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Sijie Zhao

Publications and source records attributed to Sijie Zhao.

At least 19 recordsLinked to original sources

Encoded Jamming Secure Communication for RIS-Assisted Systems

This paper investigates a cooperative jamming (CJ)-aided secure wireless communication system. Conventional CJ schemes transmit Gaussian noise (GN) to improve security, which inherently degrades the legitimate receiver's performance. While the encoded jamming (EJ) scheme mitigates this interference, its advantage over the GN scheme is highly channel-dependent. To address this limitation, we introduce a reconfigurable intelligent surface (RIS)-assisted secure design based on the EJ scheme for secrecy-rate maximization. Starting from the multiple-input multiple-output (MIMO) secrecy-rate expressions for the EJ and GN schemes, we identify the jamming-channel conditions under which the EJ scheme may be limited. For the general MIMO setup, we develop a weighted minimum mean-square error (WMMSE)-based framework for joint precoder and RIS phase optimization. We further provide a large-RIS asymptotic benchmark showing that a jamming-aligned EJ construction achieves a positive gap over a signal-aligned GN benchmark in the considered multiple-input single-output (MISO) setting. Simulation results support the analysis and show that, under the evaluated settings, the RIS-assisted EJ scheme can alleviate the identified spatial bottlenecks and improve the secrecy rate relative to the considered baselines.

cs.IT

Remote Sensing Image Super-Resolution for Imbalanced Textures: A Texture-Aware Diffusion Framework

Generative diffusion priors have recently achieved state-of-the-art performance in natural image super-resolution, demonstrating a powerful capability to synthesize photorealistic details. However, their direct application to remote sensing image super-resolution (RSISR) reveals significant shortcomings. Unlike natural images, remote sensing images exhibit a unique texture distribution where ground objects are globally stochastic yet locally clustered, leading to highly imbalanced textures. This imbalance severely hinders the model's spatial perception. To address this, we propose TexADiff, a novel framework that begins by estimating a Relative Texture Density Map (RTDM) to represent the texture distribution. TexADiff then leverages this RTDM in three synergistic ways: as an explicit spatial conditioning to guide the diffusion process, as a loss modulation term to prioritize texture-rich regions, and as a dynamic adapter for the sampling schedule. These modifications are designed to endow the model with explicit texture-aware capabilities. Experiments demonstrate that TexADiff achieves superior or competitive quantitative metrics. Furthermore, qualitative results show that our model generates faithful high-frequency details while effectively suppressing texture hallucinations. This improved reconstruction quality also results in significant gains in downstream task performance. The source code of our method can be found at https://github.com/ZezFuture/TexAdiff.

cs.CV

DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos

Stereo video inpainting, which aims to fill the occluded regions of warped videos with visually coherent content while maintaining temporal consistency, remains a challenging open problem. The regions to be filled are scattered along object boundaries and occupy only a small fraction of each frame, leading to two key challenges. First, existing approaches perform poorly on such tasks due to the scarcity of high-quality stereo inpainting datasets, which limits their ability to learn effective inpainting priors. Second, these methods apply equal processing to all regions of the frame, even though most pixels require no modification, resulting in substantial redundant computation. To address these issues, we introduce three interconnected components. We first propose Gradient-Aware Parallax Warping (GAPW), which leverages backward warping and the gradient of the coordinate mapping function to obtain continuous edges and smooth occlusion regions. Then, a Parallax-Based Dual Projection (PBDP) strategy is introduced, which incorporates GAPW to produce geometrically consistent stereo inpainting pairs and accurate occlusion masks without requiring stereo videos. Finally, we present Sparsity-Aware Stereo Inpainting (SASI), which reduces over 70% of redundant tokens, achieving a 10.7x speedup during diffusion inference and delivering results comparable to its full-computation counterpart, enabling real-time processing of HD (768 x 1280) videos at 25 FPS on a single A100 GPU.

cs.CV

OpenEarth-Agent: From Tool Calling to Tool Creation for Open-Environment Earth Observation

