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Shutong Ding

Publications and source records attributed to Shutong Ding.

16 recordsLinked to original sources

Hierarchical Constrained Reinforcement Learning with Dynamic Boundary for Spatio-Temporal Vehicle-to-Grid Scheduling

The rapid proliferation of Electric Vehicles (EVs) introduces significant spatio-temporal uncertainties into power grids, while Vehicle-to-Grid (V2G) technology offers critical flexibility through bidirectional power flow. However, integrating large-scale EVs into the Optimal Power Flow framework presents substantial challenges due to computational bottlenecks arising from solver complexity and coupled spatio-temporal constraints. Existing Reinforcement Learning (RL) methods often struggle to balance strict constraint satisfaction with scalability in highly dynamic EV fleet environments. To address these challenges, this paper proposes a Hierarchical Policy for Constrained Reinforcement Learning (HPC-RL) framework for spatially and temporally coupled V2G scheduling. The framework adopts a two-layer architecture: the upper level utilizes a RL algorithm based on the Generalized Reduced Gradient method to strictly enforce spatial grid-level hard constraints; the lower level implements a novel dynamic boundary strategy to compute real-time feasible charging power bounds for individual EVs, thereby ensuring the satisfaction of temporal charging demands. This integrated design not only enables the simultaneous handling of spatially and temporally coupled constraints during the RL optimization process but also significantly enhances generalization capabilities for large-scale fleets through hierarchical decoupling. Extensive experiments on IEEE 14, 30, and modified 141-bus systems demonstrate that HPC-RL outperforms Model Predictive Control and state-of-the-art safe RL baselines across all metrics. The proposed method achieves near-optimal scheduling strategies and drastically reduces online computation time in large-scale scenarios from hours to minutes, while maintaining a near-zero constraint violation rate and nearly 100\% charging demand satisfaction.

cs.CE

Steering Generative Reinforcement Learning into Stable Robotic Controller

Diffusion and flow-based generative policies provide a powerful policy class for reinforcement learning by inducing rich stochastic exploration through iterative action generation. However, the stochasticity of diffusion policies is not suitable for stable and precise control in high-dimensional robotic systems, where small action variations can accumulate into inconsistent motion and reduced robustness. To address this issue, we propose SteerGenPO, a latent-space reinforcement learning framework that steers a trained generative policy into a robust deterministic robotic controller. The key idea is to replace stochastic latent sampling of the trained generative policy with a learned latent actor that predicts a state-dependent latent input for the generative policies. This separates exploration and control: stochastic generative sampling provides diverse action proposals during policy learning, while deterministic latent steering provides stable and adaptive control at deployment. We evaluate SteerGenPO on six Isaac Lab benchmarks and a Unitree G1 locomotion task. The results show SteerGenPO improves over both classical RL and generative RL baselines, while its deterministic latent steering produces more stable inference-time behaviors and more reliable command responses.

cs.RO

GenPO++: Generative Policy Optimization with Jacobian-free Likelihood Ratios

Generative policies provide expressive and multimodal action distributions, making them attractive for reinforcement learning (RL) in complex continuous-control tasks. Among them, flow-based policies are especially appealing because they generate actions through deterministic transport maps. However, applying such generative policies to likelihood-based on-policy learning remains limited by the difficulty of evaluating the probability of executed actions. Existing flow RL methods either replace the true action-density ratio with approximate surrogates, which can introduce biased updates, or recover exact likelihoods through dummy-action augmentation, which enlarges the policy space and increases computation. In this work, we propose GenPO++, a reversible generative policy optimization framework that uses history states as auxiliary memory in a high-order reversible ODE solver, yielding exact inversion without changing the original action dimension. The resulting generative policy map has a log-determinant determined only by fixed solver coefficients, enabling exact and Jacobian-free likelihood-ratio computation. This design preserves the expressiveness of generative flow policies while avoiding both action ratio bias and dummy-action overhead. We evaluate GenPO++ on large-scale simulated control, fine-tuning, and real-world robotic manipulation tasks, where it achieves competitive or superior performance over state-of-the-art on-policy RL methods, while improving training stability and computational efficiency.

