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Siwei Ma

Publications and source records attributed to Siwei Ma.

At least 19 recordsLinked to original sources

T2LSC-Bench: Benchmarking Localized Semantic Control in Text-to-Image Generation

Recent text-to-image models have become increasingly capable of rendering explicit text, but reliable localized text control requires more than generating the correct string. In applications such as product labeling, signage, and interface design, target text should be rendered within a designated text-bearing region without altering the predefined subject identity or surrounding scene semantics. We refer to violations of this requirement as target-text-associated semantic leakage, in which target-text semantics are expressed through non-textual visual content beyond the designated anchor. Existing visual-text benchmarks primarily evaluate readability, spelling accuracy, and layout, leaving this form of semantic leakage largely unexamined. We introduce T2LSC-Bench, a controlled diagnostic benchmark comprising 50 seed subjects and 1,200 prompt cases per model, yielding 7,160 evaluated images across six models. Its factorized design varies semantic relation, scene openness, prompt mode, and language. A dual-branch protocol combines OCR-VLM text verification with structured VLM semantic judgments to measure Text-at-Anchor Accuracy (TAA), Semantic Subject Preservation (SSP), Semantic Leakage Rate (SLR), and Conditional Semantic Leakage Rate (cSLR). Under stress-test conditions, SLR increases from 1.2% to 18.1% and cSLR from 1.3% to 18.2%, whereas TAA decreases only from 91.4% to 90.9%. Anti-leakage prompting reduces SLR from 16.6% to 8.4% without degrading rendering accuracy. Human validation on 420 images shows strong agreement between automatic and adjudicated annotations. These results show that accurate text rendering does not guarantee local containment of target-text semantics.

cs.CV

CodecArena: Codec Quality Assessment via Visual Reinforcement Learning

Video coding is advancing into the low and ultra-low bitrate regime, driven by end-to-end codecs that replace the hand-crafted pipeline with jointly optimized neural networks and generative codecs that exploit the priors of video generation models. Yet the dominant metrics, LPIPS and DISTS, measure feature and texture similarity rather than content fidelity: a reconstruction that hallucinates a wrong face or blurs text into convincing strokes can still score well, even when a human rejects it instantly. To address this, we propose CodecArena, the first vision-language framework for video coding quality assessment, casting codec evaluation as source-conditioned comparative reasoning between a reference and its reconstructions. We optimize CodecArena with Facet-GRPO, a visual reinforcement learning scheme that aligns pairwise codec preferences while grounding the verdict in five fidelity facets: identity, objects, text, texture, and temporal consistency. Its facet-anchored reward uses automatically derived facet directions as weak anchors, rather than human per-facet labels, to prevent any single sub-score from dominating the holistic preference and to yield interpretable fine-grained quality judgments. To support training and evaluation in this underexplored regime, we construct two complementary resources: CodecArena-1K, a fully automatic preference dataset of 1,500 comparison groups built from traditional, neural, and generative codec reconstructions with fused vision-language and objective supervision; and CodecArena-Bench, a human-ranked benchmark with source-disjoint videos for fair out-of-domain evaluation. Extensive experiments demonstrate that CodecArena achieves state-of-the-art agreement with human judgments on source-disjoint content across diverse codecs and bitrates, surpassing perceptual metrics and prior vision-language evaluators.

cs.CV

Overview of Cross-Component In-loop Filters in Video Coding Standards

In-loop filters have been comprehensively explored during the development of video coding standards due to their remarkable noise-reduction capability. In the early stage of video coding, in-loop filters, such as Deblocking Filter, Sample Adaptive Offset, and Adaptive Loop Filter, were performed separately for each component. Recently, cross-component filters were studied to improve the chroma fidelity by exploiting correlations between the luma and chroma channels. This paper summarizes the cross-component filters used in the state-of-the-art video coding standard. Specifically, it includes the Cross-Component Adaptive Loop Filter and Cross-Component Sample Adaptive Offset. Cross-component filters aim to reduce compression artifacts based on the correlation between different components and provide more accurate pixel reconstruction values. In this paper, we introduce the origin, development, and status of cross-component filters in the current video coding standards. Finally, we had some discussions on the further evolutions of cross-component filters.

