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Sijia Liu

Publications and source records attributed to Sijia Liu.

At least 109 records · Page 6Linked to original sources

AutoVP: An Automated Visual Prompting Framework and Benchmark

Visual prompting (VP) is an emerging parameter-efficient fine-tuning approach to adapting pre-trained vision models to solve various downstream image-classification tasks. However, there has hitherto been little systematic study of the design space of VP and no clear benchmark for evaluating its performance. To bridge this gap, we propose AutoVP, an end-to-end expandable framework for automating VP design choices, along with 12 downstream image-classification tasks that can serve as a holistic VP-performance benchmark. Our design space covers 1) the joint optimization of the prompts; 2) the selection of pre-trained models, including image classifiers and text-image encoders; and 3) model output mapping strategies, including nonparametric and trainable label mapping. Our extensive experimental results show that AutoVP outperforms the best-known current VP methods by a substantial margin, having up to 6.7% improvement in accuracy; and attains a maximum performance increase of 27.5% compared to linear-probing (LP) baseline. AutoVP thus makes a two-fold contribution: serving both as an efficient tool for hyperparameter tuning on VP design choices, and as a comprehensive benchmark that can reasonably be expected to accelerate VP's development. The source code is available at https://github.com/IBM/AutoVP.

cs.CV↗

Model Sparsity Can Simplify Machine Unlearning

In response to recent data regulation requirements, machine unlearning (MU) has emerged as a critical process to remove the influence of specific examples from a given model. Although exact unlearning can be achieved through complete model retraining using the remaining dataset, the associated computational costs have driven the development of efficient, approximate unlearning techniques. Moving beyond data-centric MU approaches, our study introduces a novel model-based perspective: model sparsification via weight pruning, which is capable of reducing the gap between exact unlearning and approximate unlearning. We show in both theory and practice that model sparsity can boost the multi-criteria unlearning performance of an approximate unlearner, closing the approximation gap, while continuing to be efficient. This leads to a new MU paradigm, termed prune first, then unlearn, which infuses a sparse model prior into the unlearning process. Building on this insight, we also develop a sparsity-aware unlearning method that utilizes sparsity regularization to enhance the training process of approximate unlearning. Extensive experiments show that our proposals consistently benefit MU in various unlearning scenarios. A notable highlight is the 77% unlearning efficacy gain of fine-tuning (one of the simplest unlearning methods) when using sparsity-aware unlearning. Furthermore, we demonstrate the practical impact of our proposed MU methods in addressing other machine learning challenges, such as defending against backdoor attacks and enhancing transfer learning. Codes are available at https://github.com/OPTML-Group/Unlearn-Sparse.

cs.LG↗

An Introduction to Bi-level Optimization: Foundations and Applications in Signal Processing and Machine Learning

Recently, bi-level optimization (BLO) has taken center stage in some very exciting developments in the area of signal processing (SP) and machine learning (ML). Roughly speaking, BLO is a classical optimization problem that involves two levels of hierarchy (i.e., upper and lower levels), wherein obtaining the solution to the upper-level problem requires solving the lower-level one. BLO has become popular largely because it is powerful in modeling problems in SP and ML, among others, that involve optimizing nested objective functions. Prominent applications of BLO range from resource allocation for wireless systems to adversarial machine learning. In this work, we focus on a class of tractable BLO problems that often appear in SP and ML applications. We provide an overview of some basic concepts of this class of BLO problems, such as their optimality conditions, standard algorithms (including their optimization principles and practical implementations), as well as how they can be leveraged to obtain state-of-the-art results for a number of key SP and ML applications. Further, we discuss some recent advances in BLO theory, its implications for applications, and point out some limitations of the state-of-the-art that require significant future research efforts. Overall, we hope that this article can serve to accelerate the adoption of BLO as a generic tool to model, analyze, and innovate on a wide array of emerging SP and ML applications.

cs.LG↗

Generalization Guarantee of Training Graph Convolutional Networks with Graph Topology Sampling