cs.LG

Sample-Efficient Diffusion-based Reinforcement Learning with Critic Guidance

Recent advances in reinforcement learning (RL) have achieved great successes by leveraging the multimodality and exploration capability of diffusion policies. Among these approaches, one representative branch focuses on the sampling-based policy optimization. This design enables better exploration capability of the diffusion model, particularly at the beginning of training, but suffer from low exploitation in Q-value information, resulting in a slow policy convergence. Another branch pays attention to gradient-based policy optimization, which sufficiently exploits the gradient of the Q function yet tends to collapse into a unimodal policy with low diversity. To address this issue, we propose CGPO, \textbf{C}ritic-\textbf{G}uided diffusion \textbf{P}olicy \textbf{O}ptimization, which effectively balances exploration and exploitation with the training-free guidance technique integrated into the denoising process of diffusion policy. Concretely, CGPO steers action generation toward high-value regions defined by the critic network and uses the guided actions as regression objectives. In this manner, CGPO reduces the time required to obtain high-quality actions and improves final performance with better balance between the exploration-exploitation tradeoff. We validate the effectiveness of CGPO on 5 MuJoCo locomotion tasks, and CGPO achieves state-of-the-art performance compared with existing diffusion-based RL methods. Notably, CGPO is the first success to incorporate diffusion policy into real-world RL, with its superior performance on Franka robot arm grasping tasks. Our official page is released at https://dingsht.tech/cgpo-webpage.

cs.RO

Path-Space Mirror Descent for On-Policy Reinforcement Learning under the Generalized Schr\"odinger Bridge

Classical on-policy algorithms such as PPO and mirror descent policy optimization provide stable proximal policy updates through tractable action likelihoods, but are typically instantiated with simple Gaussian policies whose expressiveness can be limited in complex continuous-control tasks. Generative policies based on diffusion and flow models provide more expressive action distributions, but they naturally define distributions over multi-step denoising paths whose terminal action density is often intractable, creating a mismatch with likelihood-based on-policy proximal updates. To address this mismatch, we introduce \textbf{GSB-MDPO} (\emph{Generalized Schr\"odinger Bridge Mirror Descent Policy Optimization}), which formulates on-policy generative policy optimization as a Generalized Schr\"odinger Bridge problem over state-conditioned generation paths and instantiates the resulting path-measure update through mirror descent policy optimization. The key insight is that the GSB path-space KL plays the role of the proximal term in MDPO while upper-bounding the terminal action KL, enabling direct control of the executed action distribution without explicit terminal action likelihood evaluation. Experiments on 14 continuous-control tasks across Playground and Gym-MuJoCo demonstrate the empirical effectiveness of GSB-MDPO and support path-space regularization as a principled proximal update for multi-step generative policies.

cs.LG

Distributional Reinforcement Learning with Diffusion Bridge Critics

Recent advances in diffusion-based reinforcement learning (RL) methods have demonstrated promising results in a wide range of continuous control tasks. However, existing works in this field focus on the application of diffusion policies while leaving the diffusion critics unexplored. In fact, since policy optimization fundamentally relies on the critic, accurate value estimation is far more important than policy expressiveness. Furthermore, given the stochasticity of most reinforcement learning tasks, it has been confirmed that the critic is more appropriately depicted with a distributional model. Motivated by these points, we propose a novel distributional RL method with Diffusion Bridge Critics (DBC). DBC directly models the inverse cumulative distribution function (CDF) of the Q value. This allows us to accurately capture the value distribution and prevents it from collapsing into a trivial Gaussian distribution owing to the strong distribution-matching capability of the diffusion bridge. Moreover, we further derive an analytic integral formula to address discretization errors in DBC, which is essential in value estimation. To our knowledge, DBC is the first work to employ the diffusion bridge model as the critic. Notably, DBC is also a plug-and-play component and can be integrated into most existing RL frameworks. Experimental results on MuJoCo robot control benchmarks demonstrate the superiority of DBC compared with previous distributional critic models.

