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Siyu Zhu

Publications and source records attributed to Siyu Zhu.

At least 91 records · Page 5Linked to original sources

VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model

Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency. This paper introduces a novel framework that makes fundamental contributions to both questions. Unlike leveraging images from 2D diffusion models for training, we propose a dense consistent multi-view generation model that is fine-tuned from off-the-shelf video generative models. Images from video generative models are more suitable for multi-view generation because the underlying network architecture that generates them employs a temporal module to enforce frame consistency. Moreover, the video data sets used to train these models are abundant and diverse, leading to a reduced train-finetuning domain gap. To enhance multi-view consistency, we introduce a 3D-Aware Denoising Sampling, which first employs a feed-forward reconstruction module to get an explicit global 3D model, and then adopts a sampling strategy that effectively involves images rendered from the global 3D model into the denoising sampling loop to improve the multi-view consistency of the final images. As a by-product, this module also provides a fast way to create 3D assets represented by 3D Gaussians within a few seconds. Our approach can generate 24 dense views and converges much faster in training than state-of-the-art approaches (4 GPU hours versus many thousand GPU hours) with comparable visual quality and consistency. By further fine-tuning, our approach outperforms existing state-of-the-art methods in both quantitative metrics and visual effects. Our project page is aigc3d.github.io/VideoMV.

cs.CV↗

Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle

We introduce Gaussian-Flow, a novel point-based approach for fast dynamic scene reconstruction and real-time rendering from both multi-view and monocular videos. In contrast to the prevalent NeRF-based approaches hampered by slow training and rendering speeds, our approach harnesses recent advancements in point-based 3D Gaussian Splatting (3DGS). Specifically, a novel Dual-Domain Deformation Model (DDDM) is proposed to explicitly model attribute deformations of each Gaussian point, where the time-dependent residual of each attribute is captured by a polynomial fitting in the time domain, and a Fourier series fitting in the frequency domain. The proposed DDDM is capable of modeling complex scene deformations across long video footage, eliminating the need for training separate 3DGS for each frame or introducing an additional implicit neural field to model 3D dynamics. Moreover, the explicit deformation modeling for discretized Gaussian points ensures ultra-fast training and rendering of a 4D scene, which is comparable to the original 3DGS designed for static 3D reconstruction. Our proposed approach showcases a substantial efficiency improvement, achieving a $5\times$ faster training speed compared to the per-frame 3DGS modeling. In addition, quantitative results demonstrate that the proposed Gaussian-Flow significantly outperforms previous leading methods in novel view rendering quality. Project page: https://nju-3dv.github.io/projects/Gaussian-Flow

cs.CV↗

AnimateAnything: Fine-Grained Open Domain Image Animation with Motion Guidance

Image animation is a key task in computer vision which aims to generate dynamic visual content from static image. Recent image animation methods employ neural based rendering technique to generate realistic animations. Despite these advancements, achieving fine-grained and controllable image animation guided by text remains challenging, particularly for open-domain images captured in diverse real environments. In this paper, we introduce an open domain image animation method that leverages the motion prior of video diffusion model. Our approach introduces targeted motion area guidance and motion strength guidance, enabling precise control the movable area and its motion speed. This results in enhanced alignment between the animated visual elements and the prompting text, thereby facilitating a fine-grained and interactive animation generation process for intricate motion sequences. We validate the effectiveness of our method through rigorous experiments on an open-domain dataset, with the results showcasing its superior performance. Project page can be found at https://animationai.github.io/AnimateAnything.

