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Shuvra S. Bhattacharyya

Publications and source records attributed to Shuvra S. Bhattacharyya.

16 recordsLinked to original sources

SynPlay: Large-Scale Synthetic Human Data with Real-World Diversity for Aerial-View Perception

We introduce SynPlay, a large-scale synthetic human dataset purpose-built for advancing multi-perspective human localization, with a predominant focus on aerial-view perception. SynPlay departs from traditional synthetic datasets by addressing a critical but underexplored challenge: localizing humans in aerial scenes where subjects often occupy only tens of pixels in the image. In such scenarios, fine-grained details like facial features or textures become irrelevant, shifting the burden of recognition to human motion, behavior, and interactions. To meet this need, SynPlay implements a novel rule-guided motion generation framework that combines real-world motion capture with motion evolution graphs. This design enables human actions to evolve dynamically through high-level game rules rather than predefined scripts, resulting in effectively uncountable motion variations. Unlike existing synthetic datasets-which either focus on static visual traits or reuse a limited set of mocap-driven actions-SynPlay captures a wide spectrum of spontaneous behaviors, including complex interactions that naturally emerge from unscripted gameplay scenarios. SynPlay also introduces an extensive multi-camera setup that spans UAVs at random altitudes, CCTVs, and a freely roaming UGV, achieving true near-to-far perspective coverage in a single dataset. The majority of instances are captured from aerial viewpoints at varying scales, directly supporting the development of models for long-range human analysis-a setting where existing datasets fall short. Our data contains over 73k images and 6.5M human instances, with detailed annotations for detection, segmentation, and keypoint tasks. Extensive experiments demonstrate that training with SynPlay significantly improves human localization performance, especially in few-shot and data-scarce scenarios.

cs.CV↗

AutoComPose: Automatic Generation of Pose Transition Descriptions for Composed Pose Retrieval Using Multimodal LLMs

Composed pose retrieval (CPR) enables users to search for human poses by specifying a reference pose and a transition description, but progress in this field is hindered by the scarcity and inconsistency of annotated pose transitions. Existing CPR datasets rely on costly human annotations or heuristic-based rule generation, both of which limit scalability and diversity. In this work, we introduce AutoComPose, the first framework that leverages multimodal large language models (MLLMs) to automatically generate rich and structured pose transition descriptions. Our method enhances annotation quality by structuring transitions into fine-grained body part movements and introducing mirrored/swapped variations, while a cyclic consistency constraint ensures logical coherence between forward and reverse transitions. To advance CPR research, we construct and release two dedicated benchmarks, AIST-CPR and PoseFixCPR, supplementing prior datasets with enhanced attributes. Extensive experiments demonstrate that training retrieval models with AutoComPose yields superior performance over human-annotated and heuristic-based methods, significantly reducing annotation costs while improving retrieval quality. Our work pioneers the automatic annotation of pose transitions, establishing a scalable foundation for future CPR research.

cs.CV↗

Tools and Methodologies for System-Level Design

System-level design, once the province of board designers, has now become a central concern for chip designers. Because chip design is a less forgiving design medium -- design cycles are longer and mistakes are harder to correct -- system-on-chip designers need a more extensive tool suite than may be used by board designers and a variety of tools and methodologies have been developed for system-level design of systems-on-chips (SoCs). System-level design is less amenable to synthesis than are logic or physical design. As a result, system-level tools concentrate on modeling, simulation, design space exploration, and design verification. The goal of modeling is to correctly capture the system's operational semantics, which helps with both implementation and verification. The study of models of computation provides a framework for the description of digital systems. Not only do we need to understand a particular style of computation, such as dataflow, but we also need to understand how different models of computation can reliably communicate with each other. Design space exploration tools, such as hardware/software co-design, develop candidate designs to understand trade-offs. Simulation can be used not only to verify functional correctness but also to supply performance and power/energy information for design analysis. This chapter employs two applications -- video and neural networks -- as examples. Both are leading-edge applications that illustrate many important aspects of system-level design.