Earth Observation (EO) is essential for perceiving dynamic land surface changes, yet deploying autonomous EO in open environments is hindered by the immense diversity of multi-source data and heterogeneous tasks. While remote sensing agents have emerged to streamline EO workflows, existing tool-calling agents are confined to closed environments. They rely on pre-defined tools and are restricted to narrow scope, limiting their generalization to the diverse data and tasks. To overcome these limitations, we introduce OpenEarth-Agent, the first tool-creation agent framework tailored for open-environment EO. Rather than calling predefined tools, OpenEarth-Agent employs adaptive workflow planning and tool creation to generalize to unseen data and tasks. This adaptability is bolstered by an open-ended integration of multi-stage tools and cross-domain knowledge bases, enabling robust execution in the entire EO pipeline across multiple application domains. To comprehensively evaluate EO agents in open environments, we propose OpenEarth-Bench, a novel benchmark comprising 596 real-world, full-pipeline cases across seven application domains, explicitly designed to assess agents' adaptive planning and tool creation capabilities. Only essential pre-trained model tools are provided in this benchmark, devoid of any other predefined task-specific tools. Extensive experiments demonstrate that OpenEarth-Agent successfully masters full-pipeline EO across multiple domains in the open environment. Notably, on the cross-benchmark Earth-Bench, our tool-creating agent equipped with 6 essential pre-trained models achieves performance comparable to tool-calling agents relying on 104 specialized tools, and significantly outperforms them when provided with the complete toolset. In several cases, the created tools exhibit superior robustness to data anomalies compared to human-engineered counterparts.

cs.CV

OpenSWI: A Massive-Scale Benchmark Dataset for Surface Wave Dispersion Curve Inversion

Surface wave dispersion curve inversion plays a critical role in both shallow resource exploration and deep geological studies, yet it remains hindered by sensitivity to initial models and low computational efficiency. Recently, data-driven deep learning methods, inspired by advances in computer vision, have shown promising potential to address these challenges. However, the lack of large-scale, diverse benchmark datasets remains a major obstacle to their development and evaluation. To bridge this gap, we present OpenSWI, a comprehensive benchmark dataset generated through the Surface Wave Inversion Dataset Preparation (SWIDP) pipeline. OpenSWI includes two synthetic datasets tailored to different research scales and scenarios, OpenSWI-shallow and OpenSWI-deep, and an AI-ready real-world dataset for generalization evaluation, OpenSWI-real. OpenSWI-shallow, derived from the 2-D OpenFWI geological model dataset, contains over 22 million 1-D velocity profiles paired with fundamental-mode phase and group velocity dispersion curves, spanning a wide range of shallow geological structures (e.g., flat layers, faults, folds, realistic stratigraphy). OpenSWI-deep, built from 14 global and regional 3-D geological models, comprises 1.26 million high-fidelity 1-D velocity-dispersion pairs for deep-Earth studies. OpenSWI-real, compiled from open-source projects, contains two sets of observed dispersion curves with corresponding reference models, serving as a benchmark for evaluating model generalization. To demonstrate utility, we trained models on OpenSWI-shallow and -deep and evaluated them on OpenSWI-real, demonstrating strong agreement between predictions and references, which confirms the diversity and representativeness of the dataset. To advance intelligent surface wave inversion, we release the SWIDP toolbox, OpenSWI datasets, and trained models for the research community.

physics.geo-ph

DreamPainter: Image Background Inpainting for E-commerce Scenarios

Although diffusion-based image genenation has been widely explored and applied, background generation tasks in e-commerce scenarios still face significant challenges. The first challenge is to ensure that the generated products are consistent with the given product inputs while maintaining a reasonable spatial arrangement, harmonious shadows, and reflections between foreground products and backgrounds. Existing inpainting methods fail to address this due to the lack of domain-specific data. The second challenge involves the limitation of relying solely on text prompts for image control, as effective integrating visual information to achieve precise control in inpainting tasks remains underexplored. To address these challenges, we introduce DreamEcom-400K, a high-quality e-commerce dataset containing accurate product instance masks, background reference images, text prompts, and aesthetically pleasing product images. Based on this dataset, we propose DreamPainter, a novel framework that not only utilizes text prompts for control but also flexibly incorporates reference image information as an additional control signal. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art methods, maintaining high product consistency while effectively integrating both text prompt and reference image information.

