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Si-Yuan Cao

Publications and source records attributed to Si-Yuan Cao.

At least 19 recordsLinked to original sources

SGDet3D++: Geometry-Grounded Semantics for 4D Radar and Camera 3D Object Detection

4D radar complements dense image semantics with long-range geometry and radial motion, but existing radar--camera detectors largely solve \emph{where} to align the modalities while leaving \emph{whether} a piece of evidence supports an evolving object hypothesis implicit. An image token may describe an occluder, a nearby radar return may belong to another object, and a pose-aligned memory slot may carry incompatible motion. We formulate \emph{hypothesis-conditioned evidence grounding}, which separates candidate access from evidence use: semantic, geometric, or temporal evidence is filtered or conditioned by the evolving 3D state before updating the corresponding query. \sgdetpp{} instantiates this principle through Anchor-Grounded Semantic Retrieval (AGR), which conditions deformable image retrieval on pooled anchor-consistent radar support; Geometry-Consistent Anchor Refinement (GCR), which attentively aggregates individual associated returns; and Doppler-Verified Correspondence (DVC), which replaces history only when current radial motion contradicts it. \sgdetpp{} improves the strongest compared method by 3.82 mAP and 6.82 ODS on OmniHD-Scenes and by 6.82 mAP and 9.22 NDS on ManTruckScenes, while also leading the listed methods in the TJ4DRadSet test comparison. Mechanism-targeted evaluations show that AGR improves strict AP in every projected-occlusion bin, the yaw-aligned box gate raises target-return purity from 29.95\% to 58.87\%, and DVC preserves 96.11\% of motion-consistent history while retaining 75.90\% contradiction recall. Code will be released.

cs.CV

RoadOcc Learns When to Persist, Transport, or Refresh Memory for Roadside Occupancy Prediction

Fixed roadside cameras repeatedly observe a stable scene overlaid by sparse moving traffic. Temporal memory can recover weak observations, but reusing moving evidence at stale locations can corrupt occupancy predictions. Motion compensation addresses displacement, while reliance on the resulting history remains a separate learning problem. We introduce RoadOcc, which learns soft routing among fixed-coordinate history (\emph{Persist}), velocity-addressed history (\emph{Transport}), and current evidence (\emph{Refresh}). Motion state and class-consistent historical support supervise these source choices. Dynamic-aware cross-attention (DCA) updates candidate locations, multi-scale voxel velocity estimation (VVE) constructs transport addresses from multi-scale current--history correspondence, and velocity-guided dynamic sparse fusion (VDSF) combines routed evidence under fixed sparse-token budgets. On InfraOcc, RoadOcc reaches 65.29 mIoU and 32.37 dynamic mIoU, gains of 4.44 and 4.71 over STCOcc. Controlled address experiments show that VVE raises dynamic mIoU by 0.87 over fixed-coordinate reading. Across three seeds, supervised P/T/R adds 1.40 dynamic points over motion-corrected retrieval, while removing Refresh costs 0.32 points. Results from two transfer models, Occ3D-nuScenes, and longer intervals provide additional support. Code will be released.

cs.CV

Towards Active Cross-View Object Geo-Localization

Cross-view object geo-localization (CVOGL) typically assumes a fixed query image, overlooking the ability of mobile agents to actively acquire more informative observations. To address this limitation, we introduce Active Cross-View Object Geo-Localization (ActiveGeo), where an agent sequentially selects new viewpoints and determines when to stop, aiming to improve localization with minimal observations. We further propose ActiveMoPT, an ActiveGeo framework with three-stage training. First, Multi-View Prompt-Preserving Adaptation enables the model to aggregate multiple query views while reusing the initial prompt. Second, Trajectory-Guided Policy Initialization uses supervised agent trajectories to learn viewpoint selection and initial stopping behavior. Third, Cost-Aware Policy Refinement employs GRPO with a gain-cost reward to jointly optimize localization accuracy and observation efficiency. We also construct ActiveGeo-858, a zero-shot test set containing 858 scenes and 1,716 target annotations. Experiments show that ActiveMoPT achieves state-of-the-art performance on MoP-UAV using only 1.45 query views on average, and substantially outperforms previous CVOGL approaches under zero-shot evaluation on ActiveGeo-858.

