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Siqi Bao

Publications and source records attributed to Siqi Bao.

At least 19 recordsLinked to original sources

OmegaUse-SOP: SOP Engineering for Professional Computer Use from Human Demonstrations

Large language models (LLMs) are increasingly evolving from conversational assistants into agents capable of operating external digital environments. Graphical user interface (GUI) agents play an important role in this transition, as many real-world workflows remain accessible only through user-facing software interfaces. However, despite recent progress on general computer-use benchmarks, domain-specific professional standard operating procedures (SOPs) remain challenging for GUI agents because they often involve implicit domain knowledge, software-specific conventions, and task-level verification requirements. We introduce OmegaUse-SOP, a human-in-the-loop SOP Engineering system for transforming human demonstrations of professional computer use into reusable SOP skills for GUI agents. Analogous to prompt engineering, SOP Engineering iteratively refines demonstrations, execution rules, and domain knowledge to convert professional SOPs into reusable GUI-agent skills. OmegaUse-SOP consists of four modules: Observe, Reason, Configure, and Execute. Together, these modules record expert operations as multimodal GUI traces, abstract low-level events into semantic step-level instructions, incorporate domain rules and task-specific parameters, and execute the resulting skills in live GUI environments through step-wise grounding, action generation, and verification. To demonstrate its effectiveness, we collaborate with a power-sector client and test OmegaUse-SOP on photovoltaic simulation workflows in PVsyst 7.2. The results suggest that OmegaUse-SOP can improve GUI-agent reliability on professional SOP tasks, highlighting a practical path toward deploying GUI agents in domain-specific professional software environments.

cs.HC

Beyond Success and Failure: Length-Aware Contrastive Learning for GUI Agents

Graphical User Interface (GUI) agents powered by Multimodal Large Language Models (MLLMs) have shown strong potential for automating tasks across diverse digital environments, where reinforcement learning (RL) has become a dominant training paradigm. However, widely used methods such as Group Relative Policy Optimization (GRPO) suffer from reward-gradient misalignment, leading to inefficient and unstable optimization. Recent work addresses this issue by reformulating RL with verifiable rewards (RLVR) as contrastive or classification-based objectives, which improve stability by eliminating problematic gradient behaviors. Despite this progress, existing contrastive RLVR methods rely primarily on outcome-level supervision and fail to capture fine-grained differences in trajectory quality within the same outcome category. In this paper, we propose Length-Aware Contrastive Learning for GUI Agents (LACL-GUI), a contrastive RLVR framework that incorporates trajectory-level quality signals into policy optimization. LACL-GUI introduces structured preferences within both successful and failed trajectories, encouraging concise successful executions and differentiating failure quality based on divergence from successful trajectories, while preserving optimization stability. Experiments on GUI agent benchmarks show that LACL-GUI provides more effective learning signals and consistently improves agent performance over prior methods, highlighting the value of trajectory-level supervision in contrastive RLVR.

cs.AI

PassNet: Scaling Large Language Models for Graph Compiler Pass Generation

Modern tensor compilers such as TorchInductor deliver substantial speedups on mainstream models, yet face a systematic performance ceiling on long-tail workloads -- our profiling shows that 43% of real-world subgraphs experience end-to-end slowdowns under default compilation. While LLMs offer a path toward automated optimization, existing efforts focus on standalone kernel generation. We argue that pass generation -- where LLMs author structured graph transformations that integrate directly into compiler pipelines -- is the more appropriate abstraction. We propose PassNet, the first large-scale ecosystem for LLM-based compiler pass generation, comprising: (1) PassNet-Dataset, over 18K unique computational graphs from 100K real-world models; and (2) PassBench, 200 curated long-tail fusible tasks (comprising 2,060 subgraphs in total) evaluated under the Error-aware Speedup Score (ES_t) -- a metric unifying correctness, stability, and performance -- with layered integrity defenses against systematic LLM exploitation. Experiments reveal that PassBench is both highly discriminative and genuinely unsaturated: the best frontier model trails TorchInductor by 37% in aggregate, yet on individual subgraphs LLMs achieve up to 3x speedup over the same compiler -- indicating that the bottleneck is consistency, not capability. Fine-tuning a small model on merely ~4K PassNet trajectories yields a 2.67x improvement approaching frontier-model performance, demonstrating substantial headroom and validating PassNet as live training infrastructure for advancing LLM-driven compiler optimization. All data, benchmarks, and tooling are publicly available.

