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Simon J. Gay

Publications and source records attributed to Simon J. Gay.

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Special Delivery: Programming with Mailbox Types (Extended Version)

The asynchronous and unidirectional communication model supported by mailboxes is a key reason for the success of actor languages like Erlang and Elixir for implementing reliable and scalable distributed systems. Although actors eliminate many of the issues stemming from shared memory concurrency, they remain vulnerable to communication errors such as protocol violations and deadlocks. Behavioural types make it possible to detect communication errors early in the development process, but most work has addressed channel-based languages rather than actor languages. Mailbox types are a novel behavioural type system for actors first introduced for a process calculus, and capture the contents of a mailbox as a commutative regular expression. Due to aliasing and nested evaluation contexts, moving from a process calculus to a programming language is challenging. This paper presents Pat, the first programming language incorporating mailbox types, and describes an algorithmic type system. Pat is a higher-order functional language with sums, products, and lists, along with interfaces that allow finer-grained reasoning about mailbox contents. Typechecking in Pat detects four classes of behavioural error: protocol violation, unexpected message, forgotten reply and self-deadlock, as well as the usual data type errors. The Pat type system makes essential use of quasi-linear typing to tame some of the complexity introduced by aliasing. We make use of a co-contextual algorithmic type system, achieved through a novel use of backwards bidirectional typing, and we prove it sound and complete with respect to our declarative type system. We implement a type checker, and use it to demonstrate the expressiveness of Pat on a factory automation case study and a series of examples from the Savina actor benchmark suite. This establishes a foundation for applying mailbox typing to practical actor languages.

cs.PL

A Session Type System for Asynchronous Unreliable Broadcast Communication

Session types are formal specifications of communication protocols, allowing protocol implementations to be verified by typechecking. Up to now, session type disciplines have assumed that the communication medium is reliable, with no loss of messages. However, unreliable broadcast communication is common in a wide class of distributed systems such as ad-hoc and wireless sensor networks. Often such systems have structured communication patterns that should be amenable to analysis by means of session types, but the necessary theory has not previously been developed. We introduce the Unreliable Broadcast Session Calculus, a process calculus with unreliable broadcast communication, and equip it with a session type system that we show is sound. We capture two common operations, broadcast and gather, inhabiting dual session types. Message loss may lead to non-synchronised session endpoints. To further account for unreliability we provide with an autonomous recovery mechanism that does not require acknowledgements from session participants. Our type system ensures soundness, safety, and progress between the synchronised endpoints within a session. We demonstrate the expressiveness of our framework by implementing Paxos, the textbook protocol for reaching consensus in an unreliable, asynchronous network.

cs.LO

The Different Shades of Infinite Session Types

Many type systems include infinite types. In session type systems, which are the focus of this paper, infinite types are important because they allow the specification of communication protocols that are unbounded in time. Usually infinite session types are introduced as simple finite-state expressions $\mathsf{rec}\, X.T$ or by non-parametric equational definitions $X\doteq T$. Alternatively, some systems of label- or value-dependent session types go beyond simple recursive types. However, leaving dependent types aside, there is a much richer world of infinite session types, ranging through various forms of parametric equational definitions, all the way to arbitrary infinite types in a coinductively defined space. We study infinite session types across a spectrum of shades of grey on the way to the bright light of general infinite types. We identify four points on the spectrum, characterised by different styles of equational definitions, and show that they form a strict hierarchy by establishing bidirectional correspondences with classes of automata: finite-state, 1-counter, pushdown and 2-counter. This allows us to establish decidability and undecidability results for the problems of type formation, type equivalence and duality in each class of types. We also consider previous work on context-free session types (and extend it to higher-order) and nested session types, and locate them on our spectrum of infinite types.

cs.PL

Multiparty Session Types for Safe Runtime Adaptation in an Actor Language (Extended version)

