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Sirui Xie

Publications and source records attributed to Sirui Xie.

At least 19 recordsLinked to original sources

Generative Actor Critic

Conventional Reinforcement Learning (RL) algorithms, typically focused on estimating or maximizing expected returns, face challenges when refining offline pretrained models with online experiences. This paper introduces Generative Actor Critic (GAC), a novel framework that decouples sequential decision-making by reframing \textit{policy evaluation} as learning a generative model of the joint distribution over trajectories and returns, $p(\tau, y)$, and \textit{policy improvement} as performing versatile inference on this learned model. To operationalize GAC, we introduce a specific instantiation based on a latent variable model that features continuous latent plan vectors. We develop novel inference strategies for both \textit{exploitation}, by optimizing latent plans to maximize expected returns, and \textit{exploration}, by sampling latent plans conditioned on dynamically adjusted target returns. Experiments on Gym-MuJoCo and Maze2D benchmarks demonstrate GAC's strong offline performance and significantly enhanced offline-to-online improvement compared to state-of-the-art methods, even in absence of step-wise rewards.

cs.LG

Designing Instance-Level Sampling Schedules via REINFORCE with James-Stein Shrinkage

Most post-training methods for text-to-image samplers focus on model weights: either fine-tuning the backbone for alignment or distilling it for few-step efficiency. We take a different route: rescheduling the sampling timeline of a frozen sampler. Instead of a fixed, global schedule, we learn instance-level (prompt- and noise-conditioned) schedules through a single-pass Dirichlet policy. To ensure accurate gradient estimates in high-dimensional policy learning, we introduce a novel reward baseline based on a principled James-Stein estimator; it provably achieves lower estimation errors than commonly used variants and leads to superior performance. Our rescheduled samplers consistently improve text-image alignment including text rendering and compositional control across modern Stable Diffusion and Flux model families. Additionally, a 5-step Flux-Dev sampler with our schedules can attain generation quality comparable to deliberately distilled samplers like Flux-Schnell. We thus position our scheduling framework as an emerging model-agnostic post-training lever that unlocks additional generative potential in pretrained samplers.

cs.LG

Vi-TacMan: Articulated Object Manipulation via Vision and Touch

Autonomous manipulation of articulated objects remains a fundamental challenge for robots in human environments. Vision-based methods can infer hidden kinematics but can yield imprecise estimates on unfamiliar objects. Tactile approaches achieve robust control through contact feedback but require accurate initialization. This suggests a natural synergy: vision for global guidance, touch for local precision. Yet no framework systematically exploits this complementarity for generalized articulated manipulation. Here we present Vi-TacMan, which uses vision to propose grasps and coarse directions that seed a tactile controller for precise execution. By incorporating surface normals as geometric priors and modeling directions via von Mises-Fisher distributions, our approach achieves significant gains over baselines (all p<0.0001). Critically, manipulation succeeds without explicit kinematic models -- the tactile controller refines coarse visual estimates through real-time contact regulation. Tests on more than 50,000 simulated and diverse real-world objects confirm robust cross-category generalization. This work establishes that coarse visual cues suffice for reliable manipulation when coupled with tactile feedback, offering a scalable paradigm for autonomous systems in unstructured environments.

cs.RO

B*: Efficient and Optimal Base Placement for Fixed-Base Manipulators

B* is a novel optimization framework that addresses a critical challenge in fixed-base manipulator robotics: optimal base placement. Current methods rely on pre-computed kinematics databases generated through sampling to search for solutions. However, they face an inherent trade-off between solution optimality and computational efficiency when determining sampling resolution. To address these limitations, B* unifies multiple objectives without database dependence. The framework employs a two-layer hierarchical approach. The outer layer systematically manages terminal constraints through progressive tightening, particularly for base mobility, enabling feasible initialization and broad solution exploration. The inner layer addresses non-convexities in each outer-layer subproblem through sequential local linearization, converting the original problem into tractable sequential linear programming (SLP). Testing across multiple robot platforms demonstrates B*'s effectiveness. The framework achieves solution optimality five orders of magnitude better than sampling-based approaches while maintaining perfect success rates and reduced computational overhead. Operating directly in configuration space, B* enables simultaneous path planning with customizable optimization criteria. B* serves as a crucial initialization tool that bridges the gap between theoretical motion planning and practical deployment, where feasible trajectory existence is fundamental.