cs.AI

Cookie-Bench: Continuous On-screen Key Interaction Evaluation for Web Generation

Front-end web code has become a core product surface for every frontier LLM release, yet evaluating these interactive applications at development speed remains costly because human-judged leaderboards like Arena do not scale. Existing automated proxies typically lean on reference implementations, test suites, or rigid checklists, and tend to miss the reasoned synthesis a human reviewer performs over a live session. We articulate a new evaluation regime that is simultaneously reference-free, autonomously driven, and holistically reasoned, and instantiate it through two artifacts. \textbf{\dataname} is an 11-domain, 54-leaf, 1,000-query WebDev benchmark spanning both static-presentation and interactive-application tasks, balanced across three difficulty tiers and three target-language groups, with briefs rewritten to resist recall from circulated prompts. \textbf{\framename}, grounded in Flavell's metacognitive monitoring, separates evidence accumulation from judgment across three stages: Static Perception forms a first impression from passive observation; Agent-Driven Interaction explores the application autonomously while capturing continuous screen video, audio, and per-step screenshots; Dynamic Scoring issues holistic functionality and aesthetics verdicts with structured failure attribution only after the evidence chain is complete. On \dataname, \framename aligns closely with expert human ratings while surfacing substantial headroom across 13 frontier LLMs on interactive web generation. \noindenthttps://anonymous.4open.science/r/Cookie-3CE/

cs.AI

Not All Tokens Learn Alike: Attention Entropy Reveals Heterogeneous Signals in RL Reasoning

Reinforcement-learning-based post-training has become a key approach for improving the reasoning ability of large language models, but its token-level learning signals remain poorly understood. This work studies their heterogeneity through attention entropy, which measures how concentrated or diffuse the contextual support is for each response token. We first show that token-level RL objectives are sparsely estimable: uniformly random 20 percent token subsets preserve much of the full-token held-out performance, suggesting substantial redundancy in token-level updates. However, entropy-structured subsets behave very differently. Low-attention-entropy tokens, which we call anchors, rely on concentrated support, produce stable gradients aligned with full-token updates, and provide a reliable optimization backbone, but tend to plateau on harder benchmarks. High-attention-entropy tokens, which we call explorers, aggregate more diffuse context and induce larger but more volatile gradients. Explorer-only training is unstable on average, though rare successful runs suggest that these tokens may contain useful hard-reasoning signals when optimization remains stable. We support this anchor-explorer spectrum with evidence-gathering analyses, entropy dynamics, gradient-geometry diagnostics, and controls showing that position, predictive entropy, and loss normalization do not explain the observed asymmetry. Finally, a dynamic entropy-aware soft-reweighting intervention improves Qwen3-8B-Base from 34.39 to 37.40 held-out average in the strongest setting. These findings suggest that attention entropy reveals optimization-relevant structure in token-level RL signals, and that uniform token averaging can obscure meaningful heterogeneity in reasoning post-training.

cs.CL

ERNIE 5.0 Technical Report

In this report, we introduce ERNIE 5.0, a natively autoregressive foundation model desinged for unified multimodal understanding and generation across text, image, video, and audio. All modalities are trained from scratch under a unified next-group-of-tokens prediction objective, based on an ultra-sparse mixture-of-experts (MoE) architecture with modality-agnostic expert routing. To address practical challenges in large-scale deployment under diverse resource constraints, ERNIE 5.0 adopts a novel elastic training paradigm. Within a single pre-training run, the model learns a family of sub-models with varying depths, expert capacities, and routing sparsity, enabling flexible trade-offs among performance, model size, and inference latency in memory- or time-constrained scenarios. Moreover, we systematically address the challenges of scaling reinforcement learning to unified foundation models, thereby guaranteeing efficient and stable post-training under ultra-sparse MoE architectures and diverse multimodal settings. Extensive experiments demonstrate that ERNIE 5.0 achieves strong and balanced performance across multiple modalities. To the best of our knowledge, among publicly disclosed models, ERNIE 5.0 represents the first production-scale realization of a trillion-parameter unified autoregressive model that supports both multimodal understanding and generation. To facilitate further research, we present detailed visualizations of modality-agnostic expert routing in the unified model, alongside comprehensive empirical analysis of elastic training, aiming to offer profound insights to the community.

cs.CL

MEnvAgent: Scalable Polyglot Environment Construction for Verifiable Software Engineering

