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Silvio Savarese

Publications and source records attributed to Silvio Savarese.

At least 145 records · Page 8Linked to original sources

Modeling Dynamic Environments with Scene Graph Memory

Embodied AI agents that search for objects in large environments such as households often need to make efficient decisions by predicting object locations based on partial information. We pose this as a new type of link prediction problem: link prediction on partially observable dynamic graphs. Our graph is a representation of a scene in which rooms and objects are nodes, and their relationships are encoded in the edges; only parts of the changing graph are known to the agent at each timestep. This partial observability poses a challenge to existing link prediction approaches, which we address. We propose a novel state representation -- Scene Graph Memory (SGM) -- with captures the agent's accumulated set of observations, as well as a neural net architecture called a Node Edge Predictor (NEP) that extracts information from the SGM to search efficiently. We evaluate our method in the Dynamic House Simulator, a new benchmark that creates diverse dynamic graphs following the semantic patterns typically seen at homes, and show that NEP can be trained to predict the locations of objects in a variety of environments with diverse object movement dynamics, outperforming baselines both in terms of new scene adaptability and overall accuracy. The codebase and more can be found at https://www.scenegraphmemory.com.

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An Extensible Multimodal Multi-task Object Dataset with Materials

We present EMMa, an Extensible, Multimodal dataset of Amazon product listings that contains rich Material annotations. It contains more than 2.8 million objects, each with image(s), listing text, mass, price, product ratings, and position in Amazon's product-category taxonomy. We also design a comprehensive taxonomy of 182 physical materials (e.g., Plastic $\rightarrow$ Thermoplastic $\rightarrow$ Acrylic). Objects are annotated with one or more materials from this taxonomy. With the numerous attributes available for each object, we develop a Smart Labeling framework to quickly add new binary labels to all objects with very little manual labeling effort, making the dataset extensible. Each object attribute in our dataset can be included in either the model inputs or outputs, leading to combinatorial possibilities in task configurations. For example, we can train a model to predict the object category from the listing text, or the mass and price from the product listing image. EMMa offers a new benchmark for multi-task learning in computer vision and NLP, and allows practitioners to efficiently add new tasks and object attributes at scale.

cs.CV↗

Procedure-Aware Pretraining for Instructional Video Understanding

Our goal is to learn a video representation that is useful for downstream procedure understanding tasks in instructional videos. Due to the small amount of available annotations, a key challenge in procedure understanding is to be able to extract from unlabeled videos the procedural knowledge such as the identity of the task (e.g., 'make latte'), its steps (e.g., 'pour milk'), or the potential next steps given partial progress in its execution. Our main insight is that instructional videos depict sequences of steps that repeat between instances of the same or different tasks, and that this structure can be well represented by a Procedural Knowledge Graph (PKG), where nodes are discrete steps and edges connect steps that occur sequentially in the instructional activities. This graph can then be used to generate pseudo labels to train a video representation that encodes the procedural knowledge in a more accessible form to generalize to multiple procedure understanding tasks. We build a PKG by combining information from a text-based procedural knowledge database and an unlabeled instructional video corpus and then use it to generate training pseudo labels with four novel pre-training objectives. We call this PKG-based pre-training procedure and the resulting model Paprika, Procedure-Aware PRe-training for Instructional Knowledge Acquisition. We evaluate Paprika on COIN and CrossTask for procedure understanding tasks such as task recognition, step recognition, and step forecasting. Paprika yields a video representation that improves over the state of the art: up to 11.23% gains in accuracy in 12 evaluation settings. Implementation is available at https://github.com/salesforce/paprika.

