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Simone Macciò

Publications and source records attributed to Simone Macciò.

4 recordsLinked to original sources

IFRA: a machine learning-based Instrumented Fall Risk Assessment Scale derived from Instrumented Timed Up and Go test in stroke patients

Background/Objectives: Falls represent a major health concern for stroke survivors, necessitating effective risk assessment tools. This study proposes the Instrumented Fall Risk Assessment (IFRA) scale, a novel screening tool derived from Instrumented Timed Up and Go (ITUG) test data, designed to capture mobility measures often missed by traditional scales. Methods: We employed a two-step machine learning approach to develop the IFRA scale: first, identifying predictive mobility features from ITUG data and, second, creating a stratification strategy to classify patients into low-, medium-, or high-fall-risk categories. This study included 142 participants, who were divided into training (including synthetic cases), validation, and testing sets (comprising 22 non-fallers and 10 fallers). IFRA's performance was compared against traditional clinical scales (e.g., standard TUG and Mini-BESTest) using Fisher's Exact test. Results: Machine learning analysis identified specific features as key predictors, namely vertical and medio-lateral acceleration, and angular velocity during walking and sit-to-walk transitions. IFRA demonstrated a statistically significant association with fall status (Fisher's Exact test p = 0.004) and was the only scale to assign more than half of the actual fallers to the high-risk category, outperforming the comparative clinical scales in this dataset. Conclusions: This proof-of-concept study demonstrates IFRA's potential as an automated, complementary approach for fall risk stratification in post-stroke patients. While IFRA shows promising discriminative capability, particularly for identifying high-risk individuals, these preliminary findings require validation in larger cohorts before clinical implementation.

cs.LG

RICO-MR: An Open-Source Architecture for Robot Intent Communication through Mixed Reality

This article presents an open-source architecture for conveying robots' intentions to human teammates using Mixed Reality and Head-Mounted Displays. The architecture has been developed focusing on its modularity and re-usability aspects. Both binaries and source code are available, enabling researchers and companies to adopt the proposed architecture as a standalone solution or to integrate it in more comprehensive implementations. Due to its scalability, the proposed architecture can be easily employed to develop shared Mixed Reality experiences involving multiple robots and human teammates in complex collaborative scenarios.

cs.RO

Gestural and Touchscreen Interaction for Human-Robot Collaboration: a Comparative Study

Close human-robot interaction (HRI), especially in industrial scenarios, has been vastly investigated for the advantages of combining human and robot skills. For an effective HRI, the validity of currently available human-machine communication media or tools should be questioned, and new communication modalities should be explored. This article proposes a modular architecture allowing human operators to interact with robots through different modalities. In particular, we implemented the architecture to handle gestural and touchscreen input, respectively, using a smartwatch and a tablet. Finally, we performed a comparative user experience study between these two modalities.

cs.RO

Mixed Reality as Communication Medium for Human-Robot Collaboration

Humans engaged in collaborative activities are naturally able to convey their intentions to teammates through multi-modal communication, which is made up of explicit and implicit cues. Similarly, a more natural form of human-robot collaboration may be achieved by enabling robots to convey their intentions to human teammates via multiple communication channels. In this paper, we postulate that a better communication may take place should collaborative robots be able to anticipate their movements to human teammates in an intuitive way. In order to support such a claim, we propose a robot system's architecture through which robots can communicate planned motions to human teammates leveraging a Mixed Reality interface powered by modern head-mounted displays. Specifically, the robot's hologram, which is superimposed to the real robot in the human teammate's point of view, shows the robot's future movements, allowing the human to understand them in advance, and possibly react to them in an appropriate way. We conduct a preliminary user study to evaluate the effectiveness of the proposed anticipatory visualization during a complex collaborative task. The experimental results suggest that an improved and more natural collaboration can be achieved by employing this anticipatory communication mode.

cs.RO