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Shusen Wang

Publications and source records attributed to Shusen Wang.

At least 19 recordsLinked to original sources

Real-Time Trend Prediction via Continually-Aligned LLM Query Generation

Trending news detection in low-traffic search environments faces a fundamental cold-start problem, where a lack of query volume prevents systems from identifying emerging or long-tail trends. Existing methods relying on keyword frequency or query spikes are inherently slow and ineffective in these sparse settings, lagging behind real-world shifts in attention. We introduce RTTP, a novel Real-Time Trending Prediction framework that generates search queries directly from news content instead of waiting for users to issue them. RTTP leverages a continual learning LLM (CL-LLM) that converts posts into search-style queries and scores them using engagement strength + creator authority, enabling early trend surfacing before search volume forms. To ensure adaptation without degrading reasoning, we propose Mix-Policy DPO, a new preference-based continual learning approach that combines on-policy stability with off-policy novelty to mitigate catastrophic forgetting during model upgrades. Deployed at production scale on Facebook and Meta AI products, RTTP delivers +91.4% improvement in tail-trend detection precision@500 and +19% query generation accuracy over industry baselines, while sustaining stable performance after multi-week online training. This work demonstrates that LLM-generated synthetic search signals, when aligned and continually updated, unlock timely trend understanding in low-traffic search environments.

cs.IR

DetectBench: Can Large Language Model Detect and Piece Together Implicit Evidence?

Detecting evidence within the context is a key step in the process of reasoning task. Evaluating and enhancing the capabilities of LLMs in evidence detection will strengthen context-based reasoning performance. This paper proposes a benchmark called DetectBench for verifying the ability to detect and piece together implicit evidence within a long context. DetectBench contains 3,928 multiple-choice questions, with an average of 994 tokens per question. Each question contains an average of 4.55 pieces of implicit evidence, and solving the problem typically requires 7.62 logical jumps to find the correct answer. To enhance the performance of LLMs in evidence detection, this paper proposes Detective Reasoning Prompt and Finetune. Experiments demonstrate that the existing LLMs' abilities to detect evidence in long contexts are far inferior to humans. However, the Detective Reasoning Prompt effectively enhances the capability of powerful LLMs in evidence detection, while the Finetuning method shows significant effects in enhancing the performance of weaker LLMs. Moreover, when the abilities of LLMs in evidence detection are improved, their final reasoning performance is also enhanced accordingly.

cs.CL

Xiezhi: An Ever-Updating Benchmark for Holistic Domain Knowledge Evaluation

New Natural Langauge Process~(NLP) benchmarks are urgently needed to align with the rapid development of large language models (LLMs). We present Xiezhi, the most comprehensive evaluation suite designed to assess holistic domain knowledge. Xiezhi comprises multiple-choice questions across 516 diverse disciplines ranging from 13 different subjects with 249,587 questions and accompanied by Xiezhi-Specialty and Xiezhi-Interdiscipline, both with 15k questions. We conduct evaluation of the 47 cutting-edge LLMs on Xiezhi. Results indicate that LLMs exceed average performance of humans in science, engineering, agronomy, medicine, and art, but fall short in economics, jurisprudence, pedagogy, literature, history, and management. We anticipate Xiezhi will help analyze important strengths and shortcomings of LLMs, and the benchmark is released in~\url{https://github.com/MikeGu721/XiezhiBenchmark}.

cs.CL

RefGPT: Dialogue Generation of GPT, by GPT, and for GPT

Large Language Models (LLMs) have attained the impressive capability to resolve a wide range of NLP tasks by fine-tuning high-quality instruction data. However, collecting human-written data of high quality, especially multi-turn dialogues, is expensive and unattainable for most people. Though previous studies have used powerful LLMs to generate the dialogues automatically, they all suffer from generating untruthful dialogues because of the model hallucination. Therefore, we propose a method called RefGPT to generate enormous truthful and customized dialogues without worrying about factual errors caused by the model hallucination. RefGPT solves the model hallucination in dialogue generation by restricting the LLMs to leverage the given reference instead of reciting their own knowledge to generate dialogues. Additionally, RefGPT adds detailed controls on every utterance to enable high customization capability, which previous studies have ignored. On the basis of RefGPT, we also propose two high-quality dialogue datasets generated by GPT-4, namely RefGPT-Fact and RefGPT-Code. RefGPT-Fact is a dataset with 100k multi-turn dialogues based on factual knowledge and RefGPT-Code has 76k multi-turn dialogues covering a wide range of coding scenarios. Our code and datasets are released in https://github.com/mutonix/RefGPT.