Graph convolutional networks (GCNs) have recently achieved great empirical success in learning graph-structured data. To address its scalability issue due to the recursive embedding of neighboring features, graph topology sampling has been proposed to reduce the memory and computational cost of training GCNs, and it has achieved comparable test performance to those without topology sampling in many empirical studies. To the best of our knowledge, this paper provides the first theoretical justification of graph topology sampling in training (up to) three-layer GCNs for semi-supervised node classification. We formally characterize some sufficient conditions on graph topology sampling such that GCN training leads to a diminishing generalization error. Moreover, our method tackles the nonconvex interaction of weights across layers, which is under-explored in the existing theoretical analyses of GCNs. This paper characterizes the impact of graph structures and topology sampling on the generalization performance and sample complexity explicitly, and the theoretical findings are also justified through numerical experiments.

cs.LG↗

Selectivity Drives Productivity: Efficient Dataset Pruning for Enhanced Transfer Learning

Massive data is often considered essential for deep learning applications, but it also incurs significant computational and infrastructural costs. Therefore, dataset pruning (DP) has emerged as an effective way to improve data efficiency by identifying and removing redundant training samples without sacrificing performance. In this work, we aim to address the problem of DP for transfer learning, i.e., how to prune a source dataset for improved pretraining efficiency and lossless finetuning accuracy on downstream target tasks. To our best knowledge, the problem of DP for transfer learning remains open, as previous studies have primarily addressed DP and transfer learning as separate problems. By contrast, we establish a unified viewpoint to integrate DP with transfer learning and find that existing DP methods are not suitable for the transfer learning paradigm. We then propose two new DP methods, label mapping and feature mapping, for supervised and self-supervised pretraining settings respectively, by revisiting the DP problem through the lens of source-target domain mapping. Furthermore, we demonstrate the effectiveness of our approach on numerous transfer learning tasks. We show that source data classes can be pruned by up to 40% ~ 80% without sacrificing downstream performance, resulting in a significant 2 ~ 5 times speed-up during the pretraining stage. Besides, our proposal exhibits broad applicability and can improve other computationally intensive transfer learning techniques, such as adversarial pretraining. Codes are available at https://github.com/OPTML-Group/DP4TL.

cs.LG↗

A Theoretical Understanding of Shallow Vision Transformers: Learning, Generalization, and Sample Complexity

Vision Transformers (ViTs) with self-attention modules have recently achieved great empirical success in many vision tasks. Due to non-convex interactions across layers, however, theoretical learning and generalization analysis is mostly elusive. Based on a data model characterizing both label-relevant and label-irrelevant tokens, this paper provides the first theoretical analysis of training a shallow ViT, i.e., one self-attention layer followed by a two-layer perceptron, for a classification task. We characterize the sample complexity to achieve a zero generalization error. Our sample complexity bound is positively correlated with the inverse of the fraction of label-relevant tokens, the token noise level, and the initial model error. We also prove that a training process using stochastic gradient descent (SGD) leads to a sparse attention map, which is a formal verification of the general intuition about the success of attention. Moreover, this paper indicates that a proper token sparsification can improve the test performance by removing label-irrelevant and/or noisy tokens, including spurious correlations. Empirical experiments on synthetic data and CIFAR-10 dataset justify our theoretical results and generalize to deeper ViTs.

cs.LG↗

On the Convergence and Sample Complexity Analysis of Deep Q-Networks with $ε$-Greedy Exploration

This paper provides a theoretical understanding of Deep Q-Network (DQN) with the $\varepsilon$-greedy exploration in deep reinforcement learning. Despite the tremendous empirical achievement of the DQN, its theoretical characterization remains underexplored. First, the exploration strategy is either impractical or ignored in the existing analysis. Second, in contrast to conventional Q-learning algorithms, the DQN employs the target network and experience replay to acquire an unbiased estimation of the mean-square Bellman error (MSBE) utilized in training the Q-network. However, the existing theoretical analysis of DQNs lacks convergence analysis or bypasses the technical challenges by deploying a significantly overparameterized neural network, which is not computationally efficient. This paper provides the first theoretical convergence and sample complexity analysis of the practical setting of DQNs with $ε$-greedy policy. We prove an iterative procedure with decaying $ε$ converges to the optimal Q-value function geometrically. Moreover, a higher level of $ε$ values enlarges the region of convergence but slows down the convergence, while the opposite holds for a lower level of $ε$ values. Experiments justify our established theoretical insights on DQNs.

cs.LG↗

Tensor-Compressed Back-Propagation-Free Training for (Physics-Informed) Neural Networks