Human fallibility, unpredictable operating environments, and the heterogeneity of hardware devices are driving the need for software to be able to adapt as seen in the Internet of Things or telecommunication networks. Unfortunately, mainstream programming languages do not readily allow a software component to sense and respond to its operating environment, by discovering, replacing, and communicating with components that are not part of the original system design, while maintaining static correctness guarantees. In particular, if a new component is discovered at runtime, there is no guarantee that its communication behaviour is compatible with existing components. We address this problem by using multiparty session types with explicit connection actions, a type formalism used to model distributed communication protocols. By associating session types with software components, the discovery process can check protocol compatibility and, when required, correctly replace components without jeapordising safety. We present the design and implementation of EnsembleS, the first actor-based language with adaptive features and a static session type system, and apply it to a case study based on an adaptive DNS server. We formalise the type system of EnsembleS and prove the safety of well-typed programs, making essential use of recent advances in non-classical multiparty session types.

cs.PL

Duality of Session Types: The Final Cut

Duality is a central concept in the theory of session types. Since a flaw was found in the original definition of duality for recursive types, several other definitions have been published. As their connection is not obvious, we compare the competing definitions, discuss tradeoffs, and prove some equivalences. Some of the results are mechanized in Agda.

cs.PL

Liveness for Verification

We explore the use of liveness for interactive program verification for a simple concurrent object language. Our experimental IDE integrates two (formally dual) kinds of continuous testing into the development environment: compatibility-checking, which verifies an object's use of other objects, and compliance-checking, which verifies an object's claim to refine the behaviour of another object. Source code errors highlighted by the IDE are not static type errors but the reflection back to the source of runtime errors that occur in some execution of the system. We demonstrate our approach, and discuss opportunities and challenges.

cs.PL

Behavioural Prototypes

We sketch a simple language of concurrent objects which explores the design space between type systems and continuous testing. In our language, programs are collections of communicating automata checked automatically for multiparty compatibility. This property, taken from the session types literature but here applied to terms rather than types, guarantees that no state-related errors arise during execution: no object gets stuck because it was sent the wrong message, and every message is processed.

cs.PL

Multiparty Compatibility for Concurrent Objects

Objects and actors are communicating state machines, offering and consuming different services at different points in their lifecycle. Two complementary challenges arise when programming such systems. When objects interact, their state machines must be "compatible", so that services are requested only when they are available. Dually, when objects refine other objects, their state machines must be "compliant", so that services are honoured whenever they are promised. In this paper we show how the idea of multiparty compatibility from the session types literature can be applied to both of these problems. We present an untyped language in which concurrent objects are checked automatically for compatibility and compliance. For simple objects, checking can be exhaustive and has the feel of a type system. More complex objects can be partially validated via test cases, leading to a methodology closer to continuous testing. Our proof-of-concept implementation is limited in some important respects, but demonstrates the potential value of the approach and the relationship to existing software development practices.

cs.PL

Modular session types for objects

Session types allow communication protocols to be specified type-theoretically so that protocol implementations can be verified by static type checking. We extend previous work on session types for distributed object-oriented languages in three ways. (1) We attach a session type to a class definition, to specify the possible sequences of method calls. (2) We allow a session type (protocol) implementation to be modularized, i.e. partitioned into separately-callable methods. (3) We treat session-typed communication channels as objects, integrating their session types with the session types of classes. The result is an elegant unification of communication channels and their session types, distributed object-oriented programming, and a form of typestate supporting non-uniform objects, i.e. objects that dynamically change the set of available methods. We define syntax, operational se-mantics, a sound type system, and a sound and complete type checking algorithm for a small distributed class-based object-oriented language with structural subtyping. Static typing guarantees that both sequences of messages on channels, and sequences of method calls on objects, conform to type-theoretic specifications, thus ensuring type-safety. The language includes expected features of session types, such as delegation, and expected features of object-oriented programming, such as encapsulation of local state.

cs.PL

Verification of Linear Optical Quantum Computing using Quantum Process Calculus

We explain the use of quantum process calculus to describe and analyse linear optical quantum computing (LOQC). The main idea is to define two processes, one modelling a linear optical system and the other expressing a specification, and prove that they are behaviourally equivalent. We extend the theory of behavioural equivalence in the process calculus Communicating Quantum Processes (CQP) to include multiple particles (namely photons) as information carriers, described by Fock states or number states. We summarise the theory in this paper, including the crucial result that equivalence is a congruence, meaning that it is preserved by embedding in any context. In previous work, we have used quantum process calculus to model LOQC but without verifying models against specifications. In this paper, for the first time, we are able to carry out verification. We illustrate this approach by describing and verifying two models of an LOQC CNOT gate.

