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Sicun Gao

Publications and source records attributed to Sicun Gao.

At least 37 records · Page 2Linked to original sources

Understanding the Difficulty of Solving Cauchy Problems with PINNs

Physics-Informed Neural Networks (PINNs) have gained popularity in scientific computing in recent years. However, they often fail to achieve the same level of accuracy as classical methods in solving differential equations. In this paper, we identify two sources of this issue in the case of Cauchy problems: the use of $L^2$ residuals as objective functions and the approximation gap of neural networks. We show that minimizing the sum of $L^2$ residual and initial condition error is not sufficient to guarantee the true solution, as this loss function does not capture the underlying dynamics. Additionally, neural networks are not capable of capturing singularities in the solutions due to the non-compactness of their image sets. This, in turn, influences the existence of global minima and the regularity of the network. We demonstrate that when the global minimum does not exist, machine precision becomes the predominant source of achievable error in practice. We also present numerical experiments in support of our theoretical claims.

cs.LG↗

Activation-Descent Regularization for Input Optimization of ReLU Networks

We present a new approach for input optimization of ReLU networks that explicitly takes into account the effect of changes in activation patterns. We analyze local optimization steps in both the input space and the space of activation patterns to propose methods with superior local descent properties. To accomplish this, we convert the discrete space of activation patterns into differentiable representations and propose regularization terms that improve each descent step. Our experiments demonstrate the effectiveness of the proposed input-optimization methods for improving the state-of-the-art in various areas, such as adversarial learning, generative modeling, and reinforcement learning.

cs.LG↗

Mollification Effects of Policy Gradient Methods

Policy gradient methods have enabled deep reinforcement learning (RL) to approach challenging continuous control problems, even when the underlying systems involve highly nonlinear dynamics that generate complex non-smooth optimization landscapes. We develop a rigorous framework for understanding how policy gradient methods mollify non-smooth optimization landscapes to enable effective policy search, as well as the downside of it: while making the objective function smoother and easier to optimize, the stochastic objective deviates further from the original problem. We demonstrate the equivalence between policy gradient methods and solving backward heat equations. Following the ill-posedness of backward heat equations from PDE theory, we present a fundamental challenge to the use of policy gradient under stochasticity. Moreover, we make the connection between this limitation and the uncertainty principle in harmonic analysis to understand the effects of exploration with stochastic policies in RL. We also provide experimental results to illustrate both the positive and negative aspects of mollification effects in practice.

cs.LG↗

Extremum-Seeking Action Selection for Accelerating Policy Optimization

Reinforcement learning for control over continuous spaces typically uses high-entropy stochastic policies, such as Gaussian distributions, for local exploration and estimating policy gradient to optimize performance. Many robotic control problems deal with complex unstable dynamics, where applying actions that are off the feasible control manifolds can quickly lead to undesirable divergence. In such cases, most samples taken from the ambient action space generate low-value trajectories that hardly contribute to policy improvement, resulting in slow or failed learning. We propose to improve action selection in this model-free RL setting by introducing additional adaptive control steps based on Extremum-Seeking Control (ESC). On each action sampled from stochastic policies, we apply sinusoidal perturbations and query for estimated Q-values as the response signal. Based on ESC, we then dynamically improve the sampled actions to be closer to nearby optima before applying them to the environment. Our methods can be easily added in standard policy optimization to improve learning efficiency, which we demonstrate in various control learning environments.

cs.LG↗

Efficient Motion Planning for Manipulators with Control Barrier Function-Induced Neural Controller

Sampling-based motion planning methods for manipulators in crowded environments often suffer from expensive collision checking and high sampling complexity, which make them difficult to use in real time. To address this issue, we propose a new generalizable control barrier function (CBF)-based steering controller to reduce the number of samples needed in a sampling-based motion planner RRT. Our method combines the strength of CBF for real-time collision-avoidance control and RRT for long-horizon motion planning, by using CBF-induced neural controller (CBF-INC) to generate control signals that steer the system towards sampled configurations by RRT. CBF-INC is learned as Neural Networks and has two variants handling different inputs, respectively: state (signed distance) input and point-cloud input from LiDAR. In the latter case, we also study two different settings: fully and partially observed environmental information. Compared to manually crafted CBF which suffers from over-approximating robot geometry, CBF-INC can balance safety and goal-reaching better without being over-conservative. Given state-based input, our neural CBF-induced neural controller-enhanced RRT (CBF-INC-RRT) can increase the success rate by 14% while reducing the number of nodes explored by 30%, compared with vanilla RRT on hard test cases. Given LiDAR input where vanilla RRT is not directly applicable, we demonstrate that our CBF-INC-RRT can improve the success rate by 10%, compared with planning with other steering controllers. Our project page with supplementary material is at https://mit-realm.github.io/CBF-INC-RRT-website/.