Backward propagation (BP) is widely used to compute the gradients in neural network training. However, it is hard to implement BP on edge devices due to the lack of hardware and software resources to support automatic differentiation. This has tremendously increased the design complexity and time-to-market of on-device training accelerators. This paper presents a completely BP-free framework that only requires forward propagation to train realistic neural networks. Our technical contributions are three-fold. Firstly, we present a tensor-compressed variance reduction approach to greatly improve the scalability of zeroth-order (ZO) optimization, making it feasible to handle a network size that is beyond the capability of previous ZO approaches. Secondly, we present a hybrid gradient evaluation approach to improve the efficiency of ZO training. Finally, we extend our BP-free training framework to physics-informed neural networks (PINNs) by proposing a sparse-grid approach to estimate the derivatives in the loss function without using BP. Our BP-free training only loses little accuracy on the MNIST dataset compared with standard first-order training. We also demonstrate successful results in training a PINN for solving a 20-dim Hamiltonian-Jacobi-Bellman PDE. This memory-efficient and BP-free approach may serve as a foundation for the near-future on-device training on many resource-constraint platforms (e.g., FPGA, ASIC, micro-controllers, and photonic chips).

cs.LG↗

Text-Visual Prompting for Efficient 2D Temporal Video Grounding

In this paper, we study the problem of temporal video grounding (TVG), which aims to predict the starting/ending time points of moments described by a text sentence within a long untrimmed video. Benefiting from fine-grained 3D visual features, the TVG techniques have achieved remarkable progress in recent years. However, the high complexity of 3D convolutional neural networks (CNNs) makes extracting dense 3D visual features time-consuming, which calls for intensive memory and computing resources. Towards efficient TVG, we propose a novel text-visual prompting (TVP) framework, which incorporates optimized perturbation patterns (that we call 'prompts') into both visual inputs and textual features of a TVG model. In sharp contrast to 3D CNNs, we show that TVP allows us to effectively co-train vision encoder and language encoder in a 2D TVG model and improves the performance of crossmodal feature fusion using only low-complexity sparse 2D visual features. Further, we propose a Temporal-Distance IoU (TDIoU) loss for efficient learning of TVG. Experiments on two benchmark datasets, Charades-STA and ActivityNet Captions datasets, empirically show that the proposed TVP significantly boosts the performance of 2D TVG (e.g., 9.79% improvement on Charades-STA and 30.77% improvement on ActivityNet Captions) and achieves 5x inference acceleration over TVG using 3D visual features. Codes are available at Open.Intel.

cs.CV↗

Design of JiuTian Intelligent Network Simulation Platform

This paper introduced the JiuTian Intelligent Network Simulation Platform, which can provide wireless communication simulation data services for the Open Innovation Platform. The platform contains a series of scalable simulator functionalities, offering open services that enable users to use reinforcement learning algorithms for model training and inference based on simulation environments and data. Additionally, it allows users to address optimization tasks in different scenarios by uploading and updating parameter configurations. The platform and its open services were primarily introduced from the perspectives of background, overall architecture, simulator, business scenarios, and future directions.

cs.NI↗

Robust Mixture-of-Expert Training for Convolutional Neural Networks

Sparsely-gated Mixture of Expert (MoE), an emerging deep model architecture, has demonstrated a great promise to enable high-accuracy and ultra-efficient model inference. Despite the growing popularity of MoE, little work investigated its potential to advance convolutional neural networks (CNNs), especially in the plane of adversarial robustness. Since the lack of robustness has become one of the main hurdles for CNNs, in this paper we ask: How to adversarially robustify a CNN-based MoE model? Can we robustly train it like an ordinary CNN model? Our pilot study shows that the conventional adversarial training (AT) mechanism (developed for vanilla CNNs) no longer remains effective to robustify an MoE-CNN. To better understand this phenomenon, we dissect the robustness of an MoE-CNN into two dimensions: Robustness of routers (i.e., gating functions to select data-specific experts) and robustness of experts (i.e., the router-guided pathways defined by the subnetworks of the backbone CNN). Our analyses show that routers and experts are hard to adapt to each other in the vanilla AT. Thus, we propose a new router-expert alternating Adversarial training framework for MoE, termed AdvMoE. The effectiveness of our proposal is justified across 4 commonly-used CNN model architectures over 4 benchmark datasets. We find that AdvMoE achieves 1% ~ 4% adversarial robustness improvement over the original dense CNN, and enjoys the efficiency merit of sparsity-gated MoE, leading to more than 50% inference cost reduction. Codes are available at https://github.com/OPTML-Group/Robust-MoE-CNN.

