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Siwei Ma

Publications and source records attributed to Siwei Ma.

At least 55 records · Page 3Linked to original sources

End-to-End RGB-IR Joint Image Compression With Channel-wise Cross-modality Entropy Model

RGB-IR(RGB-Infrared) image pairs are frequently applied simultaneously in various applications like intelligent surveillance. However, as the number of modalities increases, the required data storage and transmission costs also double. Therefore, efficient RGB-IR data compression is essential. This work proposes a joint compression framework for RGB-IR image pair. Specifically, to fully utilize cross-modality prior information for accurate context probability modeling within and between modalities, we propose a Channel-wise Cross-modality Entropy Model (CCEM). Among CCEM, a Low-frequency Context Extraction Block (LCEB) and a Low-frequency Context Fusion Block (LCFB) are designed for extracting and aggregating the global low-frequency information from both modalities, which assist the model in predicting entropy parameters more accurately. Experimental results demonstrate that our approach outperforms existing RGB-IR image pair and single-modality compression methods on LLVIP and KAIST datasets. For instance, the proposed framework achieves a 23.1% bit rate saving on LLVIP dataset compared to the state-of-the-art RGB-IR image codec presented at CVPR 2022.

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RiverEcho: Real-Time Interactive Digital System for Ancient Yellow River Culture

The Yellow River is China's mother river and a cradle of human civilization. The ancient Yellow River culture is, moreover, an indispensable part of human art history. To conserve and inherit the ancient Yellow River culture, we designed RiverEcho, a real-time interactive system that responds to voice queries using a large language model and a cultural knowledge dataset, delivering explanations through a talking-head digital human. Specifically, we built a knowledge database focused on the ancient Yellow River culture, including the collection of historical texts and the processing pipeline. Experimental results demonstrate that leveraging Retrieval-Augmented Generation (RAG) on the proposed dataset enhances the response quality of the Large Language Model(LLM), enabling the system to generate more professional and informative responses. Our work not only diversifies the means of promoting Yellow River culture but also provides users with deeper cultural insights.

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TinySplat: Feedforward Approach for Generating Compact 3D Scene Representation

The recent development of feedforward 3D Gaussian Splatting (3DGS) presents a new paradigm to reconstruct 3D scenes. Using neural networks trained on large-scale multi-view datasets, it can directly infer 3DGS representations from sparse input views. Although the feedforward approach achieves high reconstruction speed, it still suffers from the substantial storage cost of 3D Gaussians. Existing 3DGS compression methods relying on scene-wise optimization are not applicable due to architectural incompatibilities. To overcome this limitation, we propose TinySplat, a complete feedforward approach for generating compact 3D scene representations. Built upon standard feedforward 3DGS methods, TinySplat integrates a training-free compression framework that systematically eliminates key sources of redundancy. Specifically, we introduce View-Projection Transformation (VPT) to reduce geometric redundancy by projecting geometric parameters into a more compact space. We further present Visibility-Aware Basis Reduction (VABR), which mitigates perceptual redundancy by aligning feature energy along dominant viewing directions via basis transformation. Lastly, spatial redundancy is addressed through an off-the-shelf video codec. Comprehensive experimental results on multiple benchmark datasets demonstrate that TinySplat achieves over 100x compression for 3D Gaussian data generated by feedforward methods. Compared to the state-of-the-art compression approach, we achieve comparable quality with only 6% of the storage size. Meanwhile, our compression framework requires only 25% of the encoding time and 1% of the decoding time.