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Plug-and-Play VQA: Zero-shot VQA by Conjoining Large Pretrained Models with Zero Training

Visual question answering (VQA) is a hallmark of vision and language reasoning and a challenging task under the zero-shot setting. We propose Plug-and-Play VQA (PNP-VQA), a modular framework for zero-shot VQA. In contrast to most existing works, which require substantial adaptation of pretrained language models (PLMs) for the vision modality, PNP-VQA requires no additional training of the PLMs. Instead, we propose to use natural language and network interpretation as an intermediate representation that glues pretrained models together. We first generate question-guided informative image captions, and pass the captions to a PLM as context for question answering. Surpassing end-to-end trained baselines, PNP-VQA achieves state-of-the-art results on zero-shot VQAv2 and GQA. With 11B parameters, it outperforms the 80B-parameter Flamingo model by 8.5% on VQAv2. With 738M PLM parameters, PNP-VQA achieves an improvement of 9.1% on GQA over FewVLM with 740M PLM parameters. Code is released at https://github.com/salesforce/LAVIS/tree/main/projects/pnp-vqa

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Masked Unsupervised Self-training for Label-free Image Classification

State-of-the-art computer vision models are mostly trained with supervised learning using human-labeled images, which limits their scalability due to the expensive annotation cost. While self-supervised representation learning has achieved impressive progress, it still requires a second stage of finetuning on labeled data. On the other hand, models pre-trained with large-scale text-image supervision (e.g., CLIP) have enabled zero-shot transfer to downstream image classification tasks. However, the zero-shot performance of CLIP-like models are often insufficient for real-world adoption. In this paper, we aim to leverage the abundant unlabeled data from a target domain to improve the performance of a pre-trained zero-shot classifier, by unsupervised finetuning of the pre-trained model. We propose Masked Unsupervised Self-Training (MUST), a new unsupervised adaptation method which leverages two different and complementary sources of training signals: pseudo-labels and raw images. MUST jointly optimizes three objectives to learn both class-level global feature and pixel-level local feature and enforces a regularization between the two. We demonstrate the efficacy of MUST on a variety of downstream tasks, where it improves upon CLIP by a large margin. MUST also outperforms supervised few-shot adaptation methods. It achieves a top-1 accuracy of 77.7% on ImageNet using ViT-B, +9.4% higher than CLIP, and +6.2% higher than 16-shot CLIP adaptation. Our code is available at https://github.com/salesforce/MUST.

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CodeGen: An Open Large Language Model for Code with Multi-Turn Program Synthesis

Program synthesis strives to generate a computer program as a solution to a given problem specification, expressed with input-output examples or natural language descriptions. The prevalence of large language models advances the state-of-the-art for program synthesis, though limited training resources and data impede open access to such models. To democratize this, we train and release a family of large language models up to 16.1B parameters, called CODEGEN, on natural language and programming language data, and open source the training library JAXFORMER. We show the utility of the trained model by demonstrating that it is competitive with the previous state-of-the-art on zero-shot Python code generation on HumanEval. We further investigate the multi-step paradigm for program synthesis, where a single program is factorized into multiple prompts specifying subproblems. To this end, we construct an open benchmark, Multi-Turn Programming Benchmark (MTPB), consisting of 115 diverse problem sets that are factorized into multi-turn prompts. Our analysis on MTPB shows that the same intent provided to CODEGEN in multi-turn fashion significantly improves program synthesis over that provided as a single turn. We make the training library JAXFORMER and model checkpoints available as open source contribution: https://github.com/salesforce/CodeGen.

cs.LG↗

OmniXAI: A Library for Explainable AI

We introduce OmniXAI (short for Omni eXplainable AI), an open-source Python library of eXplainable AI (XAI), which offers omni-way explainable AI capabilities and various interpretable machine learning techniques to address the pain points of understanding and interpreting the decisions made by machine learning (ML) in practice. OmniXAI aims to be a one-stop comprehensive library that makes explainable AI easy for data scientists, ML researchers and practitioners who need explanation for various types of data, models and explanation methods at different stages of ML process (data exploration, feature engineering, model development, evaluation, and decision-making, etc). In particular, our library includes a rich family of explanation methods integrated in a unified interface, which supports multiple data types (tabular data, images, texts, time-series), multiple types of ML models (traditional ML in Scikit-learn and deep learning models in PyTorch/TensorFlow), and a range of diverse explanation methods including "model-specific" and "model-agnostic" ones (such as feature-attribution explanation, counterfactual explanation, gradient-based explanation, etc). For practitioners, the library provides an easy-to-use unified interface to generate the explanations for their applications by only writing a few lines of codes, and also a GUI dashboard for visualization of different explanations for more insights about decisions. In this technical report, we present OmniXAI's design principles, system architectures, and major functionalities, and also demonstrate several example use cases across different types of data, tasks, and models.

