term planning. To address these challenges, we propose EvoDriveVLA-a novel collaborative perception-planning distillation framework that integrates self-anchored perceptual constraints and future-informed trajectory optimization. Specifically, self-anchored visual distillation leverages self-anchor teacher to deliver visual anchoring constraints, regularizing student representations via trajectory-guided key-region awareness. In parallel, future-informed trajectory distillation employs a future-aware oracle teacher with coarse-to-fine trajectory refinement and Monte Carlo dropout sampling to synthesize reasoning trajectories that model future evolutions, enabling the student model to internalize the future-aware insights of the teacher. EvoDriveVLA achieves SOTA performance in nuScenes open-loop evaluation and significantly enhances performance in NAVSIM closed-loop evaluation. Our code is available at: https://github.com/hey-cjj/EvoDriveVLA.

cs.CV

Enhancing Self-Supervised Talking Head Forgery Detection via a Training-Free Dual-System Framework

Supervised talking head forgery detection faces severe generalization challenges due to the continuous evolution of generators. By reducing reliance on generator-specific forgery patterns, self-supervised detectors offer stronger cross-generator robustness. However, existing research has mainly focused on building stronger detectors, while the discriminative capacity of trained detectors remains insufficiently exploited. In particular, for score-based self-supervised detectors, the limited discriminative ability on hard cases is often reflected in unreliable anomaly ordering, leaving room for further refinement. Motivated by this observation, we draw inspiration from the dual-system theory of human cognition and propose a Training-Free Dual-System (TFDS) framework to further exploit the latent discriminative capacity of existing score-based self-supervised detectors. TFDS treats anomaly-like scores as the basis of System-1, using lightweight threshold-based routing to partition samples into confident and uncertain subsets. System-2 then revisits only the uncertain subset, performing fine-grained evidence-guided reasoning to refine the relative ordering of ambiguous samples within the original score distribution. Extensive experiments demonstrate consistent improvements across datasets and perturbation settings, with the gains arising mainly from corrected ordering within the uncertain subset. These findings show that existing self-supervised talking head forgery detectors still contain underexploited discriminative cues that can be effectively unlocked through training-free dual-system reasoning.

cs.CV

MASRA: MLLM-Assisted Semantic-Relational Consistent Alignment for Video Temporal Grounding

Video Temporal Grounding (VTG) faces a cross-modal semantic gap that often leads to background features being incorrectly aligned with the query, while directly matching the query to moments results in insufficient discriminability and consistency of temporal semantics. To address this issue, we propose MLLM-Assisted Semantic-Relational Consistent Alignment (MASRA), a training-time MLLM-based optimization framework for VTG. MASRA leverages an MLLM during training to produce two forms of textual priors, namely event-level descriptions with temporal spans and clip-level captions, and instantiates two MLLM-assisted alignments. Event Semantic Temporal Alignment (ESTA) aligns temporal context with event semantics to explicitly strengthen the correspondence between semantics and temporal events and improve span-level separability. Local Relational Consistency Alignment (LRCA) constructs a textual relation matrix derived from clip-level captions and aligns it with the temporal feature similarity matrix in the model, enhancing temporal consistency while capturing local structural information. MASRA includes two simple supporting modules, semantic-guided enhancement and second-order relational attention, to better utilize the learned semantic context and relational structure. Moreover, we introduce Decoupled Alignment Interaction (DAI) with a context-aware codebook to adaptively absorb query-irrelevant semantics and alleviate the cross-modal gap. The MLLM is only invoked during training and is not used at inference. Extensive experiments show that MASRA outperforms existing methods, and ablation studies validate its effectiveness.

cs.CV

Frequency-Aware Semantic Fusion with Gated Injection for AI-generated Image Detection

AI-generated images are becoming increasingly realistic and diverse, posing significant challenges for generalizable detection. While Vision Foundation Models (VFMs) provide rich semantic representations and frequency-based methods capture complementary artifact cues, existing approaches that combine these modalities still suffer from limited generalization, with notable performance degradation on unseen generative models. We attribute this limitation to two key factors: frequency shortcut bias toward easily distinguishable cues associated with specific generators and cross-domain representation conflict between high-level semantics and low-level frequency patterns. To address these issues, we propose a Frequency-aware Gated Injection Network (FGINet) to improve generalization. Specifically, we design a Band-Masked Frequency Encoder (BMFE) that applies cross-band masking in the frequency domain to reduce reliance on generator-specific patterns and encourage more diverse and generalizable representations. We further introduce a Layer-wise Gated Frequency Injection (LGFI) mechanism to progressively inject frequency cues into the VFM backbone with adaptive gating, aligning with its hierarchical abstraction and alleviating representation conflict. Moreover, we propose a Hyperspherical Compactness Learning (HCL) framework with a cosine margin objective to learn compact and well-separated representations. Extensive experiments demonstrate that FGINet achieves state-of-the-art performance and strong generalization across multiple challenging datasets.

