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Simon Martiel

Publications and source records attributed to Simon Martiel.

35 records · Page 2Linked to original sources

Shallower CNOT circuits on realistic quantum hardware

We focus on the depth optimization of CNOT circuits on hardwares with limited connectivity. We adapt the algorithm from Kutin et al. that implements any $n$-qubit CNOT circuit in depth at most $5n$ on a Linear Nearest Neighbour (LNN) architecture. Our proposal is a block version of Kutin et al.'s algorithm that is scalable with the number of interactions available in the hardware: the more interactions we have the less the depth. We derive better theoretical upper bounds and we provide a simple implementation of the algorithm. Overall, we achieve better depth complexity for CNOT circuits on some realistic quantum hardware like a grid or a ladder. For instance the execution of a $n$-qubit CNOT circuit on a grid can be done in depth $4n$.

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Architecture aware compilation of quantum circuits via lazy synthesis

Qubit routing is a key problematic related to quantum circuit compilation. It consists in rewriting a quantum circuit by adding the least possible number of instructions to make the circuit compliant with some architecture's connectivity constraints. Usually, this problem is tackled via either SWAP insertion techniques or re-synthesis of portions of the circuit using architecture aware synthesis algorithms. In this work, we propose a meta-heuristic that couples the iterative approach of SWAP insertion techniques with greedy architecture aware synthesis routines. We propose two new compilation algorithms based on this meta-heuristic and compare their performances to state-of-the-art quantum circuit compilation techniques for several standard classes of quantum circuits and show significant reduction in the entangling gate overhead due to compilation.

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Anti-crossings and spectral gap during quantum adiabatic evolution

We aim to give more insights on adiabatic evolution concerning the occurrence of anti-crossings and their link to the spectral minimum gap $Δ_{min}$. We study in detail adiabatic quantum computation applied to a specific combinatorial problem called weighted max $k$-clique. A clear intuition of the parametrization introduced by V. Choi is given which explains why the characterization isn't general enough. We show that the instantaneous vectors involved in the anti-crossing vary brutally through it making the instantaneous ground-state hard to follow during the evolution. This result leads to a relaxation of the parametrization to be more general.

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On constant-time quantum annealing and guaranteed approximations for graph optimization problems

Quantum Annealing (QA) is a computational framework where a quantum system's continuous evolution is used to find the global minimum of an objective function over an unstructured search space. It can be seen as a general metaheuristic for optimization problems, including NP-hard ones if we allow an exponentially large running time. While QA is widely studied from a heuristic point of view, little is known about theoretical guarantees on the quality of the solutions obtained in polynomial time. In this paper we use a technique borrowed from theoretical physics, the Lieb-Robinson (LR) bound, and develop new tools proving that short, constant time quantum annealing guarantees constant factor approximations ratios for some optimization problems when restricted to bounded degree graphs. Informally, on bounded degree graphs the LR bound allows us to retrieve a (relaxed) locality argument, through which the approximation ratio can be deduced by studying subgraphs of bounded radius. We illustrate our tools on problems MaxCut and Maximum Independent Set for cubic graphs, providing explicit approximation ratios and the runtimes needed to obtain them. Our results are of similar flavor to the well-known ones obtained in the different but related QAOA (quantum optimization algorithms) framework. Eventually, we discuss theoretical and experimental arguments for further improvements.

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Decoding techniques applied to the compilation of CNOT circuits for NISQ architectures

Current proposals for quantum compilers require the synthesis and optimization of linear reversible circuits and among them CNOT circuits. Since these circuits represent a significant part of the cost of running an entire quantum circuit, we aim at reducing their size. In this paper we present a new algorithm for the synthesis of CNOT circuits based on the solution of the syndrome decoding problem. Our method addresses the case of ideal hardware with an all-to-all qubit connectivity and the case of near-term quantum devices with restricted connectivity. For both cases, we present benchmarks showing that our algorithm outperforms existing algorithms.