cs.AR↗

Diversifying Human Pose in Synthetic Data for Aerial-view Human Detection

Synthetic data generation has emerged as a promising solution to the data scarcity issue in aerial-view human detection. However, creating datasets that accurately reflect varying real-world human appearances, particularly diverse poses, remains challenging and labor-intensive. To address this, we propose SynPoseDiv, a novel framework that diversifies human poses within existing synthetic datasets. SynPoseDiv tackles two key challenges: generating realistic, diverse 3D human poses using a diffusion-based pose generator, and producing images of virtual characters in novel poses through a source-to-target image translator. The framework incrementally transitions characters into new poses using optimized pose sequences identified via Dijkstra's algorithm. Experiments demonstrate that SynPoseDiv significantly improves detection accuracy across multiple aerial-view human detection benchmarks, especially in low-shot scenarios, and remains effective regardless of the training approach or dataset size.

cs.CV↗

Exploring the Impact of Synthetic Data for Aerial-view Human Detection

Aerial-view human detection has a large demand for large-scale data to capture more diverse human appearances compared to ground-view human detection. Therefore, synthetic data can be a good resource to expand data, but the domain gap with real-world data is the biggest obstacle to its use in training. As a common solution to deal with the domain gap, the sim2real transformation is used, and its quality is affected by three factors: i) the real data serving as a reference when calculating the domain gap, ii) the synthetic data chosen to avoid the transformation quality degradation, and iii) the synthetic data pool from which the synthetic data is selected. In this paper, we investigate the impact of these factors on maximizing the effectiveness of synthetic data in training in terms of improving learning performance and acquiring domain generalization ability--two main benefits expected of using synthetic data. As an evaluation metric for the second benefit, we introduce a method for measuring the distribution gap between two datasets, which is derived as the normalized sum of the Mahalanobis distances of all test data. As a result, we have discovered several important findings that have never been investigated or have been used previously without accurate understanding. We expect that these findings can break the current trend of either naively using or being hesitant to use synthetic data in machine learning due to the lack of understanding, leading to more appropriate use in future research.

cs.CV↗

HashReID: Dynamic Network with Binary Codes for Efficient Person Re-identification

Biometric applications, such as person re-identification (ReID), are often deployed on energy constrained devices. While recent ReID methods prioritize high retrieval performance, they often come with large computational costs and high search time, rendering them less practical in real-world settings. In this work, we propose an input-adaptive network with multiple exit blocks, that can terminate computation early if the retrieval is straightforward or noisy, saving a lot of computation. To assess the complexity of the input, we introduce a temporal-based classifier driven by a new training strategy. Furthermore, we adopt a binary hash code generation approach instead of relying on continuous-valued features, which significantly improves the search process by a factor of 20. To ensure similarity preservation, we utilize a new ranking regularizer that bridges the gap between continuous and binary features. Extensive analysis of our proposed method is conducted on three datasets: Market1501, MSMT17 (Multi-Scene Multi-Time), and the BGC1 (BRIAR Government Collection). Using our approach, more than 70% of the samples with compact hash codes exit early on the Market1501 dataset, saving 80% of the networks computational cost and improving over other hash-based methods by 60%. These results demonstrate a significant improvement over dynamic networks and showcase comparable accuracy performance to conventional ReID methods. Code will be made available.

cs.CV↗

Archangel: A Hybrid UAV-based Human Detection Benchmark with Position and Pose Metadata

Learning to detect objects, such as humans, in imagery captured by an unmanned aerial vehicle (UAV) usually suffers from tremendous variations caused by the UAV's position towards the objects. In addition, existing UAV-based benchmark datasets do not provide adequate dataset metadata, which is essential for precise model diagnosis and learning features invariant to those variations. In this paper, we introduce Archangel, the first UAV-based object detection dataset composed of real and synthetic subsets captured with similar imagining conditions and UAV position and object pose metadata. A series of experiments are carefully designed with a state-of-the-art object detector to demonstrate the benefits of leveraging the metadata during model evaluation. Moreover, several crucial insights involving both real and synthetic data during model optimization are presented. In the end, we discuss the advantages, limitations, and future directions regarding Archangel to highlight its distinct value for the broader machine learning community.