cs.RO

Latent Thought Models with Variational Bayes Inference-Time Computation

We propose a novel class of language models, Latent Thought Models (LTMs), which incorporate explicit latent thought vectors that follow an explicit prior model in latent space. These latent thought vectors guide the autoregressive generation of ground tokens through a Transformer decoder. Training employs a dual-rate optimization process within the classical variational Bayes framework: fast learning of local variational parameters for the posterior distribution of latent vectors (inference-time computation), and slow learning of global decoder parameters. Empirical studies reveal that LTMs possess additional scaling dimensions beyond traditional Large Language Models (LLMs), such as the number of iterations in inference-time computation and number of latent thought vectors. Higher sample efficiency can be achieved by increasing training compute per token, with further gains possible by trading model size for more inference steps. Designed based on these scaling properties, LTMs demonstrate superior sample and parameter efficiency compared to autoregressive models and discrete diffusion models. They significantly outperform these counterparts in validation perplexity and zero-shot language modeling tasks. Additionally, LTMs exhibit emergent few-shot in-context reasoning capabilities that scale with model size, and achieve competitive performance in conditional and unconditional text generation.

cs.CL

"Noisier" Noise Contrastive Eestimation is (Almost) Maximum Likelihood

Noise Contrastive Estimation (NCE) has fueled major breakthroughs in representation learning and generative modeling. Yet a long-standing challenge remains: accurately estimating ratios between distributions that differ substantially, which significantly limits the applicability of NCE on modern high-dimensional and multimodal datasets. We revisit this problem from a less explored perspective: the magnitude of the noise distribution. Specifically, we show that with a virtually scaled (\ie, artificially increased) noise magnitude, the gradient of the NCE objective can closely align with that of Maximum Likelihood, enabling a trajectory-wise approximation from NCE to MLE, and faster convergence both theoretically and empirically. Building on this insight, we introduce ``Noisier'' NCE, a simple drop-in modification to vanilla NCE that incurs little to no extra computational cost, while effectively handling density-ratio estimation in challenging regimes where traditional MLE and NCE struggle. Beyond improving classical density-ratio learning, ``Noisier'' NCE proves broadly applicable: it achieves strong results across image modeling, anomaly detection, and offline black-box optimization. On CIFAR-10 and ImageNet64x64 datasets, it yields 10-step and even 1-step samplers that match or surpass state-of-the-art methods, while cutting training iterations by up to half.

cs.LG

EM Distillation for One-step Diffusion Models

While diffusion models can learn complex distributions, sampling requires a computationally expensive iterative process. Existing distillation methods enable efficient sampling, but have notable limitations, such as performance degradation with very few sampling steps, reliance on training data access, or mode-seeking optimization that may fail to capture the full distribution. We propose EM Distillation (EMD), a maximum likelihood-based approach that distills a diffusion model to a one-step generator model with minimal loss of perceptual quality. Our approach is derived through the lens of Expectation-Maximization (EM), where the generator parameters are updated using samples from the joint distribution of the diffusion teacher prior and inferred generator latents. We develop a reparametrized sampling scheme and a noise cancellation technique that together stabilizes the distillation process. We further reveal an interesting connection of our method with existing methods that minimize mode-seeking KL. EMD outperforms existing one-step generative methods in terms of FID scores on ImageNet-64 and ImageNet-128, and compares favorably with prior work on distilling text-to-image diffusion models.

cs.LG

Latent Plan Transformer for Trajectory Abstraction: Planning as Latent Space Inference

In tasks aiming for long-term returns, planning becomes essential. We study generative modeling for planning with datasets repurposed from offline reinforcement learning. Specifically, we identify temporal consistency in the absence of step-wise rewards as one key technical challenge. We introduce the Latent Plan Transformer (LPT), a novel model that leverages a latent variable to connect a Transformer-based trajectory generator and the final return. LPT can be learned with maximum likelihood estimation on trajectory-return pairs. In learning, posterior sampling of the latent variable naturally integrates sub-trajectories to form a consistent abstraction despite the finite context. At test time, the latent variable is inferred from an expected return before policy execution, realizing the idea of planning as inference. Our experiments demonstrate that LPT can discover improved decisions from sub-optimal trajectories, achieving competitive performance across several benchmarks, including Gym-Mujoco, Franka Kitchen, Maze2D, and Connect Four. It exhibits capabilities in nuanced credit assignments, trajectory stitching, and adaptation to environmental contingencies. These results validate that latent variable inference can be a strong alternative to step-wise reward prompting.

cs.LG

ASSIST: Interactive Scene Nodes for Scalable and Realistic Indoor Simulation

We present ASSIST, an object-wise neural radiance field as a panoptic representation for compositional and realistic simulation. Central to our approach is a novel scene node data structure that stores the information of each object in a unified fashion, allowing online interaction in both intra- and cross-scene settings. By incorporating a differentiable neural network along with the associated bounding box and semantic features, the proposed structure guarantees user-friendly interaction on independent objects to scale up novel view simulation. Objects in the scene can be queried, added, duplicated, deleted, transformed, or swapped simply through mouse/keyboard controls or language instructions. Experiments demonstrate the efficacy of the proposed method, where scaled realistic simulation can be achieved through interactive editing and compositional rendering, with color images, depth images, and panoptic segmentation masks generated in a 3D consistent manner.

