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Simon Lucey

Publications and source records attributed to Simon Lucey.

At least 91 records · Page 5Linked to original sources

PointNetLK Revisited

We address the generalization ability of recent learning-based point cloud registration methods. Despite their success, these approaches tend to have poor performance when applied to mismatched conditions that are not well-represented in the training set, such as unseen object categories, different complex scenes, or unknown depth sensors. In these circumstances, it has often been better to rely on classical non-learning methods (e.g., Iterative Closest Point), which have better generalization ability. Hybrid learning methods, that use learning for predicting point correspondences and then a deterministic step for alignment, have offered some respite, but are still limited in their generalization abilities. We revisit a recent innovation -- PointNetLK -- and show that the inclusion of an analytical Jacobian can exhibit remarkable generalization properties while reaping the inherent fidelity benefits of a learning framework. Our approach not only outperforms the state-of-the-art in mismatched conditions but also produces results competitive with current learning methods when operating on real-world test data close to the training set.

cs.CV↗

Architectural Adversarial Robustness: The Case for Deep Pursuit

Despite their unmatched performance, deep neural networks remain susceptible to targeted attacks by nearly imperceptible levels of adversarial noise. While the underlying cause of this sensitivity is not well understood, theoretical analyses can be simplified by reframing each layer of a feed-forward network as an approximate solution to a sparse coding problem. Iterative solutions using basis pursuit are theoretically more stable and have improved adversarial robustness. However, cascading layer-wise pursuit implementations suffer from error accumulation in deeper networks. In contrast, our new method of deep pursuit approximates the activations of all layers as a single global optimization problem, allowing us to consider deeper, real-world architectures with skip connections such as residual networks. Experimentally, our approach demonstrates improved robustness to adversarial noise.

cs.LG↗

Scene Flow from Point Clouds with or without Learning

Scene flow is the three-dimensional (3D) motion field of a scene. It provides information about the spatial arrangement and rate of change of objects in dynamic environments. Current learning-based approaches seek to estimate the scene flow directly from point clouds and have achieved state-of-the-art performance. However, supervised learning methods are inherently domain specific and require a large amount of labeled data. Annotation of scene flow on real-world point clouds is expensive and challenging, and the lack of such datasets has recently sparked interest in self-supervised learning methods. How to accurately and robustly learn scene flow representations without labeled real-world data is still an open problem. Here we present a simple and interpretable objective function to recover the scene flow from point clouds. We use the graph Laplacian of a point cloud to regularize the scene flow to be "as-rigid-as-possible". Our proposed objective function can be used with or without learning---as a self-supervisory signal to learn scene flow representations, or as a non-learning-based method in which the scene flow is optimized during runtime. Our approach outperforms related works in many datasets. We also show the immediate applications of our proposed method for two applications: motion segmentation and point cloud densification.

cs.CV↗

SDF-SRN: Learning Signed Distance 3D Object Reconstruction from Static Images

Dense 3D object reconstruction from a single image has recently witnessed remarkable advances, but supervising neural networks with ground-truth 3D shapes is impractical due to the laborious process of creating paired image-shape datasets. Recent efforts have turned to learning 3D reconstruction without 3D supervision from RGB images with annotated 2D silhouettes, dramatically reducing the cost and effort of annotation. These techniques, however, remain impractical as they still require multi-view annotations of the same object instance during training. As a result, most experimental efforts to date have been limited to synthetic datasets. In this paper, we address this issue and propose SDF-SRN, an approach that requires only a single view of objects at training time, offering greater utility for real-world scenarios. SDF-SRN learns implicit 3D shape representations to handle arbitrary shape topologies that may exist in the datasets. To this end, we derive a novel differentiable rendering formulation for learning signed distance functions (SDF) from 2D silhouettes. Our method outperforms the state of the art under challenging single-view supervision settings on both synthetic and real-world datasets.

