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Simone Calderara

Publications and source records attributed to Simone Calderara.

At least 55 records · Page 3Linked to original sources

On the Effectiveness of Equivariant Regularization for Robust Online Continual Learning

Humans can learn incrementally, whereas neural networks forget previously acquired information catastrophically. Continual Learning (CL) approaches seek to bridge this gap by facilitating the transfer of knowledge to both previous tasks (backward transfer) and future ones (forward transfer) during training. Recent research has shown that self-supervision can produce versatile models that can generalize well to diverse downstream tasks. However, contrastive self-supervised learning (CSSL), a popular self-supervision technique, has limited effectiveness in online CL (OCL). OCL only permits one iteration of the input dataset, and CSSL's low sample efficiency hinders its use on the input data-stream. In this work, we propose Continual Learning via Equivariant Regularization (CLER), an OCL approach that leverages equivariant tasks for self-supervision, avoiding CSSL's limitations. Our method represents the first attempt at combining equivariant knowledge with CL and can be easily integrated with existing OCL methods. Extensive ablations shed light on how equivariant pretext tasks affect the network's information flow and its impact on CL dynamics.

cs.LG

On the Effectiveness of Lipschitz-Driven Rehearsal in Continual Learning

Rehearsal approaches enjoy immense popularity with Continual Learning (CL) practitioners. These methods collect samples from previously encountered data distributions in a small memory buffer; subsequently, they repeatedly optimize on the latter to prevent catastrophic forgetting. This work draws attention to a hidden pitfall of this widespread practice: repeated optimization on a small pool of data inevitably leads to tight and unstable decision boundaries, which are a major hindrance to generalization. To address this issue, we propose Lipschitz-DrivEn Rehearsal (LiDER), a surrogate objective that induces smoothness in the backbone network by constraining its layer-wise Lipschitz constants w.r.t. replay examples. By means of extensive experiments, we show that applying LiDER delivers a stable performance gain to several state-of-the-art rehearsal CL methods across multiple datasets, both in the presence and absence of pre-training. Through additional ablative experiments, we highlight peculiar aspects of buffer overfitting in CL and better characterize the effect produced by LiDER. Code is available at https://github.com/aimagelab/LiDER

cs.LG

Class-Incremental Continual Learning into the eXtended DER-verse

The staple of human intelligence is the capability of acquiring knowledge in a continuous fashion. In stark contrast, Deep Networks forget catastrophically and, for this reason, the sub-field of Class-Incremental Continual Learning fosters methods that learn a sequence of tasks incrementally, blending sequentially-gained knowledge into a comprehensive prediction. This work aims at assessing and overcoming the pitfalls of our previous proposal Dark Experience Replay (DER), a simple and effective approach that combines rehearsal and Knowledge Distillation. Inspired by the way our minds constantly rewrite past recollections and set expectations for the future, we endow our model with the abilities to i) revise its replay memory to welcome novel information regarding past data ii) pave the way for learning yet unseen classes. We show that the application of these strategies leads to remarkable improvements; indeed, the resulting method - termed eXtended-DER (X-DER) - outperforms the state of the art on both standard benchmarks (such as CIFAR-100 and miniImagenet) and a novel one here introduced. To gain a better understanding, we further provide extensive ablation studies that corroborate and extend the findings of our previous research (e.g. the value of Knowledge Distillation and flatter minima in continual learning setups).

cs.LG

Learning the Quality of Machine Permutations in Job Shop Scheduling

In recent years, the power demonstrated by Machine Learning (ML) has increasingly attracted the interest of the optimization community that is starting to leverage ML for enhancing and automating the design of algorithms. One combinatorial optimization problem recently tackled with ML is the Job Shop scheduling Problem (JSP). Most of the works on the JSP using ML focus on Deep Reinforcement Learning (DRL), and only a few of them leverage supervised learning techniques. The recurrent reasons for avoiding supervised learning seem to be the difficulty in casting the right learning task, i.e., what is meaningful to predict, and how to obtain labels. Therefore, we first propose a novel supervised learning task that aims at predicting the quality of machine permutations. Then, we design an original methodology to estimate this quality, and we use these estimations to create an accurate sequential deep learning model (binary accuracy above 95%). Finally, we empirically demonstrate the value of predicting the quality of machine permutations by enhancing the performance of a simple Tabu Search algorithm inspired by the works in the literature.

