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Shuchen Weng

Publications and source records attributed to Shuchen Weng.

At least 19 recordsLinked to original sources

StreamAV-Bench: A Comprehensive Benchmark for Streaming Audio-Video Generation

Recent advancements in generative models are pushing video generation toward unbounded streaming audio-video generation for real-time interactive worlds. However, existing benchmarks primarily evaluate completed sequences and struggle to capture streaming properties. To bridge this gap, we introduce StreamAV-Bench, the first comprehensive benchmark tailored for streaming audio-video generation. StreamAV-Bench establishes a unified evaluation framework, including the progressive track for instruction adherence and long-horizon stability, and the interactive track for interactive response and state retention and reuse. With expert-verified evaluation cases across 32 fine-grained dimensions, we conduct an extensive evaluation of 13 representative systems. Our analysis reveals that current models suffer from temporal drift in progressive generation and responsiveness bottlenecks during interactive control. Based on a comprehensive failure analysis, we share insights to advance the development of native joint audio-video streaming models.

cs.SD

FlowDance: Music-Driven Dance Video Generation with Parallel Pose and RGB Streams

Music-driven dance video synthesis aims to animate a reference person according to a given music clip. The task is challenging because it requires a model to jointly learn music-to-motion correspondence, identity-preserving human animation, temporal coherence, and visually realistic video generation. We present FlowDance, a music-driven dance video generation framework that integrates explicit motion modeling with reference-preserving visual synthesis through parallel pose and RGB streams. We further introduce timestep-aware pose injection to adapt structural guidance across denoising steps and persistent identity injection to preserve the reference appearance over long video. To support this task, we further build a popularity-curated, high-resolution in-the-wild dance video dataset with synchronized music, RGB videos, 3D body motion, camera parameters, and projected 2D pose annotations. Extensive experiments show that FlowDance achieves strong performance in both dance motion generation and music-driven dance video synthesis.

cs.CV

MASS: Multiplayer World Models with Authoritative Shared State

Current video world models struggle in multiplayer environments because they entangle world state with view-dependent visual latents, leading to redundant compute, view inconsistencies, and poor scalability. We propose MASS (Multiplayer world models with Authoritative Shared State) to resolve this limitation. Inspired by multiplayer game architectures, MASS disentangles world dynamics and view rendering. A learned Logic Engine advances a global, authoritative typed state from joint actions without any hand-written transition function, acting as the sole recurrent memory and synchronization reference. From this shared state, a learned Rendering Engine generates independent and consistent views for any requested camera on demand. This explicit disentangling allows MASS to achieve superior state accuracy and lower cross-view inconsistency compared to state-of-the-art multi-view baselines on a matched multiplayer Snake benchmark. It advances predicted worlds with 1,024 concurrent players for 10,000 recurrent steps. Our results show that explicit, authoritative state modeling provides a practical foundation for scalable and consistent multi-agent world simulation.

cs.CV

Video Generation Models Are Inherent Lighting Estimators

Recovering dynamic environment maps from a single in-the-wild video is crucial for photorealistic rendering, yet remains a challenge. Recent video generation models can produce photorealistic scenes with complex lighting, possessing an inherent understanding of lighting. In this paper, we introduce V-LITE (Video generation models are inherent lighting estimators), a framework that unlocks this internal knowledge by reframing lighting estimation as a guided video inpainting task. Inspired by VFX industry practices, we insert a synthetic chrome ball into the scene to compel the model to generate physically plausible reflections from the surrounding spatio-temporal context. To bridge the gap from LDR-native models to the HDR domain, we design an HDR-aware VAE and employ an efficient LoRA-based fine-tuning strategy. We then construct a mixed dataset comprising high-fidelity HDR images to provide realistic HDR priors, and in-the-wild HDR videos to provide dynamic spatio-temporal context. Extensive experiments demonstrate that V-LITE produces temporally coherent HDR environment maps, revealing that modern video diffusion models are not merely synthesizers but also powerful, inherently capable estimators of physical scene lighting.