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Reducing the Depth of Linear Reversible Quantum Circuits

In quantum computing the decoherence time of the qubits determines the computation time available and this time is very limited when using current hardware. In this paper we minimize the execution time (the depth) for a class of circuits referred to as linear reversible circuits, which has many applications in quantum computing (e.g., stabilizer circuits, CNOT+T circuits, etc.). We propose a practical formulation of a divide and conquer algorithm that produces quantum circuits that are twice as shallow as those produced by existing algorithms. We improve the theoretical upper bound of the depth in the worst case for some range of qubits. We also propose greedy algorithms based on cost minimization to find more optimal circuits for small or simple operators. Overall, we manage to consistently reduce the total depth of a class of reversible functions, with up to 92% savings in an ancilla-free case and up to 99% when ancillary qubits are available.

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Gaussian Elimination versus Greedy Methods for the Synthesis of Linear Reversible Circuits

Linear reversible circuits represent a subclass of reversible circuits with many applications in quantum computing. These circuits can be efficiently simulated by classical computers and their size is polynomially bounded by the number of qubits, making them a good candidate to deploy efficient methods to reduce computational costs. We propose a new algorithm for synthesizing any linear reversible operator by using an optimized version of the Gaussian elimination algorithm coupled with a tuned LU factorization. We also improve the scalability of purely greedy methods. Overall, on random operators, our algorithms improve the state-of-the-art methods for specific ranges of problem sizes: the custom Gaussian elimination algorithm provides the best results for large problem sizes (n > 150) while the purely greedy methods provide quasi optimal results when n < 30. On a benchmark of reversible functions, we manage to significantly reduce the CNOT count and the depth of the circuit while keeping other metrics of importance (T-count, T-depth) as low as possible.

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Benchmarking quantum co-processors in an application-centric, hardware-agnostic and scalable way

Existing protocols for benchmarking current quantum co-processors fail to meet the usual standards for assessing the performance of High-Performance-Computing platforms. After a synthetic review of these protocols -- whether at the gate, circuit or application level -- we introduce a new benchmark, dubbed Atos Q-score (TM), that is application-centric, hardware-agnostic and scalable to quantum advantage processor sizes and beyond. The Q-score measures the maximum number of qubits that can be used effectively to solve the MaxCut combinatorial optimization problem with the Quantum Approximate Optimization Algorithm. We give a robust definition of the notion of effective performance by introducing an improved approximation ratio based on the scaling of random and optimal algorithms. We illustrate the behavior of Q-score using perfect and noisy simulations of quantum processors. Finally, we provide an open-source implementation of Q-score that makes it easy to compute the Q-score of any quantum hardware.

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Phase polynomials synthesis algorithms for NISQ architectures and beyond

We present a framework for the synthesis of phase polynomials that addresses both cases of full connectivity and partial connectivity for NISQ architectures. In most cases, our algorithms generate circuits with lower CNOT count and CNOT depth than the state of the art or have a significantly smaller running time for similar performances. We also provide methods that can be applied to our algorithms in order to trade an increase in the CNOT count for a decrease in execution time, thereby filling the gap between our algorithms and faster ones.

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Practical implementation of a quantum backtracking algorithm

In previous work, Montanaro presented a method to obtain quantum speedups for backtracking algorithms, a general meta-algorithm to solve constraint satisfaction problems (CSPs). In this work, we derive a space efficient implementation of this method. Assume that we want to solve a CSP with $m$ constraints on $n$ variables and that the union of the domains in which these variables take their value is of cardinality $d$. Then, we show that the implementation of Montanaro's backtracking algorithm can be done by using $O(n \log d)$ data qubits. We detail an implementation of the predicate associated to the CSP with an additional register of $O(\log m)$ qubits. We explicit our implementation for graph coloring and SAT problems, and present simulation results. Finally, we discuss the impact of the usage of static and dynamic variable ordering heuristics in the quantum setting.

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Causal dynamics of discrete manifolds

We extend Cellular Automata to time-varying discrete geometries. In other words we formalize, and prove theorems about, the intuitive idea of a discrete manifold which evolves in time, subject to two natural constraints: the evolution does not propagate information too fast; and it acts everywhere the same. For this purpose we develop a correspondence between complexes and labeled graphs. In particular we reformulate the properties that characterize discrete manifolds amongst complexes, solely in terms of graphs. In dimensions $n<4$, over bounded-star graphs, it is decidable whether a Cellular Automaton maps discrete manifolds into discrete manifolds.