cs.CV

LUMI: Tokenizer-Agnostic LLM-Based Lossless Image Compression

Large language model (LLM)-based lossless image compression methods typically represent pixel data through the native text interface of a pretrained model, converting pixel values into token sequences that the LLM processes through its vocabulary head. This design shows that pretrained language models can provide probability estimates for image coding, but it also couples compression to tokenizer behavior, vocabulary-specific numeric tokens, and model-family-specific adaptation. In this paper, we present LUMI (LLM-based Unified Model-agnostic lossless Image compression), a tokenizer-agnostic framework for lossless RGB image compression with frozen LLM backbones. LUMI replaces pixel-as-text tokenization with a pixel embedding module that maps raw intensity and channel information into the continuous embedding space of the LLM. It further introduces intra-patch position encoding to retain two-dimensional spatial structure after flattening, and uses a 256-way prediction head to produce probabilities over the native pixel alphabet. Only the pixel embedding, position encoding, soft-prefix parameters, and prediction head are trained, while the LLM backbone remains fixed. Experiments on natural, medical, and remote-sensing image benchmarks with LLaMA, Qwen, and Gemma backbones show that LUMI provides a unified interface across tokenizer families, achieves competitive compression rates, and improves cross-domain robustness over tokenizer-based LLM compression baselines. These results formulate LLM-based lossless image compression as pixel-space adaptation of frozen foundation models rather than tokenizer-specific language-symbol modeling.

cs.CV

Optimized Adaptive Loop Filter in Versatile Video Coding

In the Versatile Video Coding~(VVC) standard, adaptive loop filter~(ALF), including Geometry transformation-based Adaptive Loop Filter~(GALF) and Cross Component Adaptive Loop Filter~(CCALF), plays an essential role in reducing compression artifacts. However, it also has high coding complexity and requires many picture buffer accesses in the encoder that will increase external memory access and is unfriendly to the software and hardware design. Therefore, we propose an optimized ALF framework, including the parallel design of GALF and CCALF, the adaptive parameter decision of GALF, and one-pass CCALF scheme by effectively estimating the CCALF filtering distortion without conducting filter operation. Compared to VTM-8.0, the proposed method can reduce the picture buffer access from 152 to 1 and achieve roughly 25\% time-savings of the ALF module with negligible coding performance change under RA configuration. Some of the proposed methods have been adopted in the VVC reference software.

cs.CV

L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstruction

High-fidelity reconstruction of dynamic urban environments is a cornerstone of autonomous driving simulation and large-scale world modeling. While 3D Gaussian Splatting (3DGS) has established a new standard for real-time rendering, its reliance on expensive per-scene optimization limits scalability. Conversely, recent feedforward methods that infer Gaussian parameters offer faster speed but face fundamental bottlenecks: they are memory-prohibitive at high resolutions and struggle to fuse dense multi-view observations consistently. This paper presents L2D2-GS, a unified framework that reformulates generalizable reconstruction not as a one-shot regression, but as a robust iterative process of optimization and densification. To resolve the ambiguity of supervision in primitive generation, we propose a self-supervised densification policy that derives explicit reward signals from global reconstruction gains to guide local densification. Furthermore, we mitigate irreversible early-stage artifacts through a geometric regularization mechanism, utilizing reparameterization to constrain the optimization manifold and prevent convergence to poor local optima. Extensive experiments on the PandaSet and Waymo datasets demonstrate that our method achieves state-of-the-art reconstruction fidelity and strong zero-shot generalization, while using fewer primitives than competing baselines.

cs.CV

Boosting Neural Video Codec via Scale-Driven Online Flow Refinement

Although state-of-the-art neural video codecs (NVCs) have achieved remarkable performance, they suffer from limited generalization when encountering complex motion patterns unseen during training. To bridge this domain gap without the expensive cost of online fine-tuning, we propose a Training-Free Scale-Driven Online Flow Refinement (SOFR) method. Serving as a plug-and-play module, SOFR integrates motion information from coarse and fine scales and dynamically fuses them according to warping accuracy, effectively rectifying motion estimation errors with negligible computational overhead. Furthermore, we design a rate-aware strategy that selects different dynamic fusion strategies according to bitrate modes, and employs a reliability check based on warping error to ensure robustness. Extensive experiments on the USTC-TD dataset verify the effectiveness and generalization of SOFR across various NVC frameworks, including DCVC-SDD, DCVC-FM, and EHVC. Notably, it brings an average of 2.84% and 4.05% bitrate savings in terms of PSNR and MS-SSIM, respectively, to DCVC-FM with negligible coding time increase. Our code is available at https://github.com/SunnyMass/SOFR.

cs.CV

Seeing is Believing: Aligning Prompt Rewriting with Visual Anchors for Text-to-Image Generation