cs.LG

Continual Semi-Supervised Learning through Contrastive Interpolation Consistency

Continual Learning (CL) investigates how to train Deep Networks on a stream of tasks without incurring forgetting. CL settings proposed in literature assume that every incoming example is paired with ground-truth annotations. However, this clashes with many real-world applications: gathering labeled data, which is in itself tedious and expensive, becomes infeasible when data flow as a stream. This work explores Continual Semi-Supervised Learning (CSSL): here, only a small fraction of labeled input examples are shown to the learner. We assess how current CL methods (e.g.: EWC, LwF, iCaRL, ER, GDumb, DER) perform in this novel and challenging scenario, where overfitting entangles forgetting. Subsequently, we design a novel CSSL method that exploits metric learning and consistency regularization to leverage unlabeled examples while learning. We show that our proposal exhibits higher resilience to diminishing supervision and, even more surprisingly, relying only on 25% supervision suffices to outperform SOTA methods trained under full supervision.

stat.ML

Consistency-based Self-supervised Learning for Temporal Anomaly Localization

This work tackles Weakly Supervised Anomaly detection, in which a predictor is allowed to learn not only from normal examples but also from a few labeled anomalies made available during training. In particular, we deal with the localization of anomalous activities within the video stream: this is a very challenging scenario, as training examples come only with video-level annotations (and not frame-level). Several recent works have proposed various regularization terms to address it i.e. by enforcing sparsity and smoothness constraints over the weakly-learned frame-level anomaly scores. In this work, we get inspired by recent advances within the field of self-supervised learning and ask the model to yield the same scores for different augmentations of the same video sequence. We show that enforcing such an alignment improves the performance of the model on XD-Violence.

cs.CV

Transfer without Forgetting

This work investigates the entanglement between Continual Learning (CL) and Transfer Learning (TL). In particular, we shed light on the widespread application of network pretraining, highlighting that it is itself subject to catastrophic forgetting. Unfortunately, this issue leads to the under-exploitation of knowledge transfer during later tasks. On this ground, we propose Transfer without Forgetting (TwF), a hybrid approach building upon a fixed pretrained sibling network, which continuously propagates the knowledge inherent in the source domain through a layer-wise loss term. Our experiments indicate that TwF steadily outperforms other CL methods across a variety of settings, averaging a 4.81% gain in Class-Incremental accuracy over a variety of datasets and different buffer sizes.

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Effects of Auxiliary Knowledge on Continual Learning

In Continual Learning (CL), a neural network is trained on a stream of data whose distribution changes over time. In this context, the main problem is how to learn new information without forgetting old knowledge (i.e., Catastrophic Forgetting). Most existing CL approaches focus on finding solutions to preserve acquired knowledge, so working on the past of the model. However, we argue that as the model has to continually learn new tasks, it is also important to put focus on the present knowledge that could improve following tasks learning. In this paper we propose a new, simple, CL algorithm that focuses on solving the current task in a way that might facilitate the learning of the next ones. More specifically, our approach combines the main data stream with a secondary, diverse and uncorrelated stream, from which the network can draw auxiliary knowledge. This helps the model from different perspectives, since auxiliary data may contain useful features for the current and the next tasks and incoming task classes can be mapped onto auxiliary classes. Furthermore, the addition of data to the current task is implicitly making the classifier more robust as we are forcing the extraction of more discriminative features. Our method can outperform existing state-of-the-art models on the most common CL Image Classification benchmarks.

cs.LG

Generalising via Meta-Examples for Continual Learning in the Wild

Future deep learning systems call for techniques that can deal with the evolving nature of temporal data and scarcity of annotations when new problems occur. As a step towards this goal, we present FUSION (Few-shot UnSupervIsed cONtinual learning), a learning strategy that enables a neural network to learn quickly and continually on streams of unlabelled data and unbalanced tasks. The objective is to maximise the knowledge extracted from the unlabelled data stream (unsupervised), favor the forward transfer of previously learnt tasks and features (continual) and exploit as much as possible the supervised information when available (few-shot). The core of FUSION is MEML - Meta-Example Meta-Learning - that consolidates a meta-representation through the use of a self-attention mechanism during a single inner loop in the meta-optimisation stage. To further enhance the capability of MEML to generalise from few data, we extend it by creating various augmented surrogate tasks and by optimising over the hardest. An extensive experimental evaluation on public computer vision benchmarks shows that FUSION outperforms existing state-of-the-art solutions both in the few-shot and continual learning experimental settings.