cs.CV↗

MaskNet: A Fully-Convolutional Network to Estimate Inlier Points

Point clouds have grown in importance in the way computers perceive the world. From LIDAR sensors in autonomous cars and drones to the time of flight and stereo vision systems in our phones, point clouds are everywhere. Despite their ubiquity, point clouds in the real world are often missing points because of sensor limitations or occlusions, or contain extraneous points from sensor noise or artifacts. These problems challenge algorithms that require computing correspondences between a pair of point clouds. Therefore, this paper presents a fully-convolutional neural network that identifies which points in one point cloud are most similar (inliers) to the points in another. We show improvements in learning-based and classical point cloud registration approaches when retrofitted with our network. We demonstrate these improvements on synthetic and real-world datasets. Finally, our network produces impressive results on test datasets that were unseen during training, thus exhibiting generalizability. Code and videos are available at https://github.com/vinits5/masknet

cs.CV↗

Joint Pose and Shape Estimation of Vehicles from LiDAR Data

We address the problem of estimating the pose and shape of vehicles from LiDAR scans, a common problem faced by the autonomous vehicle community. Recent work has tended to address pose and shape estimation separately in isolation, despite the inherent connection between the two. We investigate a method of jointly estimating shape and pose where a single encoding is learned from which shape and pose may be decoded in an efficient yet effective manner. We additionally introduce a novel joint pose and shape loss, and show that this joint training method produces better results than independently-trained pose and shape estimators. We evaluate our method on both synthetic data and real-world data, and show superior performance against a state-of-the-art baseline.

cs.CV↗

When to Use Convolutional Neural Networks for Inverse Problems

Reconstruction tasks in computer vision aim fundamentally to recover an undetermined signal from a set of noisy measurements. Examples include super-resolution, image denoising, and non-rigid structure from motion, all of which have seen recent advancements through deep learning. However, earlier work made extensive use of sparse signal reconstruction frameworks (e.g convolutional sparse coding). While this work was ultimately surpassed by deep learning, it rested on a much more developed theoretical framework. Recent work by Papyan et. al provides a bridge between the two approaches by showing how a convolutional neural network (CNN) can be viewed as an approximate solution to a convolutional sparse coding (CSC) problem. In this work we argue that for some types of inverse problems the CNN approximation breaks down leading to poor performance. We argue that for these types of problems the CSC approach should be used instead and validate this argument with empirical evidence. Specifically we identify JPEG artifact reduction and non-rigid trajectory reconstruction as challenging inverse problems for CNNs and demonstrate state of the art performance on them using a CSC method. Furthermore, we offer some practical improvements to this model and its application, and also show how insights from the CSC model can be used to make CNNs effective in tasks where their naive application fails.

cs.CV↗

Dataless Model Selection with the Deep Frame Potential

Choosing a deep neural network architecture is a fundamental problem in applications that require balancing performance and parameter efficiency. Standard approaches rely on ad-hoc engineering or computationally expensive validation on a specific dataset. We instead attempt to quantify networks by their intrinsic capacity for unique and robust representations, enabling efficient architecture comparisons without requiring any data. Building upon theoretical connections between deep learning and sparse approximation, we propose the deep frame potential: a measure of coherence that is approximately related to representation stability but has minimizers that depend only on network structure. This provides a framework for jointly quantifying the contributions of architectural hyper-parameters such as depth, width, and skip connections. We validate its use as a criterion for model selection and demonstrate correlation with generalization error on a variety of common residual and densely connected network architectures.

cs.LG↗

High Accuracy Face Geometry Capture using a Smartphone Video

What's the most accurate 3D model of your face you can obtain while sitting at your desk? We attempt to answer this question in our work. High fidelity face reconstructions have so far been limited to either studio settings or through expensive 3D scanners. On the other hand, unconstrained reconstruction methods are typically limited by low-capacity models. Our method reconstructs accurate face geometry of a subject using a video shot from a smartphone in an unconstrained environment. Our approach takes advantage of recent advances in visual SLAM, keypoint detection, and object detection to improve accuracy and robustness. By not being constrained to a model subspace, our reconstructed meshes capture important details while being robust to noise and being topologically consistent. Our evaluations show that our method outperforms current single and multi-view baselines by a significant margin, both in terms of geometric accuracy and in capturing person-specific details important for making realistic looking models.