The evolution of Large Language Model (LLM) agents for software engineering (SWE) is constrained by the scarcity of verifiable datasets, a bottleneck stemming from the complexity of constructing executable environments across diverse languages. To address this, we introduce MEnvAgent, a Multi-language framework for automated Environment construction that facilitates scalable generation of verifiable task instances. MEnvAgent employs a multi-agent Planning-Execution-Verification architecture to autonomously resolve construction failures and integrates a novel Environment Reuse Mechanism that reduces computational overhead by incrementally patching historical environments. Evaluations on MEnvBench, a new benchmark comprising 1,000 tasks across 10 languages, demonstrate that MEnvAgent outperforms baselines, improving Fail-to-Pass (F2P) rates by 8.6% while reducing time costs by 43%. Additionally, we demonstrate the utility of MEnvAgent by constructing MEnvData-SWE, the largest open-source polyglot dataset of realistic verifiable Docker environments to date, alongside solution trajectories that enable consistent performance gains on SWE tasks across a wide range of models. Our code, benchmark, and dataset are available at https://github.com/ernie-research/MEnvAgent.

cs.SE

Distributional Clarity: The Hidden Driver of RL-Friendliness in Large Language Models

Language model families exhibit striking disparity in their capacity to benefit from reinforcement learning: under identical training, models like Qwen achieve substantial gains, while others like Llama yield limited improvements. Complementing data-centric approaches, we reveal that this disparity reflects a hidden structural property: \textbf{distributional clarity} in probability space. Through a three-stage analysis-from phenomenon to mechanism to interpretation-we uncover that RL-friendly models exhibit intra-class compactness and inter-class separation in their probability assignments to correct vs. incorrect responses. We quantify this clarity using the \textbf{Silhouette Coefficient} ($S$) and demonstrate that (1) high $S$ correlates strongly with RL performance; (2) low $S$ is associated with severe logic errors and reasoning instability. To confirm this property, we introduce a Silhouette-Aware Reweighting strategy that prioritizes low-$S$ samples during training. Experiments across six mathematical benchmarks show consistent improvements across all model families, with gains up to 5.9 points on AIME24. Our work establishes distributional clarity as a fundamental, trainable property underlying RL-Friendliness.

cs.CL

InfoFlow: Reinforcing Search Agent Via Reward Density Optimization

Reinforcement Learning with Verifiable Rewards (RLVR) is a promising approach for enhancing agentic deep search. However, its application is often hindered by low \textbf{Reward Density} in deep search scenarios, where agents expend significant exploratory costs for infrequent and often null final rewards. In this paper, we formalize this challenge as the \textbf{Reward Density Optimization} problem, which aims to improve the reward obtained per unit of exploration cost. This paper introduce \textbf{InfoFlow}, a systematic framework that tackles this problem from three aspects. 1) \textbf{Subproblem decomposition}: breaking down long-range tasks to assign process rewards, thereby providing denser learning signals. 2) \textbf{Failure-guided hints}: injecting corrective guidance into stalled trajectories to increase the probability of successful outcomes. 3) \textbf{Dual-agent refinement}: employing a dual-agent architecture to offload the cognitive burden of deep exploration. A refiner agent synthesizes the search history, which effectively compresses the researcher's perceived trajectory, thereby reducing exploration cost and increasing the overall reward density. We evaluate InfoFlow on multiple agentic search benchmarks, where it significantly outperforms strong baselines, enabling lightweight LLMs to achieve performance comparable to advanced proprietary LLMs.

cs.CL

MR$^2$-Bench: Going Beyond Matching to Reasoning in Multimodal Retrieval

Multimodal retrieval is becoming a crucial component of modern AI applications, yet its evaluation lags behind the demands of more realistic and challenging scenarios. Existing benchmarks primarily probe surface-level semantic correspondence (e.g., object-text matching) while failing to assess the deeper reasoning required to capture complex relationships between visual and textual information. To address this gap, we introduce MR$^2$-Bench, a reasoning-intensive benchmark for multimodal retrieval. MR$^2$-Bench presents the following critical values: 1) all tasks are reasoning-driven, going beyond shallow matching to effectively assess models' capacity for logical, spatial, and causal inference; 2) it features diverse multimodal data, such as natural images, diagrams, and visual puzzles, enabling comprehensive evaluation across content types; 3) it supports complex queries and documents containing multiple images and covers diverse retrieval scenarios, more accurately reflecting real-world applications. Our benchmark contains 1,309 curated queries, derived either from manual collection and annotation or from selective consolidation of public datasets. Despite achieving strong results on existing benchmarks, current state-of-the-art models still struggle on MR$^2$-Bench: for example, the leading Seed1.6-Embedding model attains a Recall@1 of 77.78 on MMEB, but only 9.91 on MR$^2$-Bench. This substantial performance gap highlights both the increased challenge posed by our benchmark and the pressing need for further advances in reasoning-intensive multimodal retrieval. The dataset and evaluation code will be made publicly available at https://github.com/VectorSpaceLab/MR2-Bench.