cs.CL

Methodologies for Improving Modern Industrial Recommender Systems

Recommender system (RS) is an established technology with successful applications in social media, e-commerce, entertainment, and more. RSs are indeed key to the success of many popular APPs, such as YouTube, Tik Tok, Xiaohongshu, Bilibili, and others. This paper explores the methodology for improving modern industrial RSs. It is written for experienced RS engineers who are diligently working to improve their key performance indicators, such as retention and duration. The experiences shared in this paper have been tested in some real industrial RSs and are likely to be generalized to other RSs as well. Most contents in this paper are industry experience without publicly available references.

cs.IR

FedPower: Privacy-Preserving Distributed Eigenspace Estimation

Eigenspace estimation is fundamental in machine learning and statistics, which has found applications in PCA, dimension reduction, and clustering, among others. The modern machine learning community usually assumes that data come from and belong to different organizations. The low communication power and the possible privacy breaches of data make the computation of eigenspace challenging. To address these challenges, we propose a class of algorithms called \textsf{FedPower} within the federated learning (FL) framework. \textsf{FedPower} leverages the well-known power method by alternating multiple local power iterations and a global aggregation step, thus improving communication efficiency. In the aggregation, we propose to weight each local eigenvector matrix with {\it Orthogonal Procrustes Transformation} (OPT) for better alignment. To ensure strong privacy protection, we add Gaussian noise in each iteration by adopting the notion of \emph{differential privacy} (DP). We provide convergence bounds for \textsf{FedPower} that are composed of different interpretable terms corresponding to the effects of Gaussian noise, parallelization, and random sampling of local machines. Additionally, we conduct experiments to demonstrate the effectiveness of our proposed algorithms.

stat.ML

An End-to-End Framework for Marketing Effectiveness Optimization under Budget Constraint

Online platforms often incentivize consumers to improve user engagement and platform revenue. Since different consumers might respond differently to incentives, individual-level budget allocation is an essential task in marketing campaigns. Recent advances in this field often address the budget allocation problem using a two-stage paradigm: the first stage estimates the individual-level treatment effects using causal inference algorithms, and the second stage invokes integer programming techniques to find the optimal budget allocation solution. Since the objectives of these two stages might not be perfectly aligned, such a two-stage paradigm could hurt the overall marketing effectiveness. In this paper, we propose a novel end-to-end framework to directly optimize the business goal under budget constraints. Our core idea is to construct a regularizer to represent the marketing goal and optimize it efficiently using gradient estimation techniques. As such, the obtained models can learn to maximize the marketing goal directly and precisely. We extensively evaluate our proposed method in both offline and online experiments, and experimental results demonstrate that our method outperforms current state-of-the-art methods. Our proposed method is currently deployed to allocate marketing budgets for hundreds of millions of users on a short video platform and achieves significant business goal improvements. Our code will be publicly available.

cs.LG

Transferable Multi-Agent Reinforcement Learning with Dynamic Participating Agents

We study multi-agent reinforcement learning (MARL) with centralized training and decentralized execution. During the training, new agents may join, and existing agents may unexpectedly leave the training. In such situations, a standard deep MARL model must be trained again from scratch, which is very time-consuming. To tackle this problem, we propose a special network architecture with a few-shot learning algorithm that allows the number of agents to vary during centralized training. In particular, when a new agent joins the centralized training, our few-shot learning algorithm trains its policy network and value network using a small number of samples; when an agent leaves the training, the training process of the remaining agents is not affected. Our experiments show that using the proposed network architecture and algorithm, model adaptation when new agents join can be 100+ times faster than the baseline. Our work is applicable to any setting, including cooperative, competitive, and mixed.