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Retrospectives on the Embodied AI Workshop

We present a retrospective on the state of Embodied AI research. Our analysis focuses on 13 challenges presented at the Embodied AI Workshop at CVPR. These challenges are grouped into three themes: (1) visual navigation, (2) rearrangement, and (3) embodied vision-and-language. We discuss the dominant datasets within each theme, evaluation metrics for the challenges, and the performance of state-of-the-art models. We highlight commonalities between top approaches to the challenges and identify potential future directions for Embodied AI research.

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Best-$k$ Search Algorithm for Neural Text Generation

Modern natural language generation paradigms require a good decoding strategy to obtain quality sequences out of the model. Beam search yields high-quality but low diversity outputs; stochastic approaches suffer from high variance and sometimes low quality, but the outputs tend to be more natural and creative. In this work, we propose a deterministic search algorithm balancing both quality and diversity. We first investigate the vanilla best-first search (BFS) algorithm and then propose the Best-$k$ Search algorithm. Inspired by BFS, we greedily expand the top $k$ nodes, instead of only the first node, to boost efficiency and diversity. Upweighting recently discovered nodes accompanied by heap pruning ensures the completeness of the search procedure. Experiments on four NLG tasks, including question generation, commonsense generation, text summarization, and translation, show that best-$k$ search yields more diverse and natural outputs compared to strong baselines, while our approach maintains high text quality. The proposed algorithm is parameter-free, lightweight, efficient, and easy to use.

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CodeRL: Mastering Code Generation through Pretrained Models and Deep Reinforcement Learning

Program synthesis or code generation aims to generate a program that satisfies a problem specification. Recent approaches using large-scale pretrained language models (LMs) have shown promising results, yet they have some critical limitations. In particular, they often follow a standard supervised fine-tuning procedure to train a code generation model only from the pairs of natural-language problem descriptions and ground-truth programs. Such paradigm largely ignores some important but potentially useful signals in the problem specification such as unit tests, which thus often results in poor performance when solving complex unseen coding tasks. To address the limitations, we propose "CodeRL", a new framework for program synthesis tasks through pretrained LMs and deep reinforcement learning (RL). Specifically, during training, we treat the code-generating LM as an actor network, and introduce a critic network that is trained to predict the functional correctness of generated programs and provide dense feedback signals to the actor. During inference, we introduce a new generation procedure with a critical sampling strategy that allows a model to automatically regenerate programs based on feedback from example unit tests and critic scores. For the model backbones, we extended the encoder-decoder architecture of CodeT5 with enhanced learning objectives, larger model sizes, and better pretraining data. Our method not only achieves new SOTA results on the challenging APPS benchmark, but also shows strong zero-shot transfer capability with new SOTA results on the simpler MBPP benchmark.

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LAVIS: A Library for Language-Vision Intelligence

We introduce LAVIS, an open-source deep learning library for LAnguage-VISion research and applications. LAVIS aims to serve as a one-stop comprehensive library that brings recent advancements in the language-vision field accessible for researchers and practitioners, as well as fertilizing future research and development. It features a unified interface to easily access state-of-the-art image-language, video-language models and common datasets. LAVIS supports training, evaluation and benchmarking on a rich variety of tasks, including multimodal classification, retrieval, captioning, visual question answering, dialogue and pre-training. In the meantime, the library is also highly extensible and configurable, facilitating future development and customization. In this technical report, we describe design principles, key components and functionalities of the library, and also present benchmarking results across common language-vision tasks. The library is available at: https://github.com/salesforce/LAVIS.