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ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Views

Feed-forward 3D Gaussian Splatting (3DGS) has recently demonstrated promising results for novel view synthesis (NVS) from sparse input views, particularly under narrow-baseline conditions. However, its performance significantly degrades in wide-baseline scenarios due to limited texture details and geometric inconsistencies across views. To address these challenges, in this paper, we propose ProSplat, a two-stage feed-forward framework designed for high-fidelity rendering under wide-baseline conditions. The first stage involves generating 3D Gaussian primitives via a 3DGS generator. In the second stage, rendered views from these primitives are enhanced through an improvement model. Specifically, this improvement model is based on a one-step diffusion model, further optimized by our proposed Maximum Overlap Reference view Injection (MORI) and Distance-Weighted Epipolar Attention (DWEA). MORI supplements missing texture and color by strategically selecting a reference view with maximum viewpoint overlap, while DWEA enforces geometric consistency using epipolar constraints. Additionally, we introduce a divide-and-conquer training strategy that aligns data distributions between the two stages through joint optimization. We evaluate ProSplat on the RealEstate10K and DL3DV-10K datasets under wide-baseline settings. Experimental results demonstrate that ProSplat achieves an average improvement of 1 dB in PSNR compared to recent SOTA methods.

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A Semantic-Aware and Multi-Guided Network for Infrared-Visible Image Fusion

Multi-modality image fusion aims at fusing modality-specific (complementarity) and modality-shared (correlation) information from multiple source images. To tackle the problem of the neglect of inter-feature relationships, high-frequency information loss, and the limited attention to downstream tasks, this paper focuses on how to model correlation-driven decomposing features and reason high-level graph representation by efficiently extracting complementary information and aggregating multi-guided features. We propose a three-branch encoder-decoder architecture along with corresponding fusion layers as the fusion strategy. Firstly, shallow features from individual modalities are extracted by a depthwise convolution layer combined with the transformer block. In the three parallel branches of the encoder, Cross Attention and Invertible Block (CAI) extracts local features and preserves high-frequency texture details. Base Feature Extraction Module (BFE) captures long-range dependencies and enhances modality-shared information. Graph Reasoning Module (GR) is introduced to reason high-level cross-modality relations and simultaneously extract low-level detail features as CAI's modality-specific complementary information. Experiments demonstrate the competitive results compared with state-of-the-art methods in visible/infrared image fusion and medical image fusion tasks. Moreover, the proposed algorithm surpasses the state-of-the-art methods in terms of subsequent tasks, averagely scoring 8.27% mAP@0.5 higher in object detection and 5.85% mIoU higher in semantic segmentation. The code is avaliable at https://github.com/Abraham-Einstein/SMFNet/.

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Emerging Advances in Learned Video Compression: Models, Systems and Beyond

Video compression is a fundamental topic in the visual intelligence, bridging visual signal sensing/capturing and high-level visual analytics. The broad success of artificial intelligence (AI) technology has enriched the horizon of video compression into novel paradigms by leveraging end-to-end optimized neural models. In this survey, we first provide a comprehensive and systematic overview of recent literature on end-to-end optimized learned video coding, covering the spectrum of pioneering efforts in both uni-directional and bi-directional prediction based compression model designation. We further delve into the optimization techniques employed in learned video compression (LVC), emphasizing their technical innovations, advantages. Some standardization progress is also reported. Furthermore, we investigate the system design and hardware implementation challenges of the LVC inclusively. Finally, we present the extensive simulation results to demonstrate the superior compression performance of LVC models, addressing the question that why learned codecs and AI-based video technology would have with broad impact on future visual intelligence research.

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A Joint Visual Compression and Perception Framework for Neuralmorphic Spiking Camera

The advent of neuralmorphic spike cameras has garnered significant attention for their ability to capture continuous motion with unparalleled temporal resolution.However, this imaging attribute necessitates considerable resources for binary spike data storage and transmission.In light of compression and spike-driven intelligent applications, we present the notion of Spike Coding for Intelligence (SCI), wherein spike sequences are compressed and optimized for both bit-rate and task performance.Drawing inspiration from the mammalian vision system, we propose a dual-pathway architecture for separate processing of spatial semantics and motion information, which is then merged to produce features for compression.A refinement scheme is also introduced to ensure consistency between decoded features and motion vectors.We further propose a temporal regression approach that integrates various motion dynamics, capitalizing on the advancements in warping and deformation simultaneously.Comprehensive experiments demonstrate our scheme achieves state-of-the-art (SOTA) performance for spike compression and analysis.We achieve an average 17.25% BD-rate reduction compared to SOTA codecs and a 4.3% accuracy improvement over SpiReco for spike-based classification, with 88.26% complexity reduction and 42.41% inference time saving on the encoding side.

