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Simon Hadfield

Publications and source records attributed to Simon Hadfield.

At least 55 records · Page 3Linked to original sources

SVS: Adversarial refinement for sparse novel view synthesis

This paper proposes Sparse View Synthesis. This is a view synthesis problem where the number of reference views is limited, and the baseline between target and reference view is significant. Under these conditions, current radiance field methods fail catastrophically due to inescapable artifacts such 3D floating blobs, blurring and structural duplication, whenever the number of reference views is limited, or the target view diverges significantly from the reference views. Advances in network architecture and loss regularisation are unable to satisfactorily remove these artifacts. The occlusions within the scene ensure that the true contents of these regions is simply not available to the model. In this work, we instead focus on hallucinating plausible scene contents within such regions. To this end we unify radiance field models with adversarial learning and perceptual losses. The resulting system provides up to 60% improvement in perceptual accuracy compared to current state-of-the-art radiance field models on this problem.

cs.CV↗

Adaptive sampling for scanning pixel cameras

A scanning pixel camera is a novel low-cost, low-power sensor that is not diffraction limited. It produces data as a sequence of samples extracted from various parts of the scene during the course of a scan. It can provide very detailed images at the expense of samplerates and slow image acquisition time. This paper proposes a new algorithm which allows the sensor to adapt the samplerate over the course of this sequence. This makes it possible to overcome some of these limitations by minimising the bandwidth and time required to image and transmit a scene, while maintaining image quality. We examine applications to image classification and semantic segmentation and are able to achieve similar results compared to a fully sampled input, while using 80% fewer samples

cs.CV↗

SKILL-IL: Disentangling Skill and Knowledge in Multitask Imitation Learning

In this work, we introduce a new perspective for learning transferable content in multi-task imitation learning. Humans are able to transfer skills and knowledge. If we can cycle to work and drive to the store, we can also cycle to the store and drive to work. We take inspiration from this and hypothesize the latent memory of a policy network can be disentangled into two partitions. These contain either the knowledge of the environmental context for the task or the generalizable skill needed to solve the task. This allows improved training efficiency and better generalization over previously unseen combinations of skills in the same environment, and the same task in unseen environments. We used the proposed approach to train a disentangled agent for two different multi-task IL environments. In both cases we out-performed the SOTA by 30% in task success rate. We also demonstrated this for navigation on a real robot.

cs.LG↗

Generalizing to New Tasks via One-Shot Compositional Subgoals

The ability to generalize to previously unseen tasks with little to no supervision is a key challenge in modern machine learning research. It is also a cornerstone of a future "General AI". Any artificially intelligent agent deployed in a real world application, must adapt on the fly to unknown environments. Researchers often rely on reinforcement and imitation learning to provide online adaptation to new tasks, through trial and error learning. However, this can be challenging for complex tasks which require many timesteps or large numbers of subtasks to complete. These "long horizon" tasks suffer from sample inefficiency and can require extremely long training times before the agent can learn to perform the necessary longterm planning. In this work, we introduce CASE which attempts to address these issues by training an Imitation Learning agent using adaptive "near future" subgoals. These subgoals are recalculated at each step using compositional arithmetic in a learned latent representation space. In addition to improving learning efficiency for standard long-term tasks, this approach also makes it possible to perform one-shot generalization to previously unseen tasks, given only a single reference trajectory for the task in a different environment. Our experiments show that the proposed approach consistently outperforms the previous state-of-the-art compositional Imitation Learning approach by 30%.

cs.LG↗

SaiNet: Stereo aware inpainting behind objects with generative networks

In this work, we present an end-to-end network for stereo-consistent image inpainting with the objective of inpainting large missing regions behind objects. The proposed model consists of an edge-guided UNet-like network using Partial Convolutions. We enforce multi-view stereo consistency by introducing a disparity loss. More importantly, we develop a training scheme where the model is learned from realistic stereo masks representing object occlusions, instead of the more common random masks. The technique is trained in a supervised way. Our evaluation shows competitive results compared to previous state-of-the-art techniques.