cs.RO↗

Smaller Language Models are Better Black-box Machine-Generated Text Detectors

With the advent of fluent generative language models that can produce convincing utterances very similar to those written by humans, distinguishing whether a piece of text is machine-generated or human-written becomes more challenging and more important, as such models could be used to spread misinformation, fake news, fake reviews and to mimic certain authors and figures. To this end, there have been a slew of methods proposed to detect machine-generated text. Most of these methods need access to the logits of the target model or need the ability to sample from the target. One such black-box detection method relies on the observation that generated text is locally optimal under the likelihood function of the generator, while human-written text is not. We find that overall, smaller and partially-trained models are better universal text detectors: they can more precisely detect text generated from both small and larger models. Interestingly, we find that whether the detector and generator were trained on the same data is not critically important to the detection success. For instance the OPT-125M model has an AUC of 0.81 in detecting ChatGPT generations, whereas a larger model from the GPT family, GPTJ-6B, has AUC of 0.45.

cs.CL↗

Sample-and-Bound for Non-Convex Optimization

Standard approaches for global optimization of non-convex functions, such as branch-and-bound, maintain partition trees to systematically prune the domain. The tree size grows exponentially in the number of dimensions. We propose new sampling-based methods for non-convex optimization that adapts Monte Carlo Tree Search (MCTS) to improve efficiency. Instead of the standard use of visitation count in Upper Confidence Bounds, we utilize numerical overapproximations of the objective as an uncertainty metric, and also take into account of sampled estimates of first-order and second-order information. The Monte Carlo tree in our approach avoids the usual fixed combinatorial patterns in growing the tree, and aggressively zooms into the promising regions, while still balancing exploration and exploitation. We evaluate the proposed algorithms on high-dimensional non-convex optimization benchmarks against competitive baselines and analyze the effects of the hyper parameters.

cs.AI↗

Fractal Landscapes in Policy Optimization

Policy gradient lies at the core of deep reinforcement learning (RL) in continuous domains. Despite much success, it is often observed in practice that RL training with policy gradient can fail for many reasons, even on standard control problems with known solutions. We propose a framework for understanding one inherent limitation of the policy gradient approach: the optimization landscape in the policy space can be extremely non-smooth or fractal for certain classes of MDPs, such that there does not exist gradient to be estimated in the first place. We draw on techniques from chaos theory and non-smooth analysis, and analyze the maximal Lyapunov exponents and Hölder exponents of the policy optimization objectives. Moreover, we develop a practical method that can estimate the local smoothness of objective function from samples to identify when the training process has encountered fractal landscapes. We show experiments to illustrate how some failure cases of policy optimization can be explained by such fractal landscapes.

cs.LG↗

Iterative Reachability Estimation for Safe Reinforcement Learning

Ensuring safety is important for the practical deployment of reinforcement learning (RL). Various challenges must be addressed, such as handling stochasticity in the environments, providing rigorous guarantees of persistent state-wise safety satisfaction, and avoiding overly conservative behaviors that sacrifice performance. We propose a new framework, Reachability Estimation for Safe Policy Optimization (RESPO), for safety-constrained RL in general stochastic settings. In the feasible set where there exist violation-free policies, we optimize for rewards while maintaining persistent safety. Outside this feasible set, our optimization produces the safest behavior by guaranteeing entrance into the feasible set whenever possible with the least cumulative discounted violations. We introduce a class of algorithms using our novel reachability estimation function to optimize in our proposed framework and in similar frameworks such as those concurrently handling multiple hard and soft constraints. We theoretically establish that our algorithms almost surely converge to locally optimal policies of our safe optimization framework. We evaluate the proposed methods on a diverse suite of safe RL environments from Safety Gym, PyBullet, and MuJoCo, and show the benefits in improving both reward performance and safety compared with state-of-the-art baselines.