Despite the impressive capabilities of text-to-image (T2I) models, an intent-generation gap often persists due to the brevity and ambiguity of user prompts. Existing approaches primarily polish the prompt for fluency and readability. However, the enhancement process still lacks visual grounding. As a result, the rewriter may over-infer missing details, causing an intent-generation gap. To address this limitation, we propose FaithRewriter, a novel prompt-enhancement framework for T2I generation. Specifically, FaithRewriter first leverages a multimodal MLLM to generate an image from the original prompt as an intermediate visual cue. This cue is then combined with the prompt and fed into a large-scale LLM to produce visually grounded augmentations that better reflect how the intended content should appear in images. Finally, these augmentations are distilled into a small-scale LLM for efficient deployment, enhancing its ability to generate effective T2I prompts. Experiments show that FaithRewriter yields prompts that are more faithful to the user intent and more visually plausible than strong baselines, helping narrow the intent-generation gap.

cs.CV

Edge-directed geometric partitioning for versatile video coding

To improve the coding performance, geometric partition (GEO) was proposed for the upcoming VVC standard. GEO provides 140 partition candidates. The index of optimal GEO mode needs to be signaled explicitly. Considering different structural characteristics of different CUs and the correlation between spatial adjacent blocks and temporal collocated blocks, we propose a GEO mode prediction strategy by constructing a Most Probable Mode (MPM) list to reduce the overhead of GEO index and improve coding efficiency. Based on the observation of the high correlation between the partition mode and object boundaries, an edge-directed geometric partition scheme is proposed to construct the MPM list according to spatio-temporal edge information. The proposed method provides an objective BD-rate gain of 0.58% and 1.00% on average for RA and LDB configurations compared to VTM-6.0. Besides, it also promotes the visual quality of object boundaries.

cs.CV

Spatio-Temporal Correlation Guided Geometric Partitioning for Versatile Video Coding

Geometric partitioning has attracted increasing attention by its remarkable motion field description capability in the hybrid video coding framework. However, the existing geometric partitioning (GEO) scheme in Versatile Video Coding (VVC) causes a non-negligible burden for signaling the side information. Consequently, the coding efficiency is limited. In view of this, we propose a spatio-temporal correlation guided geometric partitioning (STGEO) scheme to efficiently describe the object information in the motion field of video coding. The proposed method can economize the bits consumed for side information signaling, including the partitioning mode and motion information. We firstly analyze the characteristics of partitioning mode decision and motion vector selection in a statistically-sound way. Based on the observed spatio-temporal correlation, we design a mode prediction and coding method to reduce the overhead for representing the above mentioned side information. The main idea is to predict the STGEO modes and motion candidates that have higher selection possibilities, which can guide the entropy coding, i.e., representing the predicted high-probability modes and motion candidates with fewer bits. In particular, the high-probability STGEO modes are predicted based on the edge information and history modes of adjacent STGEO-coded blocks. The corresponding motion information is represented by the index in a merge candidate list, which is adaptively inferred based on the off-line trained merge candidate selection probability. Simulation results show that the proposed approach achieves 0.95% and 1.98% bit-rate savings on average compared to VTM-8.0 without GEO for Random Access and Low-Delay B configurations, respectively.

cs.CV

Deformable Wiener Filter for Future Video Coding

In-loop filters have attracted increasing attention due to the remarkable noise-reduction capability in the hybrid video coding framework. However, the existing in-loop filters in Versatile Video Coding (VVC) mainly take advantage of the image local similarity. Although some non-local based in-loop filters can make up for this shortcoming, the widely-used unsupervised parameter estimation method by non-local filters limits the performance. In view of this, we propose a deformable Wiener Filter (DWF). It combines the local and non-local characteristics and supervisedly trains the filter coefficients based on the Wiener Filter theory. In the filtering process, local adjacent samples and non-local similar samples are first derived for each sample of interest. Then the to-be-filtered samples are classified into specific groups based on the patch level noise and sample-level characteristics. Samples in each group share the same filter coefficients. After that, the local and non-local reference samples are adaptively fused based on the classification results. Finally, the filtering operation with outlier data constraints is conducted for each to-be-filtered sample. Moreover, the performance of the proposed DWF is analyzed with different reference sample derivation schemes in detail. Simulation results show that the proposed approach achieves 1.16%, 1.92%, and 2.67% bit-rate savings on average compared to the VTM-11.0 for All Intra, Random Access, and Low-Delay B configurations, respectively.

cs.CV

CamGeo: Sparse Camera-Conditioned Image-to-Video Generation with 3D Geometry Priors