cs.CV

Learning non-Markovian Decision-Making from State-only Sequences

Conventional imitation learning assumes access to the actions of demonstrators, but these motor signals are often non-observable in naturalistic settings. Additionally, sequential decision-making behaviors in these settings can deviate from the assumptions of a standard Markov Decision Process (MDP). To address these challenges, we explore deep generative modeling of state-only sequences with non-Markov Decision Process (nMDP), where the policy is an energy-based prior in the latent space of the state transition generator. We develop maximum likelihood estimation to achieve model-based imitation, which involves short-run MCMC sampling from the prior and importance sampling for the posterior. The learned model enables \textit{decision-making as inference}: model-free policy execution is equivalent to prior sampling, model-based planning is posterior sampling initialized from the policy. We demonstrate the efficacy of the proposed method in a prototypical path planning task with non-Markovian constraints and show that the learned model exhibits strong performances in challenging domains from the MuJoCo suite.

cs.LG

Learning Energy-Based Prior Model with Diffusion-Amortized MCMC

Latent space Energy-Based Models (EBMs), also known as energy-based priors, have drawn growing interests in the field of generative modeling due to its flexibility in the formulation and strong modeling power of the latent space. However, the common practice of learning latent space EBMs with non-convergent short-run MCMC for prior and posterior sampling is hindering the model from further progress; the degenerate MCMC sampling quality in practice often leads to degraded generation quality and instability in training, especially with highly multi-modal and/or high-dimensional target distributions. To remedy this sampling issue, in this paper we introduce a simple but effective diffusion-based amortization method for long-run MCMC sampling and develop a novel learning algorithm for the latent space EBM based on it. We provide theoretical evidence that the learned amortization of MCMC is a valid long-run MCMC sampler. Experiments on several image modeling benchmark datasets demonstrate the superior performance of our method compared with strong counterparts

cs.LG

Unsupervised Foreground Extraction via Deep Region Competition

We present Deep Region Competition (DRC), an algorithm designed to extract foreground objects from images in a fully unsupervised manner. Foreground extraction can be viewed as a special case of generic image segmentation that focuses on identifying and disentangling objects from the background. In this work, we rethink the foreground extraction by reconciling energy-based prior with generative image modeling in the form of Mixture of Experts (MoE), where we further introduce the learned pixel re-assignment as the essential inductive bias to capture the regularities of background regions. With this modeling, the foreground-background partition can be naturally found through Expectation-Maximization (EM). We show that the proposed method effectively exploits the interaction between the mixture components during the partitioning process, which closely connects to region competition, a seminal approach for generic image segmentation. Experiments demonstrate that DRC exhibits more competitive performances on complex real-world data and challenging multi-object scenes compared with prior methods. Moreover, we show empirically that DRC can potentially generalize to novel foreground objects even from categories unseen during training.

cs.CV

Latent Diffusion Energy-Based Model for Interpretable Text Modeling

Latent space Energy-Based Models (EBMs), also known as energy-based priors, have drawn growing interests in generative modeling. Fueled by its flexibility in the formulation and strong modeling power of the latent space, recent works built upon it have made interesting attempts aiming at the interpretability of text modeling. However, latent space EBMs also inherit some flaws from EBMs in data space; the degenerate MCMC sampling quality in practice can lead to poor generation quality and instability in training, especially on data with complex latent structures. Inspired by the recent efforts that leverage diffusion recovery likelihood learning as a cure for the sampling issue, we introduce a novel symbiosis between the diffusion models and latent space EBMs in a variational learning framework, coined as the latent diffusion energy-based model. We develop a geometric clustering-based regularization jointly with the information bottleneck to further improve the quality of the learned latent space. Experiments on several challenging tasks demonstrate the superior performance of our model on interpretable text modeling over strong counterparts.

cs.LG

Emergent Graphical Conventions in a Visual Communication Game

Humans communicate with graphical sketches apart from symbolic languages. Primarily focusing on the latter, recent studies of emergent communication overlook the sketches; they do not account for the evolution process through which symbolic sign systems emerge in the trade-off between iconicity and symbolicity. In this work, we take the very first step to model and simulate this process via two neural agents playing a visual communication game; the sender communicates with the receiver by sketching on a canvas. We devise a novel reinforcement learning method such that agents are evolved jointly towards successful communication and abstract graphical conventions. To inspect the emerged conventions, we define three fundamental properties -- iconicity, symbolicity, and semanticity -- and design evaluation methods accordingly. Our experimental results under different controls are consistent with the observation in studies of human graphical conventions. Of note, we find that evolved sketches can preserve the continuum of semantics under proper environmental pressures. More interestingly, co-evolved agents can switch between conventionalized and iconic communication based on their familiarity with referents. We hope the present research can pave the path for studying emergent communication with the modality of sketches.