cs.CV↗

QuantEase: Optimization-based Quantization for Language Models

With the rising popularity of Large Language Models (LLMs), there has been an increasing interest in compression techniques that enable their efficient deployment. This study focuses on the Post-Training Quantization (PTQ) of LLMs. Drawing from recent advances, our work introduces QuantEase, a layer-wise quantization framework where individual layers undergo separate quantization. The problem is framed as a discrete-structured non-convex optimization, prompting the development of algorithms rooted in Coordinate Descent (CD) techniques. These CD-based methods provide high-quality solutions to the complex non-convex layer-wise quantization problems. Notably, our CD-based approach features straightforward updates, relying solely on matrix and vector operations, circumventing the need for matrix inversion or decomposition. We also explore an outlier-aware variant of our approach, allowing for retaining significant weights (outliers) with complete precision. Our proposal attains state-of-the-art performance in terms of perplexity and zero-shot accuracy in empirical evaluations across various LLMs and datasets, with relative improvements up to 15% over methods such as GPTQ. Leveraging careful linear algebra optimizations, QuantEase can quantize models like Falcon-180B on a single NVIDIA A100 GPU in $\sim$3 hours. Particularly noteworthy is our outlier-aware algorithm's capability to achieve near or sub-3-bit quantization of LLMs with an acceptable drop in accuracy, obviating the need for non-uniform quantization or grouping techniques, improving upon methods such as SpQR by up to two times in terms of perplexity.

stat.ML↗

Improving Adversarial Transferability by Stable Diffusion

Deep neural networks (DNNs) are susceptible to adversarial examples, which introduce imperceptible perturbations to benign samples, deceiving DNN predictions. While some attack methods excel in the white-box setting, they often struggle in the black-box scenario, particularly against models fortified with defense mechanisms. Various techniques have emerged to enhance the transferability of adversarial attacks for the black-box scenario. Among these, input transformation-based attacks have demonstrated their effectiveness. In this paper, we explore the potential of leveraging data generated by Stable Diffusion to boost adversarial transferability. This approach draws inspiration from recent research that harnessed synthetic data generated by Stable Diffusion to enhance model generalization. In particular, previous work has highlighted the correlation between the presence of both real and synthetic data and improved model generalization. Building upon this insight, we introduce a novel attack method called Stable Diffusion Attack Method (SDAM), which incorporates samples generated by Stable Diffusion to augment input images. Furthermore, we propose a fast variant of SDAM to reduce computational overhead while preserving high adversarial transferability. Our extensive experimental results demonstrate that our method outperforms state-of-the-art baselines by a substantial margin. Moreover, our approach is compatible with existing transfer-based attacks to further enhance adversarial transferability.

cs.CV↗

BCS-like disorder-driven instabilities and ultraviolet effects in nodal-line semimetals

We study the effects of quenched disorder on electrons in a 3D nodal-line semimetal. Disorder leads to significant renormalisations of the quasiparticle properties due to ultraviolet processes, i.e., processes of scattering in a large band of momenta, of the width exceeding the inverse mean free path. As a result, observables such as the density of states and conductivity exhibit singular behaviour in a broad range of disorder strengths, excluding a small vicinity of the singular point. We find that, for example, the density of quasiparticle states diverges as a function of the disorder strength $g$ as $ρ(g,E)\propto |g_c(E)-g|^{-2}|E|$ for $g$ smaller than the critical value $g_c(E)$ and crosses over to a constant for $g$ very close to $g_c(E)$, where $E$ is the quasiparticle energy. For certain disorder symmetries, a 3D disordered nodal-line semimetal can be mapped to a 2D metal with attractive interactions. The described disorder-driven instabilities in such a nodal-line semimetal are mapped to Cooper and exciton-condensation instabilities in a 2D metal. For other disorder symmetries, the respective instabilities are similar but not exactly dual. We discuss experimental conditions favourable for the observation of the described effects.