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Minkowski Tracker: A Sparse Spatio-Temporal R-CNN for Joint Object Detection and Tracking

Recent research in multi-task learning reveals the benefit of solving related problems in a single neural network. 3D object detection and multi-object tracking (MOT) are two heavily intertwined problems predicting and associating an object instance location across time. However, most previous works in 3D MOT treat the detector as a preceding separated pipeline, disjointly taking the output of the detector as an input to the tracker. In this work, we present Minkowski Tracker, a sparse spatio-temporal R-CNN that jointly solves object detection and tracking. Inspired by region-based CNN (R-CNN), we propose to solve tracking as a second stage of the object detector R-CNN that predicts assignment probability to tracks. First, Minkowski Tracker takes 4D point clouds as input to generate a spatio-temporal Bird's-eye-view (BEV) feature map through a 4D sparse convolutional encoder network. Then, our proposed TrackAlign aggregates the track region-of-interest (ROI) features from the BEV features. Finally, Minkowski Tracker updates the track and its confidence score based on the detection-to-track match probability predicted from the ROI features. We show in large-scale experiments that the overall performance gain of our method is due to four factors: 1. The temporal reasoning of the 4D encoder improves the detection performance 2. The multi-task learning of object detection and MOT jointly enhances each other 3. The detection-to-track match score learns implicit motion model to enhance track assignment 4. The detection-to-track match score improves the quality of the track confidence score. As a result, Minkowski Tracker achieved the state-of-the-art performance on Nuscenes dataset tracking task without hand-designed motion models.

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Local Calibration: Metrics and Recalibration

Probabilistic classifiers output confidence scores along with their predictions, and these confidence scores should be calibrated, i.e., they should reflect the reliability of the prediction. Confidence scores that minimize standard metrics such as the expected calibration error (ECE) accurately measure the reliability on average across the entire population. However, it is in general impossible to measure the reliability of an individual prediction. In this work, we propose the local calibration error (LCE) to span the gap between average and individual reliability. For each individual prediction, the LCE measures the average reliability of a set of similar predictions, where similarity is quantified by a kernel function on a pretrained feature space and by a binning scheme over predicted model confidences. We show theoretically that the LCE can be estimated sample-efficiently from data, and empirically find that it reveals miscalibration modes that are more fine-grained than the ECE can detect. Our key result is a novel local recalibration method LoRe, to improve confidence scores for individual predictions and decrease the LCE. Experimentally, we show that our recalibration method produces more accurate confidence scores, which improves downstream fairness and decision making on classification tasks with both image and tabular data.

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ACID: Action-Conditional Implicit Visual Dynamics for Deformable Object Manipulation

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an action-conditional visual dynamics model for volumetric deformable objects based on structured implicit neural representations. ACID integrates two new techniques: implicit representations for action-conditional dynamics and geodesics-based contrastive learning. To represent deformable dynamics from partial RGB-D observations, we learn implicit representations of occupancy and flow-based forward dynamics. To accurately identify state change under large non-rigid deformations, we learn a correspondence embedding field through a novel geodesics-based contrastive loss. To evaluate our approach, we develop a simulation framework for manipulating complex deformable shapes in realistic scenes and a benchmark containing over 17,000 action trajectories with six types of plush toys and 78 variants. Our model achieves the best performance in geometry, correspondence, and dynamics predictions over existing approaches. The ACID dynamics models are successfully employed to goal-conditioned deformable manipulation tasks, resulting in a 30% increase in task success rate over the strongest baseline. Furthermore, we apply the simulation-trained ACID model directly to real-world objects and show success in manipulating them into target configurations. For more results and information, please visit https://b0ku1.github.io/acid/ .

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How Trustworthy are Performance Evaluations for Basic Vision Tasks?

This paper examines performance evaluation criteria for basic vision tasks involving sets of objects namely, object detection, instance-level segmentation and multi-object tracking. The rankings of algorithms by an existing criterion can fluctuate with different choices of parameters, e.g. Intersection over Union (IoU) threshold, making their evaluations unreliable. More importantly, there is no means to verify whether we can trust the evaluations of a criterion. This work suggests a notion of trustworthiness for performance criteria, which requires (i) robustness to parameters for reliability, (ii) contextual meaningfulness in sanity tests, and (iii) consistency with mathematical requirements such as the metric properties. We observe that these requirements were overlooked by many widely-used criteria, and explore alternative criteria using metrics for sets of shapes. We also assess all these criteria based on the suggested requirements for trustworthiness.