cs.LG

Federated Reinforcement Learning with Environment Heterogeneity

We study a Federated Reinforcement Learning (FedRL) problem in which $n$ agents collaboratively learn a single policy without sharing the trajectories they collected during agent-environment interaction. We stress the constraint of environment heterogeneity, which means $n$ environments corresponding to these $n$ agents have different state transitions. To obtain a value function or a policy function which optimizes the overall performance in all environments, we propose two federated RL algorithms, \texttt{QAvg} and \texttt{PAvg}. We theoretically prove that these algorithms converge to suboptimal solutions, while such suboptimality depends on how heterogeneous these $n$ environments are. Moreover, we propose a heuristic that achieves personalization by embedding the $n$ environments into $n$ vectors. The personalization heuristic not only improves the training but also allows for better generalization to new environments.

cs.LG

Matrix Sketching for Secure Collaborative Machine Learning

Collaborative learning allows participants to jointly train a model without data sharing. To update the model parameters, the central server broadcasts model parameters to the clients, and the clients send updating directions such as gradients to the server. While data do not leave a client device, the communicated gradients and parameters will leak a client's privacy. Attacks that infer clients' privacy from gradients and parameters have been developed by prior work. Simple defenses such as dropout and differential privacy either fail to defend the attacks or seriously hurt test accuracy. We propose a practical defense which we call Double-Blind Collaborative Learning (DBCL). The high-level idea is to apply random matrix sketching to the parameters (aka weights) and re-generate random sketching after each iteration. DBCL prevents clients from conducting gradient-based privacy inferences which are the most effective attacks. DBCL works because from the attacker's perspective, sketching is effectively random noise that outweighs the signal. Notably, DBCL does not much increase computation and communication costs and does not hurt test accuracy at all.

cs.LG

Communication-Efficient Distributed SVD via Local Power Iterations

We study distributed computing of the truncated singular value decomposition problem. We develop an algorithm that we call \texttt{LocalPower} for improving communication efficiency. Specifically, we uniformly partition the dataset among $m$ nodes and alternate between multiple (precisely $p$) local power iterations and one global aggregation. In the aggregation, we propose to weight each local eigenvector matrix with orthogonal Procrustes transformation (OPT). As a practical surrogate of OPT, sign-fixing, which uses a diagonal matrix with $\pm 1$ entries as weights, has better computation complexity and stability in experiments. We theoretically show that under certain assumptions \texttt{LocalPower} lowers the required number of communications by a factor of $p$ to reach a constant accuracy. We also show that the strategy of periodically decaying $p$ helps obtain high-precision solutions. We conduct experiments to demonstrate the effectiveness of \texttt{LocalPower}.

stat.ML

Communication-Efficient Local Decentralized SGD Methods

Recently, the technique of local updates is a powerful tool in centralized settings to improve communication efficiency via periodical communication. For decentralized settings, it is still unclear how to efficiently combine local updates and decentralized communication. In this work, we propose an algorithm named as LD-SGD, which incorporates arbitrary update schemes that alternate between multiple Local updates and multiple Decentralized SGDs, and provide an analytical framework for LD-SGD. Under the framework, we present a sufficient condition to guarantee the convergence. We show that LD-SGD converges to a critical point for a wide range of update schemes when the objective is non-convex and the training data are non-identically independent distributed. Moreover, our framework brings many insights into the design of update schemes for decentralized optimization. As examples, we specify two update schemes and show how they help improve communication efficiency. Specifically, the first scheme alternates the number of local and global update steps. From our analysis, the ratio of the number of local updates to that of decentralized SGD trades off communication and computation. The second scheme is to periodically shrink the length of local updates. We show that the decaying strategy helps improve communication efficiency both theoretically and empirically.

stat.ML

On the Convergence of FedAvg on Non-IID Data

Federated learning enables a large amount of edge computing devices to jointly learn a model without data sharing. As a leading algorithm in this setting, Federated Averaging (\texttt{FedAvg}) runs Stochastic Gradient Descent (SGD) in parallel on a small subset of the total devices and averages the sequences only once in a while. Despite its simplicity, it lacks theoretical guarantees under realistic settings. In this paper, we analyze the convergence of \texttt{FedAvg} on non-iid data and establish a convergence rate of $\mathcal{O}(\frac{1}{T})$ for strongly convex and smooth problems, where $T$ is the number of SGDs. Importantly, our bound demonstrates a trade-off between communication-efficiency and convergence rate. As user devices may be disconnected from the server, we relax the assumption of full device participation to partial device participation and study different averaging schemes; low device participation rate can be achieved without severely slowing down the learning. Our results indicate that heterogeneity of data slows down the convergence, which matches empirical observations. Furthermore, we provide a necessary condition for \texttt{FedAvg} on non-iid data: the learning rate $η$ must decay, even if full-gradient is used; otherwise, the solution will be $Ω(η)$ away from the optimal.

