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Siyuan Yao

Publications and source records attributed to Siyuan Yao.

At least 19 recordsLinked to original sources

Loop-Mamba: A Loop Mamba with Degradation-Aware and Shared Memory for Old Photo Restoration

Old photographs often suffer from multiple coupled degradations, including scratches, cracks, fading, blur, noise, and missing regions, severely degrading both visual quality and semantic content. We propose Loop-Mamba, a lightweight loop-based state-space framework that formulates old photo restoration as progressive state evolution, where a persis- tent restoration state is continuously propagated and refined through iterative computation. Specifically, we introduce a Semantic-Guided Degradation Estimator (SGDE) to explicitly model heterogeneous degradations by jointly predicting local degradation maps and global degradation scores, providing degradation-aware guidance for state evolution. We further develop a Shared Structural Memory Mamba (S$^2$M- Mamba), which maintains a persistent restoration state across iterations, enabling persistent state evolution through shared structural memory for robust long-range structural reconstruction. Benefiting from first-order state recursion, Loop-Mamba propagates latent restoration states through recurrent tran- sitions instead of repeatedly stacking deep feature transformations, thereby alleviating gradient dilution while avoiding the computational overhead inherent in iterative CNN- and Transformer-based restoration frameworks. A lightweight multi-directional scanning strategy further enhances direc- tional information aggregation and preserves structural continuity. To better evaluate restoration quality, we introduce the task-oriented Old Photo Damage Recovery Score (ODRS), which jointly measures degradation recovery and structural reconstruction fidelity. Experimental results on the public SynOld benchmark demonstrate that Loop-Mamba consistently outperforms previous state-of-the-art methods across both conventional restoration metrics and the proposed ODRS.

cs.CV

SFDATrack: Generalized Source-Free Domain Adaptive Tracking Under Adverse Weather Conditions

Domain adaptive visual object tracking under adverse weather conditions has garnered significant attention in recent years. Despite the impressive performance, existing methods heavily rely on the large-scale video frames from both source and target domains, which is impractical under rigid resource constraints where source data is unavailable. To overcome this limitation, we propose SFDATrack, a generalized source-free domain adaptive tracker that merely leverages adverse weather samples from the target domain for robust state estimation. Specifically, SFDATrack first employs a mean-teacher backbone with Dual Interactive Mamba (DIM) blocks to distill the candidate target tokens that are resilient to weather variations from classified, augmented samples. Afterwards, we introduce a hyperspherical prototype projection (HPP) module to project these tokens onto multi-domain prototypes within a latent hyperspherical space. By enforcing both domain-specific and domain-invariant properties of the multi-domain prototypes, SFDATrack can be seamlessly adapted to diverse weather conditions with powerful generalizability. Extensive experiments evaluated on various benchmarks demonstrate that SFDATrack achieves superior performance compared to state-of-the-art approaches. The code is available at https://github.com/watcherBR0/sfdatrack.

cs.CV

MoCRA: Mixture of Compositional Rank-1 Atoms for 4K All-in-One Video Restoration

Real-world video arrives hazy, rainy, dark, or noisy, and a deployable restorer faces three demands at once: no degradation label, native 4K output, and stability in playback. Existing methods answer them separately and break on the joint problem, because per-frame degradation readings flip between frames, downsampled proxies erase the rain and noise they are meant to remove, and dense temporal alignment does not fit 4K memory. No paired benchmark even poses that problem, so we build one. UHV-4K-AIO renders physically modeled haze, rain, sensor noise, and low light over the same 100 clean 4K clips with shared depth and motion, and its construction exposes the split MoCRA is built on: haze and low light survive aggressive downsampling, while rain and noise exist only at native scale. Band-matched compositional conditioning follows, spending conditioning capacity, computation, and supervision in the band where each degradation lives. One dictionary of rank-1 atoms, recomposed sparsely per frame, conditions both a once-per-clip coarse branch and a shallow native-resolution refiner, in 3.6M parameters and with no optical flow. Trained once for all four tasks, MoCRA takes the best task-mean PSNR of eleven retrained image and video baselines, holds warping error at the level of the flow-based video models while never estimating motion, and restores native 4K in under half a second, against 1.7 seconds for the fastest baseline.

cs.CV

DyFrDet: Towards Accurate Small Object Detection via Dynamic Frequency Suppression with Label Disambiguation