cs.CV

Spatial-Temporal-Spectral Unified Modeling for Remote Sensing Dense Prediction

The proliferation of multi-source remote sensing data has propelled the development of deep learning for dense prediction, yet significant challenges in data and task unification persist. Current deep learning architectures for remote sensing are fundamentally rigid. They are engineered for fixed input-output configurations, restricting their adaptability to the heterogeneous spatial, temporal, and spectral dimensions inherent in real-world data. Furthermore, these models neglect the intrinsic correlations among semantic segmentation, binary change detection, and semantic change detection, necessitating the development of distinct models or task-specific decoders. This paradigm is also constrained to a predefined set of output semantic classes, where any change to the classes requires costly retraining. To overcome these limitations, we introduce the Spatial-Temporal-Spectral Unified Network (STSUN) for unified modeling. STSUN can adapt to input and output data with arbitrary spatial sizes, temporal lengths, and spectral bands by leveraging their metadata for a unified representation. Moreover, STSUN unifies disparate dense prediction tasks within a single architecture by conditioning the model on trainable task embeddings. Similarly, STSUN facilitates flexible prediction across multiple set of semantic categories by integrating trainable category embeddings as metadata. Extensive experiments on multiple datasets with diverse Spatial-Temporal-Spectral configurations in multiple scenarios demonstrate that a single STSUN model effectively adapts to heterogeneous inputs and outputs, unifying various dense prediction tasks and diverse semantic class predictions. The proposed approach consistently achieves state-of-the-art performance, highlighting its robustness and generalizability for complex remote sensing applications.

cs.CV

Transforming Weather Data from Pixel to Latent Space

The increasing impact of climate change and extreme weather events has spurred growing interest in deep learning for weather research. However, existing studies often rely on weather data in pixel space, which presents several challenges such as smooth outputs in model outputs, limited applicability to a single pressure-variable subset (PVS), and high data storage and computational costs. To address these challenges, we propose a novel Weather Latent Autoencoder (WLA) that transforms weather data from pixel space to latent space, enabling efficient weather task modeling. By decoupling weather reconstruction from downstream tasks, WLA improves the accuracy and sharpness of weather task model results. The incorporated Pressure-Variable Unified Module transforms multiple PVS into a unified representation, enhancing the adaptability of the model in multiple weather scenarios. Furthermore, weather tasks can be performed in a low-storage latent space of WLA rather than a high-storage pixel space, thus significantly reducing data storage and computational costs. Through extensive experimentation, we demonstrate its superior compression and reconstruction performance, enabling the creation of the ERA5-latent dataset with unified representations of multiple PVS from ERA5 data. The compressed full PVS in the ERA5-latent dataset reduces the original 244.34 TB of data to 0.43 TB. The downstream task further demonstrates that task models can apply to multiple PVS with low data costs in latent space and achieve superior performance compared to models in pixel space. Code, ERA5-latent data, and pre-trained models are available at https://anonymous.4open.science/r/Weather-Latent-Autoencoder-8467.

cs.CV

SEED-X: Multimodal Models with Unified Multi-granularity Comprehension and Generation

The rapid evolution of multimodal foundation model has demonstrated significant progresses in vision-language understanding and generation, e.g., our previous work SEED-LLaMA. However, there remains a gap between its capability and the real-world applicability, primarily due to the model's limited capacity to effectively respond to various user instructions and interact with diverse visual data. In this work, we focus on bridging this gap through integrating two enhanced features: (1) comprehending images of arbitrary sizes and ratios, and (2) enabling multi-granularity image generation. We present a unified and versatile foundation model, namely, SEED-X, which is able to model multi-granularity visual semantics for comprehension and generation tasks. Besides the competitive results on public benchmarks, SEED-X demonstrates its effectiveness in handling real-world applications across various domains after instruction tuning. We hope that our work will inspire future research into what can be achieved by versatile multimodal foundation models in real-world applications. The models, codes, and datasets are released in https://github.com/AILab-CVC/SEED-X.