cs.CV↗

Medusa: Universal Feature Learning via Attentional Multitasking

Recent approaches to multi-task learning (MTL) have focused on modelling connections between tasks at the decoder level. This leads to a tight coupling between tasks, which need retraining if a new task is inserted or removed. We argue that MTL is a stepping stone towards universal feature learning (UFL), which is the ability to learn generic features that can be applied to new tasks without retraining. We propose Medusa to realize this goal, designing task heads with dual attention mechanisms. The shared feature attention masks relevant backbone features for each task, allowing it to learn a generic representation. Meanwhile, a novel Multi-Scale Attention head allows the network to better combine per-task features from different scales when making the final prediction. We show the effectiveness of Medusa in UFL (+13.18% improvement), while maintaining MTL performance and being 25% more efficient than previous approaches.

cs.LG↗

SILT: Self-supervised Lighting Transfer Using Implicit Image Decomposition

We present SILT, a Self-supervised Implicit Lighting Transfer method. Unlike previous research on scene relighting, we do not seek to apply arbitrary new lighting configurations to a given scene. Instead, we wish to transfer the lighting style from a database of other scenes, to provide a uniform lighting style regardless of the input. The solution operates as a two-branch network that first aims to map input images of any arbitrary lighting style to a unified domain, with extra guidance achieved through implicit image decomposition. We then remap this unified input domain using a discriminator that is presented with the generated outputs and the style reference, i.e. images of the desired illumination conditions. Our method is shown to outperform supervised relighting solutions across two different datasets without requiring lighting supervision.

cs.CV↗

TACTIC: Joint Rate-Distortion-Accuracy Optimisation for Low Bitrate Compression

We present TACTIC: Task-Aware Compression Through Intelligent Coding. Our lossy compression model learns based on the rate-distortion-accuracy trade-off for a specific task. By considering what information is important for the follow-on problem, the system trades off visual fidelity for good task performance at a low bitrate. When compared against JPEG at the same bitrate, our approach is able to improve the accuracy of ImageNet subset classification by 4.5%. We also demonstrate the applicability of our approach to other problems, providing a 3.4% accuracy and 4.9% mean IoU improvements in performance over task-agnostic compression for semantic segmentation.

cs.CV↗

EVReflex: Dense Time-to-Impact Prediction for Event-based Obstacle Avoidance

The broad scope of obstacle avoidance has led to many kinds of computer vision-based approaches. Despite its popularity, it is not a solved problem. Traditional computer vision techniques using cameras and depth sensors often focus on static scenes, or rely on priors about the obstacles. Recent developments in bio-inspired sensors present event cameras as a compelling choice for dynamic scenes. Although these sensors have many advantages over their frame-based counterparts, such as high dynamic range and temporal resolution, event-based perception has largely remained in 2D. This often leads to solutions reliant on heuristics and specific to a particular task. We show that the fusion of events and depth overcomes the failure cases of each individual modality when performing obstacle avoidance. Our proposed approach unifies event camera and lidar streams to estimate metric time-to-impact without prior knowledge of the scene geometry or obstacles. In addition, we release an extensive event-based dataset with six visual streams spanning over 700 scanned scenes.

cs.CV↗

Robot in a China Shop: Using Reinforcement Learning for Location-Specific Navigation Behaviour

Robots need to be able to work in multiple different environments. Even when performing similar tasks, different behaviour should be deployed to best fit the current environment. In this paper, We propose a new approach to navigation, where it is treated as a multi-task learning problem. This enables the robot to learn to behave differently in visual navigation tasks for different environments while also learning shared expertise across environments. We evaluated our approach in both simulated environments as well as real-world data. Our method allows our system to converge with a 26% reduction in training time, while also increasing accuracy.