cs.CV

Recurrent Cross-View Object Geo-Localization

Cross-view object geo-localization (CVOGL) aims to determine the location of a specific object in high-resolution satellite imagery given a query image with a point prompt. Existing approaches treat CVOGL as a one-shot detection process, directly regressing object locations from cross-view information aggregation, but they are vulnerable to feature noise and lack mechanisms for error correction. In this paper, we propose ReCOT, a Recurrent Cross-view Object geo-localization Transformer, which models CVOGL as a recurrent localization process. ReCOT introduces a set of learnable tokens that encode task-specific intent from the query image and prompt embeddings, and iteratively attend to the reference features to refine the predicted location. To enhance this recurrent process, we incorporate two complementary modules: (1) a SAM-based knowledge distillation strategy that transfers segmentation priors from the Segment Anything Model (SAM) to provide clearer semantic guidance without additional inference cost, and (2) a Reference Feature Enhancement Module (RFEM) that introduces hierarchical attention to emphasize object-relevant regions in the reference features. Extensive experiments on CVOGL benchmarks demonstrate that ReCOT achieves state-of-the-art (SOTA) performance while significantly reducing parameters compared to previous SOTA approaches. Our code is available at https://github.com/Temperature-ai/ReCOT.git.

cs.CV

Towards Consistent Video Geometry Estimation

This work presents ViGeo, a feed-forward foundation model for recovering spatially dense and temporally consistent geometry from video sequences. Built upon a plain transformer architecture without task-specific architectural modifications, ViGeo supports streaming, full-sequence, and long-video inference within a unified model. The key design is dynamic chunking attention, which exposes the model to both bidirectional and causal temporal contexts during training and allows it to adapt its attention pattern at test time without retraining. To improve supervision quality, we further introduce a completion-based data refinement framework. This framework trains a video depth completion teacher that conditions on sparse and noisy annotations and exploits video/multi-view context to produce dense, temporally coherent, and geometrically reliable training targets. Beyond depth and point maps, ViGeo also predicts surface normals within the same framework. Trained solely on public datasets, ViGeo achieves state-of-the-art performance across online, offline, and long-video depth estimation, surface normal estimation, and video point map estimation.

cs.CV

StreamPPG: Low-Latency rPPG Estimation via Consistent Privileged Learning

Remote photoplethysmography (rPPG) estimates the blood volume pulse (BVP) signal from facial videos, enabling contact-free health monitoring. Conventional clip-wise approaches, which use video clips as input, require capturing over one hundred frames before inference, thus introducing several seconds of delay and hindering real-time use. Meanwhile, frame-wise approaches struggle to capture long-range temporal and periodic features of physiological rhythms, and therefore lead to reduced estimation accuracy. To overcome these issues, we propose StreamPPG, a unified architecture that enables low-latency frame-wise physiological signal estimation while achieving competitive accuracy compared with clip-wise approaches. StreamPPG is trained under a consistent privileged learning (CPL) strategy, which leverages ground-truth rPPG signals as privileged information to enhance the model's representation capability. Extensive experiments demonstrate that StreamPPG achieves state-of-the-art accuracy across multiple datasets while maintaining real-time throughput on edge devices.

cs.CV

Large Depth Completion Model from Sparse Observations

This work presents the Large Depth Completion Model (LDCM), a simple, effective, and robust framework for single-view metric depth estimation with sparse observations. Without relying on complex architectural designs, LDCM generates metric-accurate dense depth maps using a transformer. It outperforms existing approaches across diverse datasets and sparse observations. We achieve this from two key perspectives: (1) leveraging existing monocular foundation models to improve the quality of sparse depth inputs, and (2) reformulating training objectives to better capture geometric structure and metric consistency. Specifically, a Poisson-based depth initialization strategy is first introduced to generate a uniform coarse dense depth map from diverse sparse observations, providing a strong structural prior for the network. Regarding the training objective, we replace the conventional depth head with a point map head that regresses per-pixel 3D coordinates in camera space, enabling the model to directly learn the underlying 3D scene structure instead of performing pixel-wise depth map restoration. Moreover, this design eliminates the need for camera intrinsic parameters, allowing LDCM to naturally produce metric-scaled 3D point maps. Extensive experiments demonstrate that LDCM consistently outperforms state-of-the-art methods across multiple benchmarks and varying sparsity levels in both depth completion and point map estimation, showcasing its effectiveness and strong generalization to unseen data distributions.

cs.CV

Boosting Instance Awareness via Cross-View Correlation with 4D Radar and Camera for 3D Object Detection