cs.LG

A Review of Online Diffusion Policy RL Algorithms for Scalable Robotic Control

Diffusion policies have emerged as a powerful approach for robotic control, demonstrating superior expressiveness in modeling multimodal action distributions compared to conventional policy networks. However, their integration with online reinforcement learning remains challenging due to fundamental incompatibilities between diffusion model training objectives and standard RL policy improvement mechanisms. This paper presents the first comprehensive review and empirical analysis of current Online Diffusion Policy Reinforcement Learning (Online DPRL) algorithms for scalable robotic control systems. We propose a novel taxonomy that categorizes existing approaches into four distinct families--Action-Gradient, Q-Weighting, Proximity-Based, and Backpropagation Through Time (BPTT) methods--based on their policy improvement mechanisms. Through extensive experiments on a unified NVIDIA Isaac Lab benchmark encompassing 12 diverse robotic tasks, we systematically evaluate representative algorithms across five critical dimensions: task diversity, parallelization capability, diffusion step scalability, cross-embodiment generalization, and environmental robustness. Our analysis identifies key findings regarding the fundamental trade-offs inherent in each algorithmic family, particularly concerning sample efficiency and scalability. Furthermore, we reveal critical computational and algorithmic bottlenecks that currently limit the practical deployment of online DPRL. Based on these findings, we provide concrete guidelines for algorithm selection tailored to specific operational constraints and outline promising future research directions to advance the field toward more general and scalable robotic learning systems.

cs.LG

FlowCritic: Bridging Value Estimation with Flow Matching in Reinforcement Learning

Reliable value estimation serves as the cornerstone of reinforcement learning (RL) by evaluating long-term returns and guiding policy improvement, significantly influencing the convergence speed and final performance. Existing works improve the reliability of value function estimation via multi-critic ensembles and distributional RL, yet the former merely combines multi point estimation without capturing distributional information, whereas the latter relies on discretization or quantile regression, limiting the expressiveness of complex value distributions. Inspired by flow matching's success in generative modeling, we propose a generative paradigm for value estimation, named FlowCritic. Departing from conventional regression for deterministic value prediction, FlowCritic leverages flow matching to model value distributions and generate samples for value estimation.

cs.LG

GenPO: Generative Diffusion Models Meet On-Policy Reinforcement Learning

Recent advances in reinforcement learning (RL) have demonstrated the powerful exploration capabilities and multimodality of generative diffusion-based policies. While substantial progress has been made in offline RL and off-policy RL settings, integrating diffusion policies into on-policy frameworks like PPO remains underexplored. This gap is particularly significant given the widespread use of large-scale parallel GPU-accelerated simulators, such as IsaacLab, which are optimized for on-policy RL algorithms and enable rapid training of complex robotic tasks. A key challenge lies in computing state-action log-likelihoods under diffusion policies, which is straightforward for Gaussian policies but intractable for flow-based models due to irreversible forward-reverse processes and discretization errors (e.g., Euler-Maruyama approximations). To bridge this gap, we propose GenPO, a generative policy optimization framework that leverages exact diffusion inversion to construct invertible action mappings. GenPO introduces a novel doubled dummy action mechanism that enables invertibility via alternating updates, resolving log-likelihood computation barriers. Furthermore, we also use the action log-likelihood for unbiased entropy and KL divergence estimation, enabling KL-adaptive learning rates and entropy regularization in on-policy updates. Extensive experiments on eight IsaacLab benchmarks, including legged locomotion (Ant, Humanoid, Anymal-D, Unitree H1, Go2), dexterous manipulation (Shadow Hand), aerial control (Quadcopter), and robotic arm tasks (Franka), demonstrate GenPO's superiority over existing RL baselines. Notably, GenPO is the first method to successfully integrate diffusion policies into on-policy RL, unlocking their potential for large-scale parallelized training and real-world robotic deployment.