cs.CV↗

One Framework to Register Them All: PointNet Encoding for Point Cloud Alignment

PointNet has recently emerged as a popular representation for unstructured point cloud data, allowing application of deep learning to tasks such as object detection, segmentation and shape completion. However, recent works in literature have shown the sensitivity of the PointNet representation to pose misalignment. This paper presents a novel framework that uses PointNet encoding to align point clouds and perform registration for applications such as 3D reconstruction, tracking and pose estimation. We develop a framework that compares PointNet features of template and source point clouds to find the transformation that aligns them accurately. In doing so, we avoid computationally expensive correspondence finding steps, that are central to popular registration methods such as ICP and its variants. Depending on the prior information about the shape of the object formed by the point clouds, our framework can produce approaches that are shape specific or general to unseen shapes. Our framework produces approaches that are robust to noise and initial misalignment in data and work robustly with sparse as well as partial point clouds. We perform extensive simulation and real-world experiments to validate the efficacy of our approach and compare the performance with state-of-art approaches. Code is available at https://github.com/vinits5/pointnet-registrationframework.

cs.CV↗

Argoverse: 3D Tracking and Forecasting with Rich Maps

We present Argoverse -- two datasets designed to support autonomous vehicle machine learning tasks such as 3D tracking and motion forecasting. Argoverse was collected by a fleet of autonomous vehicles in Pittsburgh and Miami. The Argoverse 3D Tracking dataset includes 360 degree images from 7 cameras with overlapping fields of view, 3D point clouds from long range LiDAR, 6-DOF pose, and 3D track annotations. Notably, it is the only modern AV dataset that provides forward-facing stereo imagery. The Argoverse Motion Forecasting dataset includes more than 300,000 5-second tracked scenarios with a particular vehicle identified for trajectory forecasting. Argoverse is the first autonomous vehicle dataset to include "HD maps" with 290 km of mapped lanes with geometric and semantic metadata. All data is released under a Creative Commons license at www.argoverse.org. In our baseline experiments, we illustrate how detailed map information such as lane direction, driveable area, and ground height improves the accuracy of 3D object tracking and motion forecasting. Our tracking and forecasting experiments represent only an initial exploration of the use of rich maps in robotic perception. We hope that Argoverse will enable the research community to explore these problems in greater depth.

cs.CV↗

PCRNet: Point Cloud Registration Network using PointNet Encoding

PointNet has recently emerged as a popular representation for unstructured point cloud data, allowing application of deep learning to tasks such as object detection, segmentation and shape completion. However, recent works in literature have shown the sensitivity of the PointNet representation to pose misalignment. This paper presents a novel framework that uses the PointNet representation to align point clouds and perform registration for applications such as tracking, 3D reconstruction and pose estimation. We develop a framework that compares PointNet features of template and source point clouds to find the transformation that aligns them accurately. Depending on the prior information about the shape of the object formed by the point clouds, our framework can produce approaches that are shape specific or general to unseen shapes. The shape specific approach uses a Siamese architecture with fully connected (FC) layers and is robust to noise and initial misalignment in data. We perform extensive simulation and real-world experiments to validate the efficacy of our approach and compare the performance with state-of-art approaches.

cs.CV↗

Deep Non-Rigid Structure from Motion with Missing Data

Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D point cloud of a non-rigid object from an ensemble of images with 2D correspondences. Current NRSfM algorithms are limited from two perspectives: (i) the number of images, and (ii) the type of shape variability they can handle. These difficulties stem from the inherent conflict between the condition of the system and the degrees of freedom needing to be modeled -- which has hampered its practical utility for many applications within vision. In this paper we propose a novel hierarchical sparse coding model for NRSFM which can overcome (i) and (ii) to such an extent, that NRSFM can be applied to problems in vision previously thought too ill posed. Our approach is realized in practice as the training of an unsupervised deep neural network (DNN) auto-encoder with a unique architecture that is able to disentangle pose from 3D structure. Using modern deep learning computational platforms allows us to solve NRSfM problems at an unprecedented scale and shape complexity. Our approach has no 3D supervision, relying solely on 2D point correspondences. Further, our approach is also able to handle missing/occluded 2D points without the need for matrix completion. Extensive experiments demonstrate the impressive performance of our approach where we exhibit superior precision and robustness against all available state-of-the-art works in some instances by an order of magnitude. We further propose a new quality measure (based on the network weights) which circumvents the need for 3D ground-truth to ascertain the confidence we have in the reconstructability. We believe our work to be a significant advance over state-of-the-art in NRSFM.