4D millimeter-wave radar has emerged as a promising sensing modality for autonomous driving due to its robustness and affordability. However, its sparse and weak geometric cues make reliable instance activation difficult, limiting the effectiveness of existing radar-camera fusion paradigms. BEV-level fusion offers global scene understanding but suffers from weak instance focus, while perspective-level fusion captures instance details but lacks holistic context. To address these limitations, we propose SIFormer, a scene-instance aware transformer for 3D object detection using 4D radar and camera. SIFormer first suppresses background noise during view transformation through segmentation- and depth-guided localization. It then introduces a cross-view activation mechanism that injects 2D instance cues into BEV space, enabling reliable instance awareness under weak radar geometry. Finally, a transformer-based fusion module aggregates complementary image semantics and radar geometry for robust perception. As a result, with the aim of enhancing instance awareness, SIFormer bridges the gap between the two paradigms, combining their complementary strengths to address inherent sparse nature of radar and improve detection accuracy. Experiments demonstrate that SIFormer achieves state-of-the-art performance on View-of-Delft, TJ4DRadSet and NuScenes datasets. Source code is available at github.com/shawnnnkb/SIFormer.

cs.CV

SD4R: Sparse-to-Dense Learning for 3D Object Detection with 4D Radar

4D radar measurements offer an affordable and weather-robust solution for 3D perception. However, the inherent sparsity and noise of radar point clouds present significant challenges for accurate 3D object detection, underscoring the need for effective and robust point clouds densification. Despite recent progress, existing densification methods often fail to address the extreme sparsity of 4D radar point clouds and exhibit limited robustness when processing scenes with a small number of points. In this paper, we propose SD4R, a novel framework that transforms sparse radar point clouds into dense representations. SD4R begins by utilizing a foreground point generator (FPG) to mitigate noise propagation and produce densified point clouds. Subsequently, a logit-query encoder (LQE) enhances conventional pillarization, resulting in robust feature representations. Through these innovations, our SD4R demonstrates strong capability in both noise reduction and foreground point densification. Extensive experiments conducted on the publicly available View-of-Delft dataset demonstrate that SD4R achieves state-of-the-art performance. Source code is available at https://github.com/lancelot0805/SD4R.

cs.CV

RaGS: Unleashing 3D Gaussian Splatting from 4D Radar and Monocular Cues for 3D Object Detection

4D millimeter-wave radar is a promising sensing modality for autonomous driving, yet effective 3D object detection from 4D radar and monocular images remains challenging. Existing fusion approaches either rely on instance proposals lacking global context or dense BEV grids constrained by rigid structures, lacking a flexible and adaptive representation for diverse scenes. To address this, we propose RaGS, the first framework that leverages 3D Gaussian Splatting (GS) to fuse 4D radar and monocular cues for 3D object detection. 3D GS models the scene as a continuous field of Gaussians, enabling dynamic resource allocation to foreground objects while maintaining flexibility and efficiency. Moreover, the velocity dimension of 4D radar provides motion cues that help anchor and refine the spatial distribution of Gaussians. Specifically, RaGS adopts a cascaded pipeline to construct and progressively refine the Gaussian field. It begins with Frustum-based Localization Initiation (FLI), which unprojects foreground pixels to initialize coarse Gaussian centers. Then, Iterative Multimodal Aggregation (IMA) explicitly exploits image semantics and implicitly integrates 4D radar velocity geometry to refine the Gaussians within regions of interest. Finally, Multi-level Gaussian Fusion (MGF) renders the Gaussian field into hierarchical BEV features for 3D object detection. By dynamically focusing on sparse and informative regions, RaGS achieves object-centric precision and comprehensive scene perception. Extensive experiments on View-of-Delft, TJ4DRadSet, and OmniHD-Scenes demonstrate its robustness and SOTA performance. Code will be released.

cs.CV

Rethinking Unsupervised Cross-modal Flow Estimation: Learning from Decoupled Optimization and Consistency Constraint