cs.IR

ChessArena: A Chess Testbed for Evaluating Strategic Reasoning Capabilities of Large Language Models

Recent large language models (LLMs) have shown strong reasoning capabilities. However, a critical question remains: do these models possess genuine strategic reasoning, or do they primarily excel at pattern recognition? To address this, we present ChessArena, a chess-based testbed for evaluating LLMs. Chess demands strategic reasoning, precise rule adherence, and the ability to track complex game states. ChessArena is a competitive framework where LLMs play against each other under four play modes. We evaluate 13 LLMs across over 800 games, testing basic understanding, move selection, and puzzle solving. Results reveal significant shortcomings: no model beats Maia-1100 (human amateur level), and some lose to random play. We also present a strong baseline: our fine-tuned Qwen3-8B substantially improves performance, approaching much larger state-of-the-art reasoning models.

cs.LG

ProxyAttn: Guided Sparse Attention via Representative Heads

The quadratic complexity of attention mechanisms limits the efficiency of Large Language Models (LLMs) on long-text tasks. Recently, methods that dynamically estimate block importance have enabled efficient block sparse attention, leading to significant acceleration in long-text pre-filling of LLMs. However, their coarse-grained estimation inevitably leads to performance degradation at high sparsity rates. In this work, we propose ProxyAttn, a training-free sparse attention algorithm that achieves more precise block estimation by compressing the dimension of attention heads. Based on our observation of the similarity among multiple attention heads, we use the scores of pooled representative heads to approximate the scores for all heads. To account for the varying sparsity among heads, we also propose a block-aware dynamic budget estimation method. By combining the scores from representative proxy heads with multi-head dynamic budgets, we achieve a more fine-grained block importance evaluation at low computational cost. Experiments on a variety of mainstream models and extensive benchmarks confirm the underlying similarity among attention heads. Leveraging a fine-grained estimation, the proposed method achieves substantial gains in performance and efficiency compared to existing methods. More precisely, ProxyAttn can achieve up to 10.3x attention acceleration and 2.4x prefilling acceleration without significant performance loss. Our code is available at https://github.com/wyxstriker/ProxyAttn.

cs.CL

Retro*: Optimizing LLMs for Reasoning-Intensive Document Retrieval

With the growing popularity of LLM agents and RAG, it has become increasingly important to retrieve documents that are essential for solving a task, even when their connection to the task is indirect or implicit. Addressing this problem requires fine-grained reasoning to accurately assess the relevance between the task and each candidate document. This capability, however, poses a significant challenge for existing IR techniques. Despite recent progress in reasoning-enhanced IR, existing approaches still face significant challenges in applicability, scalability, and efficiency. In this work, we propose Retro*, a novel approach for reasoning-intensive document retrieval. Our method introduces a rubric-based relevance scoring mechanism, enabling the model to reason about the relationship between a task and a document based on explicitly defined criteria, whereby producing a fine-grained, interpretable relevance score. Retro* also supports test-time scaling by combining multiple reasoning trajectories via score integration, which produces more reliable relevance estimates. To optimize Retro*'s reasoning capabilities, we introduce a novel reinforcement learning algorithm tailored for its relevance scoring mechanism, which employs two composite rewards to fully exploit the trajectories of each training sample. Our experiments show that Retro* outperforms existing document retrieval methods with notable advantages, leading to state-of-the-art performance on the BRIGHT benchmark.