cs.LG↗

Sequential Neural Barriers for Scalable Dynamic Obstacle Avoidance

There are two major challenges for scaling up robot navigation around dynamic obstacles: the complex interaction dynamics of the obstacles can be hard to model analytically, and the complexity of planning and control grows exponentially in the number of obstacles. Data-driven and learning-based methods are thus particularly valuable in this context. However, data-driven methods are sensitive to distribution drift, making it hard to train and generalize learned models across different obstacle densities. We propose a novel method for compositional learning of Sequential Neural Control Barrier models (SNCBFs) to achieve scalability. Our approach exploits an important observation: the spatial interaction patterns of multiple dynamic obstacles can be decomposed and predicted through temporal sequences of states for each obstacle. Through decomposition, we can generalize control policies trained only with a small number of obstacles, to environments where the obstacle density can be 100x higher. We demonstrate the benefits of the proposed methods in improving dynamic collision avoidance in comparison with existing methods including potential fields, end-to-end reinforcement learning, and model-predictive control. We also perform hardware experiments and show the practical effectiveness of the approach in the supplementary video.

cs.RO↗

Everyone's Preference Changes Differently: Weighted Multi-Interest Retrieval Model

User embeddings (vectorized representations of a user) are essential in recommendation systems. Numerous approaches have been proposed to construct a representation for the user in order to find similar items for retrieval tasks, and they have been proven effective in industrial recommendation systems as well. Recently people have discovered the power of using multiple embeddings to represent a user, with the hope that each embedding represents the user's interest in a certain topic. With multi-interest representation, it's important to model the user's preference over the different topics and how the preference change with time. However, existing approaches either fail to estimate the user's affinity to each interest or unreasonably assume every interest of every user fades with an equal rate with time, thus hurting the recall of candidate retrieval. In this paper, we propose the Multi-Interest Preference (MIP) model, an approach that not only produces multi-interest for users by using the user's sequential engagement more effectively but also automatically learns a set of weights to represent the preference over each embedding so that the candidates can be retrieved from each interest proportionally. Extensive experiments have been done on various industrial-scale datasets to demonstrate the effectiveness of our approach.

cs.IR↗

SCALE: Online Self-Supervised Lifelong Learning without Prior Knowledge

Unsupervised lifelong learning refers to the ability to learn over time while memorizing previous patterns without supervision. Although great progress has been made in this direction, existing work often assumes strong prior knowledge about the incoming data (e.g., knowing the class boundaries), which can be impossible to obtain in complex and unpredictable environments. In this paper, motivated by real-world scenarios, we propose a more practical problem setting called online self-supervised lifelong learning without prior knowledge. The proposed setting is challenging due to the non-iid and single-pass data, the absence of external supervision, and no prior knowledge. To address the challenges, we propose Self-Supervised ContrAstive Lifelong LEarning without Prior Knowledge (SCALE) which can extract and memorize representations on the fly purely from the data continuum. SCALE is designed around three major components: a pseudo-supervised contrastive loss, a self-supervised forgetting loss, and an online memory update for uniform subset selection. All three components are designed to work collaboratively to maximize learning performance. We perform comprehensive experiments of SCALE under iid and four non-iid data streams. The results show that SCALE outperforms the state-of-the-art algorithm in all settings with improvements up to 3.83%, 2.77% and 5.86% in terms of kNN accuracy on CIFAR-10, CIFAR-100, and TinyImageNet datasets.

cs.LG↗

Learning Stabilization Control from Observations by Learning Lyapunov-like Proxy Models

The deployment of Reinforcement Learning to robotics applications faces the difficulty of reward engineering. Therefore, approaches have focused on creating reward functions by Learning from Observations (LfO) which is the task of learning policies from expert trajectories that only contain state sequences. We propose new methods for LfO for the important class of continuous control problems of learning to stabilize, by introducing intermediate proxy models acting as reward functions between the expert and the agent policy based on Lyapunov stability theory. Our LfO training process consists of two steps. The first step attempts to learn a Lyapunov-like landscape proxy model from expert state sequences without access to any kinematics model, and the second step uses the learned landscape model to guide in training the learner's policy. We formulate novel learning objectives for the two steps that are important for overall training success. We evaluate our methods in real automobile robot environments and other simulated stabilization control problems in model-free settings, like Quadrotor control and maintaining upright positions of Hopper in MuJoCo. We compare with state-of-the-art approaches and show the proposed methods can learn efficiently with less expert observations.

cs.RO↗

Accelerating Multi-Agent Planning Using Graph Transformers with Bounded Suboptimality

