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Shuyu Gan

Publications and source records attributed to Shuyu Gan.

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Scaling Unverifiable Rewards: A Case Study on Visual Insights

Large Language Model (LLM) agents can increasingly automate complex reasoning through Test-Time Scaling (TTS), iterative refinement guided by reward signals. However, many real-world tasks involve multi-stage pipeline whose final outcomes lack verifiable rewards or sufficient data to train robust reward models, making judge-based refinement prone to accumulate error over stages. We propose Selective TTS, a process-based refinement framework that scales inference across different stages in multi-agent pipeline, instead of repeated refinement over time by prior work. By distributing compute across stages and pruning low-quality branches early using process-specific judges, Selective TTS mitigates the judge drift and stabilizes refinement. Grounded in the data science pipeline, we build an end-to-end multi-agent pipeline for generating visually insightful charts and report of given dataset, and design a reliable LLM-based judge model, aligned with human experts (Kendall's {\tau}=0.55). Our proposed selective TTS then improves insight quality under a fixed compute budget, increasing mean scores from 61.64 to 65.86 while reducing variance. We hope our findings serve as the first step toward to scaling complex, open-ended tasks with unverifiable rewards, such as scientific discovery and story generation.

cs.LG

A2P-Vis: an Analyzer-to-Presenter Agentic Pipeline for Visual Insights Generation and Reporting

Automating end-to-end data science pipeline with AI agents still stalls on two gaps: generating insightful, diverse visual evidence and assembling it into a coherent, professional report. We present A2P-Vis, a two-part, multi-agent pipeline that turns raw datasets into a high-quality data-visualization report. The Data Analyzer orchestrates profiling, proposes diverse visualization directions, generates and executes plotting code, filters low-quality figures with a legibility checker, and elicits candidate insights that are automatically scored for depth, correctness, specificity, depth and actionability. The Presenter then orders topics, composes chart-grounded narratives from the top-ranked insights, writes justified transitions, and revises the document for clarity and consistency, yielding a coherent, publication-ready report. Together, these agents convert raw data into curated materials (charts + vetted insights) and into a readable narrative without manual glue work. We claim that by coupling a quality-assured Analyzer with a narrative Presenter, A2P-Vis operationalizes co-analysis end-to-end, improving the real-world usefulness of automated data analysis for practitioners. For the complete dataset report, please see: https://www.visagent.org/api/output/f2a3486d-2c3b-4825-98d4-5af25a819f56.

cs.LG

Do LLMs Recognize Your Latent Preferences? A Benchmark for Latent Information Discovery in Personalized Interaction

Large Language Models (LLMs) excel at producing broadly relevant text, but this generality becomes a limitation when user-specific preferences are required, such as recommending restaurants or planning travel. In these scenarios, users rarely articulate every preference explicitly; instead, much of what they care about remains latent, waiting to be inferred. This raises a fundamental question: Can LLMs uncover and reason about such latent information through conversation? We address this problem by introducing a unified benchmark for evaluating latent information discovery - the ability of LLMs to reveal and utilize hidden user attributes through multi-turn interaction. The benchmark spans three progressively realistic settings: the classic 20 Questions game, Personalized Question Answering, and Personalized Text Summarization. All tasks share a tri-agent framework (User, Assistant, Judge) enabling turn-level evaluation of elicitation and adaptation. Our results reveal that while LLMs can indeed surface latent information through dialogue, their success varies dramatically with context: from 32% to 98%, depending on task complexity, topic, and number of hidden attributes. This benchmark provides the first systematic framework for studying latent information discovery in personalized interaction, highlighting that effective preference inference remains an open frontier for building truly adaptive AI systems.

cs.LG

Agent S: An Open Agentic Framework that Uses Computers Like a Human

We present Agent S, an open agentic framework that enables autonomous interaction with computers through a Graphical User Interface (GUI), aimed at transforming human-computer interaction by automating complex, multi-step tasks. Agent S aims to address three key challenges in automating computer tasks: acquiring domain-specific knowledge, planning over long task horizons, and handling dynamic, non-uniform interfaces. To this end, Agent S introduces experience-augmented hierarchical planning, which learns from external knowledge search and internal experience retrieval at multiple levels, facilitating efficient task planning and subtask execution. In addition, it employs an Agent-Computer Interface (ACI) to better elicit the reasoning and control capabilities of GUI agents based on Multimodal Large Language Models (MLLMs). Evaluation on the OSWorld benchmark shows that Agent S outperforms the baseline by 9.37% on success rate (an 83.6% relative improvement) and achieves a new state-of-the-art. Comprehensive analysis highlights the effectiveness of individual components and provides insights for future improvements. Furthermore, Agent S demonstrates broad generalizability to different operating systems on a newly-released WindowsAgentArena benchmark. Code available at https://github.com/simular-ai/Agent-S.

cs.AI