stat.ML

Graph Message Passing with Cross-location Attentions for Long-term ILI Prediction

Forecasting influenza-like illness (ILI) is of prime importance to epidemiologists and health-care providers. Early prediction of epidemic outbreaks plays a pivotal role in disease intervention and control. Most existing work has either limited long-term prediction performance or lacks a comprehensive ability to capture spatio-temporal dependencies in data. Accurate and early disease forecasting models would markedly improve both epidemic prevention and managing the onset of an epidemic. In this paper, we design a cross-location attention based graph neural network (Cola-GNN) for learning time series embeddings and location aware attentions. We propose a graph message passing framework to combine learned feature embeddings and an attention matrix to model disease propagation over time. We compare the proposed method with state-of-the-art statistical approaches and deep learning models on real-world epidemic-related datasets from United States and Japan. The proposed method shows strong predictive performance and leads to interpretable results for long-term epidemic predictions.

cs.LG

Fast Generalized Matrix Regression with Applications in Machine Learning

Fast matrix algorithms have become the fundamental tools of machine learning in big data era. The generalized matrix regression problem is widely used in the matrix approximation such as CUR decomposition, kernel matrix approximation, and stream singular value decomposition (SVD), etc. In this paper, we propose a fast generalized matrix regression algorithm (Fast GMR) which utilizes sketching technique to solve the GMR problem efficiently. Given error parameter $0<ε<1$, the Fast GMR algorithm can achieve a $(1+ε)$ relative error with the sketching sizes being of order $\cO(ε^{-1/2})$ for a large group of GMR problems. We apply the Fast GMR algorithm to the symmetric positive definite matrix approximation and single pass singular value decomposition and they achieve a better performance than conventional algorithms. Our empirical study also validates the effectiveness and efficiency of our proposed algorithms.

cs.LG

Simple and Almost Assumption-Free Out-of-Sample Bound for Random Feature Mapping

Random feature mapping (RFM) is a popular method for speeding up kernel methods at the cost of losing a little accuracy. We study kernel ridge regression with random feature mapping (RFM-KRR) and establish novel out-of-sample error upper and lower bounds. While out-of-sample bounds for RFM-KRR have been established by prior work, this paper's theories are highly interesting for two reasons. On the one hand, our theories are based on weak and valid assumptions. In contrast, the existing theories are based on various uncheckable assumptions, which makes it unclear whether their bounds are the nature of RFM-KRR or simply the consequence of strong assumptions. On the other hand, our analysis is completely based on elementary linear algebra and thereby easy to read and verify. Finally, our experiments lend empirical supports to the theories.

stat.ML

Do Subsampled Newton Methods Work for High-Dimensional Data?

Subsampled Newton methods approximate Hessian matrices through subsampling techniques, alleviating the cost of forming Hessian matrices but using sufficient curvature information. However, previous results require $Ω(d)$ samples to approximate Hessians, where $d$ is the dimension of data points, making it less practically feasible for high-dimensional data. The situation is deteriorated when $d$ is comparably as large as the number of data points $n$, which requires to take the whole dataset into account, making subsampling useless. This paper theoretically justifies the effectiveness of subsampled Newton methods on high dimensional data. Specifically, we prove only $\widetildeΘ(d^γ_{\rm eff})$ samples are needed in the approximation of Hessian matrices, where $d^γ_{\rm eff}$ is the $γ$-ridge leverage and can be much smaller than $d$ as long as $nγ\gg 1$. Additionally, we extend this result so that subsampled Newton methods can work for high-dimensional data on both distributed optimization problems and non-smooth regularized problems.

stat.ML

OverSketch: Approximate Matrix Multiplication for the Cloud

We propose OverSketch, an approximate algorithm for distributed matrix multiplication in serverless computing. OverSketch leverages ideas from matrix sketching and high-performance computing to enable cost-efficient multiplication that is resilient to faults and straggling nodes pervasive in low-cost serverless architectures. We establish statistical guarantees on the accuracy of OverSketch and empirically validate our results by solving a large-scale linear program using interior-point methods and demonstrate a 34% reduction in compute time on AWS Lambda.

cs.DC