cs.CV

DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos

Estimating video depth in open-world scenarios is challenging due to the diversity of videos in appearance, content motion, camera movement, and length. We present DepthCrafter, an innovative method for generating temporally consistent long depth sequences with intricate details for open-world videos, without requiring any supplementary information such as camera poses or optical flow. The generalization ability to open-world videos is achieved by training the video-to-depth model from a pre-trained image-to-video diffusion model, through our meticulously designed three-stage training strategy. Our training approach enables the model to generate depth sequences with variable lengths at one time, up to 110 frames, and harvest both precise depth details and rich content diversity from realistic and synthetic datasets. We also propose an inference strategy that can process extremely long videos through segment-wise estimation and seamless stitching. Comprehensive evaluations on multiple datasets reveal that DepthCrafter achieves state-of-the-art performance in open-world video depth estimation under zero-shot settings. Furthermore, DepthCrafter facilitates various downstream applications, including depth-based visual effects and conditional video generation.

cs.CV

CV-VAE: A Compatible Video VAE for Latent Generative Video Models

Spatio-temporal compression of videos, utilizing networks such as Variational Autoencoders (VAE), plays a crucial role in OpenAI's SORA and numerous other video generative models. For instance, many LLM-like video models learn the distribution of discrete tokens derived from 3D VAEs within the VQVAE framework, while most diffusion-based video models capture the distribution of continuous latent extracted by 2D VAEs without quantization. The temporal compression is simply realized by uniform frame sampling which results in unsmooth motion between consecutive frames. Currently, there lacks of a commonly used continuous video (3D) VAE for latent diffusion-based video models in the research community. Moreover, since current diffusion-based approaches are often implemented using pre-trained text-to-image (T2I) models, directly training a video VAE without considering the compatibility with existing T2I models will result in a latent space gap between them, which will take huge computational resources for training to bridge the gap even with the T2I models as initialization. To address this issue, we propose a method for training a video VAE of latent video models, namely CV-VAE, whose latent space is compatible with that of a given image VAE, e.g., image VAE of Stable Diffusion (SD). The compatibility is achieved by the proposed novel latent space regularization, which involves formulating a regularization loss using the image VAE. Benefiting from the latent space compatibility, video models can be trained seamlessly from pre-trained T2I or video models in a truly spatio-temporally compressed latent space, rather than simply sampling video frames at equal intervals. With our CV-VAE, existing video models can generate four times more frames with minimal finetuning. Extensive experiments are conducted to demonstrate the effectiveness of the proposed video VAE.

cs.CV

StereoCrafter: Diffusion-based Generation of Long and High-fidelity Stereoscopic 3D from Monocular Videos

This paper presents a novel framework for converting 2D videos to immersive stereoscopic 3D, addressing the growing demand for 3D content in immersive experience. Leveraging foundation models as priors, our approach overcomes the limitations of traditional methods and boosts the performance to ensure the high-fidelity generation required by the display devices. The proposed system consists of two main steps: depth-based video splatting for warping and extracting occlusion mask, and stereo video inpainting. We utilize pre-trained stable video diffusion as the backbone and introduce a fine-tuning protocol for the stereo video inpainting task. To handle input video with varying lengths and resolutions, we explore auto-regressive strategies and tiled processing. Finally, a sophisticated data processing pipeline has been developed to reconstruct a large-scale and high-quality dataset to support our training. Our framework demonstrates significant improvements in 2D-to-3D video conversion, offering a practical solution for creating immersive content for 3D devices like Apple Vision Pro and 3D displays. In summary, this work contributes to the field by presenting an effective method for generating high-quality stereoscopic videos from monocular input, potentially transforming how we experience digital media.