Conflict-Based Search is one of the most popular methods for multi-agent path finding. Though it is complete and optimal, it does not scale well. Recent works have been proposed to accelerate it by introducing various heuristics. However, whether these heuristics can apply to non-grid-based problem settings while maintaining their effectiveness remains an open question. In this work, we find that the answer is prone to be no. To this end, we propose a learning-based component, i.e., the Graph Transformer, as a heuristic function to accelerate the planning. The proposed method is provably complete and bounded-suboptimal with any desired factor. We conduct extensive experiments on two environments with dense graphs. Results show that the proposed Graph Transformer can be trained in problem instances with relatively few agents and generalizes well to a larger number of agents, while achieving better performance than state-of-the-art methods.

cs.AI↗

Safe Control with Learned Certificates: A Survey of Neural Lyapunov, Barrier, and Contraction methods

Learning-enabled control systems have demonstrated impressive empirical performance on challenging control problems in robotics, but this performance comes at the cost of reduced transparency and lack of guarantees on the safety or stability of the learned controllers. In recent years, new techniques have emerged to provide these guarantees by learning certificates alongside control policies -- these certificates provide concise, data-driven proofs that guarantee the safety and stability of the learned control system. These methods not only allow the user to verify the safety of a learned controller but also provide supervision during training, allowing safety and stability requirements to influence the training process itself. In this paper, we provide a comprehensive survey of this rapidly developing field of certificate learning. We hope that this paper will serve as an accessible introduction to the theory and practice of certificate learning, both to those who wish to apply these tools to practical robotics problems and to those who wish to dive more deeply into the theory of learning for control.

cs.RO↗

Monte Carlo Tree Descent for Black-Box Optimization

The key to Black-Box Optimization is to efficiently search through input regions with potentially widely-varying numerical properties, to achieve low-regret descent and fast progress toward the optima. Monte Carlo Tree Search (MCTS) methods have recently been introduced to improve Bayesian optimization by computing better partitioning of the search space that balances exploration and exploitation. Extending this promising framework, we study how to further integrate sample-based descent for faster optimization. We design novel ways of expanding Monte Carlo search trees, with new descent methods at vertices that incorporate stochastic search and Gaussian Processes. We propose the corresponding rules for balancing progress and uncertainty, branch selection, tree expansion, and backpropagation. The designed search process puts more emphasis on sampling for faster descent and uses localized Gaussian Processes as auxiliary metrics for both exploitation and exploration. We show empirically that the proposed algorithms can outperform state-of-the-art methods on many challenging benchmark problems.

cs.LG↗

Policy Optimization with Advantage Regularization for Long-Term Fairness in Decision Systems

Long-term fairness is an important factor of consideration in designing and deploying learning-based decision systems in high-stake decision-making contexts. Recent work has proposed the use of Markov Decision Processes (MDPs) to formulate decision-making with long-term fairness requirements in dynamically changing environments, and demonstrated major challenges in directly deploying heuristic and rule-based policies that worked well in static environments. We show that policy optimization methods from deep reinforcement learning can be used to find strictly better decision policies that can often achieve both higher overall utility and less violation of the fairness requirements, compared to previously-known strategies. In particular, we propose new methods for imposing fairness requirements in policy optimization by regularizing the advantage evaluation of different actions. Our proposed methods make it easy to impose fairness constraints without reward engineering or sacrificing training efficiency. We perform detailed analyses in three established case studies, including attention allocation in incident monitoring, bank loan approval, and vaccine distribution in population networks.

cs.LG↗

Reducing Collision Checking for Sampling-Based Motion Planning Using Graph Neural Networks

Sampling-based motion planning is a popular approach in robotics for finding paths in continuous configuration spaces. Checking collision with obstacles is the major computational bottleneck in this process. We propose new learning-based methods for reducing collision checking to accelerate motion planning by training graph neural networks (GNNs) that perform path exploration and path smoothing. Given random geometric graphs (RGGs) generated from batch sampling, the path exploration component iteratively predicts collision-free edges to prioritize their exploration. The path smoothing component then optimizes paths obtained from the exploration stage. The methods benefit from the ability of GNNs of capturing geometric patterns from RGGs through batch sampling and generalize better to unseen environments. Experimental results show that the learned components can significantly reduce collision checking and improve overall planning efficiency in challenging high-dimensional motion planning tasks.

cs.RO↗