Despite the remarkable progress over the past decades, accurately identifying small objects remains challenging because of their insufficient visual cues. Previous works typically attempt to construct discriminative representation of the small objects. However, the wide range frequency domain noises and label ambiguities have been greatly overlooked, which significantly hinders the accurate localization. To address these issues, we propose a novel small object detection (SOD) detector termed DyFrDet, which is able to precisely localize the small object by dynamically suppressing the background distractions in frequency domain. Specifically, we propose a Dynamic Frequency-aware Feature Pyramid Network (DyFrFPN) to adaptively suppress low-frequency redundancy and excessive high-frequency noises. The DyFrFPN transforms the hierarchical features into frequency domain representation, and introduces a Dynamic Band Predictor (DBP) to preserve the discriminative components for small object identification. Afterwards, we present a novel Label Disambiguation Module (LDM), which leverages probabilistic distributions to explicitly model and alleviate the inherent ambiguity of target labels, yielding efficient improvement in localization precision of the small objects with low-resolution. Extensive experiments demonstrate that DyFrDet achieves state-of-the-art performance across multiple benchmarks, indicating its effectiveness and robustness in various challenging scenarios. Our code is available at https://github.com/ManOfStory/DyFrDet.

cs.CV

Adaptive Spectrum-Aware Feature Disentangled Network for Small Object Detection

Small Object Detection (SOD) is a fundamental yet challenging problem in computer vision due to its limited spatial resolution and weak visual cues. Although recent approaches have achieved remarkable advances, the background distractors in different frequency spectra still degrade the performance. In this paper, we propose a novel small object detection framework termed SFDNet, which is capable of detecting small objects via efficient spectrum-aware feature disentanglement. Specifically, we propose an Adaptive Spectrum Disentanglement (ASD) module that decomposes backbone features into multiple complementary spectral components, aiming to construct discriminative object-relevant representations by discarding the background distractors for each component. Afterwards, to strengthen the semantic consistency of the similar objects in the same class, we propose a Class-Wise Prototype Distillation (CPD) procedure, which establishes class prototypes for the object instances and enforces the compact representation by efficient prototype distillation. Extensive experiments on multiple challenging benchmarks show that SFDNet outperforms existing state-of-the-art methods by a large margin. Our code is available at https://github.com/ManOfStory/SFDNet.

cs.CV

Leveraging Multimodal LLMs for Built Environment and Housing Attribute Assessment from Street-View Imagery

We present a novel framework for automatically evaluating building conditions nationwide in the United States by leveraging large language models (LLMs) and Google Street View (GSV) imagery. By fine-tuning Gemma 3 27B on a modest human-labeled dataset, our approach achieves strong alignment with human mean opinion scores (MOS), outperforming even individual raters on SRCC and PLCC relative to the MOS benchmark. To enhance efficiency, we apply knowledge distillation, transferring the capabilities of Gemma 3 27B to a smaller Gemma 3 4B model that achieves comparable performance with a 3x speedup. Further, we distill the knowledge into a CNN-based model (EfficientNetV2-M) and a transformer (SwinV2-B), delivering close performance while achieving a 30x speed gain. Furthermore, we investigate LLMs' capabilities for assessing an extensive list of built environment and housing attributes through a human-AI alignment study and develop a visualization dashboard that integrates LLM assessment outcomes for downstream analysis by homeowners. Our framework offers a flexible and efficient solution for large-scale building condition assessment, enabling high accuracy with minimal human labeling effort.

cs.CV

CAMotion: A High-Quality Benchmark for Camouflaged Moving Object Detection in the Wild

Discovering camouflaged objects is a challenging task in computer vision due to the high similarity between camouflaged objects and their surroundings. While the problem of camouflaged object detection over sequential video frames has received increasing attention, the scale and diversity of existing video camouflaged object detection (VCOD) datasets are greatly limited, which hinders the deeper analysis and broader evaluation of recent deep learning-based algorithms with data-hungry training strategy. To break this bottleneck, in this paper, we construct CAMotion, a high-quality benchmark covers a wide range of species for camouflaged moving object detection in the wild. CAMotion comprises various sequences with multiple challenging attributes such as uncertain edge, occlusion, motion blur, and shape complexity, etc. The sequence annotation details and statistical distribution are presented from various perspectives, allowing CAMotion to provide in-depth analyses on the camouflaged object's motion characteristics in different challenging scenarios. Additionally, we conduct a comprehensive evaluation of existing SOTA models on CAMotion, and discuss the major challenges in VCOD task. The benchmark is available at https://www.camotion.focuslab.net.cn, we hope that our CAMotion can lead to further advancements in the research community.