cs.CV↗

AutoSeqRec: Autoencoder for Efficient Sequential Recommendation

Sequential recommendation demonstrates the capability to recommend items by modeling the sequential behavior of users. Traditional methods typically treat users as sequences of items, overlooking the collaborative relationships among them. Graph-based methods incorporate collaborative information by utilizing the user-item interaction graph. However, these methods sometimes face challenges in terms of time complexity and computational efficiency. To address these limitations, this paper presents AutoSeqRec, an incremental recommendation model specifically designed for sequential recommendation tasks. AutoSeqRec is based on autoencoders and consists of an encoder and three decoders within the autoencoder architecture. These components consider both the user-item interaction matrix and the rows and columns of the item transition matrix. The reconstruction of the user-item interaction matrix captures user long-term preferences through collaborative filtering. In addition, the rows and columns of the item transition matrix represent the item out-degree and in-degree hopping behavior, which allows for modeling the user's short-term interests. When making incremental recommendations, only the input matrices need to be updated, without the need to update parameters, which makes AutoSeqRec very efficient. Comprehensive evaluations demonstrate that AutoSeqRec outperforms existing methods in terms of accuracy, while showcasing its robustness and efficiency.

cs.IR↗

Certified Robustness for Large Language Models with Self-Denoising

Although large language models (LLMs) have achieved great success in vast real-world applications, their vulnerabilities towards noisy inputs have significantly limited their uses, especially in high-stake environments. In these contexts, it is crucial to ensure that every prediction made by large language models is stable, i.e., LLM predictions should be consistent given minor differences in the input. This largely falls into the study of certified robust LLMs, i.e., all predictions of LLM are certified to be correct in a local region around the input. Randomized smoothing has demonstrated great potential in certifying the robustness and prediction stability of LLMs. However, randomized smoothing requires adding noise to the input before model prediction, and its certification performance depends largely on the model's performance on corrupted data. As a result, its direct application to LLMs remains challenging and often results in a small certification radius. To address this issue, we take advantage of the multitasking nature of LLMs and propose to denoise the corrupted inputs with LLMs in a self-denoising manner. Different from previous works like denoised smoothing, which requires training a separate model to robustify LLM, our method enjoys far better efficiency and flexibility. Our experiment results show that our method outperforms the existing certification methods under both certified robustness and empirical robustness. The codes are available at https://github.com/UCSB-NLP-Chang/SelfDenoise.

cs.CL↗

Designing a Direct Feedback Loop between Humans and Convolutional Neural Networks through Local Explanations

The local explanation provides heatmaps on images to explain how Convolutional Neural Networks (CNNs) derive their output. Due to its visual straightforwardness, the method has been one of the most popular explainable AI (XAI) methods for diagnosing CNNs. Through our formative study (S1), however, we captured ML engineers' ambivalent perspective about the local explanation as a valuable and indispensable envision in building CNNs versus the process that exhausts them due to the heuristic nature of detecting vulnerability. Moreover, steering the CNNs based on the vulnerability learned from the diagnosis seemed highly challenging. To mitigate the gap, we designed DeepFuse, the first interactive design that realizes the direct feedback loop between a user and CNNs in diagnosing and revising CNN's vulnerability using local explanations. DeepFuse helps CNN engineers to systemically search "unreasonable" local explanations and annotate the new boundaries for those identified as unreasonable in a labor-efficient manner. Next, it steers the model based on the given annotation such that the model doesn't introduce similar mistakes. We conducted a two-day study (S2) with 12 experienced CNN engineers. Using DeepFuse, participants made a more accurate and "reasonable" model than the current state-of-the-art. Also, participants found the way DeepFuse guides case-based reasoning can practically improve their current practice. We provide implications for design that explain how future HCI-driven design can move our practice forward to make XAI-driven insights more actionable.

cs.HC↗

Patch-level Routing in Mixture-of-Experts is Provably Sample-efficient for Convolutional Neural Networks