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CANeRV: Content Adaptive Neural Representation for Video Compression

Recent advances in video compression introduce implicit neural representation (INR) based methods, which effectively capture global dependencies and characteristics of entire video sequences. Unlike traditional and deep learning based approaches, INR-based methods optimize network parameters from a global perspective, resulting in superior compression potential. However, most current INR methods utilize a fixed and uniform network architecture across all frames, limiting their adaptability to dynamic variations within and between video sequences. This often leads to suboptimal compression outcomes as these methods struggle to capture the distinct nuances and transitions in video content. To overcome these challenges, we propose Content Adaptive Neural Representation for Video Compression (CANeRV), an innovative INR-based video compression network that adaptively conducts structure optimisation based on the specific content of each video sequence. To better capture dynamic information across video sequences, we propose a dynamic sequence-level adjustment (DSA). Furthermore, to enhance the capture of dynamics between frames within a sequence, we implement a dynamic frame-level adjustment (DFA). {Finally, to effectively capture spatial structural information within video frames, thereby enhancing the detail restoration capabilities of CANeRV, we devise a structure level hierarchical structural adaptation (HSA).} Experimental results demonstrate that CANeRV can outperform both H.266/VVC and state-of-the-art INR-based video compression techniques across diverse video datasets.

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Compressed Domain Prior-Guided Video Super-Resolution for Cloud Gaming Content

Cloud gaming is an advanced form of Internet service that necessitates local terminals to decode within limited resources and time latency. Super-Resolution (SR) techniques are often employed on these terminals as an efficient way to reduce the required bit-rate bandwidth for cloud gaming. However, insufficient attention has been paid to SR of compressed game video content. Most SR networks amplify block artifacts and ringing effects in decoded frames while ignoring edge details of game content, leading to unsatisfactory reconstruction results. In this paper, we propose a novel lightweight network called Coding Prior-Guided Super-Resolution (CPGSR) to address the SR challenges in compressed game video content. First, we design a Compressed Domain Guided Block (CDGB) to extract features of different depths from coding priors, which are subsequently integrated with features from the U-net backbone. Then, a series of re-parameterization blocks are utilized for reconstruction. Ultimately, inspired by the quantization in video coding, we propose a partitioned focal frequency loss to effectively guide the model's focus on preserving high-frequency information. Extensive experiments demonstrate the advancement of our approach.

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Compact Visual Data Representation for Green Multimedia -- A Human Visual System Perspective

The Human Visual System (HVS), with its intricate sophistication, is capable of achieving ultra-compact information compression for visual signals. This remarkable ability is coupled with high generalization capability and energy efficiency. By contrast, the state-of-the-art Versatile Video Coding (VVC) standard achieves a compression ratio of around 1,000 times for raw visual data. This notable disparity motivates the research community to draw inspiration to effectively handle the immense volume of visual data in a green way. Therefore, this paper provides a survey of how visual data can be efficiently represented for green multimedia, in particular when the ultimate task is knowledge extraction instead of visual signal reconstruction. We introduce recent research efforts that promote green, sustainable, and efficient multimedia in this field. Moreover, we discuss how the deep understanding of the HVS can benefit the research community, and envision the development of future green multimedia technologies.

