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Siwei Ma

Publications and source records attributed to Siwei Ma.

At least 109 records · Page 6Linked to original sources

Towards Analysis-friendly Face Representation with Scalable Feature and Texture Compression

It plays a fundamental role to compactly represent the visual information towards the optimization of the ultimate utility in myriad visual data centered applications. With numerous approaches proposed to efficiently compress the texture and visual features serving human visual perception and machine intelligence respectively, much less work has been dedicated to studying the interactions between them. Here we investigate the integration of feature and texture compression, and show that a universal and collaborative visual information representation can be achieved in a hierarchical way. In particular, we study the feature and texture compression in a scalable coding framework, where the base layer serves as the deep learning feature and enhancement layer targets to perfectly reconstruct the texture. Based on the strong generative capability of deep neural networks, the gap between the base feature layer and enhancement layer is further filled with the feature level texture reconstruction, aiming to further construct texture representation from feature. As such, the residuals between the original and reconstructed texture could be further conveyed in the enhancement layer. To improve the efficiency of the proposed framework, the base layer neural network is trained in a multi-task manner such that the learned features enjoy both high quality reconstruction and high accuracy analysis. We further demonstrate the framework and optimization strategies in face image compression, and promising coding performance has been achieved in terms of both rate-fidelity and rate-accuracy.

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Continuous and Diverse Image-to-Image Translation via Signed Attribute Vectors

Recent image-to-image (I2I) translation algorithms focus on learning the mapping from a source to a target domain. However, the continuous translation problem that synthesizes intermediate results between two domains has not been well-studied in the literature. Generating a smooth sequence of intermediate results bridges the gap of two different domains, facilitating the morphing effect across domains. Existing I2I approaches are limited to either intra-domain or deterministic inter-domain continuous translation. In this work, we present an effectively signed attribute vector, which enables continuous translation on diverse mapping paths across various domains. In particular, we introduce a unified attribute space shared by all domains that utilize the sign operation to encode the domain information, thereby allowing the interpolation on attribute vectors of different domains. To enhance the visual quality of continuous translation results, we generate a trajectory between two sign-symmetrical attribute vectors and leverage the domain information of the interpolated results along the trajectory for adversarial training. We evaluate the proposed method on a wide range of I2I translation tasks. Both qualitative and quantitative results demonstrate that the proposed framework generates more high-quality continuous translation results against the state-of-the-art methods.

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Thousand to One: Semantic Prior Modeling for Conceptual Coding

Conceptual coding has been an emerging research topic recently, which encodes natural images into disentangled conceptual representations for compression. However, the compression performance of the existing methods is still sub-optimal due to the lack of comprehensive consideration of rate constraint and reconstruction quality. To this end, we propose a novel end-to-end semantic prior modeling-based conceptual coding scheme towards extremely low bitrate image compression, which leverages semantic-wise deep representations as a unified prior for entropy estimation and texture synthesis. Specifically, we employ semantic segmentation maps as structural guidance for extracting deep semantic prior, which provides fine-grained texture distribution modeling for better detail construction and higher flexibility in subsequent high-level vision tasks. Moreover, a cross-channel entropy model is proposed to further exploit the inter-channel correlation of the spatially independent semantic prior, leading to more accurate entropy estimation for rate-constrained training. The proposed scheme achieves an ultra-high 1000x compression ratio, while still enjoying high visual reconstruction quality and versatility towards visual processing and analysis tasks.

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Sub-sampled Cross-component Prediction for Emerging Video Coding Standards

Cross-component linear model (CCLM) prediction has been repeatedly proven to be effective in reducing the inter-channel redundancies in video compression. Essentially speaking, the linear model is identically trained by employing accessible luma and chroma reference samples at both encoder and decoder, elevating the level of operational complexity due to the least square regression or max-min based model parameter derivation. In this paper, we investigate the capability of the linear model in the context of sub-sampled based cross-component correlation mining, as a means of significantly releasing the operation burden and facilitating the hardware and software design for both encoder and decoder. In particular, the sub-sampling ratios and positions are elaborately designed by exploiting the spatial correlation and the inter-channel correlation. Extensive experiments verify that the proposed method is characterized by its simplicity in operation and robustness in terms of rate-distortion performance, leading to the adoption by Versatile Video Coding (VVC) standard and the third generation of Audio Video Coding Standard (AVS3).