cs.CV

MAVIN: Multi-Shot Audio-Visual Generation with Customized Narrative Control

While recent generative models produce high-fidelity videos, they struggle with the complex narrative control required for coherent multi-shot audio-visual generation. Existing methods suffer from temporal misalignment, limited controllability, and incomplete scripting. In this paper, we propose MAVIN, the first framework for multi-shot audio-visual generation with customized narrative control. To resolve temporal misalignment, we propose boundary-aware attention, which leverages hierarchical captions and boundary-aware token routing to render audio-visual elements within their respective temporal boundaries. To improve the controllability for multi-subject scenarios, we propose ID-aware propagation, utilizing identity embeddings and an identity-aware mask to bind specific identities to consistent visual appearances and vocal timbres. To provide comprehensive audio-visual narratives, we present a multi-agent scripting pipeline to transform free-form user inputs into hierarchical captions. Furthermore, we construct MAVINSet, a multi-shot audio-visual dataset for robust training and evaluation. Extensive experiments demonstrate that MAVIN achieves state-of-the-art performance, opening up a new avenue for integrating generative models into professional filmmaking workflows.

cs.CV

InstructAV2AV: Instruction-Guided Audio-Video Joint Editing

Recent diffusion-based methods have achieved impressive progress in video content manipulation. However, they typically ignore the accompanying audio, leaving the audio disjointed from the edited results. In this paper, we propose InstructAV2AV, the first end-to-end framework for instruction-guided audio-video joint editing. We first develop a scalable data synthesis pipeline and construct InsAVE-80K, the first large-scale audio-video editing dataset with high-quality source-to-target pairs. With this data foundation, we adapt an audio-video generation backbone to leverage its robust priors. We concatenate the audio-video input with noisy latent codes to anchor the source context, propose the source-instruction gated attention to improve instruction following and content preservation, and introduce a two-stage training strategy to effectively transfer these pre-trained priors. Extensive experiments demonstrate that InstructAV2AV outperforms state-of-the-art methods across 11 metrics spanning three aspects on two evaluation sets, highlighting its potential for controllable content creation. Project page: https://hjzheng.net/projects/InstructAV2AV/.

cs.CV

ReContraster: Making Your Posters Stand Out with Regional Contrast

Effective poster design requires rapidly capturing attention and clearly conveying messages. Inspired by the ``contrast effects'' principle, we propose ReContraster, the first training-free model to leverage regional contrast to make posters stand out. By emulating the cognitive behaviors of a poster designer, ReContraster introduces the compositional multi-agent system to identify elements, organize layout, and evaluate generated poster candidates. To further ensure harmonious transitions across region boundaries, ReContraster integrates the hybrid denoising strategy during the diffusion process. We additionally contribute a new benchmark dataset for comprehensive evaluation. Seven quantitative metrics and four user studies confirm its superiority over relevant state-of-the-art methods, producing visually striking and aesthetically appealing posters.

cs.CV

A Benchmark and Multi-Agent System for Instruction-driven Cinematic Video Compilation

The surging demand for adapting long-form cinematic content into short videos has motivated the need for versatile automatic video compilation systems. However, existing compilation methods are limited to predefined tasks, and the community lacks a comprehensive benchmark to evaluate the cinematic compilation. To address this, we introduce CineBench, the first benchmark for instruction-driven cinematic video compilation, featuring diverse user instructions and high-quality ground-truth compilations annotated by professional editors. To overcome contextual collapse and temporal fragmentation, we present CineAgents, a multi-agent system that reformulates cinematic video compilation into ``design-and-compose'' paradigm. CineAgents performs script reverse-engineering to construct a hierarchical narrative memory to provide multi-level context and employs an iterative narrative planning process that refines a creative blueprint into a final compiled script. Extensive experiments demonstrate that CineAgents significantly outperforms existing methods, generating compilations with superior narrative coherence and logical coherence.

cs.CV

Lighting-grounded Video Generation with Renderer-based Agent Reasoning

Diffusion models have achieved remarkable progress in video generation, but their controllability remains a major limitation. Key scene factors such as layout, lighting, and camera trajectory are often entangled or only weakly modeled, restricting their applicability in domains like filmmaking and virtual production where explicit scene control is essential. We present LiVER, a diffusion-based framework for scene-controllable video generation. To achieve this, we introduce a novel framework that conditions video synthesis on explicit 3D scene properties, supported by a new large-scale dataset with dense annotations of object layout, lighting, and camera parameters. Our method disentangles these properties by rendering control signals from a unified 3D representation. We propose a lightweight conditioning module and a progressive training strategy to integrate these signals into a foundational video diffusion model, ensuring stable convergence and high fidelity. Our framework enables a wide range of applications, including image-to-video and video-to-video synthesis where the underlying 3D scene is fully editable. To further enhance usability, we develop a scene agent that automatically translates high-level user instructions into the required 3D control signals. Experiments show that LiVER achieves state-of-the-art photorealism and temporal consistency while enabling precise, disentangled control over scene factors, setting a new standard for controllable video generation.