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Predicting Satisfied User and Machine Ratio for Compressed Images: A Unified Approach

Nowadays, high-quality images are pursued by both humans for better viewing experience and by machines for more accurate visual analysis. However, images are usually compressed before being consumed, decreasing their quality. It is meaningful to predict the perceptual quality of compressed images for both humans and machines, which guides the optimization for compression. In this paper, we propose a unified approach to address this. Specifically, we create a deep learning-based model to predict Satisfied User Ratio (SUR) and Satisfied Machine Ratio (SMR) of compressed images simultaneously. We first pre-train a feature extractor network on a large-scale SMR-annotated dataset with human perception-related quality labels generated by diverse image quality models, which simulates the acquisition of SUR labels. Then, we propose an MLP-Mixer-based network to predict SUR and SMR by leveraging and fusing the extracted multi-layer features. We introduce a Difference Feature Residual Learning (DFRL) module to learn more discriminative difference features. We further use a Multi-Head Attention Aggregation and Pooling (MHAAP) layer to aggregate difference features and reduce their redundancy. Experimental results indicate that the proposed model significantly outperforms state-of-the-art SUR and SMR prediction methods. Moreover, our joint learning scheme of human and machine perceptual quality prediction tasks is effective at improving the performance of both.

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Point Cloud-Assisted Neural Image Compression

High-efficient image compression is a critical requirement. In several scenarios where multiple modalities of data are captured by different sensors, the auxiliary information from other modalities are not fully leveraged by existing image-only codecs, leading to suboptimal compression efficiency. In this paper, we increase image compression performance with the assistance of point cloud, which is widely adopted in the area of autonomous driving. We first unify the data representation for both modalities to facilitate data processing. Then, we propose the point cloud-assisted neural image codec (PCA-NIC) to enhance the preservation of image texture and structure by utilizing the high-dimensional point cloud information. We further introduce a multi-modal feature fusion transform module (MMFFT) to capture more representative image features, remove redundant information between channels and modalities that are not relevant to the image content. Our work is the first to improve image compression performance using point cloud and achieves state-of-the-art performance.

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Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

3D Gaussian Splatting (3DGS) has significantly advanced 3D scene reconstruction and novel view synthesis. However, like Neural Radiance Fields (NeRF), 3DGS struggles with accurately modeling physical reflections, particularly in mirrors, leading to incorrect reconstructions and inconsistent reflective properties. To address this challenge, we introduce Mirror-3DGS, a novel framework designed to accurately handle mirror geometries and reflections, thereby generating realistic mirror reflections. By incorporating mirror attributes into 3DGS and leveraging plane mirror imaging principles, Mirror-3DGS simulates a mirrored viewpoint from behind the mirror, enhancing the realism of scene renderings. Extensive evaluations on both synthetic and real-world scenes demonstrate that our method can render novel views with improved fidelity in real-time, surpassing the state-of-the-art Mirror-NeRF, especially in mirror regions.

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Advanced Learning-Based Inter Prediction for Future Video Coding

In the fourth generation Audio Video coding Standard (AVS4), the Inter Prediction Filter (INTERPF) reduces discontinuities between prediction and adjacent reconstructed pixels in inter prediction. The paper proposes a low complexity learning-based inter prediction (LLIP) method to replace the traditional INTERPF. LLIP enhances the filtering process by leveraging a lightweight neural network model, where parameters can be exported for efficient inference. Specifically, we extract pixels and coordinates utilized by the traditional INTERPF to form the training dataset. Subsequently, we export the weights and biases of the trained neural network model and implement the inference process without any third-party dependency, enabling seamless integration into video codec without relying on Libtorch, thus achieving faster inference speed. Ultimately, we replace the traditional handcraft filtering parameters in INTERPF with the learned optimal filtering parameters. This practical solution makes the combination of deep learning encoding tools with traditional video encoding schemes more efficient. Experimental results show that our approach achieves 0.01%, 0.31%, and 0.25% coding gain for the Y, U, and V components under the random access (RA) configuration on average.