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Intrinsic Temporal Regularization for High-resolution Human Video Synthesis

Temporal consistency is crucial for extending image processing pipelines to the video domain, which is often enforced with flow-based warping error over adjacent frames. Yet for human video synthesis, such scheme is less reliable due to the misalignment between source and target video as well as the difficulty in accurate flow estimation. In this paper, we propose an effective intrinsic temporal regularization scheme to mitigate these issues, where an intrinsic confidence map is estimated via the frame generator to regulate motion estimation via temporal loss modulation. This creates a shortcut for back-propagating temporal loss gradients directly to the front-end motion estimator, thus improving training stability and temporal coherence in output videos. We apply our intrinsic temporal regulation to single-image generator, leading to a powerful "INTERnet" capable of generating $512\times512$ resolution human action videos with temporal-coherent, realistic visual details. Extensive experiments demonstrate the superiority of proposed INTERnet over several competitive baselines.

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Implicit Subspace Prior Learning for Dual-Blind Face Restoration

Face restoration is an inherently ill-posed problem, where additional prior constraints are typically considered crucial for mitigating such pathology. However, real-world image prior are often hard to simulate with precise mathematical models, which inevitably limits the performance and generalization ability of existing prior-regularized restoration methods. In this paper, we study the problem of face restoration under a more practical ``dual blind'' setting, i.e., without prior assumptions or hand-crafted regularization terms on the degradation profile or image contents. To this end, a novel implicit subspace prior learning (ISPL) framework is proposed as a generic solution to dual-blind face restoration, with two key elements: 1) an implicit formulation to circumvent the ill-defined restoration mapping and 2) a subspace prior decomposition and fusion mechanism to dynamically handle inputs at varying degradation levels with consistent high-quality restoration results. Experimental results demonstrate significant perception-distortion improvement of ISPL against existing state-of-the-art methods for a variety of restoration subtasks, including a 3.69db PSNR and 45.8% FID gain against ESRGAN, the 2018 NTIRE SR challenge winner. Overall, we prove that it is possible to capture and utilize prior knowledge without explicitly formulating it, which will help inspire new research paradigms towards low-level vision tasks.

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Low Complexity Trellis-Coded Quantization in Versatile Video Coding

The forthcoming Versatile Video Coding (VVC) standard adopts the trellis-coded quantization, which leverages the delicate trellis graph to map the quantization candidates within one block into the optimal path. Despite the high compression efficiency, the complex trellis search with soft decision quantization may hinder the applications due to high complexity and low throughput capacity. To reduce the complexity, in this paper, we propose a low complexity trellis-coded quantization scheme in a scientifically sound way with theoretical modeling of the rate and distortion. As such, the trellis departure point can be adaptively adjusted, and unnecessarily visited branches are accordingly pruned, leading to the shrink of total trellis stages and simplification of transition branches. Extensive experimental results on the VVC test model show that the proposed scheme is effective in reducing the encoding complexity by 11% and 5% with all intra and random access configurations, respectively, at the cost of only 0.11% and 0.05% BD-Rate increase. Meanwhile, on average 24% and 27% quantization time savings can be achieved under all intra and random access configurations. Due to the excellent performance, the VVC test model has adopted one implementation of the proposed scheme.

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Predictive Generalized Graph Fourier Transform for Attribute Compression of Dynamic Point Clouds

As 3D scanning devices and depth sensors advance, dynamic point clouds have attracted increasing attention as a format for 3D objects in motion, with applications in various fields such as immersive telepresence, navigation for autonomous driving and gaming. Nevertheless, the tremendous amount of data in dynamic point clouds significantly burden transmission and storage. To this end, we propose a complete compression framework for attributes of 3D dynamic point clouds, focusing on optimal inter-coding. Firstly, we derive the optimal inter-prediction and predictive transform coding assuming the Gaussian Markov Random Field model with respect to a spatio-temporal graph underlying the attributes of dynamic point clouds. The optimal predictive transform proves to be the Generalized Graph Fourier Transform in terms of spatio-temporal decorrelation. Secondly, we propose refined motion estimation via efficient registration prior to inter-prediction, which searches the temporal correspondence between adjacent frames of irregular point clouds. Finally, we present a complete framework based on the optimal inter-coding and our previously proposed intra-coding, where we determine the optimal coding mode from rate-distortion optimization with the proposed offline-trained $λ$-Q model. Experimental results show that we achieve around 17% bit rate reduction on average over competitive dynamic point cloud compression methods.

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A Similarity Inference Metric for RGB-Infrared Cross-Modality Person Re-identification

RGB-Infrared (IR) cross-modality person re-identification (re-ID), which aims to search an IR image in RGB gallery or vice versa, is a challenging task due to the large discrepancy between IR and RGB modalities. Existing methods address this challenge typically by aligning feature distributions or image styles across modalities, whereas the very useful similarities among gallery samples of the same modality (i.e. intra-modality sample similarities) is largely neglected. This paper presents a novel similarity inference metric (SIM) that exploits the intra-modality sample similarities to circumvent the cross-modality discrepancy targeting optimal cross-modality image matching. SIM works by successive similarity graph reasoning and mutual nearest-neighbor reasoning that mine cross-modality sample similarities by leveraging intra-modality sample similarities from two different perspectives. Extensive experiments over two cross-modality re-ID datasets (SYSU-MM01 and RegDB) show that SIM achieves significant accuracy improvement but with little extra training as compared with the state-of-the-art.