This work presents DCFlow, a novel unsupervised cross-modal flow estimation framework that integrates a decoupled optimization strategy and a cross-modal consistency constraint. Unlike previous approaches that implicitly learn flow estimation solely from appearance similarity, we introduce a decoupled optimization strategy with task-specific supervision to address modality discrepancy and geometric misalignment distinctly. This is achieved by collaboratively training a modality transfer network and a flow estimation network. To enable reliable motion supervision without ground-truth flow, we propose a geometry-aware data synthesis pipeline combined with an outlier-robust loss. Additionally, we introduce a cross-modal consistency constraint to jointly optimize both networks, significantly improving flow prediction accuracy. For evaluation, we construct a comprehensive cross-modal flow benchmark by repurposing public datasets. Experimental results demonstrate that DCFlow can be integrated with various flow estimation networks and achieves state-of-the-art performance among unsupervised approaches.

cs.CV

S-BEVLoc: BEV-based Self-supervised Framework for Large-scale LiDAR Global Localization

LiDAR-based global localization is an essential component of simultaneous localization and mapping (SLAM), which helps loop closure and re-localization. Current approaches rely on ground-truth poses obtained from GPS or SLAM odometry to supervise network training. Despite the great success of these supervised approaches, substantial cost and effort are required for high-precision ground-truth pose acquisition. In this work, we propose S-BEVLoc, a novel self-supervised framework based on bird's-eye view (BEV) for LiDAR global localization, which eliminates the need for ground-truth poses and is highly scalable. We construct training triplets from single BEV images by leveraging the known geographic distances between keypoint-centered BEV patches. Convolutional neural network (CNN) is used to extract local features, and NetVLAD is employed to aggregate global descriptors. Moreover, we introduce SoftCos loss to enhance learning from the generated triplets. Experimental results on the large-scale KITTI and NCLT datasets show that S-BEVLoc achieves state-of-the-art performance in place recognition, loop closure, and global localization tasks, while offering scalability that would require extra effort for supervised approaches.

cs.CV

EDFFDNet: Towards Accurate and Efficient Unsupervised Multi-Grid Image Registration

Previous deep image registration methods that employ single homography, multi-grid homography, or thin-plate spline often struggle with real scenes containing depth disparities due to their inherent limitations. To address this, we propose an Exponential-Decay Free-Form Deformation Network (EDFFDNet), which employs free-form deformation with an exponential-decay basis function. This design achieves higher efficiency and performs well in scenes with depth disparities, benefiting from its inherent locality. We also introduce an Adaptive Sparse Motion Aggregator (ASMA), which replaces the MLP motion aggregator used in previous methods. By transforming dense interactions into sparse ones, ASMA reduces parameters and improves accuracy. Additionally, we propose a progressive correlation refinement strategy that leverages global-local correlation patterns for coarse-to-fine motion estimation, further enhancing efficiency and accuracy. Experiments demonstrate that EDFFDNet reduces parameters, memory, and total runtime by 70.5%, 32.6%, and 33.7%, respectively, while achieving a 0.5 dB PSNR gain over the state-of-the-art method. With an additional local refinement stage,EDFFDNet-2 further improves PSNR by 1.06 dB while maintaining lower computational costs. Our method also demonstrates strong generalization ability across datasets, outperforming previous deep learning methods.

cs.CV

Language Driven Occupancy Prediction

We introduce LOcc, an effective and generalizable framework for open-vocabulary occupancy (OVO) prediction. Previous approaches typically supervise the networks through coarse voxel-to-text correspondences via image features as intermediates or noisy and sparse correspondences from voxel-based model-view projections. To alleviate the inaccurate supervision, we propose a semantic transitive labeling pipeline to generate dense and fine-grained 3D language occupancy ground truth. Our pipeline presents a feasible way to dig into the valuable semantic information of images, transferring text labels from images to LiDAR point clouds and ultimately to voxels, to establish precise voxel-to-text correspondences. By replacing the original prediction head of supervised occupancy models with a geometry head for binary occupancy states and a language head for language features, LOcc effectively uses the generated language ground truth to guide the learning of 3D language volume. Through extensive experiments, we demonstrate that our transitive semantic labeling pipeline can produce more accurate pseudo-labeled ground truth, diminishing labor-intensive human annotations. Additionally, we validate LOcc across various architectures, where all models consistently outperform state-of-the-art zero-shot occupancy prediction approaches on the Occ3D-nuScenes dataset.

cs.CV

Boosting Multi-View Indoor 3D Object Detection via Adaptive 3D Volume Construction