cs.RO↗

Markov Localisation using Heatmap Regression and Deep Convolutional Odometry

In the context of self-driving vehicles there is strong competition between approaches based on visual localisation and LiDAR. While LiDAR provides important depth information, it is sparse in resolution and expensive. On the other hand, cameras are low-cost and recent developments in deep learning mean they can provide high localisation performance. However, several fundamental problems remain, particularly in the domain of uncertainty, where learning based approaches can be notoriously over-confident. Markov, or grid-based, localisation was an early solution to the localisation problem but fell out of favour due to its computational complexity. Representing the likelihood field as a grid (or volume) means there is a trade off between accuracy and memory size. Furthermore, it is necessary to perform expensive convolutions across the entire likelihood volume. Despite the benefit of simultaneously maintaining a likelihood for all possible locations, grid based approaches were superseded by more efficient particle filters and Monte Carlo Localisation (MCL). However, MCL introduces its own problems e.g. particle deprivation. Recent advances in deep learning hardware allow large likelihood volumes to be stored directly on the GPU, along with the hardware necessary to efficiently perform GPU-bound 3D convolutions and this obviates many of the disadvantages of grid based methods. In this work, we present a novel CNN-based localisation approach that can leverage modern deep learning hardware. By implementing a grid-based Markov localisation approach directly on the GPU, we create a hybrid CNN that can perform image-based localisation and odometry-based likelihood propagation within a single neural network. The resulting approach is capable of outperforming direct pose regression methods as well as state-of-the-art localisation systems.

cs.RO↗

A Robust Extrinsic Calibration Framework for Vehicles with Unscaled Sensors

Accurate extrinsic sensor calibration is essential for both autonomous vehicles and robots. Traditionally this is an involved process requiring calibration targets, known fiducial markers and is generally performed in a lab. Moreover, even a small change in the sensor layout requires recalibration. With the anticipated arrival of consumer autonomous vehicles, there is demand for a system which can do this automatically, after deployment and without specialist human expertise. To solve these limitations, we propose a flexible framework which can estimate extrinsic parameters without an explicit calibration stage, even for sensors with unknown scale. Our first contribution builds upon standard hand-eye calibration by jointly recovering scale. Our second contribution is that our system is made robust to imperfect and degenerate sensor data, by collecting independent sets of poses and automatically selecting those which are most ideal. We show that our approach's robustness is essential for the target scenario. Unlike previous approaches, ours runs in real time and constantly estimates the extrinsic transform. For both an ideal experimental setup and a real use case, comparison against these approaches shows that we outperform the state-of-the-art. Furthermore, we demonstrate that the recovered scale may be applied to the full trajectory, circumventing the need for scale estimation via sensor fusion.

cs.RO↗

Diagonal Memory Optimisation for Machine Learning on Micro-controllers

As machine learning spreads into more and more application areas, micro controllers and low power CPUs are increasingly being used to perform inference with machine learning models. The capability to deploy onto these limited hardware targets is enabling machine learning models to be used across a diverse range of new domains. Optimising the inference process on these targets poses different challenges from either desktop CPU or GPU implementations, where the small amounts of RAM available on these targets sets limits on size of models which can be executed. Analysis of the memory use patterns of eleven machine learning models was performed. Memory load and store patterns were observed using a modified version of the Valgrind debugging tool, identifying memory areas holding values necessary for the calculation as inference progressed. These analyses identified opportunities optimise the memory use of these models by overlapping the input and output buffers of individual tensor operations. Three methods are presented which can calculate the safe overlap of input and output buffers for tensor operations. Ranging from a computationally expensive approach with the ability to operate on compiled layer operations, to a versatile analytical solution which requires access to the original source code of the layer. The diagonal memory optimisation technique is described and shown to achieve memory savings of up to 34.5% when applied to eleven common models. Micro-controller targets are identified where it is only possible to deploy some models if diagonal memory optimisation is used.

cs.DC↗

What Did You Think Would Happen? Explaining Agent Behaviour Through Intended Outcomes

We present a novel form of explanation for Reinforcement Learning, based around the notion of intended outcome. These explanations describe the outcome an agent is trying to achieve by its actions. We provide a simple proof that general methods for post-hoc explanations of this nature are impossible in traditional reinforcement learning. Rather, the information needed for the explanations must be collected in conjunction with training the agent. We derive approaches designed to extract local explanations based on intention for several variants of Q-function approximation and prove consistency between the explanations and the Q-values learned. We demonstrate our method on multiple reinforcement learning problems, and provide code to help researchers introspecting their RL environments and algorithms.