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Region-adaptive Texture Enhancement for Detailed Person Image Synthesis

The ability to produce convincing textural details is essential for the fidelity of synthesized person images. However, existing methods typically follow a ``warping-based'' strategy that propagates appearance features through the same pathway used for pose transfer. However, most fine-grained features would be lost due to down-sampling, leading to over-smoothed clothes and missing details in the output images. In this paper we presents RATE-Net, a novel framework for synthesizing person images with sharp texture details. The proposed framework leverages an additional texture enhancing module to extract appearance information from the source image and estimate a fine-grained residual texture map, which helps to refine the coarse estimation from the pose transfer module. In addition, we design an effective alternate updating strategy to promote mutual guidance between two modules for better shape and appearance consistency. Experiments conducted on DeepFashion benchmark dataset have demonstrated the superiority of our framework compared with existing networks.

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User-generated Video Quality Assessment: A Subjective and Objective Study

Recently, we have observed an exponential increase of user-generated content (UGC) videos. The distinguished characteristic of UGC videos originates from the video production and delivery chain, as they are usually acquired and processed by non-professional users before uploading to the hosting platforms for sharing. As such, these videos usually undergo multiple distortion stages that may affect visual quality before ultimately being viewed. Inspired by the increasing consensus that the optimization of the video coding and processing shall be fully driven by the perceptual quality, in this paper, we propose to study the quality of the UGC videos from both objective and subjective perspectives. We first construct a UGC video quality assessment (VQA) database, aiming to provide useful guidance for the UGC video coding and processing in the hosting platform. The database contains source UGC videos uploaded to the platform and their transcoded versions that are ultimately enjoyed by end-users, along with their subjective scores. Furthermore, we develop an objective quality assessment algorithm that automatically evaluates the quality of the transcoded videos based on the corrupted reference, which is in accordance with the application scenarios of UGC video sharing in the hosting platforms. The information from the corrupted reference is well leveraged and the quality is predicted based on the inferred quality maps with deep neural networks (DNN). Experimental results show that the proposed method yields superior performance. Both subjective and objective evaluations of the UGC videos also shed lights on the design of perceptual UGC video coding.

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Direct Speech-to-image Translation

Direct speech-to-image translation without text is an interesting and useful topic due to the potential applications in human-computer interaction, art creation, computer-aided design. etc. Not to mention that many languages have no writing form. However, as far as we know, it has not been well-studied how to translate the speech signals into images directly and how well they can be translated. In this paper, we attempt to translate the speech signals into the image signals without the transcription stage. Specifically, a speech encoder is designed to represent the input speech signals as an embedding feature, and it is trained with a pretrained image encoder using teacher-student learning to obtain better generalization ability on new classes. Subsequently, a stacked generative adversarial network is used to synthesize high-quality images conditioned on the embedding feature. Experimental results on both synthesized and real data show that our proposed method is effective to translate the raw speech signals into images without the middle text representation. Ablation study gives more insights about our method.

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Universal Adversarial Perturbations Generative Network for Speaker Recognition

Attacking deep learning based biometric systems has drawn more and more attention with the wide deployment of fingerprint/face/speaker recognition systems, given the fact that the neural networks are vulnerable to the adversarial examples, which have been intentionally perturbed to remain almost imperceptible for human. In this paper, we demonstrated the existence of the universal adversarial perturbations~(UAPs) for the speaker recognition systems. We proposed a generative network to learn the mapping from the low-dimensional normal distribution to the UAPs subspace, then synthesize the UAPs to perturbe any input signals to spoof the well-trained speaker recognition model with high probability. Experimental results on TIMIT and LibriSpeech datasets demonstrate the effectiveness of our model.

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Learning to fool the speaker recognition

Due to the widespread deployment of fingerprint/face/speaker recognition systems, attacking deep learning based biometric systems has drawn more and more attention. Previous research mainly studied the attack to the vision-based system, such as fingerprint and face recognition. While the attack for speaker recognition has not been investigated yet, although it has been widely used in our daily life. In this paper, we attempt to fool the state-of-the-art speaker recognition model and present \textit{speaker recognition attacker}, a lightweight model to fool the deep speaker recognition model by adding imperceptible perturbations onto the raw speech waveform. We find that the speaker recognition system is also vulnerable to the attack, and we achieve a high success rate on the non-targeted attack. Besides, we also present an effective method to optimize the speaker recognition attacker to obtain a trade-off between the attack success rate with the perceptual quality. Experiments on the TIMIT dataset show that we can achieve a sentence error rate of $99.2\%$ with an average SNR $57.2\text{dB}$ and PESQ 4.2 with speed rather faster than real-time.