cs.CV

UAGLNet: Uncertainty-Aggregated Global-Local Fusion Network with Cooperative CNN-Transformer for Building Extraction

Building extraction from remote sensing images is a challenging task due to the complex structure variations of the buildings. Existing methods employ convolutional or self-attention blocks to capture the multi-scale features in the segmentation models, while the inherent gap of the feature pyramids and insufficient global-local feature integration leads to inaccurate, ambiguous extraction results. To address this issue, in this paper, we present an Uncertainty-Aggregated Global-Local Fusion Network (UAGLNet), which is capable to exploit high-quality global-local visual semantics under the guidance of uncertainty modeling. Specifically, we propose a novel cooperative encoder, which adopts hybrid CNN and transformer layers at different stages to capture the local and global visual semantics, respectively. An intermediate cooperative interaction block (CIB) is designed to narrow the gap between the local and global features when the network becomes deeper. Afterwards, we propose a Global-Local Fusion (GLF) module to complementarily fuse the global and local representations. Moreover, to mitigate the segmentation ambiguity in uncertain regions, we propose an Uncertainty-Aggregated Decoder (UAD) to explicitly estimate the pixel-wise uncertainty to enhance the segmentation accuracy. Extensive experiments demonstrate that our method achieves superior performance to other state-of-the-art methods. Our code is available at https://github.com/Dstate/UAGLNet

cs.CV

VolSegGS: Segmentation and Tracking in Dynamic Volumetric Scenes via Deformable 3D Gaussians

Visualization of large-scale time-dependent simulation data is crucial for domain scientists to analyze complex phenomena, but it demands significant I/O bandwidth, storage, and computational resources. To enable effective visualization on local, low-end machines, recent advances in view synthesis techniques, such as neural radiance fields, utilize neural networks to generate novel visualizations for volumetric scenes. However, these methods focus on reconstruction quality rather than facilitating interactive visualization exploration, such as feature extraction and tracking. We introduce VolSegGS, a novel Gaussian splatting framework that supports interactive segmentation and tracking in dynamic volumetric scenes for exploratory visualization and analysis. Our approach utilizes deformable 3D Gaussians to represent a dynamic volumetric scene, allowing for real-time novel view synthesis. For accurate segmentation, we leverage the view-independent colors of Gaussians for coarse-level segmentation and refine the results with an affinity field network for fine-level segmentation. Additionally, by embedding segmentation results within the Gaussians, we ensure that their deformation enables continuous tracking of segmented regions over time. We demonstrate the effectiveness of VolSegGS with several time-varying datasets and compare our solutions against state-of-the-art methods. With the ability to interact with a dynamic scene in real time and provide flexible segmentation and tracking capabilities, VolSegGS offers a powerful solution under low computational demands. This framework unlocks exciting new possibilities for time-varying volumetric data analysis and visualization.

cs.GR

UMDATrack: Unified Multi-Domain Adaptive Tracking Under Adverse Weather Conditions

Visual object tracking has gained promising progress in past decades. Most of the existing approaches focus on learning target representation in well-conditioned daytime data, while for the unconstrained real-world scenarios with adverse weather conditions, e.g. nighttime or foggy environment, the tremendous domain shift leads to significant performance degradation. In this paper, we propose UMDATrack, which is capable of maintaining high-quality target state prediction under various adverse weather conditions within a unified domain adaptation framework. Specifically, we first use a controllable scenario generator to synthesize a small amount of unlabeled videos (less than 2% frames in source daytime datasets) in multiple weather conditions under the guidance of different text prompts. Afterwards, we design a simple yet effective domain-customized adapter (DCA), allowing the target objects' representation to rapidly adapt to various weather conditions without redundant model updating. Furthermore, to enhance the localization consistency between source and target domains, we propose a target-aware confidence alignment module (TCA) following optimal transport theorem. Extensive experiments demonstrate that UMDATrack can surpass existing advanced visual trackers and lead new state-of-the-art performance by a significant margin. Our code is available at https://github.com/Z-Z188/UMDATrack.

cs.CV

EcoSphere: A Decision-Support Tool for Automated Carbon Emission and Cost Optimization in Sustainable Urban Development