cs.CV

VegeDiff: Latent Diffusion Model for Geospatial Vegetation Forecasting

In the context of global climate change and frequent extreme weather events, forecasting future geospatial vegetation states under these conditions is of significant importance. The vegetation change process is influenced by the complex interplay between dynamic meteorological variables and static environmental variables, leading to high levels of uncertainty. Existing deterministic methods are inadequate in addressing this uncertainty and fail to accurately model the impact of these variables on vegetation, resulting in blurry and inaccurate forecasting results. To address these issues, we propose VegeDiff for the geospatial vegetation forecasting task. To our best knowledge, VegeDiff is the first to employ a diffusion model to probabilistically capture the uncertainties in vegetation change processes, enabling the generation of clear and accurate future vegetation states. VegeDiff also separately models the global impact of dynamic meteorological variables and the local effects of static environmental variables, thus accurately modeling the impact of these variables. Extensive experiments on geospatial vegetation forecasting tasks demonstrate the effectiveness of VegeDiff. By capturing the uncertainties in vegetation changes and modeling the complex influence of relevant variables, VegeDiff outperforms existing deterministic methods, providing clear and accurate forecasting results of future vegetation states. Interestingly, we demonstrate the potential of VegeDiff in applications of forecasting future vegetation states from multiple aspects and exploring the impact of meteorological variables on vegetation dynamics. The code of this work will be available at https://github.com/walking-shadow/ Official_VegeDiff.

cs.CV

SEED-Data-Edit Technical Report: A Hybrid Dataset for Instructional Image Editing

In this technical report, we introduce SEED-Data-Edit: a unique hybrid dataset for instruction-guided image editing, which aims to facilitate image manipulation using open-form language. SEED-Data-Edit is composed of three distinct types of data: (1) High-quality editing data produced by an automated pipeline, ensuring a substantial volume of diverse image editing pairs. (2) Real-world scenario data collected from the internet, which captures the intricacies of user intentions for promoting the practical application of image editing in the real world. (3) High-precision multi-turn editing data annotated by humans, which involves multiple rounds of edits for simulating iterative editing processes. The combination of these diverse data sources makes SEED-Data-Edit a comprehensive and versatile dataset for training language-guided image editing model. We fine-tune a pretrained Multimodal Large Language Model (MLLM) that unifies comprehension and generation with SEED-Data-Edit. The instruction tuned model demonstrates promising results, indicating the potential and effectiveness of SEED-Data-Edit in advancing the field of instructional image editing. The datasets are released in https://huggingface.co/datasets/AILab-CVC/SEED-Data-Edit.

cs.CV

RS-Mamba for Large Remote Sensing Image Dense Prediction

Context modeling is critical for remote sensing image dense prediction tasks. Nowadays, the growing size of very-high-resolution (VHR) remote sensing images poses challenges in effectively modeling context. While transformer-based models possess global modeling capabilities, they encounter computational challenges when applied to large VHR images due to their quadratic complexity. The conventional practice of cropping large images into smaller patches results in a notable loss of contextual information. To address these issues, we propose the Remote Sensing Mamba (RSM) for dense prediction tasks in large VHR remote sensing images. RSM is specifically designed to capture the global context of remote sensing images with linear complexity, facilitating the effective processing of large VHR images. Considering that the land covers in remote sensing images are distributed in arbitrary spatial directions due to characteristics of remote sensing over-head imaging, the RSM incorporates an omnidirectional selective scan module to globally model the context of images in multiple directions, capturing large spatial features from various directions. Extensive experiments on semantic segmentation and change detection tasks across various land covers demonstrate the effectiveness of the proposed RSM. We designed simple yet effective models based on RSM, achieving state-of-the-art performance on dense prediction tasks in VHR remote sensing images without fancy training strategies. Leveraging the linear complexity and global modeling capabilities, RSM achieves better efficiency and accuracy than transformer-based models on large remote sensing images. Interestingly, we also demonstrated that our model generally performs better with a larger image size on dense prediction tasks. Our code is available at https://github.com/walking-shadow/Official_Remote_Sensing_Mamba.

cs.CV

UniRepLKNet: A Universal Perception Large-Kernel ConvNet for Audio, Video, Point Cloud, Time-Series and Image Recognition