cs.AI↗

Multi-channel Transformers for Multi-articulatory Sign Language Translation

Sign languages use multiple asynchronous information channels (articulators), not just the hands but also the face and body, which computational approaches often ignore. In this paper we tackle the multi-articulatory sign language translation task and propose a novel multi-channel transformer architecture. The proposed architecture allows both the inter and intra contextual relationships between different sign articulators to be modelled within the transformer network itself, while also maintaining channel specific information. We evaluate our approach on the RWTH-PHOENIX-Weather-2014T dataset and report competitive translation performance. Importantly, we overcome the reliance on gloss annotations which underpin other state-of-the-art approaches, thereby removing future need for expensive curated datasets.

cs.CV↗

Same Features, Different Day: Weakly Supervised Feature Learning for Seasonal Invariance

"Like night and day" is a commonly used expression to imply that two things are completely different. Unfortunately, this tends to be the case for current visual feature representations of the same scene across varying seasons or times of day. The aim of this paper is to provide a dense feature representation that can be used to perform localization, sparse matching or image retrieval, regardless of the current seasonal or temporal appearance. Recently, there have been several proposed methodologies for deep learning dense feature representations. These methods make use of ground truth pixel-wise correspondences between pairs of images and focus on the spatial properties of the features. As such, they don't address temporal or seasonal variation. Furthermore, obtaining the required pixel-wise correspondence data to train in cross-seasonal environments is highly complex in most scenarios. We propose Deja-Vu, a weakly supervised approach to learning season invariant features that does not require pixel-wise ground truth data. The proposed system only requires coarse labels indicating if two images correspond to the same location or not. From these labels, the network is trained to produce "similar" dense feature maps for corresponding locations despite environmental changes. Code will be made available at: https://github.com/jspenmar/DejaVu_Features

cs.CV↗

DeFeat-Net: General Monocular Depth via Simultaneous Unsupervised Representation Learning

In the current monocular depth research, the dominant approach is to employ unsupervised training on large datasets, driven by warped photometric consistency. Such approaches lack robustness and are unable to generalize to challenging domains such as nighttime scenes or adverse weather conditions where assumptions about photometric consistency break down. We propose DeFeat-Net (Depth & Feature network), an approach to simultaneously learn a cross-domain dense feature representation, alongside a robust depth-estimation framework based on warped feature consistency. The resulting feature representation is learned in an unsupervised manner with no explicit ground-truth correspondences required. We show that within a single domain, our technique is comparable to both the current state of the art in monocular depth estimation and supervised feature representation learning. However, by simultaneously learning features, depth and motion, our technique is able to generalize to challenging domains, allowing DeFeat-Net to outperform the current state-of-the-art with around 10% reduction in all error measures on more challenging sequences such as nighttime driving.

cs.CV↗

Sign Language Transformers: Joint End-to-end Sign Language Recognition and Translation

Prior work on Sign Language Translation has shown that having a mid-level sign gloss representation (effectively recognizing the individual signs) improves the translation performance drastically. In fact, the current state-of-the-art in translation requires gloss level tokenization in order to work. We introduce a novel transformer based architecture that jointly learns Continuous Sign Language Recognition and Translation while being trainable in an end-to-end manner. This is achieved by using a Connectionist Temporal Classification (CTC) loss to bind the recognition and translation problems into a single unified architecture. This joint approach does not require any ground-truth timing information, simultaneously solving two co-dependant sequence-to-sequence learning problems and leads to significant performance gains. We evaluate the recognition and translation performances of our approaches on the challenging RWTH-PHOENIX-Weather-2014T (PHOENIX14T) dataset. We report state-of-the-art sign language recognition and translation results achieved by our Sign Language Transformers. Our translation networks outperform both sign video to spoken language and gloss to spoken language translation models, in some cases more than doubling the performance (9.58 vs. 21.80 BLEU-4 Score). We also share new baseline translation results using transformer networks for several other text-to-text sign language translation tasks.

cs.CV↗