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Shuji Oishi

Publications and source records attributed to Shuji Oishi.

22 records · Page 2Linked to original sources

Adaptive Hyperparameter Tuning for Black-box LiDAR Odometry

This study proposes an adaptive data-driven hyperparameter tuning framework for black-box 3D LiDAR odometry algorithms. The proposed framework comprises offline parameter-error function modeling and online adaptive parameter selection. In the offline step, we run the odometry estimation algorithm for tuning with different parameters and environments and evaluate the accuracy of the estimated trajectories to build a surrogate function that predicts the trajectory estimation error for the given parameters and environments. Subsequently, we select the parameter set that is expected to result in good accuracy in the given environment based on trajectory error prediction with the surrogate function. The proposed framework does not require detailed information on the inner working of the algorithm to be tuned, and improves its accuracy by adaptively optimizing the parameter set. We first demonstrate the role of the proposed framework in improving the accuracy of odometry estimation across different environments with a simulation-based toy example. Further, an evaluation on the public dataset KITTI shows that the proposed framework can improve the accuracy of several odometry estimation algorithms in practical situations.

cs.RO↗

4D Attention: Comprehensive Framework for Spatio-Temporal Gaze Mapping

This study presents a framework for capturing human attention in the spatio-temporal domain using eye-tracking glasses. Attention mapping is a key technology for human perceptual activity analysis or Human-Robot Interaction (HRI) to support human visual cognition; however, measuring human attention in dynamic environments is challenging owing to the difficulty in localizing the subject and dealing with moving objects. To address this, we present a comprehensive framework, 4D Attention, for unified gaze mapping onto static and dynamic objects. Specifically, we estimate the glasses pose by leveraging a loose coupling of direct visual localization and Inertial Measurement Unit (IMU) values. Further, by installing reconstruction components into our framework, dynamic objects not captured in the 3D environment map are instantiated based on the input images. Finally, a scene rendering component synthesizes a first-person view with identification (ID) textures and performs direct 2D-3D gaze association. Quantitative evaluations showed the effectiveness of our framework. Additionally, we demonstrated the applications of 4D Attention through experiments in real situations.

cs.RO↗

LiTAMIN2: Ultra Light LiDAR-based SLAM using Geometric Approximation applied with KL-Divergence

In this paper, a three-dimensional light detection and ranging simultaneous localization and mapping (SLAM) method is proposed that is available for tracking and mapping with 500--1000 Hz processing. The proposed method significantly reduces the number of points used for point cloud registration using a novel ICP metric to speed up the registration process while maintaining accuracy. Point cloud registration with ICP is less accurate when the number of points is reduced because ICP basically minimizes the distance between points. To avoid this problem, symmetric KL-divergence is introduced to the ICP cost that reflects the difference between two probabilistic distributions. The cost includes not only the distance between points but also differences between distribution shapes. The experimental results on the KITTI dataset indicate that the proposed method has high computational efficiency, strongly outperforms other methods, and has similar accuracy to the state-of-the-art SLAM method.

cs.RO↗

VITAMIN-E: VIsual Tracking And MappINg with Extremely Dense Feature Points

In this paper, we propose a novel indirect monocular SLAM algorithm called "VITAMIN-E," which is highly accurate and robust as a result of tracking extremely dense feature points. Typical indirect methods have difficulty in reconstructing dense geometry because of their careful feature point selection for accurate matching. Unlike conventional methods, the proposed method processes an enormous number of feature points by tracking the local extrema of curvature informed by dominant flow estimation. Because this may lead to high computational cost during bundle adjustment, we propose a novel optimization technique, the "subspace Gauss--Newton method", that significantly improves the computational efficiency of bundle adjustment by partially updating the variables. We concurrently generate meshes from the reconstructed points and merge them for an entire 3D model. The experimental results on the SLAM benchmark dataset EuRoC demonstrated that the proposed method outperformed state-of-the-art SLAM methods, such as DSO, ORB-SLAM, and LSD-SLAM, both in terms of accuracy and robustness in trajectory estimation. The proposed method simultaneously generated significantly detailed 3D geometry from the dense feature points in real time using only a CPU.

cs.CV↗