cs.CV↗

Runtime Adaptation in Wireless Sensor Nodes Using Structured Learning

Markov Decision Processes (MDPs) provide important capabilities for facilitating the dynamic adaptation and self-optimization of cyber physical systems at runtime. In recent years, this has primarily taken the form of Reinforcement Learning (RL) techniques that eliminate some MDP components for the purpose of reducing computational requirements. In this work, we show that recent advancements in Compact MDP Models (CMMs) provide sufficient cause to question this trend when designing wireless sensor network nodes. In this work, a novel CMM-based approach to designing self-aware wireless sensor nodes is presented and compared to Q-Learning, a popular RL technique. We show that a certain class of CPS nodes is not well served by RL methods, and contrast RL versus CMM methods in this context. Through both simulation and a prototype implementation, we demonstrate that CMM methods can provide significantly better runtime adaptation performance relative to Q-Learning, with comparable resource requirements.

eess.SY↗

Hyperspectral Image Classification with Attention Aided CNNs

Convolutional neural networks (CNNs) have been widely used for hyperspectral image classification. As a common process, small cubes are firstly cropped from the hyperspectral image and then fed into CNNs to extract spectral and spatial features. It is well known that different spectral bands and spatial positions in the cubes have different discriminative abilities. If fully explored, this prior information will help improve the learning capacity of CNNs. Along this direction, we propose an attention aided CNN model for spectral-spatial classification of hyperspectral images. Specifically, a spectral attention sub-network and a spatial attention sub-network are proposed for spectral and spatial classification, respectively. Both of them are based on the traditional CNN model, and incorporate attention modules to aid networks focus on more discriminative channels or positions. In the final classification phase, the spectral classification result and the spatial classification result are combined together via an adaptively weighted summation method. To evaluate the effectiveness of the proposed model, we conduct experiments on three standard hyperspectral datasets. The experimental results show that the proposed model can achieve superior performance compared to several state-of-the-art CNN-related models.

eess.IV↗

Research Challenges for Heterogeneous CPS Design

Heterogeneous computing is widely used at all levels of computing from data center to edge due to its power/performance characteristics. However, heterogeneity presents challenges. Interoperability---the management of workloads across heterogeneous resources---requires more careful design than is the case for homogeneous platforms. Cyber-physical systems present additional challenges. This article considers research challenges in heterogeneous CPS design, including interoperability, physical modeling, models of computation, self-awareness and adaptation, architecture, and scheduling.

cs.SE↗

Elastic Neural Networks for Classification

In this work we propose a framework for improving the performance of any deep neural network that may suffer from vanishing gradients. To address the vanishing gradient issue, we study a framework, where we insert an intermediate output branch after each layer in the computational graph and use the corresponding prediction loss for feeding the gradient to the early layers. The framework - which we name Elastic network - is tested with several well-known networks on CIFAR10 and CIFAR100 datasets, and the experimental results show that the proposed framework improves the accuracy on both shallow networks (e.g., MobileNet) and deep convolutional neural networks (e.g., DenseNet). We also identify the types of networks where the framework does not improve the performance and discuss the reasons. Finally, as a side product, the computational complexity of the resulting networks can be adjusted in an elastic manner by selecting the output branch according to current computational budget.

cs.CV↗

Elastic Neural Networks: A Scalable Framework for Embedded Computer Vision

We propose a new framework for image classification with deep neural networks. The framework introduces intermediate outputs to the computational graph of a network. This enables flexible control of the computational load and balances the tradeoff between accuracy and execution time. Moreover, we present an interesting finding that the intermediate outputs can act as a regularizer at training time, improving the prediction accuracy. In the experimental section we demonstrate the performance of our proposed framework with various commonly used pretrained deep networks in the use case of apparent age estimation.

