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Shutong Zheng

Publications and source records attributed to Shutong Zheng.

3 recordsLinked to original sources

Rethinking One-Shot Federated Graph Learning: Training-Free Statistical Estimation

One-shot federated graph learning generally aims to train Graph Neural Networks (GNNs) across clients with disconnected subgraphs in a single communication round. Existing methods predominantly design advanced optimization strategies under the premise that local GNN training is indispensable. However, empirical observations reveal that under extreme non-IID conditions, local GNN training suffers from severe cross-client representation misalignment, becoming a major source of error rather than a remedy. Motivated by this, we reformulate one-shot FGL as a statistical estimation problem. We propose SPEAR (Statistical Prototype Estimation with Adaptive Reliability), a completely training-free framework that directly computes topology-smoothed class prototypes from local graphs in the original feature space. The server then aggregates these prototypes using a sample-size-adaptive shrinkage estimator that down-weights unreliable local estimates, producing robust global class prototypes. Extensive experiments across seven benchmarks demonstrate that SPEAR consistently achieves state-of-the-art accuracy under extreme heterogeneity. Moreover, SPEAR delivers at least an order-of-magnitude speedup over all baselines, reaching several orders of magnitude against generative and distillation-based methods. Our findings suggest that training-free statistical estimation, rather than local GNN optimization, provides the key to robust and efficient one-shot federated graph learning. The code is available at https://github.com/Yodeesy/SPEAR .

cs.LG↗

When to Intervene? State-Aware Sparse Manipulation in Federated Reinforcement Learning

Federated reinforcement learning (FRL) enables distributed agents to collaboratively train decision-making policies, but its decentralized training process also exposes global policy learning to Byzantine manipulation. Existing poisoning attacks primarily focus on how to construct malicious updates, while trajectory-level intervention timing remains largely implicit. In sequential decision making, however, where an intervention is applied can alter subsequent trajectories and learning signals. Through controlled experiments, we find that changing the selected trajectory states materially alters attack efficacy even when the malicious-update construction is fixed. We therefore identify when as a distinct attack dimension and introduce the Viability-constrained Behavioral Steering Attack (V-BSA), which uses local policy uncertainty to select sparse intervention states and applies envelope-constrained behavioral steering. Across discrete-action benchmarks, V-BSA achieves substantial degradation against robust aggregators and ensemble defenses with only a fraction of the interventions used by dense poisoning, while revealing task- and aggregation-dependent boundaries. Overall, our results highlight intervention timing as a distinct dimension of sequential robustness in FRL. The code is available at https://github.com/Yodeesy/V-BSA

cs.LG↗

Structural Entropy-Driven Graph Diffusion Generation for One-Shot Federated Graph Learning

One-shot federated graph learning (FGL) requires the server to estimate client contributions from highly compressed information, yet conventional volume-based weighting captures the amount of client data while overlooking how its connectivity is organized. In this paper, we propose SPIRE, a Structural Entropy-Driven Graph Diffusion Generation method that introduces topology-aware client differentiation into one-shot FGL. Specifically, we employ first-order degree-distribution structural entropy as a compact descriptor of degree-mass dispersion and use it to derive structural client weights, providing an inductive bias that accounts for differences in graph topology beyond data volume. On the generation side, a graph diffusion model on the server synthesizes pseudographs conditioned on the weighted client prototypes, capturing both semantic and structural information without requiring additional client-side training. The generated pseudographs are then assembled via disjoint union fusion to train a global graph neural network. Extensive experiments on seven real-world graph datasets demonstrate that SPIRE consistently outperforms conventional and one-shot FGL methods, with particularly strong gains under highly heterogeneous (non-IID) and graph-perturbed settings.

cs.LG↗