The construction industry is a major contributor to global greenhouse gas emissions, with embodied carbon being a key component. This study develops EcoSphere, an innovative software designed to evaluate and balance embodied and operational carbon emissions with construction and environmental costs in urban planning. Using high-resolution data from the National Structure Inventory, combined with computer vision and natural language processing applied to Google Street View and satellite imagery, EcoSphere categorizes buildings by structural and material characteristics with a bottom-up approach, creating a baseline emissions dataset. By simulating policy scenarios and mitigation strategies, EcoSphere provides policymakers and non-experts with actionable insights for sustainable development in cities and provide them with a vision of the environmental and financial results of their decisions. Case studies in Chicago and Indianapolis showcase how EcoSphere aids in assessing policy impacts on carbon emissions and costs, supporting data-driven progress toward carbon neutrality.

cs.HC

iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting

In volume visualization, users can interactively explore the three-dimensional data by specifying color and opacity mappings in the transfer function (TF) or adjusting lighting parameters, facilitating meaningful interpretation of the underlying structure. However, rendering large-scale volumes demands powerful GPUs and high-speed memory access for real-time performance. While existing novel view synthesis (NVS) methods offer faster rendering speeds with lower hardware requirements, the visible parts of a reconstructed scene are fixed and constrained by preset TF settings, significantly limiting user exploration. This paper introduces inverse volume rendering via Gaussian splatting (iVR-GS), an innovative NVS method that reduces the rendering cost while enabling scene editing for interactive volume exploration. Specifically, we compose multiple iVR-GS models associated with basic TFs covering disjoint visible parts to make the entire volumetric scene visible. Each basic model contains a collection of 3D editable Gaussians, where each Gaussian is a 3D spatial point that supports real-time scene rendering and editing. We demonstrate the superior reconstruction quality and composability of iVR-GS against other NVS solutions (Plenoxels, CCNeRF, and base 3DGS) on various volume datasets. The code is available at https://github.com/TouKaienn/iVR-GS.

cs.GR

Dupin: A Parallel Framework for Densest Subgraph Discovery in Fraud Detection on Massive Graphs (Technical Report)

Detecting fraudulent activities in financial and e-commerce transaction networks is crucial. One effective method for this is Densest Subgraph Discovery (DSD). However, deploying DSD methods in production systems faces substantial scalability challenges due to the predominantly sequential nature of existing methods, which impedes their ability to handle large-scale transaction networks and results in significant detection delays. To address these challenges, we introduce Dupin, a novel parallel processing framework designed for efficient DSD processing in billion-scale graphs. Dupin is powered by a processing engine that exploits the unique properties of the peeling process, with theoretical guarantees on detection quality and efficiency. Dupin provides userfriendly APIs for flexible customization of DSD objectives and ensures robust adaptability to diverse fraud detection scenarios. Empirical evaluations demonstrate that Dupin consistently outperforms several existing DSD methods, achieving performance improvements of up to 100 times compared to traditional approaches. On billion-scale graphs, Dupin demonstrates the potential to enhance the prevention of fraudulent transactions from 45% to 94.5% and reduces density error from 30% to below 5%, as supported by our experimental results. These findings highlight the effectiveness of Dupin in real-world applications, ensuring both speed and accuracy in fraud detection.

cs.DB

UncTrack: Reliable Visual Object Tracking with Uncertainty-Aware Prototype Memory Network

Transformer-based trackers have achieved promising success and become the dominant tracking paradigm due to their accuracy and efficiency. Despite the substantial progress, most of the existing approaches tackle object tracking as a deterministic coordinate regression problem, while the target localization uncertainty has been greatly overlooked, which hampers trackers' ability to maintain reliable target state prediction in challenging scenarios. To address this issue, we propose UncTrack, a novel uncertainty-aware transformer tracker that predicts the target localization uncertainty and incorporates this uncertainty information for accurate target state inference. Specifically, UncTrack utilizes a transformer encoder to perform feature interaction between template and search images. The output features are passed into an uncertainty-aware localization decoder (ULD) to coarsely predict the corner-based localization and the corresponding localization uncertainty. Then the localization uncertainty is sent into a prototype memory network (PMN) to excavate valuable historical information to identify whether the target state prediction is reliable or not. To enhance the template representation, the samples with high confidence are fed back into the prototype memory bank for memory updating, making the tracker more robust to challenging appearance variations. Extensive experiments demonstrate that our method outperforms other state-of-the-art methods. Our code is available at https://github.com/ManOfStory/UncTrack.