Sparse camera-conditioned image-to-video generation presents a pivotal challenge: synthesizing geometrically consistent 3D motion from minimal pose cues. Existing methods, which largely rely on dense supervision or naive interpolation, suffer from severe pose drift and motion discontinuities due to the lack of robust 3D priors. In this paper, we introduce CamGeo, a novel framework that distills rich 3D geometric knowledge from a pre-trained video-to-3D model (VGGT) directly into the diffusion backbone. To achieve this without incurring inference latency, we propose a training-only distillation strategy. Specifically, CamGeo incorporates: (1) keyframe trajectory distillation that enforces cycle-consistency with sparse input poses, (2) cross-frame consistency distillation with both camera trajectory and depth constraints to generate consistent structure across unsupervised frames, and (3) a three-stage coarse-to-fine curriculum learning, progressively scales geometric complexity, from global structure coherence to fine-grained refinement, achieving stable optimization. Extensive experiments demonstrate that CamGeo achieves consistent improvements under various sparsity ratios.

cs.CE

Dual-Latent Collaborative Decoding for Fidelity-Perception Balanced Image Compression

Learned image compression (LIC) increasingly requires reconstructions that balance distortion fidelity and perceptual realism across a wide range of bitrates. However, most existing methods still rely on a single compressed latent representation to simultaneously carry structural details, semantic cues, and perceptual priors, requiring the same latent representation to serve multiple, potentially conflicting roles. This tension becomes evident across different latent paradigms: scalar-quantized (SQ) continuous latents provide rate-scalable fidelity but tend to lose perceptual details at low rates, while vector-quantized (VQ) discrete tokens preserve compact semantic cues but suffer from limited structural fidelity and bitrate scalability. To address this issue, we propose Mixture of Decoder Experts (MoDE), a dual-latent collaborative decoding framework that decomposes reconstruction responsibilities across complementary latent paradigms. Specifically, MoDE treats the SQ branch as a fidelity-oriented expert and the VQ branch as a perception-oriented expert, and coordinates them through two decoder-side modules: Expert-Specific Enhancement (ESE), which preserves branch-specific expert references, and Cross-Expert Modulation (CEM), which enables selective complementary transfer during reconstruction. The resulting framework supports selective cross-latent collaboration under a shared dual-stream bitstream and enables both fidelity-anchored and perception-anchored decoding. Extensive experiments demonstrate that MoDE achieves a more favorable fidelity-perception balance than representative distortion-oriented, perception-oriented, generative, and dual-latent baselines across a wide bitrate range, highlighting decoder-side expert collaboration as an effective design for wide-range fidelity-perception balanced LIC.

cs.CV

Neural Video Compression with Domain Transfer

Content-adaptive compression has always been a key direction in neural video coding (NVC), aiming to mitigate the domain gap between training and testing data. Such gaps often arise from distributional discrepancies between training and inference data, which may cause noticeable performance degradation when the testing content differs from the training distribution. To tackle this challenge, we propose DCVC-DT, a domain transfer enhanced neural video compression framework. Specifically, we design a lightweight online domain transfer (DT) mechanism that dynamically adapts the encoded latent representation during inference, effectively bridging the domain gap without modifying the encoder or decoder parameters. In addition, we develop a frame-level dynamic RD (Rate and Distortion) adjustment scheme that actively regulates the ratio of R and D in the loss function based on quality fluctuation, thereby improving rate-distortion performance. Extensive experiments demonstrate that DCVC-DT achieves up to 6.21% bitrate savings over the baseline DCVC-DC, while significantly enhancing generalization to unseen testing data and alleviating error propagation. Our code is available at https://github.com/SunnyMass/DCVC-DT.

cs.CV

HarmoWAM: Harmonizing Generalizable and Precise Manipulation via Adaptive World Action Models

World Action Models (WAMs) have emerged as a promising paradigm for robot control by modeling physical dynamics. Current WAMs generally follow two paradigms: the "Imagine-then-Execute" approach, which uses video prediction to infer actions via inverse dynamics, and the "Joint Modeling" approach, which jointly models actions and video representations. Based on systematic experiments, we observe a fundamental trade-off between these paradigms: the former explicitly leverages world models for generalizable transit but lacks interaction precision, whereas the latter enables fine-grained, temporally coherent action generation but is constrained by the exploration space of the training distribution. Motivated by these findings, we propose HarmoWAM, an end-to-end WAM that fully leverages a world model to unify predictive and reactive control, enabling both generalizable transit and precise manipulation. Specifically, the world model provides spatio-temporal physical priors that condition two complementary action experts: a predictive expert that leverages latent dynamics for iterative action generation, and a reactive expert that directly infers actions from predicted visual evolution. To enable adaptive coordination, a Process-Adaptive Gating Mechanism is proposed to automatically determine the timing and location of switching between them. This allows the world model to drive the reactive expert to expand the exploration space and the predictive expert to perform precise interactions across different stages of a task. For evaluation, we construct three training-unseen test environments across six real-world robotic tasks, covering variations in background, position, and object semantics. Notably, HarmoWAM achieves strong zero-shot generalization across these scenarios, significantly outperforming prior state-of-the-art VLA models and WAMs by margins of 33% and 29%, respectively.