cond-mat.mes-hall↗

Fine-grained Text-Video Retrieval with Frozen Image Encoders

State-of-the-art text-video retrieval (TVR) methods typically utilize CLIP and cosine similarity for efficient retrieval. Meanwhile, cross attention methods, which employ a transformer decoder to compute attention between each text query and all frames in a video, offer a more comprehensive interaction between text and videos. However, these methods lack important fine-grained spatial information as they directly compute attention between text and video-level tokens. To address this issue, we propose CrossTVR, a two-stage text-video retrieval architecture. In the first stage, we leverage existing TVR methods with cosine similarity network for efficient text/video candidate selection. In the second stage, we propose a novel decoupled video text cross attention module to capture fine-grained multimodal information in spatial and temporal dimensions. Additionally, we employ the frozen CLIP model strategy in fine-grained retrieval, enabling scalability to larger pre-trained vision models like ViT-G, resulting in improved retrieval performance. Experiments on text video retrieval datasets demonstrate the effectiveness and scalability of our proposed CrossTVR compared to state-of-the-art approaches.

cs.CV↗

Linguistic Query-Guided Mask Generation for Referring Image Segmentation

Referring image segmentation aims to segment the image region of interest according to the given language expression, which is a typical multi-modal task. Existing methods either adopt the pixel classification-based or the learnable query-based framework for mask generation, both of which are insufficient to deal with various text-image pairs with a fix number of parametric prototypes. In this work, we propose an end-to-end framework built on transformer to perform Linguistic query-Guided mask generation, dubbed LGFormer. It views the linguistic features as query to generate a specialized prototype for arbitrary input image-text pair, thus generating more consistent segmentation results. Moreover, we design several cross-modal interaction modules (\eg, vision-language bidirectional attention module, VLBA) in both encoder and decoder to achieve better cross-modal alignment.

cs.CV↗

3D Former: Monocular Scene Reconstruction with 3D SDF Transformers

Monocular scene reconstruction from posed images is challenging due to the complexity of a large environment. Recent volumetric methods learn to directly predict the TSDF volume and have demonstrated promising results in this task. However, most methods focus on how to extract and fuse the 2D features to a 3D feature volume, but none of them improve the way how the 3D volume is aggregated. In this work, we propose an SDF transformer network, which replaces the role of 3D CNN for better 3D feature aggregation. To reduce the explosive computation complexity of the 3D multi-head attention, we propose a sparse window attention module, where the attention is only calculated between the non-empty voxels within a local window. Then a top-down-bottom-up 3D attention network is built for 3D feature aggregation, where a dilate-attention structure is proposed to prevent geometry degeneration, and two global modules are employed to equip with global receptive fields. The experiments on multiple datasets show that this 3D transformer network generates a more accurate and complete reconstruction, which outperforms previous methods by a large margin. Remarkably, the mesh accuracy is improved by 41.8%, and the mesh completeness is improved by 25.3% on the ScanNet dataset. Project page: https://weihaosky.github.io/sdfformer.

cs.CV↗

DRO: Deep Recurrent Optimizer for Video to Depth

There are increasing interests of studying the video-to-depth (V2D) problem with machine learning techniques. While earlier methods directly learn a mapping from images to depth maps and camera poses, more recent works enforce multi-view geometry constraints through optimization embedded in the learning framework. This paper presents a novel optimization method based on recurrent neural networks to further exploit the potential of neural networks in V2D. Specifically, our neural optimizer alternately updates the depth and camera poses through iterations to minimize a feature-metric cost, and two gated recurrent units iteratively improve the results by tracing historical information. Extensive experimental results demonstrate that our method outperforms previous methods and is more efficient in computation and memory consumption than cost-volume-based methods. In particular, our self-supervised method outperforms previous supervised methods on the KITTI and ScanNet datasets. Our source code is available at https://github.com/aliyun/dro-sfm.

cs.CV↗

Learning and Matching Multi-View Descriptors for Registration of Point Clouds

Critical to the registration of point clouds is the establishment of a set of accurate correspondences between points in 3D space. The correspondence problem is generally addressed by the design of discriminative 3D local descriptors on the one hand, and the development of robust matching strategies on the other hand. In this work, we first propose a multi-view local descriptor, which is learned from the images of multiple views, for the description of 3D keypoints. Then, we develop a robust matching approach, aiming at rejecting outlier matches based on the efficient inference via belief propagation on the defined graphical model. We have demonstrated the boost of our approaches to registration on the public scanning and multi-view stereo datasets. The superior performance has been verified by the intensive comparisons against a variety of descriptors and matching methods.