cs.CV

Towards Deeper Emotional Reflection: Crafting Affective Image Filters with Generative Priors

Social media platforms enable users to express emotions by posting text with accompanying images. In this paper, we propose the Affective Image Filter (AIF) task, which aims to reflect visually-abstract emotions from text into visually-concrete images, thereby creating emotionally compelling results. We first introduce the AIF dataset and the formulation of the AIF models. Then, we present AIF-B as an initial attempt based on a multi-modal transformer architecture. After that, we propose AIF-D as an extension of AIF-B towards deeper emotional reflection, effectively leveraging generative priors from pre-trained large-scale diffusion models. Quantitative and qualitative experiments demonstrate that AIF models achieve superior performance for both content consistency and emotional fidelity compared to state-of-the-art methods. Extensive user study experiments demonstrate that AIF models are significantly more effective at evoking specific emotions. Based on the presented results, we comprehensively discuss the value and potential of AIF models.

cs.CV

STAGE: Storyboard-Anchored Generation for Cinematic Multi-shot Narrative

While recent advancements in generative models have achieved remarkable visual fidelity in video synthesis, creating coherent multi-shot narratives remains a significant challenge. To address this, keyframe-based approaches have emerged as a promising alternative to computationally intensive end-to-end methods, offering the advantages of fine-grained control and greater efficiency. However, these methods often fail to maintain cross-shot consistency and capture cinematic language. In this paper, we introduce STAGE, a SToryboard-Anchored GEneration workflow to reformulate the keyframe-based multi-shot video generation task. Instead of using sparse keyframes, we propose STEP2 to predict a structural storyboard composed of start-end frame pairs for each shot. We introduce the multi-shot memory pack to ensure long-range entity consistency, the dual-encoding strategy for intra-shot coherence, and the two-stage training scheme to learn cinematic inter-shot transition. We also contribute the large-scale ConStoryBoard dataset, including high-quality movie clips with fine-grained annotations for story progression, cinematic attributes, and human preferences. Extensive experiments demonstrate that STAGE achieves superior performance in structured narrative control and cross-shot coherence. Our code will be available at this url.

cs.CV

AVI-Edit: Audio-sync Video Instance Editing with Granularity-Aware Mask Refiner

Recent advancements in video generation highlight that realistic audio-visual synchronization is crucial for engaging content creation. However, existing video editing methods largely overlook audio-visual synchronization and lack the fine-grained spatial and temporal controllability required for precise instance-level edits. In this paper, we propose AVI-Edit, a framework for audio-sync video instance editing. We propose a granularity-aware mask refiner that iteratively refines coarse user-provided masks into precise instance-level regions. We further design a self-feedback audio agent to curate high-quality audio guidance, providing fine-grained temporal control. To facilitate this task, we additionally construct a large-scale dataset with instance-centric correspondence and comprehensive annotations. Extensive experiments demonstrate that AVI-Edit outperforms state-of-the-art methods in visual quality, condition following, and audio-visual synchronization. Project page: https://hjzheng.net/projects/AVI-Edit/.

cs.CV

Personalized Image Filter: Mastering Your Photographic Style

Photographic style, as a composition of certain photographic concepts, is the charm behind renowned photographers. But learning and transferring photographic style need a profound understanding of how the photo is edited from the unknown original appearance. Previous works either fail to learn meaningful photographic concepts from reference images, or cannot preserve the content of the content image. To tackle these issues, we proposed a Personalized Image Filter (PIF). Based on a pretrained text-to-image diffusion model, the generative prior enables PIF to learn the average appearance of photographic concepts, as well as how to adjust them according to text prompts. PIF then learns the photographic style of reference images with the textual inversion technique, by optimizing the prompts for the photographic concepts. PIF shows outstanding performance in extracting and transferring various kinds of photographic style. Project page: https://pif.pages.dev/

cs.CV

Audio-Sync Video Generation with Multi-Stream Temporal Control

Audio is inherently temporal and closely synchronized with the visual world, making it a naturally aligned and expressive control signal for controllable video generation (e.g., movies). Beyond control, directly translating audio into video is essential for understanding and visualizing rich audio narratives (e.g., Podcasts or historical recordings). However, existing approaches fall short in generating high-quality videos with precise audio-visual synchronization, especially across diverse and complex audio types. In this work, we introduce MTV, a versatile framework for audio-sync video generation. MTV explicitly separates audios into speech, effects, and music tracks, enabling disentangled control over lip motion, event timing, and visual mood, respectively -- resulting in fine-grained and semantically aligned video generation. To support the framework, we additionally present DEMIX, a dataset comprising high-quality cinematic videos and demixed audio tracks. DEMIX is structured into five overlapped subsets, enabling scalable multi-stage training for diverse generation scenarios. Extensive experiments demonstrate that MTV achieves state-of-the-art performance across six standard metrics spanning video quality, text-video consistency, and audio-video alignment. Project page: https://hjzheng.net/projects/MTV/.