cs.CV

HiMix: Hierarchical Artifact-aware Mixup for Generalized Synthetic Image Detection

The rapid evolution of generative models has enabled the creation of highly realistic and diverse synthetic images, posing significant challenges to reliable and generalizable Synthetic Image Detection (SID). However, existing detectors are typically trained on limited and biased datasets, resulting in poor generalization to unseen generators. To address this issue, we propose HiMix, a unified framework that enhances generalization by expanding the training distribution and promoting artifact-aware representations. Specifically, the Mixup-driven Distributional Augmentation (MDA) module constructs continuous transitional samples between real and fake images, improving coverage of low-confidence regions and exposing the model to more challenging samples, while the pixel-wise mixup operation smoothly perturbs semantics to enhance sensitivity to low-level artifacts. Moreover, the Hierarchical Artifact-aware Representation (HAR) module aggregates artifact information from both global and local levels through cross-layer integration and coarse-to-fine feature fusion, enabling the extraction of discriminative forgery representations under diverse distributions. Extensive experiments across multiple benchmarks demonstrate that HiMix achieves state-of-the-art performance, establishing well-separated logits for improved generalization to unseen forgeries.

cs.CV

CoSER: A Comprehensive Literary Dataset and Framework for Training and Evaluating LLM Role-Playing and Persona Simulation

Role-playing language agents (RPLAs) have emerged as promising applications of large language models (LLMs). However, simulating established characters presents a challenging task for RPLAs, due to the lack of authentic character datasets and nuanced evaluation methods using such data. In this paper, we present CoSER, a collection of a high-quality dataset, open models, and an evaluation protocol towards effective RPLAs of established characters. The CoSER dataset covers 17,966 characters from 771 renowned books. It provides authentic dialogues with real-world intricacies, as well as diverse data types such as conversation setups, character experiences and internal thoughts. Drawing from acting methodology, we introduce given-circumstance acting for training and evaluating role-playing LLMs, where LLMs sequentially portray multiple characters in book scenes. Using our dataset, we develop CoSER 8B and CoSER 70B, i.e., advanced open role-playing LLMs built on LLaMA-3.1 models. Extensive experiments demonstrate the value of the CoSER dataset for RPLA training, evaluation and retrieval. Moreover, CoSER 70B exhibits state-of-the-art performance surpassing or matching GPT-4o on our evaluation and three existing benchmarks, i.e., achieving 75.80% and 93.47% accuracy on the InCharacter and LifeChoice benchmarks respectively.

cs.CL

Step-Audio-EditX Technical Report

We present Step-Audio-EditX, the first open-source LLM-based audio model excelling at expressive and iterative audio editing encompassing emotion, speaking style, and paralinguistics alongside robust zero-shot text-to-speech (TTS) capabilities. Our core innovation lies in leveraging only large-margin synthetic data, which circumvents the need for embedding-based priors or auxiliary modules. This large-margin learning approach enables both iterative control and high expressivity across voices, and represents a fundamental pivot from the conventional focus on representation-level disentanglement. Evaluation results demonstrate that Step-Audio-EditX surpasses both MiniMax-2.6-hd and Doubao-Seed-TTS-2.0 in emotion editing and other fine-grained control tasks.

cs.CL

SOLE: Hardware-Software Co-design of Softmax and LayerNorm for Efficient Transformer Inference

Transformers have shown remarkable performance in both natural language processing (NLP) and computer vision (CV) tasks. However, their real-time inference speed and efficiency are limited due to the inefficiency in Softmax and Layer Normalization (LayerNorm). Previous works based on function approximation suffer from inefficient implementation as they place emphasis on computation while disregarding memory overhead concerns. Moreover, such methods rely on retraining to compensate for approximation error which can be costly and inconvenient. In this paper, we present SOLE, a hardware-software co-design for Softmax and LayerNorm which is composed of E2Softmax and AILayerNorm. E2Softmax utilizes log2 quantization of exponent function and log-based division to approximate Softmax while AILayerNorm adopts low-precision statistic calculation. Compared with state-of-the-art designs, we achieve both low-precision calculation and low bit-width storage on Softmax and LayerNorm. Experiments show that SOLE maintains inference accuracy without retraining while offering orders of magnitude speedup and energy savings over GPU, achieving 3.04x, 3.86x energy-efficiency improvements and 2.82x, 3.32x area-efficiency improvements over prior state-of-the-art custom hardware for Softmax and LayerNorm, respectively.