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Reversible Causal Graph Dynamics

Causal Graph Dynamics extend Cellular Automata to arbitrary, bounded-degree, time-varying graphs. The whole graph evolves in discrete time steps, and this global evolution is required to have a number of physics-like symmetries: shift-invariance (it acts everywhere the same) and causality (information has a bounded speed of propagation). We add a further physics-like symmetry, namely reversibility. KEYWORDS: Bijective, invertible, injective, surjective, one-to-one, onto, Cayley graphs, Hedlund, Block representation, Lattice-gas automaton, Reversible Cellular Automata.

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Quantum Causal Graph Dynamics

Consider a graph having quantum systems lying at each node. Suppose that the whole thing evolves in discrete time steps, according to a global, unitary causal operator. By causal we mean that information can only propagate at a bounded speed, with respect to the distance given by the graph. Suppose, moreover, that the graph itself is subject to the evolution, and may be driven to be in a quantum superposition of graphs---in accordance to the superposition principle. We show that these unitary causal operators must decompose as a finite-depth circuit of local unitary gates. This unifies a result on Quantum Cellular Automata with another on Reversible Causal Graph Dynamics. Along the way we formalize a notion of causality which is valid in the context of quantum superpositions of time-varying graphs, and has a number of good properties. Keywords: Quantum Lattice Gas Automata, Block-representation, Curtis-Hedlund-Lyndon, No-signalling, Localizability, Quantum Gravity, Quantum Graphity, Causal Dynamical Triangulations, Spin Networks, Dynamical networks, Graph Rewriting.

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Universality of causal graph dynamics

Causal Graph Dynamics generalize Cellular Automata, extending them to bounded degree, time varying graphs. The dynamics rewrite the graph at each time step with respect to two physics-like symmetries: causality (bounded speed of information) and homogeneity (the rewriting acts the same everywhere on the graph, at every time step). Universality is the ability simulating every other instances of another (or the same) model of computation. In this work, we study three different notions of simulation for Causal Graph Dynamics, each of them leading to a definition of universality.

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Generalized Cayley Graphs and Cellular Automata over them

Cayley graphs have a number of useful features: the ability to graphically represent finitely generated group elements and their relations; to name all vertices relative to a point; and the fact that they have a well-defined notion of translation. We propose a notion of graph associated to a language, which conserves or generalizes these features. Whereas Cayley graphs are very regular; associated graphs are arbitrary, although of a bounded degree. Moreover, it is well-known that cellular automata can be characterized as the set of translation-invariant continuous functions for a distance on the set of configurations that makes it a compact metric space; this point of view makes it easy to extend their definition from grids to Cayley graphs. Similarly, we extend their definition to these arbitrary, bounded degree, time-varying graphs. The obtained notion of Cellular Automata over generalized Cayley graphs is stable under composition and under inversion. KEYWORDS: Causal Graph Dynamics, Curtis-Hedlund-Lyndon, Dynamical networks, Boolean networks, Generative networks automata, Graph Automata, Graph rewriting automata, L-systems, parallel graph transformations, Amalgamated graph transformations, Time-varying graphs, Regge calculus, Local, No-signalling, Reversibility.

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Causal Dynamics of Discrete Surfaces

We formalize the intuitive idea of a labelled discrete surface which evolves in time, subject to two natural constraints: the evolution does not propagate information too fast; and it acts everywhere the same.

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Intrinsic Universality of Causal Graph Dynamics

Causal graph dynamics are transformations over graphs that capture two important symmetries of physics, namely causality and homogeneity. They can be equivalently defined as continuous and translation invariant transformations or functions induced by a local rule applied simultaneously on every vertex of the graph. Intrinsic universality is the ability of an instance of a model to simulate every other instance of the model while preserving the structure of the computation at every step of the simulation. In this work we present the construction of a family of intrinsically universal instances of causal graphs dynamics, each instance being able to simulate a subset of instances.

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