cs.IR

SCAN: Structured Capability Assessment and Navigation for LLMs

Evaluating Large Language Models (LLMs) has become increasingly important, with automatic evaluation benchmarks gaining prominence as alternatives to human evaluation. While existing research has focused on approximating model rankings, such benchmarks fail to provide users and developers with a comprehensive and fine-grained understanding of a specific model's capabilities. To fill this gap, we propose \textbf{SCAN} (Structured Capability Assessment and Navigation), a practical framework that enables detailed characterization of LLM capabilities through comprehensive and fine-grained evaluation. SCAN incorporates four key components: (1) TaxBuilder, which extracts capability-indicating tags from extensive queries to construct a hierarchical taxonomy automatically; (2) RealMix, a query synthesis and filtering mechanism that ensures sufficient evaluation data for each capability tag; (3) a suite of visualization and analysis tools that facilitate efficient navigation and analysis of model capabilities; and (4) a PC$^2$-based (Pre-Comparison-derived Criteria) LLM-as-a-Judge approach that achieves significantly higher accuracy compared to classic LLM-as-a-Judge method. Using SCAN, we conduct a comprehensive evaluation of 21 mainstream LLMs. Our detailed analysis of the GPT-OSS family reveals substantial performance variations, even within sub-capabilities belonging to the same category of capability. This finding highlights the importance of fine-grained evaluation in accurately understanding LLM behavior. Project homepage and resources are available at \href{https://github.com/liudan193/SCAN}{https://github.com/liudan193/SCAN}.

cs.CL

Query Enhanced Knowledge-Intensive Conversation via Unsupervised Joint Modeling

In this paper, we propose an unsupervised query enhanced approach for knowledge-intensive conversations, namely QKConv. There are three modules in QKConv: a query generator, an off-the-shelf knowledge selector, and a response generator. QKConv is optimized through joint training, which produces the response by exploring multiple candidate queries and leveraging corresponding selected knowledge. The joint training solely relies on the dialogue context and target response, getting exempt from extra query annotations or knowledge provenances. To evaluate the effectiveness of the proposed QKConv, we conduct experiments on three representative knowledge-intensive conversation datasets: conversational question-answering, task-oriented dialogue, and knowledge-grounded conversation. Experimental results reveal that QKConv performs better than all unsupervised methods across three datasets and achieves competitive performance compared to supervised methods.

cs.CL

PLATO-K: Internal and External Knowledge Enhanced Dialogue Generation

Recently, the practical deployment of open-domain dialogue systems has been plagued by the knowledge issue of information deficiency and factual inaccuracy. To this end, we introduce PLATO-K based on two-stage dialogic learning to strengthen internal knowledge memorization and external knowledge exploitation. In the first stage, PLATO-K learns through massive dialogue corpora and memorizes essential knowledge into model parameters. In the second stage, PLATO-K mimics human beings to search for external information and to leverage the knowledge in response generation. Extensive experiments reveal that the knowledge issue is alleviated significantly in PLATO-K with such comprehensive internal and external knowledge enhancement. Compared to the existing state-of-the-art Chinese dialogue model, the overall engagingness of PLATO-K is improved remarkably by 36.2% and 49.2% on chit-chat and knowledge-intensive conversations.

cs.CL

Q-TOD: A Query-driven Task-oriented Dialogue System

Existing pipelined task-oriented dialogue systems usually have difficulties adapting to unseen domains, whereas end-to-end systems are plagued by large-scale knowledge bases in practice. In this paper, we introduce a novel query-driven task-oriented dialogue system, namely Q-TOD. The essential information from the dialogue context is extracted into a query, which is further employed to retrieve relevant knowledge records for response generation. Firstly, as the query is in the form of natural language and not confined to the schema of the knowledge base, the issue of domain adaption is alleviated remarkably in Q-TOD. Secondly, as the query enables the decoupling of knowledge retrieval from the generation, Q-TOD gets rid of the issue of knowledge base scalability. To evaluate the effectiveness of the proposed Q-TOD, we collect query annotations for three publicly available task-oriented dialogue datasets. Comprehensive experiments verify that Q-TOD outperforms strong baselines and establishes a new state-of-the-art performance on these datasets.

cs.CL

Towards Boosting the Open-Domain Chatbot with Human Feedback

Many open-domain dialogue models pre-trained with social media comments can generate coherent replies but have difficulties producing engaging responses when interacting with real users. This phenomenon might mainly result from the deficiency of annotated human-human conversations and the misalignment with human preference. In this paper, we propose a novel and efficient approach Diamante to boost the open-domain chatbot, where two kinds of human feedback (including explicit demonstration and implicit preference) are collected and leveraged. By asking annotators to select or amend the model-generated candidate responses, Diamante efficiently collects the human demonstrated responses and constructs a Chinese chit-chat dataset. To enhance the alignment with human preference, Diamante leverages the implicit preference in the data collection process and introduces the generation-evaluation joint training. Comprehensive experiments indicate that the Diamante dataset and joint training paradigm can significantly boost the performance of Chinese pre-trained dialogue models.

cs.CL