This work presents SGCDet, a novel multi-view indoor 3D object detection framework based on adaptive 3D volume construction. Unlike previous approaches that restrict the receptive field of voxels to fixed locations on images, we introduce a geometry and context aware aggregation module to integrate geometric and contextual information within adaptive regions in each image and dynamically adjust the contributions from different views, enhancing the representation capability of voxel features. Furthermore, we propose a sparse volume construction strategy that adaptively identifies and selects voxels with high occupancy probabilities for feature refinement, minimizing redundant computation in free space. Benefiting from the above designs, our framework achieves effective and efficient volume construction in an adaptive way. Better still, our network can be supervised using only 3D bounding boxes, eliminating the dependence on ground-truth scene geometry. Experimental results demonstrate that SGCDet achieves state-of-the-art performance on the ScanNet, ScanNet200 and ARKitScenes datasets. The source code is available at https://github.com/RM-Zhang/SGCDet.

cs.CV

Structure-Aware Radar-Camera Depth Estimation

Radar has gained much attention in autonomous driving due to its accessibility and robustness. However, its standalone application for depth perception is constrained by issues of sparsity and noise. Radar-camera depth estimation offers a more promising complementary solution. Despite significant progress, current approaches fail to produce satisfactory dense depth maps, due to the unsatisfactory processing of the sparse and noisy radar data. They constrain the regions of interest for radar points in rigid rectangular regions, which may introduce unexpected errors and confusions. To address these issues, we develop a structure-aware strategy for radar depth enhancement, which provides more targeted regions of interest by leveraging the structural priors of RGB images. Furthermore, we design a Multi-Scale Structure Guided Network to enhance radar features and preserve detailed structures, achieving accurate and structure-detailed dense metric depth estimation. Building on these, we propose a structure-aware radar-camera depth estimation framework, named SA-RCD. Extensive experiments demonstrate that our SA-RCD achieves state-of-the-art performance on the nuScenes dataset. Our code will be available at https://github.com/FreyZhangYeh/SA-RCD.

cs.CV

BEVPlace++: Fast, Robust, and Lightweight LiDAR Global Localization for Unmanned Ground Vehicles

This article introduces BEVPlace++, a novel, fast, and robust LiDAR global localization method for unmanned ground vehicles. It uses lightweight convolutional neural networks (CNNs) on Bird's Eye View (BEV) image-like representations of LiDAR data to achieve accurate global localization through place recognition, followed by 3-DoF pose estimation. Our detailed analyses reveal an interesting fact that CNNs are inherently effective at extracting distinctive features from LiDAR BEV images. Remarkably, keypoints of two BEV images with large translations can be effectively matched using CNN-extracted features. Building on this insight, we design a Rotation Equivariant Module (REM) to obtain distinctive features while enhancing robustness to rotational changes. A Rotation Equivariant and Invariant Network (REIN) is then developed by cascading REM and a descriptor generator, NetVLAD, to sequentially generate rotation equivariant local features and rotation invariant global descriptors. The global descriptors are used first to achieve robust place recognition, and then local features are used for accurate pose estimation. \revise{Experimental results on seven public datasets and our UGV platform demonstrate that BEVPlace++, even when trained on a small dataset (3000 frames of KITTI) only with place labels, generalizes well to unseen environments, performs consistently across different days and years, and adapts to various types of LiDAR scanners.} BEVPlace++ achieves state-of-the-art performance in multiple tasks, including place recognition, loop closure detection, and global localization. Additionally, BEVPlace++ is lightweight, runs in real-time, and does not require accurate pose supervision, making it highly convenient for deployment. \revise{The source codes are publicly available at https://github.com/zjuluolun/BEVPlace2.

cs.RO

Decoupled Geometric Parameterization and its Application in Deep Homography Estimation

Planar homography, with eight degrees of freedom (DOFs), is fundamental in numerous computer vision tasks. While the positional offsets of four corners are widely adopted (especially in neural network predictions), this parameterization lacks geometric interpretability and typically requires solving a linear system to compute the homography matrix. This paper presents a novel geometric parameterization of homographies, leveraging the similarity-kernel-similarity (SKS) decomposition for projective transformations. Two independent sets of four geometric parameters are decoupled: one for a similarity transformation and the other for the kernel transformation. Additionally, the geometric interpretation linearly relating the four kernel transformation parameters to angular offsets is derived. Our proposed parameterization allows for direct homography estimation through matrix multiplication, eliminating the need for solving a linear system, and achieves performance comparable to the four-corner positional offsets in deep homography estimation.

cs.CV