cs.CV↗

Batch DropBlock Network for Person Re-identification and Beyond

Since the person re-identification task often suffers from the problem of pose changes and occlusions, some attentive local features are often suppressed when training CNNs. In this paper, we propose the Batch DropBlock (BDB) Network which is a two branch network composed of a conventional ResNet-50 as the global branch and a feature dropping branch. The global branch encodes the global salient representations. Meanwhile, the feature dropping branch consists of an attentive feature learning module called Batch DropBlock, which randomly drops the same region of all input feature maps in a batch to reinforce the attentive feature learning of local regions. The network then concatenates features from both branches and provides a more comprehensive and spatially distributed feature representation. Albeit simple, our method achieves state-of-the-art on person re-identification and it is also applicable to general metric learning tasks. For instance, we achieve 76.4% Rank-1 accuracy on the CUHK03-Detect dataset and 83.0% Recall-1 score on the Stanford Online Products dataset, outperforming the existing works by a large margin (more than 6%).

cs.CV↗

Cluster Contrast for Unsupervised Person Re-Identification

State-of-the-art unsupervised re-ID methods train the neural networks using a memory-based non-parametric softmax loss. Instance feature vectors stored in memory are assigned pseudo-labels by clustering and updated at instance level. However, the varying cluster sizes leads to inconsistency in the updating progress of each cluster. To solve this problem, we present Cluster Contrast which stores feature vectors and computes contrast loss at the cluster level. Our approach employs a unique cluster representation to describe each cluster, resulting in a cluster-level memory dictionary. In this way, the consistency of clustering can be effectively maintained throughout the pipline and the GPU memory consumption can be significantly reduced. Thus, our method can solve the problem of cluster inconsistency and be applicable to larger data sets. In addition, we adopt different clustering algorithms to demonstrate the robustness and generalization of our framework. The application of Cluster Contrast to a standard unsupervised re-ID pipeline achieves considerable improvements of 9.9%, 8.3%, 12.1% compared to state-of-the-art purely unsupervised re-ID methods and 5.5%, 4.8%, 4.4% mAP compared to the state-of-the-art unsupervised domain adaptation re-ID methods on the Market, Duke, and MSMT17 datasets. Code is available at https://github.com/alibaba/cluster-contrast.

cs.CV↗

CondLaneNet: a Top-to-down Lane Detection Framework Based on Conditional Convolution

Modern deep-learning-based lane detection methods are successful in most scenarios but struggling for lane lines with complex topologies. In this work, we propose CondLaneNet, a novel top-to-down lane detection framework that detects the lane instances first and then dynamically predicts the line shape for each instance. Aiming to resolve lane instance-level discrimination problem, we introduce a conditional lane detection strategy based on conditional convolution and row-wise formulation. Further, we design the Recurrent Instance Module(RIM) to overcome the problem of detecting lane lines with complex topologies such as dense lines and fork lines. Benefit from the end-to-end pipeline which requires little post-process, our method has real-time efficiency. We extensively evaluate our method on three benchmarks of lane detection. Results show that our method achieves state-of-the-art performance on all three benchmark datasets. Moreover, our method has the coexistence of accuracy and efficiency, e.g. a 78.14 F1 score and 220 FPS on CULane. Our code is available at https://github.com/aliyun/conditional-lane-detection.

cs.CV↗

GB-CosFace: Rethinking Softmax-based Face Recognition from the Perspective of Open Set Classification