cs.LG

Goal-driven Self-Attentive Recurrent Networks for Trajectory Prediction

Human trajectory forecasting is a key component of autonomous vehicles, social-aware robots and advanced video-surveillance applications. This challenging task typically requires knowledge about past motion, the environment and likely destination areas. In this context, multi-modality is a fundamental aspect and its effective modeling can be beneficial to any architecture. Inferring accurate trajectories is nevertheless challenging, due to the inherently uncertain nature of the future. To overcome these difficulties, recent models use different inputs and propose to model human intentions using complex fusion mechanisms. In this respect, we propose a lightweight attention-based recurrent backbone that acts solely on past observed positions. Although this backbone already provides promising results, we demonstrate that its prediction accuracy can be improved considerably when combined with a scene-aware goal-estimation module. To this end, we employ a common goal module, based on a U-Net architecture, which additionally extracts semantic information to predict scene-compliant destinations. We conduct extensive experiments on publicly-available datasets (i.e. SDD, inD, ETH/UCY) and show that our approach performs on par with state-of-the-art techniques while reducing model complexity.

cs.CV

How many Observations are Enough? Knowledge Distillation for Trajectory Forecasting

Accurate prediction of future human positions is an essential task for modern video-surveillance systems. Current state-of-the-art models usually rely on a "history" of past tracked locations (e.g., 3 to 5 seconds) to predict a plausible sequence of future locations (e.g., up to the next 5 seconds). We feel that this common schema neglects critical traits of realistic applications: as the collection of input trajectories involves machine perception (i.e., detection and tracking), incorrect detection and fragmentation errors may accumulate in crowded scenes, leading to tracking drifts. On this account, the model would be fed with corrupted and noisy input data, thus fatally affecting its prediction performance. In this regard, we focus on delivering accurate predictions when only few input observations are used, thus potentially lowering the risks associated with automatic perception. To this end, we conceive a novel distillation strategy that allows a knowledge transfer from a teacher network to a student one, the latter fed with fewer observations (just two ones). We show that a properly defined teacher supervision allows a student network to perform comparably to state-of-the-art approaches that demand more observations. Besides, extensive experiments on common trajectory forecasting datasets highlight that our student network better generalizes to unseen scenarios.

cs.CV

Future Urban Scenes Generation Through Vehicles Synthesis

In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we follow a two stages approach, where interpretable information is included in the loop and each actor is modelled independently. We leverage a per-object novel view synthesis paradigm; i.e. generating a synthetic representation of an object undergoing a geometrical roto-translation in the 3D space. Our model can be easily conditioned with constraints (e.g. input trajectories) provided by state-of-the-art tracking methods or by the user itself. This allows us to generate a set of diverse realistic futures starting from the same input in a multi-modal fashion. We visually and quantitatively show the superiority of this approach over traditional end-to-end scene-generation methods on CityFlow, a challenging real world dataset.

cs.CV

MOTSynth: How Can Synthetic Data Help Pedestrian Detection and Tracking?

Deep learning-based methods for video pedestrian detection and tracking require large volumes of training data to achieve good performance. However, data acquisition in crowded public environments raises data privacy concerns -- we are not allowed to simply record and store data without the explicit consent of all participants. Furthermore, the annotation of such data for computer vision applications usually requires a substantial amount of manual effort, especially in the video domain. Labeling instances of pedestrians in highly crowded scenarios can be challenging even for human annotators and may introduce errors in the training data. In this paper, we study how we can advance different aspects of multi-person tracking using solely synthetic data. To this end, we generate MOTSynth, a large, highly diverse synthetic dataset for object detection and tracking using a rendering game engine. Our experiments show that MOTSynth can be used as a replacement for real data on tasks such as pedestrian detection, re-identification, segmentation, and tracking.