cs.LO

Session Types as Generic Process Types

Behavioural type systems ensure more than the usual safety guarantees of static analysis. They are based on the idea of "types-as-processes", providing dedicated type algebras for particular properties, ranging from protocol compatibility to race-freedom, lock-freedom, or even responsiveness. Two successful, although rather different, approaches, are session types and process types. The former allows to specify and verify (distributed) communication protocols using specific type (proof) systems; the latter allows to infer from a system specification a process abstraction on which it is simpler to verify properties, using a generic type (proof) system. What is the relationship between these approaches? Can the generic one subsume the specific one? At what price? And can the former be used as a compiler for the latter? The work presented herein is a step towards answers to such questions. Concretely, we define a stepwise encoding of a pi-calculus with sessions and session types (the system of Gay and Hole) into a pi-calculus with process types (the Generic Type System of Igarashi and Kobayashi). We encode session type environments, polarities (which distinguish session channels end-points), and labelled sums. We show forward and reverse operational correspondences for the encodings, as well as typing correspondences. To faithfully encode session subtyping in process types subtyping, one needs to add to the target language record constructors and new subtyping rules. In conclusion, the programming convenience of session types as protocol abstractions can be combined with the simplicity and power of the pi-calculus, taking advantage in particular of the framework provided by the Generic Type System.

cs.PL

Application of Quantum Process Calculus to Higher Dimensional Quantum Protocols

We describe the use of quantum process calculus to describe and analyze quantum communication protocols, following the successful field of formal methods from classical computer science. We have extended the quantum process calculus to describe d-dimensional quantum systems, which has not been done before. We summarise the necessary theory in the generalisation of quantum gates and Bell states and use the theory to apply the quantum process calculus CQP to quantum protocols, namely qudit teleportation and superdense coding.

cs.LO

Session Types for Broadcasting

Up to now session types have been used under the assumptions of point to point communication, to ensure the linearity of session endpoints, and reliable communication, to ensure send/receive duality. In this paper we define a session type theory for broadcast communication semantics that by definition do not assume point to point and reliable communication. Our session framework lies on top of the parametric framework of broadcasting psi-calculi, giving insights on developing session types within a parametric framework. Our session type theory enjoys the properties of soundness and safety. We further believe that the solutions proposed will eventually provide a deeper understanding of how session types principles should be applied in the general case of communication semantics.

cs.PL

Automated Verification of Quantum Protocols by Equivalence Checking

In this paper we introduce a technique and a tool for formal verification of various quantum information processing protocols. The tool uses stabilizer formalism and is capable of representing concurrent quantum protocol, thus is more expressive than quantum circuits. We also report on experimental results of using our Quantum Equivalence Checker (QEC) to analyse a range of quantum information processing protocols.

cs.LO

Analysis of a Quantum Error Correcting Code using Quantum Process Calculus

We describe the use of quantum process calculus to describe and analyze quantum communication protocols, following the successful field of formal methods from classical computer science. The key idea is to define two systems, one modelling a protocol and one expressing a specification, and prove that they are behaviourally equivalent. We summarize the necessary theory in the process calculus CQP, including the crucial result that equivalence is a congruence, meaning that it is preserved by embedding in any context. We illustrate the approach by analyzing two versions of a quantum error correction system.

cs.LO

Stabilizer States as a Basis for Density Matrices

We show that the space of density matrices for n-qubit states, considered as a (2^n)^2 dimensional real vector space, has a basis consisting of density matrices of stabilizer states. We describe an application of this result to automated verification of quantum protocols.

quant-ph

Formal Analysis of Quantum Systems using Process Calculus

Quantum communication and cryptographic protocols are well on the way to becoming an important practical technology. Although a large amount of successful research has been done on proving their correctness, most of this work does not make use of familiar techniques from formal methods, such as formal logics for specification, formal modelling languages, separation of levels of abstraction, and compositional analysis. We argue that these techniques will be necessary for the analysis of large-scale systems that combine quantum and classical components, and summarize the results of initial investigation using behavioural equivalence in process calculus. This paper is a summary of Simon Gay's invited talk at ICE'11.

cs.LO