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Sixu Chen

Publications and source records attributed to Sixu Chen.

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Prompt2Fingerprint: Plug-and-Play LLM Fingerprinting via Text-to-Weight Generation

The widespread deployment and redistribution of large language models (LLMs) have made model provenance tracking a critical challenge. While existing LLM fingerprinting methods, particularly active approaches that embed identity signals via fine-tuning, achieve high accuracy and robustness, they suffer from significant scalability bottlenecks. These methods typically treat fingerprint injection as an independent, one-off optimization task rather than a reusable capability, necessitating separate, resource-intensive training for every new identity. This incurs prohibitive computational costs and deployment delays. To address this, we propose Prompt2Fingerprint (P2F), the first framework that reformulates fingerprinting as a conditional parameter generation task. By leveraging a specialized generator, P2F maps textual descriptions directly to low-rank parameter increments in a single forward pass, enabling plug-and-play LLM fingerprint injection without further model retraining. Our experiments demonstrate that P2F maintains high fingerprint accuracy, harmlessness, and robustness while significantly reducing computational overhead, offering a scalable and instant solution for LLM ownership management.

cs.CR

QFoldAgent: An Autonomous Quantum Optimization Multi-Agent System for Protein Structure Prediction

Hybrid quantum-classical protein structure prediction depends strongly on Hamiltonian penalty weights, yet existing lattice-based workflows typically fix these coefficients by hand and evaluate only very short fragments in simulation. We present QFoldAgent, a closed-loop multi-agent framework for 5-residue tetrahedral-lattice folding in which a design agent proposes sequence-conditioned penalties, a VQE-based quantum-classical pipeline optimizes the resulting Hamiltonian under Qiskit Aer noise, and a feedback agent uses energy-landscape diagnostics and MolProbity validation signals to refine penalties across cycles. Ground-truth metrics such as RMSD are never exposed to the agents and are used only for evaluation. We study the framework on two complementary datasets: 55 QDockBank-derived fragments with known structures and 100 coverage-optimized unseen sequences. On the QDockBank benchmark, QFoldAgent reduces median RMSD from 3.64 \AA{} to 3.20 \AA{}, with the largest gains on the hardest targets. On unseen sequences, the closed loop raises structural validity from 87.5% to 98.7%, recovers 87% of initially invalid cases, and the strongest controller improves cycle-3 energy on 87% of sequences while maintaining 96% Ramachandran-favored geometry. These results show that iterative agent control can systematically improve optimization behavior and reduce failure cases in a 5-residue quantum setting.

cs.AI

A Discordance-Aware Multimodal Framework with Multi-Agent Clinical Reasoning

Knee osteoarthritis frequently exhibits discordance between structural damage observed in imaging and patient-reported symptoms such as pain. This mismatch complicates clinical interpretation and patient stratification and remains insufficiently modeled in existing decision support systems. We propose a discordance aware multimodal framework that combines machine learning prediction models with a tool grounded multi agent reasoning system. Using baseline data from the FNIH Osteoarthritis Biomarkers Consortium, we trained multimodal models to predict two progression tasks, joint space loss only progression versus non progression, and pain only progression versus non progression. The predictive system integrates three modality specific experts: a CatBoost tabular model using demographic, radiographic, MRI-derived scalar, and biomarker features; MRI image embeddings extracted using a ResNet18 backbone; and Xray embeddings derived from the same architecture. Expert predictions are fused using a stacking ensemble. Residual based models estimate expected pain from structural features, enabling the computation of a pain structure discordance score between observed and expected symptoms. A multi-agent reasoning layer interprets these signals to assign clinically interpretable OA phenotypes and generate phenotype specific management recommendations.

cs.LG

Qronecker: A Certifiable Kronecker Compression Primitive for Quantum-Chemistry Hamiltonians

Processing qubit Hamiltonians derived from electronic-structure problems can become classically prohibitive because many downstream manipulations still rely on dense operator constructions whose cost grows exponentially with qubit number. We introduce Qronecker, a cut-aware low-rank Kronecker decomposition algorithm that turns Hamiltonian compression into a certifiable, resource-aware decision primitive. Operating entirely in Pauli coefficient space, Qronecker avoids forming dense 2^n x 2^n matrices, constructs low-rank Kronecker approximations under a chosen bipartition, and returns both an instance-specific compressibility curve and a state-independent worst-case energy certificate that links rank and cut choices to conservative energy-deviation bounds. Across molecular benchmarks comprising hundreds of systems up to 30 qubits, we find that traceless low-rank structure is common but heterogeneous: many screened systems reach high coefficient-space fidelity at low rank, yielding large savings in classical preprocessing and conditional reductions in downstream circuit-resource proxies, while the certificate remains valid but conservative on the auditable subset. The same analysis shows that fixed global fidelity targets are not generally sufficient for chemistry-level guarantees, motivating adaptive rank and cut selection. These results position Qronecker as a certifiable compression primitive for rank and cut selection in quantum-chemistry Hamiltonian processing.

quant-ph

GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusion

As 3D Gaussian Splatting (3DGS) emerges as a breakthrough in scene representation and novel view synthesis, its rapid adoption in safety-critical domains (e.g., autonomous systems, AR/VR) urgently demands scrutiny of potential security vulnerabilities. This paper presents the first systematic study of backdoor threats in 3DGS pipelines. We identify that adversaries may implant backdoor views to induce malicious scene confusion during inference, potentially leading to environmental misperception in autonomous navigation or spatial distortion in immersive environments. To uncover this risk, we propose GuassTrap, a novel poisoning attack method targeting 3DGS models. GuassTrap injects malicious views at specific attack viewpoints while preserving high-quality rendering in non-target views, ensuring minimal detectability and maximizing potential harm. Specifically, the proposed method consists of a three-stage pipeline (attack, stabilization, and normal training) to implant stealthy, viewpoint-consistent poisoned renderings in 3DGS, jointly optimizing attack efficacy and perceptual realism to expose security risks in 3D rendering. Extensive experiments on both synthetic and real-world datasets demonstrate that GuassTrap can effectively embed imperceptible yet harmful backdoor views while maintaining high-quality rendering in normal views, validating its robustness, adaptability, and practical applicability.

cs.CV