cs.CV

AC-VRNN: Attentive Conditional-VRNN for Multi-Future Trajectory Prediction

Anticipating human motion in crowded scenarios is essential for developing intelligent transportation systems, social-aware robots and advanced video surveillance applications. A key component of this task is represented by the inherently multi-modal nature of human paths which makes socially acceptable multiple futures when human interactions are involved. To this end, we propose a generative architecture for multi-future trajectory predictions based on Conditional Variational Recurrent Neural Networks (C-VRNNs). Conditioning mainly relies on prior belief maps, representing most likely moving directions and forcing the model to consider past observed dynamics in generating future positions. Human interactions are modeled with a graph-based attention mechanism enabling an online attentive hidden state refinement of the recurrent estimation. To corroborate our model, we perform extensive experiments on publicly-available datasets (e.g., ETH/UCY, Stanford Drone Dataset, STATS SportVU NBA, Intersection Drone Dataset and TrajNet++) and demonstrate its effectiveness in crowded scenes compared to several state-of-the-art methods.

cs.CV

Avalanche: an End-to-End Library for Continual Learning

Learning continually from non-stationary data streams is a long-standing goal and a challenging problem in machine learning. Recently, we have witnessed a renewed and fast-growing interest in continual learning, especially within the deep learning community. However, algorithmic solutions are often difficult to re-implement, evaluate and port across different settings, where even results on standard benchmarks are hard to reproduce. In this work, we propose Avalanche, an open-source end-to-end library for continual learning research based on PyTorch. Avalanche is designed to provide a shared and collaborative codebase for fast prototyping, training, and reproducible evaluation of continual learning algorithms.

cs.LG

Video action detection by learning graph-based spatio-temporal interactions

Action Detection is a complex task that aims to detect and classify human actions in video clips. Typically, it has been addressed by processing fine-grained features extracted from a video classification backbone. Recently, thanks to the robustness of object and people detectors, a deeper focus has been added on relationship modelling. Following this line, we propose a graph-based framework to learn high-level interactions between people and objects, in both space and time. In our formulation, spatio-temporal relationships are learned through self-attention on a multi-layer graph structure which can connect entities from consecutive clips, thus considering long-range spatial and temporal dependencies. The proposed module is backbone independent by design and does not require end-to-end training. Extensive experiments are conducted on the AVA dataset, where our model demonstrates state-of-the-art results and consistent improvements over baselines built with different backbones. Code is publicly available at https://github.com/aimagelab/STAGE_action_detection.

cs.CV

RMS-Net: Regression and Masking for Soccer Event Spotting

The recently proposed action spotting task consists in finding the exact timestamp in which an event occurs. This task fits particularly well for soccer videos, where events correspond to salient actions strictly defined by soccer rules (a goal occurs when the ball crosses the goal line). In this paper, we devise a lightweight and modular network for action spotting, which can simultaneously predict the event label and its temporal offset using the same underlying features. We enrich our model with two training strategies: the first one for data balancing and uniform sampling, the second for masking ambiguous frames and keeping the most discriminative visual cues. When tested on the SoccerNet dataset and using standard features, our full proposal exceeds the current state of the art by 3 Average-mAP points. Additionally, it reaches a gain of more than 10 Average-mAP points on the test set when fine-tuned in combination with a strong 2D backbone.

cs.CV

Few-Shot Unsupervised Continual Learning through Meta-Examples

In real-world applications, data do not reflect the ones commonly used for neural networks training, since they are usually few, unlabeled and can be available as a stream. Hence many existing deep learning solutions suffer from a limited range of applications, in particular in the case of online streaming data that evolve over time. To narrow this gap, in this work we introduce a novel and complex setting involving unsupervised meta-continual learning with unbalanced tasks. These tasks are built through a clustering procedure applied to a fitted embedding space. We exploit a meta-learning scheme that simultaneously alleviates catastrophic forgetting and favors the generalization to new tasks. Moreover, to encourage feature reuse during the meta-optimization, we exploit a single inner loop taking advantage of an aggregated representation achieved through the use of a self-attention mechanism. Experimental results on few-shot learning benchmarks show competitive performance even compared to the supervised case. Additionally, we empirically observe that in an unsupervised scenario, the small tasks and the variability in the clusters pooling play a crucial role in the generalization capability of the network. Further, on complex datasets, the exploitation of more clusters than the true number of classes leads to higher results, even compared to the ones obtained with full supervision, suggesting that a predefined partitioning into classes can miss relevant structural information.

cs.LG