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Block Modulating Video Compression: An Ultra Low Complexity Image Compression Encoder for Resource Limited Platforms

We consider the image and video compression on resource limited platforms. An ultra low-cost image encoder, named Block Modulating Video Compression (BMVC) with an encoding complexity ${\cal O}(1)$ is proposed to be implemented on mobile platforms with low consumption of power and computation resources. We also develop two types of BMVC decoders, implemented by deep neural networks. The first BMVC decoder is based on the Plug-and-Play (PnP) algorithm, which is flexible to different compression ratios. And the second decoder is a memory efficient end-to-end convolutional neural network, which aims for real-time decoding. Extensive results on the high definition images and videos demonstrate the superior performance of the proposed codec and the robustness against bit quantization.

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Decomposition-based Unsupervised Domain Adaptation for Remote Sensing Image Semantic Segmentation

Unsupervised domain adaptation (UDA) techniques are vital for semantic segmentation in geosciences, effectively utilizing remote sensing imagery across diverse domains. However, most existing UDA methods, which focus on domain alignment at the high-level feature space, struggle to simultaneously retain local spatial details and global contextual semantics. To overcome these challenges, a novel decomposition scheme is proposed to guide domain-invariant representation learning. Specifically, multiscale high/low-frequency decomposition (HLFD) modules are proposed to decompose feature maps into high- and low-frequency components across different subspaces. This decomposition is integrated into a fully global-local generative adversarial network (GLGAN) that incorporates global-local transformer blocks (GLTBs) to enhance the alignment of decomposed features. By integrating the HLFD scheme and the GLGAN, a novel decomposition-based UDA framework called De-GLGAN is developed to improve the cross-domain transferability and generalization capability of semantic segmentation models. Extensive experiments on two UDA benchmarks, namely ISPRS Potsdam and Vaihingen, and LoveDA Rural and Urban, demonstrate the effectiveness and superiority of the proposed approach over existing state-of-the-art UDA methods. The source code for this work is accessible at https://github.com/sstary/SSRS.

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Rethinking Bjøntegaard Delta for Compression Efficiency Evaluation: Are We Calculating It Precisely and Reliably?

For decades, the Bjøntegaard Delta (BD) has been the metric for evaluating codec Rate-Distortion (R-D) performance. Yet, in most studies, BD is determined using just 4-5 R-D data points, could this be sufficient? As codecs and quality metrics advance, does the conventional BD estimation still hold up? Crucially, are the performance improvements of new codecs and tools genuine, or merely artifacts of estimation flaws? This paper addresses these concerns by reevaluating BD estimation. We present a novel approach employing a parameterized deep neural network to model R-D curves with high precision across various metrics, accompanied by a comprehensive R-D dataset. This approach both assesses the reliability of BD calculations and serves as a precise BD estimator. Our findings advocate for the adoption of rigorous R-D sampling and reliability metrics in future compression research to ensure the validity and reliability of results.

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Unifying Generation and Compression: Ultra-low bitrate Image Coding Via Multi-stage Transformer

Recent progress in generative compression technology has significantly improved the perceptual quality of compressed data. However, these advancements primarily focus on producing high-frequency details, often overlooking the ability of generative models to capture the prior distribution of image content, thus impeding further bitrate reduction in extreme compression scenarios (<0.05 bpp). Motivated by the capabilities of predictive language models for lossless compression, this paper introduces a novel Unified Image Generation-Compression (UIGC) paradigm, merging the processes of generation and compression. A key feature of the UIGC framework is the adoption of vector-quantized (VQ) image models for tokenization, alongside a multi-stage transformer designed to exploit spatial contextual information for modeling the prior distribution. As such, the dual-purpose framework effectively utilizes the learned prior for entropy estimation and assists in the regeneration of lost tokens. Extensive experiments demonstrate the superiority of the proposed UIGC framework over existing codecs in perceptual quality and human perception, particularly in ultra-low bitrate scenarios (<=0.03 bpp), pioneering a new direction in generative compression.

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