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Reconstruction of Natural Visual Scenes from Neural Spikes with Deep Neural Networks

Neural coding is one of the central questions in systems neuroscience for understanding how the brain processes stimulus from the environment, moreover, it is also a cornerstone for designing algorithms of brain-machine interface, where decoding incoming stimulus is highly demanded for better performance of physical devices. Traditionally researchers have focused on functional magnetic resonance imaging (fMRI) data as the neural signals of interest for decoding visual scenes. However, our visual perception operates in a fast time scale of millisecond in terms of an event termed neural spike. There are few studies of decoding by using spikes. Here we fulfill this aim by developing a novel decoding framework based on deep neural networks, named spike-image decoder (SID), for reconstructing natural visual scenes, including static images and dynamic videos, from experimentally recorded spikes of a population of retinal ganglion cells. The SID is an end-to-end decoder with one end as neural spikes and the other end as images, which can be trained directly such that visual scenes are reconstructed from spikes in a highly accurate fashion. Our SID also outperforms on the reconstruction of visual stimulus compared to existing fMRI decoding models. In addition, with the aid of a spike encoder, we show that SID can be generalized to arbitrary visual scenes by using the image datasets of MNIST, CIFAR10, and CIFAR100. Furthermore, with a pre-trained SID, one can decode any dynamic videos to achieve real-time encoding and decoding of visual scenes by spikes. Altogether, our results shed new light on neuromorphic computing for artificial visual systems, such as event-based visual cameras and visual neuroprostheses.

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Recent Advances on HEVC Inter-frame Coding: From Optimization to Implementation and Beyond

High Efficiency Video Coding (HEVC) has doubled the video compression ratio with equivalent subjective quality as compared to its predecessor H.264/AVC. The significant coding efficiency improvement is attributed to many new techniques. Inter-frame coding is one of the most powerful yet complicated techniques therein and has posed high computational burden thus main obstacle in HEVC-based real-time applications. Recently, plenty of research has been done to optimize the inter-frame coding, either to reduce the complexity for real-time applications, or to further enhance the encoding efficiency. In this paper, we provide a comprehensive review of the state-of-the-art techniques for HEVC inter-frame coding from three aspects, namely fast inter coding solutions, implementation on different hardware platforms as well as advanced inter coding techniques. More specifically, different algorithms in each aspect are further subdivided into sub-categories and compared in terms of pros, cons, coding efficiency and coding complexity. To the best of our knowledge, this is the first such comprehensive review of the recent advances of the inter-frame coding for HEVC and hopefully it would help the improvement, implementation and applications of HEVC as well as the ongoing development of the next generation video coding standard.

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UGC-VIDEO: perceptual quality assessment of user-generated videos

Recent years have witnessed an ever-expandingvolume of user-generated content (UGC) videos available on the Internet. Nevertheless, progress on perceptual quality assessmentof UGC videos still remains quite limited. There are many distinguished characteristics of UGC videos in the complete video production and delivery chain, and one important property closely relevant to video quality is that there does not exist the pristine source after they are uploaded to the hosting platform,such that they often undergo multiple compression stages before ultimately viewed. To facilitate the UGC video quality assessment,we created a UGC video perceptual quality assessment database. It contains 50 source videos collected from TikTok with diverse content, along with multiple distortion versions generated bythe compression with different quantization levels and coding standards. Subjective quality assessment was conducted to evaluate the video quality. Furthermore, we benchmark the database using existing quality assessment algorithms, and potential roomis observed to future improve the accuracy of UGC video quality measures.

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Scalable Facial Image Compression with Deep Feature Reconstruction

In this paper, we propose a scalable image compression scheme, including the base layer for feature representation and enhancement layer for texture representation. More specifically, the base layer is designed as the deep learning feature for analysis purpose, and it can also be converted to the fine structure with deep feature reconstruction. The enhancement layer, which serves to compress the residuals between the input image and the signals generated from the base layer, aims to faithfully reconstruct the input texture. The proposed scheme can feasibly inherit the advantages of both compress-then-analyze and analyze-then-compress schemes in surveillance applications. The performance of this framework is validated with facial images, and the conducted experiments provide useful evidences to show that the proposed framework can achieve better rate-accuracy and rate-distortion performance over conventional image compression schemes.

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