cs.CL

Learning Algebraic Representation for Systematic Generalization in Abstract Reasoning

Is intelligence realized by connectionist or classicist? While connectionist approaches have achieved superhuman performance, there has been growing evidence that such task-specific superiority is particularly fragile in systematic generalization. This observation lies in the central debate between connectionist and classicist, wherein the latter continually advocates an algebraic treatment in cognitive architectures. In this work, we follow the classicist's call and propose a hybrid approach to improve systematic generalization in reasoning. Specifically, we showcase a prototype with algebraic representation for the abstract spatial-temporal reasoning task of Raven's Progressive Matrices (RPM) and present the ALgebra-Aware Neuro-Semi-Symbolic (ALANS) learner. The ALANS learner is motivated by abstract algebra and the representation theory. It consists of a neural visual perception frontend and an algebraic abstract reasoning backend: the frontend summarizes the visual information from object-based representation, while the backend transforms it into an algebraic structure and induces the hidden operator on the fly. The induced operator is later executed to predict the answer's representation, and the choice most similar to the prediction is selected as the solution. Extensive experiments show that by incorporating an algebraic treatment, the ALANS learner outperforms various pure connectionist models in domains requiring systematic generalization. We further show the generative nature of the learned algebraic representation; it can be decoded by isomorphism to generate an answer.

cs.AI

Learning a Decision Module by Imitating Driver's Control Behaviors

Autonomous driving systems have a pipeline of perception, decision, planning, and control. The decision module processes information from the perception module and directs the execution of downstream planning and control modules. On the other hand, the recent success of deep learning suggests that this pipeline could be replaced by end-to-end neural control policies, however, safety cannot be well guaranteed for the data-driven neural networks. In this work, we propose a hybrid framework to learn neural decisions in the classical modular pipeline through end-to-end imitation learning. This hybrid framework can preserve the merits of the classical pipeline such as the strict enforcement of physical and logical constraints while learning complex driving decisions from data. To circumvent the ambiguous annotation of human driving decisions, our method learns high-level driving decisions by imitating low-level control behaviors. We show in the simulation experiments that our modular driving agent can generalize its driving decision and control to various complex scenarios where the rule-based programs fail. It can also generate smoother and safer driving trajectories than end-to-end neural policies.

cs.AI

Understanding the wiring evolution in differentiable neural architecture search

Controversy exists on whether differentiable neural architecture search methods discover wiring topology effectively. To understand how wiring topology evolves, we study the underlying mechanism of several existing differentiable NAS frameworks. Our investigation is motivated by three observed searching patterns of differentiable NAS: 1) they search by growing instead of pruning; 2) wider networks are more preferred than deeper ones; 3) no edges are selected in bi-level optimization. To anatomize these phenomena, we propose a unified view on searching algorithms of existing frameworks, transferring the global optimization to local cost minimization. Based on this reformulation, we conduct empirical and theoretical analyses, revealing implicit inductive biases in the cost's assignment mechanism and evolution dynamics that cause the observed phenomena. These biases indicate strong discrimination towards certain topologies. To this end, we pose questions that future differentiable methods for neural wiring discovery need to confront, hoping to evoke a discussion and rethinking on how much bias has been enforced implicitly in existing NAS methods.

cs.LG

HALMA: Humanlike Abstraction Learning Meets Affordance in Rapid Problem Solving

Humans learn compositional and causal abstraction, \ie, knowledge, in response to the structure of naturalistic tasks. When presented with a problem-solving task involving some objects, toddlers would first interact with these objects to reckon what they are and what can be done with them. Leveraging these concepts, they could understand the internal structure of this task, without seeing all of the problem instances. Remarkably, they further build cognitively executable strategies to \emph{rapidly} solve novel problems. To empower a learning agent with similar capability, we argue there shall be three levels of generalization in how an agent represents its knowledge: perceptual, conceptual, and algorithmic. In this paper, we devise the very first systematic benchmark that offers joint evaluation covering all three levels. This benchmark is centered around a novel task domain, HALMA, for visual concept development and rapid problem-solving. Uniquely, HALMA has a minimum yet complete concept space, upon which we introduce a novel paradigm to rigorously diagnose and dissect learning agents' capability in understanding and generalizing complex and structural concepts. We conduct extensive experiments on reinforcement learning agents with various inductive biases and carefully report their proficiency and weakness.

cs.LG