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Shuteng Wang

Publications and source records attributed to Shuteng Wang.

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Quantum Multiple Rotation Averaging

Multiple rotation averaging (MRA) is a fundamental optimization problem in 3D vision and robotics that aims to recover globally consistent absolute rotations from noisy relative measurements. Established classical methods, such as L1-IRLS and Shonan, face limitations including local minima susceptibility and reliance on convex relaxations that fail to preserve the exact manifold geometry, leading to reduced accuracy in high-noise scenarios. We introduce IQARS (Iterative Quantum Annealing for Rotation Synchronization), the first algorithm that reformulates MRA as a sequence of local quadratic non-convex sub-problems executable on quantum annealers after binarization, to leverage inherent hardware advantages. IQARS removes convex relaxation dependence and better preserves non-Euclidean rotation manifold geometry while leveraging quantum tunneling and parallelism for efficient solution space exploration. We evaluate IQARS's performance on synthetic and real-world datasets. While current annealers remain in their nascent phase and only support solving problems of limited scale with constrained performance, we observed that IQARS on D-Wave annealers can already achieve ca. 12% higher accuracy than Shonan, i.e., the best-performing classical method evaluated empirically.

cs.CV

Quantum Implicit Neural Representations for Novel View Synthesis

Quantum implicit neural representations have recently emerged as compact function approximators for continuous visual signals. In parallel, Neural Radiance Fields (NeRFs) have become a dominant framework for novel-view synthesis by recovering continuous volumetric scene representations from posed 2D images, but often require substantial model capacity and intensive optimisation. We introduce 3D Quantum Implicit Scene Representation (3D-QISR), the first hybrid quantum-classical radiance-field model for novel-view synthesis from 2D observations. 3D-QISR replaces the classical NeRF backbone with parameterised quantum circuits that encode spatial and view-dependent information through quantum state transformations, enabling compact quantum-enhanced implicit representations while preserving compatibility with standard volumetric rendering. We propose two architectures: Full 3D-QISR, which maximises the representational role of a unified quantum state, and Dual-Branch 3D-QISR, which separates spatial and view-dependent quantum embeddings to introduce a task-aligned inductive bias, reduce state-preparation complexity, and improve scalability and hardware compatibility. Experiments on moderate-resolution novel-view synthesis benchmarks show that 3D-QISR executed on simulated quantum hardware matches or outperforms classical baselines while using fewer than half the trainable parameters. These results position quantum neural networks as compact and competitive building blocks for continuous volumetric scene representation, opening a new direction for quantum-enhanced implicit neural rendering.

cs.CV

Quantum-enhanced Computer Vision: Going Beyond Classical Algorithms

Quantum-enhanced Computer Vision (QeCV) is a new research field at the intersection of computer vision, optimisation theory, machine learning and quantum computing. It has high potential to transform how visual signals are processed and interpreted with the help of quantum computing that leverages quantum-mechanical effects in computations inaccessible to classical (i.e. non-quantum) computers. In scenarios where existing non-quantum methods cannot find a solution in a reasonable time or compute only approximate solutions, quantum computers can provide, among others, advantages in terms of better time scalability for multiple problem classes. Parametrised quantum circuits can also become, in the long term, a considerable alternative to classical neural networks in computer vision. However, specialised and fundamentally new algorithms must be developed to enable compatibility with quantum hardware and unveil the potential of quantum computational paradigms in computer vision. This survey contributes to the existing literature on QeCV with a holistic review of this research field. It is designed as a quantum computing reference for the computer vision community, targeting computer vision students, scientists and readers with related backgrounds who want to familiarise themselves with QeCV. We provide a comprehensive introduction to QeCV, its specifics, and methodologies for formulations compatible with quantum hardware and QeCV methods, leveraging two main quantum computational paradigms, i.e. gate-based quantum computing and quantum annealing. We elaborate on the operational principles of quantum computers and the available tools to access, program and simulate them in the context of QeCV. Finally, we review existing quantum computing tools and learning materials and discuss aspects related to publishing and reviewing QeCV papers, open challenges and potential social implications.

cs.CV

Quantum Visual Fields with Neural Amplitude Encoding

Quantum Implicit Neural Representations (QINRs) have emerged as a promising paradigm that leverages parametrised quantum circuits to encode and process classical information. However, significant challenges remain in areas such as ansatz architecture design, the effective utility of quantum-mechanical properties, training efficiency, and the integration with classical modules. This paper advances the field by introducing a novel QINR architecture for 2D image and 3D geometric field learning, which we collectively refer to as Quantum Visual Field (QVF). QVF encodes classical data into quantum statevectors using neural amplitude encoding grounded in a learnable energy manifold, ensuring meaningful Hilbert-space embeddings. Our ansatz follows a fully entangled design of learnable parametrised quantum circuits, with quantum (unitary) operations performed in the real Hilbert space, resulting in numerically stable training with fast convergence. QVF does not rely on classical post-processing -- in contrast to the previous QINR learning approach -- and directly employs measurements to extract learned signals encoded in the ansatz. Experiments on a quantum hardware simulator demonstrate that QVF outperforms an existing quantum approach and competes with widely used classical foundational baselines in terms of visual representation accuracy across various metrics and model characteristics. We also show applications of QVF in 2D and 3D field completion and 3D shape interpolation, highlighting its practical potential. Project page: https://4dqv.mpi-inf.mpg.de/QVF/.

cs.CV