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Long Document Summarization with Top-down and Bottom-up Inference

Text summarization aims to condense long documents and retain key information. Critical to the success of a summarization model is the faithful inference of latent representations of words or tokens in the source documents. Most recent models infer the latent representations with a transformer encoder, which is purely bottom-up. Also, self-attention-based inference models face the challenge of quadratic complexity with respect to sequence length. We propose a principled inference framework to improve summarization models on these two aspects. Our framework assumes a hierarchical latent structure of a document where the top-level captures the long range dependency at a coarser time scale and the bottom token level preserves the details. Critically, this hierarchical structure enables token representations to be updated in both a bottom-up and top-down manner. In the bottom-up pass, token representations are inferred with local self-attention to leverage its efficiency. Top-down correction is then applied to allow tokens to capture long-range dependency. We demonstrate the effectiveness of the proposed framework on a diverse set of summarization datasets, including narrative, conversational, scientific documents and news. Our model achieves (1) competitive or better performance on short documents with higher memory and compute efficiency, compared to full attention transformers, and (2) state-of-the-art performance on a wide range of long document summarization benchmarks, compared to recent efficient transformers. We also show that our model can summarize an entire book and achieve competitive performance using $0.27\%$ parameters (464M vs. 175B) and much less training data, compared to a recent GPT-3-based model. These results indicate the general applicability and benefits of the proposed framework.

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Probabilistic Visual Navigation with Bidirectional Image Prediction

Humans can robustly follow a visual trajectory defined by a sequence of images (i.e. a video) regardless of substantial changes in the environment or the presence of obstacles. We aim at endowing similar visual navigation capabilities to mobile robots solely equipped with a RGB fisheye camera. We propose a novel probabilistic visual navigation system that learns to follow a sequence of images with bidirectional visual predictions conditioned on possible navigation velocities. By predicting bidirectionally (from start towards goal and vice versa) our method extends its predictive horizon enabling the robot to go around unseen large obstacles that are not visible in the video trajectory. Learning how to react to obstacles and potential risks in the visual field is achieved by imitating human teleoperators. Since the human teleoperation commands are diverse, we propose a probabilistic representation of trajectories that we can sample to find the safest path. Integrated into our navigation system, we present a novel localization approach that infers the current location of the robot based on the virtual predicted trajectories required to reach different images in the visual trajectory. We evaluate our navigation system quantitatively and qualitatively in multiple simulated and real environments and compare to state-of-the-art baselines.Our approach outperforms the most recent visual navigation methods with a large margin with regard to goal arrival rate, subgoal coverage rate, and success weighted by path length (SPL). Our method also generalizes to new robot embodiments never used during training.

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Error-Aware Imitation Learning from Teleoperation Data for Mobile Manipulation

In mobile manipulation (MM), robots can both navigate within and interact with their environment and are thus able to complete many more tasks than robots only capable of navigation or manipulation. In this work, we explore how to apply imitation learning (IL) to learn continuous visuo-motor policies for MM tasks. Much prior work has shown that IL can train visuo-motor policies for either manipulation or navigation domains, but few works have applied IL to the MM domain. Doing this is challenging for two reasons: on the data side, current interfaces make collecting high-quality human demonstrations difficult, and on the learning side, policies trained on limited data can suffer from covariate shift when deployed. To address these problems, we first propose Mobile Manipulation RoboTurk (MoMaRT), a novel teleoperation framework allowing simultaneous navigation and manipulation of mobile manipulators, and collect a first-of-its-kind large scale dataset in a realistic simulated kitchen setting. We then propose a learned error detection system to address the covariate shift by detecting when an agent is in a potential failure state. We train performant IL policies and error detectors from this data, and achieve over 45% task success rate and 85% error detection success rate across multiple multi-stage tasks when trained on expert data. Codebase, datasets, visualization, and more available at https://sites.google.com/view/il-for-mm/home.

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