cs.LG

DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotion

Achieving versatile humanoid locomotion with a single policy presents a critical scalability challenge. Prevailing methods often rely on distilling multiple terrain-specific teacher policies into a unified student policy. However, while such distillation captures basic locomotion primitives, it struggles to organically compose these skills to adapt to complex environments, resulting in poor generalization to novel composite terrains unseen during training. To overcome this, we present DreamPolicy, a unified framework that integrates offline data with a diffusion-based world model, enabling a single policy to master both known and unseen terrains. Central to our approach is a terrain-aware world model, driven by an autoregressive diffusion world model trained on aggregated rollouts from specialized policies. This model synthesizes physically plausible future trajectories, which serve as dynamic objectives for a conditioned policy, thereby bypassing manual reward engineering. Unlike distillation, our world model captures generalizable locomotion skills, allowing for robust zero-shot transfer to unseen composite terrains. DreamPolicy naturally scales with data availability. As the offline dataset expands, the diffusion world model continuously acquires richer skills. Experiments demonstrate that DreamPolicy outperforms the strongest baseline by up to 27\% on unseen terrains and 38\% on combined terrains. By unifying world model-based planning and policy learning, DreamPolicy breaks the "one task, one policy" bottleneck and establishes a scalable, data-driven paradigm for generalist humanoid control.

cs.RO

Diffusion-based learning framework for Constrained Nonconvex Optimization with Weighted Bootstrapped Refinement

Recent advances in diffusion models show promising potential to accelerate nonconvex problem solving by leveraging their multimodality. However, most existing diffusion-based optimization approaches rely on supervised learning and lack a mechanism to enforce constraint satisfaction, which is required in real-world applications. In that case, we investigate and theoretically analyze the inherent problem of supervised diffusion solvers and identify the distributional misalignment problem, i.e., the generated solution distribution often exhibits low probability mass on the feasible region. To resolve this issue, we propose DiOpt, a new diffusion-based learning framework for constrained nonconvex optimization, which effectively learns the mapping from noise to the constraint region. Specifically, this framework operates in two distinct phases: an initial warm-start phase, implemented via supervised learning, followed by a bootstrapping training phase. This dual-phase architecture is designed to iteratively refine solutions, thereby improving the objective function with high constraint satisfaction. Finally, we also employ a solution selection technique in inference for better optimality. Notably, DiOpt is the first successful integration of the diffusion solver in constrained nonconvex optimization. Evaluations on diverse nonconvex tasks demonstrate the superiority of DiOpt in both optimality and constraint satisfaction. Our official page is released at https://dingsht.tech/diopt-webpage.

cs.LG

Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization

Diffusion models have garnered widespread attention in Reinforcement Learning (RL) for their powerful expressiveness and multimodality. It has been verified that utilizing diffusion policies can significantly improve the performance of RL algorithms in continuous control tasks by overcoming the limitations of unimodal policies, such as Gaussian policies, and providing the agent with enhanced exploration capabilities. However, existing works mainly focus on the application of diffusion policies in offline RL, while their incorporation into online RL is less investigated. The training objective of the diffusion model, known as the variational lower bound, cannot be optimized directly in online RL due to the unavailability of 'good' actions. This leads to difficulties in conducting diffusion policy improvement. To overcome this, we propose a novel model-free diffusion-based online RL algorithm, Q-weighted Variational Policy Optimization (QVPO). Specifically, we introduce the Q-weighted variational loss, which can be proved to be a tight lower bound of the policy objective in online RL under certain conditions. To fulfill these conditions, the Q-weight transformation functions are introduced for general scenarios. Additionally, to further enhance the exploration capability of the diffusion policy, we design a special entropy regularization term. We also develop an efficient behavior policy to enhance sample efficiency by reducing the variance of the diffusion policy during online interactions. Consequently, the QVPO algorithm leverages the exploration capabilities and multimodality of diffusion policies, preventing the RL agent from converging to a sub-optimal policy. To verify the effectiveness of QVPO, we conduct comprehensive experiments on MuJoCo benchmarks. The final results demonstrate that QVPO achieves state-of-the-art performance on both cumulative reward and sample efficiency.