cs.RO

SoLAR: Error-Resilient Streamable Long-Horizon Free-Viewpoint Video Reconstruction with Anchor Activation and Latent Recalibration

Free-Viewpoint Video (FVV) has emerged as a cornerstone of next-generation immersive media systems and attracted widespread attention. Previous methods primarily focus on short video sequences and suffer from significant performance degradation when processing long-horizon free-viewpoint video (LFVV). Motivated by bit allocation theory, we analyze dynamic-anchor-based volumetric video representation within a rate-distortion optimization framework and propose \textbf{SoLAR}, which is the first error-resilient streamable FVV framework that maintains stable reconstruction quality on long sequences without requiring group-of-pictures partitioning. We propose the Anchor Activation Dynamics (AAD), which enables dynamic anchors to model non-rigid transformations by dynamically activating informative anchors and suppressing redundant ones. Furthermore, we introduce Latent Discrepancy Aware Recalibration (LaDAR), which is a mechanism to identify discrepancies between latent representations and recalibrate the correspondences encoded in the network, effectively mitigating error propagation in LFVV without compromising real-time performance or storage compactness. Extensive experiments demonstrate that \textbf{SoLAR} achieves state-of-the-art reconstruction performance while maintaining minimum storage overhead, which provides a new direction for LFVV reconstruction and advances the practical deployment of immersive systems. Demo free-viewpoint videos are provided in the supplementary material.

cs.CV

EditTransfer++: Toward Faithful and Efficient Visual-Prompt-Guided Image Editing

Visual-prompt-guided edit transfer aims to learn image transformations directly from example pairs, offering more precise and controllable editing than purely text-driven approaches. However, existing diffusion transformer-based methods often fail to faithfully reproduce the demonstrated edits due to structural mismatches between the task and the backbone, including a pretrained bias toward textual conditioning and inherent stochastic instability during sampling. To bridge this gap, we present EditTransfer++, a framework that combines progressively structured training with an efficient conditioning scheme to improve both visual prompt faithfulness and inference efficiency. We first mitigate textual dominance with a text-decoupled training strategy that removes text conditioning during fine-tuning, compelling the model to infer transformations solely from visual evidence while still supporting optional text guidance at inference. On top of this visually grounded model, a best-worst contrastive refinement mechanism reshapes the denoising trajectories to suppress unfaithful generations and improve consistency across random seeds. To alleviate the computational bottleneck of high-resolution in-context editing, we further introduce a condition compression and reuse strategy that reduces token redundancy and enables efficient generation of images with a 1024-pixel long edge. Extensive experiments on existing benchmarks and the proposed EditTransfer-Bench show that EditTransfer++ achieves state-of-the-art visual prompt faithfulness with substantially faster inference than prior methods, suggesting a promising direction for scalable prompt-guided image editing and broader visual in-context learning.

cs.CV

Spark3R: Asymmetric Token Reduction Makes Fast Feed-Forward 3D Reconstruction

Feed-forward 3D reconstruction models based on Vision Transformers can directly estimate scene geometry and camera poses from a small set of input images, but scaling them to video inputs with hundreds or thousands of frames remains challenging due to the quadratic cost of global attention layers. Recent token-merging methods accelerate these models by compressing the token sequence within the global attention layers, but they apply a uniform reduction to query tokens and key-value tokens, ignoring their functionally distinct roles in 3D reconstruction. In this work, we identify a key property of feed-forward 3D reconstruction models: query tokens encode view-specific geometric requests and are sensitive to compression, while key-value tokens represent shared scene context and tolerate aggressive compression. Guided by this insight, we propose Spark3R, a training-free acceleration framework that decouples the compression of query tokens and key-value tokens by assigning distinct reduction factors, with intra-group token merging applied to query tokens and lightweight token pruning to key-value tokens. Additionally, Spark3R adaptively adjusts the key-value reduction factor across layers, further improving the quality-efficiency trade-off. As a plug-and-play framework requiring no retraining, Spark3R integrates directly into multiple pretrained feed-forward 3D reconstruction models, including VGGT, $\pi^3$, Depth-Anything-3, and VGGT-$\Omega$, and achieves up to $28\times$ speedup on 1,000-frame inputs while maintaining competitive reconstruction quality.

cs.CV