cs.CV↗

Generalized Graph Connections for Dataflow Modeling of DSP Applications

In dataflow representations for signal processing systems, applications are represented as directed graphs in which vertices represent computations and edges correspond to buffers that store data as it passes between computations. The buffers are single-input, single-output components that manage data in a first-in, first-out (FIFO) fashion. In this paper, we generalize the concept of dataflow buffers with a concept called "passive blocks". Like dataflow buffers, passive blocks are used to store data during the intervals between its generation by producing actors, and its use by consuming actors. However, passive blocks can have multiple inputs and multiple outputs, and can incorporate operations on and rearrangements of the stored data subject to certain constraints. We define a form of flowgraph representation that is based on replacing dataflow edges with the proposed concept of passive blocks. We present a structured design methodology for utilizing this new form of signal processing flowgraph, and demonstrate its utility in improving memory management efficiency, and execution time performance.

eess.SP↗

PRUNE: Dynamic and Decidable Dataflow for Signal Processing on Heterogeneous Platforms

The majority of contemporary mobile devices and personal computers are based on heterogeneous computing platforms that consist of a number of CPU cores and one or more Graphics Processing Units (GPUs). Despite the high volume of these devices, there are few existing programming frameworks that target full and simultaneous utilization of all CPU and GPU devices of the platform. This article presents a dataflow-flavored Model of Computation (MoC) that has been developed for deploying signal processing applications to heterogeneous platforms. The presented MoC is dynamic and allows describing applications with data dependent run-time behavior. On top of the MoC, formal design rules are presented that enable application descriptions to be simultaneously dynamic and decidable. Decidability guarantees compile-time application analyzability for deadlock freedom and bounded memory. The presented MoC and the design rules are realized in a novel Open Source programming environment "PRUNE" and demonstrated with representative application examples from the domains of image processing, computer vision and wireless communications. Experimental results show that the proposed approach outperforms the state-of-the-art in analyzability, flexibility and performance.

cs.DC↗

Memory-constrained Vectorization and Scheduling of Dataflow Graphs for Hybrid CPU-GPU Platforms

The increasing use of heterogeneous embedded systems with multi-core CPUs and Graphics Processing Units (GPUs) presents important challenges in effectively exploiting pipeline, task and data-level parallelism to meet throughput requirements of digital signal processing (DSP) applications. Moreover, in the presence of system-level memory constraints, hand optimization of code to satisfy these requirements is inefficient and error-prone, and can therefore, greatly slow down development time or result in highly underutilized processing resources. In this paper, we present vectorization and scheduling methods to effectively exploit multiple forms of parallelism for throughput optimization on hybrid CPU-GPU platforms, while conforming to system-level memory constraints. The methods operate on synchronous dataflow representations, which are widely used in the design of embedded systems for signal and information processing. We show that our novel methods can significantly improve system throughput compared to previous vectorization and scheduling approaches under the same memory constraints. In addition, we present a practical case-study of applying our methods to significantly improve the throughput of an orthogonal frequency division multiplexing (OFDM) receiver system for wireless communications.

eess.SP↗

Prototyping scalable digital signal processing systems for radio astronomy using dataflow models

There is a growing trend toward using high-level tools for design and implementation of radio astronomy digital signal processing (DSP) systems. Such tools, for example, those from the Collaboration for Astronomy Signal Processing and Electronics Research (CASPER), are usually platform-specific, and lack high-level, platform-independent, portable, scalable application specifications. This limits the designer's ability to experiment with designs at a high-level of abstraction and early in the development cycle. We address some of these issues using a model-based design approach employing dataflow models. We demonstrate this approach by applying it to the design of a tunable digital downconverter (TDD) used for narrow-bandwidth spectroscopy. Our design is targeted toward an FPGA platform, called the Interconnect Break-out Board (IBOB), that is available from the CASPER. We use the term TDD to refer to a digital downconverter for which the decmation factor and center frequency can be reconfigured without the need for regenerating the hardware code. Such a design is currently not available in the CASPER DSP library. The work presented in this paper focuses on two aspects. Firstly, we introduce and demonstrate a dataflow-based design approach using the dataflow interchange format (DIF) tool for high-level application specification, and we integrate this approach with the CASPER tool flow. Secondly, we explore the trade-off between the flexibility of TDD designs and the low hardware cost of fixed-configuration digital downconverter (FDD) designs that use the available CASPER DSP library. We further explore this trade-off in the context of a two-stage downconversion scheme employing a combination of TDD or FDD designs.

astro-ph.IM↗