cs.LG

Guidance with Spherical Gaussian Constraint for Conditional Diffusion

Recent advances in diffusion models attempt to handle conditional generative tasks by utilizing a differentiable loss function for guidance without the need for additional training. While these methods achieved certain success, they often compromise on sample quality and require small guidance step sizes, leading to longer sampling processes. This paper reveals that the fundamental issue lies in the manifold deviation during the sampling process when loss guidance is employed. We theoretically show the existence of manifold deviation by establishing a certain lower bound for the estimation error of the loss guidance. To mitigate this problem, we propose Diffusion with Spherical Gaussian constraint (DSG), drawing inspiration from the concentration phenomenon in high-dimensional Gaussian distributions. DSG effectively constrains the guidance step within the intermediate data manifold through optimization and enables the use of larger guidance steps. Furthermore, we present a closed-form solution for DSG denoising with the Spherical Gaussian constraint. Notably, DSG can seamlessly integrate as a plugin module within existing training-free conditional diffusion methods. Implementing DSG merely involves a few lines of additional code with almost no extra computational overhead, yet it leads to significant performance improvements. Comprehensive experimental results in various conditional generation tasks validate the superiority and adaptability of DSG in terms of both sample quality and time efficiency.

cs.LG

Reduced Policy Optimization for Continuous Control with Hard Constraints

Recent advances in constrained reinforcement learning (RL) have endowed reinforcement learning with certain safety guarantees. However, deploying existing constrained RL algorithms in continuous control tasks with general hard constraints remains challenging, particularly in those situations with non-convex hard constraints. Inspired by the generalized reduced gradient (GRG) algorithm, a classical constrained optimization technique, we propose a reduced policy optimization (RPO) algorithm that combines RL with GRG to address general hard constraints. RPO partitions actions into basic actions and nonbasic actions following the GRG method and outputs the basic actions via a policy network. Subsequently, RPO calculates the nonbasic actions by solving equations based on equality constraints using the obtained basic actions. The policy network is then updated by implicitly differentiating nonbasic actions with respect to basic actions. Additionally, we introduce an action projection procedure based on the reduced gradient and apply a modified Lagrangian relaxation technique to ensure inequality constraints are satisfied. To the best of our knowledge, RPO is the first attempt that introduces GRG to RL as a way of efficiently handling both equality and inequality hard constraints. It is worth noting that there is currently a lack of RL environments with complex hard constraints, which motivates us to develop three new benchmarks: two robotics manipulation tasks and a smart grid operation control task. With these benchmarks, RPO achieves better performance than previous constrained RL algorithms in terms of both cumulative reward and constraint violation. We believe RPO, along with the new benchmarks, will open up new opportunities for applying RL to real-world problems with complex constraints.

cs.LG

Two Sides of The Same Coin: Bridging Deep Equilibrium Models and Neural ODEs via Homotopy Continuation

Deep Equilibrium Models (DEQs) and Neural Ordinary Differential Equations (Neural ODEs) are two branches of implicit models that have achieved remarkable success owing to their superior performance and low memory consumption. While both are implicit models, DEQs and Neural ODEs are derived from different mathematical formulations. Inspired by homotopy continuation, we establish a connection between these two models and illustrate that they are actually two sides of the same coin. Homotopy continuation is a classical method of solving nonlinear equations based on a corresponding ODE. Given this connection, we proposed a new implicit model called HomoODE that inherits the property of high accuracy from DEQs and the property of stability from Neural ODEs. Unlike DEQs, which explicitly solve an equilibrium-point-finding problem via Newton's methods in the forward pass, HomoODE solves the equilibrium-point-finding problem implicitly using a modified Neural ODE via homotopy continuation. Further, we developed an acceleration method for HomoODE with a shared learnable initial point. It is worth noting that our model also provides a better understanding of why Augmented Neural ODEs work as long as the augmented part is regarded as the equilibrium point to find. Comprehensive experiments with several image classification tasks demonstrate that HomoODE surpasses existing implicit models in terms of both accuracy and memory consumption.

cs.LG

When are Bayesian model probabilities overconfident?

Bayesian model comparison is often based on the posterior distribution over the set of compared models. This distribution is often observed to concentrate on a single model even when other measures of model fit or forecasting ability indicate no strong preference. Furthermore, a moderate change in the data sample can easily shift the posterior model probabilities to concentrate on another model. We document overconfidence in two high-profile applications in economics and neuroscience. To shed more light on the sources of overconfidence we derive the sampling variance of the Bayes factor in univariate and multivariate linear regression. The results show that overconfidence is likely to happen when i) the compared models give very different approximations of the data-generating process, ii) the models are very flexible with large degrees of freedom that are not shared between the models, and iii) the models underestimate the true variability in the data.

math.ST