In deep learning, mixture-of-experts (MoE) activates one or few experts (sub-networks) on a per-sample or per-token basis, resulting in significant computation reduction. The recently proposed \underline{p}atch-level routing in \underline{MoE} (pMoE) divides each input into $n$ patches (or tokens) and sends $l$ patches ($l\ll n$) to each expert through prioritized routing. pMoE has demonstrated great empirical success in reducing training and inference costs while maintaining test accuracy. However, the theoretical explanation of pMoE and the general MoE remains elusive. Focusing on a supervised classification task using a mixture of two-layer convolutional neural networks (CNNs), we show for the first time that pMoE provably reduces the required number of training samples to achieve desirable generalization (referred to as the sample complexity) by a factor in the polynomial order of $n/l$, and outperforms its single-expert counterpart of the same or even larger capacity. The advantage results from the discriminative routing property, which is justified in both theory and practice that pMoE routers can filter label-irrelevant patches and route similar class-discriminative patches to the same expert. Our experimental results on MNIST, CIFAR-10, and CelebA support our theoretical findings on pMoE's generalization and show that pMoE can avoid learning spurious correlations.

cs.LG↗

DialGuide: Aligning Dialogue Model Behavior with Developer Guidelines

Dialogue models are able to generate coherent and fluent responses, but they can still be challenging to control and may produce non-engaging, unsafe results. This unpredictability diminishes user trust and can hinder the use of the models in the real world. To address this, we introduce DialGuide, a novel framework for controlling dialogue model behavior using natural language rules, or guidelines. These guidelines provide information about the context they are applicable to and what should be included in the response, allowing the models to generate responses that are more closely aligned with the developer's expectations and intent. We evaluate DialGuide on three tasks in open-domain dialogue response generation: guideline selection, response generation, and response entailment verification. Our dataset contains 10,737 positive and 15,467 negative dialogue context-response-guideline triplets across two domains - chit-chat and safety. We provide baseline models for the tasks and benchmark their performance. We also demonstrate that DialGuide is effective in the dialogue safety domain, producing safe and engaging responses that follow developer guidelines.

cs.CL↗

Visual Prompting for Adversarial Robustness

In this work, we leverage visual prompting (VP) to improve adversarial robustness of a fixed, pre-trained model at testing time. Compared to conventional adversarial defenses, VP allows us to design universal (i.e., data-agnostic) input prompting templates, which have plug-and-play capabilities at testing time to achieve desired model performance without introducing much computation overhead. Although VP has been successfully applied to improving model generalization, it remains elusive whether and how it can be used to defend against adversarial attacks. We investigate this problem and show that the vanilla VP approach is not effective in adversarial defense since a universal input prompt lacks the capacity for robust learning against sample-specific adversarial perturbations. To circumvent it, we propose a new VP method, termed Class-wise Adversarial Visual Prompting (C-AVP), to generate class-wise visual prompts so as to not only leverage the strengths of ensemble prompts but also optimize their interrelations to improve model robustness. Our experiments show that C-AVP outperforms the conventional VP method, with 2.1X standard accuracy gain and 2X robust accuracy gain. Compared to classical test-time defenses, C-AVP also yields a 42X inference time speedup.

cs.CV↗

Advancing Model Pruning via Bi-level Optimization

The deployment constraints in practical applications necessitate the pruning of large-scale deep learning models, i.e., promoting their weight sparsity. As illustrated by the Lottery Ticket Hypothesis (LTH), pruning also has the potential of improving their generalization ability. At the core of LTH, iterative magnitude pruning (IMP) is the predominant pruning method to successfully find 'winning tickets'. Yet, the computation cost of IMP grows prohibitively as the targeted pruning ratio increases. To reduce the computation overhead, various efficient 'one-shot' pruning methods have been developed, but these schemes are usually unable to find winning tickets as good as IMP. This raises the question of how to close the gap between pruning accuracy and pruning efficiency? To tackle it, we pursue the algorithmic advancement of model pruning. Specifically, we formulate the pruning problem from a fresh and novel viewpoint, bi-level optimization (BLO). We show that the BLO interpretation provides a technically-grounded optimization base for an efficient implementation of the pruning-retraining learning paradigm used in IMP. We also show that the proposed bi-level optimization-oriented pruning method (termed BiP) is a special class of BLO problems with a bi-linear problem structure. By leveraging such bi-linearity, we theoretically show that BiP can be solved as easily as first-order optimization, thus inheriting the computation efficiency. Through extensive experiments on both structured and unstructured pruning with 5 model architectures and 4 data sets, we demonstrate that BiP can find better winning tickets than IMP in most cases, and is computationally as efficient as the one-shot pruning schemes, demonstrating 2-7 times speedup over IMP for the same level of model accuracy and sparsity.

cs.LG↗