cs.CV↗

Distill Knowledge from NRSfM for Weakly Supervised 3D Pose Learning

We propose to learn a 3D pose estimator by distilling knowledge from Non-Rigid Structure from Motion (NRSfM). Our method uses solely 2D landmark annotations. No 3D data, multi-view/temporal footage, or object specific prior is required. This alleviates the data bottleneck, which is one of the major concern for supervised methods. The challenge for using NRSfM as teacher is that they often make poor depth reconstruction when the 2D projections have strong ambiguity. Directly using those wrong depth as hard target would negatively impact the student. Instead, we propose a novel loss that ties depth prediction to the cost function used in NRSfM. This gives the student pose estimator freedom to reduce depth error by associating with image features. Validated on H3.6M dataset, our learned 3D pose estimation network achieves more accurate reconstruction compared to NRSfM methods. It also outperforms other weakly supervised methods, in spite of using significantly less supervision.

cs.CV↗

Deep Non-Rigid Structure from Motion

Current non-rigid structure from motion (NRSfM) algorithms are mainly limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many applications within vision. In this paper we propose a novel deep neural network to recover camera poses and 3D points solely from an ensemble of 2D image coordinates. The proposed neural network is mathematically interpretable as a multi-layer block sparse dictionary learning problem, and can handle problems of unprecedented scale and shape complexity. Extensive experiments demonstrate the impressive performance of our approach where we exhibit superior precision and robustness against all available state-of-the-art works in the order of magnitude. We further propose a quality measure (based on the network weights) which circumvents the need for 3D ground-truth to ascertain the confidence we have in the reconstruction.

cs.CV↗

Learning Unsupervised Multi-View Stereopsis via Robust Photometric Consistency

We present a learning based approach for multi-view stereopsis (MVS). While current deep MVS methods achieve impressive results, they crucially rely on ground-truth 3D training data, and acquisition of such precise 3D geometry for supervision is a major hurdle. Our framework instead leverages photometric consistency between multiple views as supervisory signal for learning depth prediction in a wide baseline MVS setup. However, naively applying photo consistency constraints is undesirable due to occlusion and lighting changes across views. To overcome this, we propose a robust loss formulation that: a) enforces first order consistency and b) for each point, selectively enforces consistency with some views, thus implicitly handling occlusions. We demonstrate our ability to learn MVS without 3D supervision using a real dataset, and show that each component of our proposed robust loss results in a significant improvement. We qualitatively observe that our reconstructions are often more complete than the acquired ground truth, further showing the merits of this approach. Lastly, our learned model generalizes to novel settings, and our approach allows adaptation of existing CNNs to datasets without ground-truth 3D by unsupervised finetuning. Project webpage: https://tejaskhot.github.io/unsup_mvs

cs.CV↗

Web Stereo Video Supervision for Depth Prediction from Dynamic Scenes

We present a fully data-driven method to compute depth from diverse monocular video sequences that contain large amounts of non-rigid objects, e.g., people. In order to learn reconstruction cues for non-rigid scenes, we introduce a new dataset consisting of stereo videos scraped in-the-wild. This dataset has a wide variety of scene types, and features large amounts of nonrigid objects, especially people. From this, we compute disparity maps to be used as supervision to train our approach. We propose a loss function that allows us to generate a depth prediction even with unknown camera intrinsics and stereo baselines in the dataset. We validate the use of large amounts of Internet video by evaluating our method on existing video datasets with depth supervision, including SINTEL, and KITTI, and show that our approach generalizes better to natural scenes.

cs.CV↗

PointNetLK: Robust & Efficient Point Cloud Registration using PointNet

PointNet has revolutionized how we think about representing point clouds. For classification and segmentation tasks, the approach and its subsequent extensions are state-of-the-art. To date, the successful application of PointNet to point cloud registration has remained elusive. In this paper we argue that PointNet itself can be thought of as a learnable "imaging" function. As a consequence, classical vision algorithms for image alignment can be applied on the problem - namely the Lucas & Kanade (LK) algorithm. Our central innovations stem from: (i) how to modify the LK algorithm to accommodate the PointNet imaging function, and (ii) unrolling PointNet and the LK algorithm into a single trainable recurrent deep neural network. We describe the architecture, and compare its performance against state-of-the-art in common registration scenarios. The architecture offers some remarkable properties including: generalization across shape categories and computational efficiency - opening up new paths of exploration for the application of deep learning to point cloud registration. Code and videos are available at https://github.com/hmgoforth/PointNetLK.

cs.CV↗