cs.CV

PanoWan: Lifting Diffusion Video Generation Models to 360{\deg} with Latitude/Longitude-aware Mechanisms

Panoramic video generation enables immersive 360{\deg} content creation, valuable in applications that demand scene-consistent world exploration. However, existing panoramic video generation models struggle to leverage pre-trained generative priors from conventional text-to-video models for high-quality and diverse panoramic videos generation, due to limited dataset scale and the gap in spatial feature representations. In this paper, we introduce PanoWan to effectively lift pre-trained text-to-video models to the panoramic domain, equipped with minimal modules. PanoWan employs latitude-aware sampling to avoid latitudinal distortion, while its rotated semantic denoising and padded pixel-wise decoding ensure seamless transitions at longitude boundaries. To provide sufficient panoramic videos for learning these lifted representations, we contribute PanoVid, a high-quality panoramic video dataset with captions and diverse scenarios. Consequently, PanoWan achieves state-of-the-art performance in panoramic video generation and demonstrates robustness for zero-shot downstream tasks. Our project page is available at https://panowan.variantconst.com.

cs.CV

Affective Image Editing: Shaping Emotional Factors via Text Descriptions

In daily life, images as common affective stimuli have widespread applications. Despite significant progress in text-driven image editing, there is limited work focusing on understanding users' emotional requests. In this paper, we introduce AIEdiT for Affective Image Editing using Text descriptions, which evokes specific emotions by adaptively shaping multiple emotional factors across the entire images. To represent universal emotional priors, we build the continuous emotional spectrum and extract nuanced emotional requests. To manipulate emotional factors, we design the emotional mapper to translate visually-abstract emotional requests to visually-concrete semantic representations. To ensure that editing results evoke specific emotions, we introduce an MLLM to supervise the model training. During inference, we strategically distort visual elements and subsequently shape corresponding emotional factors to edit images according to users' instructions. Additionally, we introduce a large-scale dataset that includes the emotion-aligned text and image pair set for training and evaluation. Extensive experiments demonstrate that AIEdiT achieves superior performance, effectively reflecting users' emotional requests.

cs.CV

VIRES: Video Instance Repainting via Sketch and Text Guided Generation

We introduce VIRES, a video instance repainting method with sketch and text guidance, enabling video instance repainting, replacement, generation, and removal. Existing approaches struggle with temporal consistency and accurate alignment with the provided sketch sequence. VIRES leverages the generative priors of text-to-video models to maintain temporal consistency and produce visually pleasing results. We propose the Sequential ControlNet with the standardized self-scaling, which effectively extracts structure layouts and adaptively captures high-contrast sketch details. We further augment the diffusion transformer backbone with the sketch attention to interpret and inject fine-grained sketch semantics. A sketch-aware encoder ensures that repainted results are aligned with the provided sketch sequence. Additionally, we contribute the VireSet, a dataset with detailed annotations tailored for training and evaluating video instance editing methods. Experimental results demonstrate the effectiveness of VIRES, which outperforms state-of-the-art methods in visual quality, temporal consistency, condition alignment, and human ratings. Project page: https://hjzheng.net/projects/VIRES/

cs.CV

L-C4: Language-Based Video Colorization for Creative and Consistent Color

Automatic video colorization is inherently an ill-posed problem because each monochrome frame has multiple optional color candidates. Previous exemplar-based video colorization methods restrict the user's imagination due to the elaborate retrieval process. Alternatively, conditional image colorization methods combined with post-processing algorithms still struggle to maintain temporal consistency. To address these issues, we present Language-based video Colorization for Creative and Consistent Colors (L-C4) to guide the colorization process using user-provided language descriptions. Our model is built upon a pre-trained cross-modality generative model, leveraging its comprehensive language understanding and robust color representation abilities. We introduce the cross-modality pre-fusion module to generate instance-aware text embeddings, enabling the application of creative colors. Additionally, we propose temporally deformable attention to prevent flickering or color shifts, and cross-clip fusion to maintain long-term color consistency. Extensive experimental results demonstrate that L-C4 outperforms relevant methods, achieving semantically accurate colors, unrestricted creative correspondence, and temporally robust consistency.

cs.CV