cs.LG

MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Mesh

We present MeshLLM, a novel framework that leverages large language models (LLMs) to understand and generate text-serialized 3D meshes. Our approach addresses key limitations in existing methods, including the limited dataset scale when catering to LLMs' token length and the loss of 3D structural information during mesh serialization. We introduce a Primitive-Mesh decomposition strategy, which divides 3D meshes into structurally meaningful subunits. This enables the creation of a large-scale dataset with 1500k+ samples, almost 50 times larger than previous methods, which aligns better with the LLM scaling law principles. Furthermore, we propose inferring face connectivity from vertices and local mesh assembly training strategies, significantly enhancing the LLMs' ability to capture mesh topology and spatial structures. Experiments show that MeshLLM outperforms the state-of-the-art LLaMA-Mesh in both mesh generation quality and shape understanding, highlighting its great potential in processing text-serialized 3D meshes.

cs.GR

NeRF Is a Valuable Assistant for 3D Gaussian Splatting

We introduce NeRF-GS, a novel framework that jointly optimizes Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). This framework leverages the inherent continuous spatial representation of NeRF to mitigate several limitations of 3DGS, including sensitivity to Gaussian initialization, limited spatial awareness, and weak inter-Gaussian correlations, thereby enhancing its performance. In NeRF-GS, we revisit the design of 3DGS and progressively align its spatial features with NeRF, enabling both representations to be optimized within the same scene through shared 3D spatial information. We further address the formal distinctions between the two approaches by optimizing residual vectors for both implicit features and Gaussian positions to enhance the personalized capabilities of 3DGS. Experimental results on benchmark datasets show that NeRF-GS surpasses existing methods and achieves state-of-the-art performance. This outcome confirms that NeRF and 3DGS are complementary rather than competing, offering new insights into hybrid approaches that combine 3DGS and NeRF for efficient 3D scene representation.

cs.CV

A Survey on Future Frame Synthesis: Bridging Deterministic and Generative Approaches

Future Frame Synthesis (FFS), the task of generating subsequent video frames from context, represents a core challenge in machine intelligence and a cornerstone for developing predictive world models. This survey provides a comprehensive analysis of the FFS landscape, charting its critical evolution from deterministic algorithms focused on pixel-level accuracy to modern generative paradigms that prioritize semantic coherence and dynamic plausibility. We introduce a novel taxonomy organized by algorithmic stochasticity, which not only categorizes existing methods but also reveals the fundamental drivers--advances in architectures, datasets, and computational scale--behind this paradigm shift. Critically, our analysis identifies a bifurcation in the field's trajectory: one path toward efficient, real-time prediction, and another toward large-scale, generative world simulation. By pinpointing key challenges and proposing concrete research questions for both frontiers, this survey serves as an essential guide for researchers aiming to advance the frontiers of visual dynamic modeling.

cs.CV

Step-Audio-AQAA: a Fully End-to-End Expressive Large Audio Language Model

Large Audio-Language Models (LALMs) have significantly advanced intelligent human-computer interaction, yet their reliance on text-based outputs limits their ability to generate natural speech responses directly, hindering seamless audio interactions. To address this, we introduce Step-Audio-AQAA, a fully end-to-end LALM designed for Audio Query-Audio Answer (AQAA) tasks. The model integrates a dual-codebook audio tokenizer for linguistic and semantic feature extraction, a 130-billion-parameter backbone LLM and a neural vocoder for high-fidelity speech synthesis. Our post-training approach employs interleaved token-output of text and audio to enhance semantic coherence and combines Direct Preference Optimization (DPO) with model merge to improve performance. Evaluations on the StepEval-Audio-360 benchmark demonstrate that Step-Audio-AQAA excels especially in speech control, outperforming the state-of-art LALMs in key areas. This work contributes a promising solution for end-to-end LALMs and highlights the critical role of token-based vocoder in enhancing overall performance for AQAA tasks.

cs.SD

DialogueReason: Rule-Based RL Sparks Dialogue Reasoning in LLMs

We propose DialogueReason, a reasoning paradigm that uncovers the lost roles in monologue-style reasoning models, aiming to boost diversity and coherency of the reasoning process. Recent advances in RL-based large reasoning models have led to impressive long CoT capabilities and high performance on math and science benchmarks. However, these reasoning models rely mainly on monologue-style reasoning, which often limits reasoning diversity and coherency, frequently recycling fixed strategies or exhibiting unnecessary shifts in attention. Our work consists of an analysis of monologue reasoning patterns and the development of a dialogue-based reasoning approach. We first introduce the Compound-QA task, which concatenates multiple problems into a single prompt to assess both diversity and coherency of reasoning. Our analysis shows that Compound-QA exposes weaknesses in monologue reasoning, evidenced by both quantitative metrics and qualitative reasoning traces. Building on the analysis, we propose a dialogue-based reasoning, named DialogueReason, structured around agents, environment, and interactions. Using PPO with rule-based rewards, we train open-source LLMs (Qwen-QWQ and Qwen-Base) to adopt dialogue reasoning. We evaluate trained models on MATH, AIME, and GPQA datasets, showing that the dialogue reasoning model outperforms monologue models under more complex compound questions. Additionally, we discuss how dialogue-based reasoning helps enhance interpretability, facilitate more intuitive human interaction, and inspire advances in multi-agent system design.

cs.AI