State-of-the-art face recognition methods typically take the multi-classification pipeline and adopt the softmax-based loss for optimization. Although these methods have achieved great success, the softmax-based loss has its limitation from the perspective of open set classification: the multi-classification objective in the training phase does not strictly match the objective of open set classification testing. In this paper, we derive a new loss named global boundary CosFace (GB-CosFace). Our GB-CosFace introduces an adaptive global boundary to determine whether two face samples belong to the same identity so that the optimization objective is aligned with the testing process from the perspective of open set classification. Meanwhile, since the loss formulation is derived from the softmax-based loss, our GB-CosFace retains the excellent properties of the softmax-based loss, and CosFace is proved to be a special case of the proposed loss. We analyze and explain the proposed GB-CosFace geometrically. Comprehensive experiments on multiple face recognition benchmarks indicate that the proposed GB-CosFace outperforms current state-of-the-art face recognition losses in mainstream face recognition tasks. Compared to CosFace, our GB-CosFace improves 1.58%, 0.57%, and 0.28% at TAR@FAR=1e-6, 1e-5, 1e-4 on IJB-C benchmark.

cs.CV↗

Towards Robust Video Instance Segmentation with Temporal-Aware Transformer

Most existing transformer based video instance segmentation methods extract per frame features independently, hence it is challenging to solve the appearance deformation problem. In this paper, we observe the temporal information is important as well and we propose TAFormer to aggregate spatio-temporal features both in transformer encoder and decoder. Specifically, in transformer encoder, we propose a novel spatio-temporal joint multi-scale deformable attention module which dynamically integrates the spatial and temporal information to obtain enriched spatio-temporal features. In transformer decoder, we introduce a temporal self-attention module to enhance the frame level box queries with the temporal relation. Moreover, TAFormer adopts an instance level contrastive loss to increase the discriminability of instance query embeddings. Therefore the tracking error caused by visually similar instances can be decreased. Experimental results show that TAFormer effectively leverages the spatial and temporal information to obtain context-aware feature representation and outperforms state-of-the-art methods.

cs.CV↗

RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor Environments

Visual relocalization has been a widely discussed problem in 3D vision: given a pre-constructed 3D visual map, the 6 DoF (Degrees-of-Freedom) pose of a query image is estimated. Relocalization in large-scale indoor environments enables attractive applications such as augmented reality and robot navigation. However, appearance changes fast in such environments when the camera moves, which is challenging for the relocalization system. To address this problem, we propose a virtual view synthesis-based approach, RenderNet, to enrich the database and refine poses regarding this particular scenario. Instead of rendering real images which requires high-quality 3D models, we opt to directly render the needed global and local features of virtual viewpoints and apply them in the subsequent image retrieval and feature matching operations respectively. The proposed method can largely improve the performance in large-scale indoor environments, e.g., achieving an improvement of 7.1\% and 12.2\% on the Inloc dataset.

cs.CV↗

NeW CRFs: Neural Window Fully-connected CRFs for Monocular Depth Estimation

Estimating the accurate depth from a single image is challenging since it is inherently ambiguous and ill-posed. While recent works design increasingly complicated and powerful networks to directly regress the depth map, we take the path of CRFs optimization. Due to the expensive computation, CRFs are usually performed between neighborhoods rather than the whole graph. To leverage the potential of fully-connected CRFs, we split the input into windows and perform the FC-CRFs optimization within each window, which reduces the computation complexity and makes FC-CRFs feasible. To better capture the relationships between nodes in the graph, we exploit the multi-head attention mechanism to compute a multi-head potential function, which is fed to the networks to output an optimized depth map. Then we build a bottom-up-top-down structure, where this neural window FC-CRFs module serves as the decoder, and a vision transformer serves as the encoder. The experiments demonstrate that our method significantly improves the performance across all metrics on both the KITTI and NYUv2 datasets, compared to previous methods. Furthermore, the proposed method can be directly applied to panorama images and outperforms all previous panorama methods on the MatterPort3D dataset. Project page: https://weihaosky.github.io/newcrfs.

cs.CV↗