Large-kernel convolutional neural networks (ConvNets) have recently received extensive research attention, but two unresolved and critical issues demand further investigation. 1) The architectures of existing large-kernel ConvNets largely follow the design principles of conventional ConvNets or transformers, while the architectural design for large-kernel ConvNets remains under-addressed. 2) As transformers have dominated multiple modalities, it remains to be investigated whether ConvNets also have a strong universal perception ability in domains beyond vision. In this paper, we contribute from two aspects. 1) We propose four architectural guidelines for designing large-kernel ConvNets, the core of which is to exploit the essential characteristics of large kernels that distinguish them from small kernels - they can see wide without going deep. Following such guidelines, our proposed large-kernel ConvNet shows leading performance in image recognition (ImageNet accuracy of 88.0%, ADE20K mIoU of 55.6%, and COCO box AP of 56.4%), demonstrating better performance and higher speed than the recent powerful competitors. 2) We discover large kernels are the key to unlocking the exceptional performance of ConvNets in domains where they were originally not proficient. With certain modality-related preprocessing approaches, the proposed model achieves state-of-the-art performance on time-series forecasting and audio recognition tasks even without modality-specific customization to the architecture. All the code and models are publicly available on GitHub and Huggingface.

cs.CV

VL-GPT: A Generative Pre-trained Transformer for Vision and Language Understanding and Generation

In this work, we introduce Vision-Language Generative Pre-trained Transformer (VL-GPT), a transformer model proficient at concurrently perceiving and generating visual and linguistic data. VL-GPT achieves a unified pre-training approach for both image and text modalities by employing a straightforward auto-regressive objective, thereby enabling the model to process image and text as seamlessly as a language model processes text. To accomplish this, we initially propose a novel image tokenizer-detokenizer framework for visual data, specifically designed to transform raw images into a sequence of continuous embeddings and reconstruct them accordingly. In combination with the existing text tokenizer and detokenizer, this framework allows for the encoding of interleaved image-text data into a multimodal sequence, which can subsequently be fed into the transformer model. Consequently, VL-GPT can perform large-scale pre-training on multimodal corpora utilizing a unified auto-regressive objective (i.e., next-token prediction). Upon completion of pre-training, VL-GPT exhibits remarkable zero-shot and few-shot performance across a diverse range of vision and language understanding and generation tasks, including image captioning, visual question answering, text-to-image generation, and more. Additionally, the pre-trained model retrains in-context learning capabilities when provided with multimodal prompts. We further conduct instruction tuning on our VL-GPT, highlighting its exceptional potential for multimodal assistance. The source code and model weights shall be released.

cs.CV

Exchanging Dual Encoder-Decoder: A New Strategy for Change Detection with Semantic Guidance and Spatial Localization

Change detection is a critical task in earth observation applications. Recently, deep learning-based methods have shown promising performance and are quickly adopted in change detection. However, the widely used multiple encoder and single decoder (MESD) as well as dual encoder-decoder (DED) architectures still struggle to effectively handle change detection well. The former has problems of bitemporal feature interference in the feature-level fusion, while the latter is inapplicable to intraclass change detection and multiview building change detection. To solve these problems, we propose a new strategy with an exchanging dual encoder-decoder structure for binary change detection with semantic guidance and spatial localization. The proposed strategy solves the problems of bitemporal feature inference in MESD by fusing bitemporal features in the decision level and the inapplicability in DED by determining changed areas using bitemporal semantic features. We build a binary change detection model based on this strategy, and then validate and compare it with 18 state-of-the-art change detection methods on six datasets in three scenarios, including intraclass change detection datasets (CDD, SYSU), single-view building change detection datasets (WHU, LEVIR-CD, LEVIR-CD+) and a multiview building change detection dataset (NJDS). The experimental results demonstrate that our model achieves superior performance with high efficiency and outperforms all benchmark methods with F1-scores of 97.77%, 83.07%, 94.86%, 92.33%, 91.39%, 74.35% on CDD, SYSU, WHU, LEVIR-CD, LEVIR- CD+, and NJDS datasets, respectively. The code of this work will be available at https://github.com/NJU-LHRS/official-SGSLN.

cs.CV