cs.CV

ViSNeRF: Efficient Multidimensional Neural Radiance Field Representation for Visualization Synthesis of Dynamic Volumetric Scenes

Domain scientists often face I/O and storage challenges when keeping raw data from large-scale simulations. Saving visualization images, albeit practical, is limited to preselected viewpoints, transfer functions, and simulation parameters. Recent advances in scientific visualization leverage deep learning techniques for visualization synthesis by offering effective ways to infer unseen visualizations when only image samples are given during training. However, due to the lack of 3D geometry awareness, existing methods typically require many training images and significant learning time to generate novel visualizations faithfully. To address these limitations, we propose ViSNeRF, a novel 3D-aware approach for visualization synthesis using neural radiance fields. Leveraging a multidimensional radiance field representation, ViSNeRF efficiently reconstructs visualizations of dynamic volumetric scenes from a sparse set of labeled image samples with flexible parameter exploration over transfer functions, isovalues, timesteps, or simulation parameters. Through qualitative and quantitative comparative evaluation, we demonstrate ViSNeRF's superior performance over several representative baseline methods, positioning it as the state-of-the-art solution. The code is available at https://github.com/JCBreath/ViSNeRF.

cs.GR

Hierarchical Graph Interaction Transformer with Dynamic Token Clustering for Camouflaged Object Detection

Camouflaged object detection (COD) aims to identify the objects that seamlessly blend into the surrounding backgrounds. Due to the intrinsic similarity between the camouflaged objects and the background region, it is extremely challenging to precisely distinguish the camouflaged objects by existing approaches. In this paper, we propose a hierarchical graph interaction network termed HGINet for camouflaged object detection, which is capable of discovering imperceptible objects via effective graph interaction among the hierarchical tokenized features. Specifically, we first design a region-aware token focusing attention (RTFA) with dynamic token clustering to excavate the potentially distinguishable tokens in the local region. Afterwards, a hierarchical graph interaction transformer (HGIT) is proposed to construct bi-directional aligned communication between hierarchical features in the latent interaction space for visual semantics enhancement. Furthermore, we propose a decoder network with confidence aggregated feature fusion (CAFF) modules, which progressively fuses the hierarchical interacted features to refine the local detail in ambiguous regions. Extensive experiments conducted on the prevalent datasets, i.e. COD10K, CAMO, NC4K and CHAMELEON demonstrate the superior performance of HGINet compared to existing state-of-the-art methods. Our code is available at https://github.com/Garyson1204/HGINet.

cs.CV

A Comparative Study of Neural Surface Reconstruction for Scientific Visualization

This comparative study evaluates various neural surface reconstruction methods, particularly focusing on their implications for scientific visualization through reconstructing 3D surfaces via multi-view rendering images. We categorize ten methods into neural radiance fields and neural implicit surfaces, uncovering the benefits of leveraging distance functions (i.e., SDFs and UDFs) to enhance the accuracy and smoothness of the reconstructed surfaces. Our findings highlight the efficiency and quality of NeuS2 for reconstructing closed surfaces and identify NeUDF as a promising candidate for reconstructing open surfaces despite some limitations. By sharing our benchmark dataset, we invite researchers to test the performance of their methods, contributing to the advancement of surface reconstruction solutions for scientific visualization.

cs.GR

From Artifacts to Outcomes: Comparison of HMD VR, Desktop, and Slides Lectures for Food Microbiology Laboratory Instruction

Despite the value of VR (Virtual Reality) for educational purposes, the instructional power of VR in Biology Laboratory education remains under-explored. Laboratory lectures can be challenging due to students' low motivation to learn abstract scientific concepts and low retention rate. Therefore, we designed a VR-based lecture on fermentation and compared its effectiveness with lectures using PowerPoint slides and a desktop application. Grounded in the theory of distributed cognition and motivational theories, our study examined how learning happens in each condition from students' learning outcomes, behaviors, and perceptions. Our result indicates that VR facilitates students' long-term retention to learn by cultivating their longer visual attention and fostering a higher sense of immersion, though students' short-term retention remains the same across all conditions. This study extends current research on VR studies by identifying the characteristics of each teaching artifact and providing design implications for integrating VR technology into higher education.

cs.HC