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Song Han

Publications and source records attributed to Song Han.

At least 91 records · Page 5Linked to original sources

QeRL: Beyond Efficiency -- Quantization-enhanced Reinforcement Learning for LLMs

We propose QeRL, a Quantization-enhanced Reinforcement Learning framework for large language models (LLMs). While RL is essential for LLMs' reasoning capabilities, it is resource-intensive, requiring substantial GPU memory and long rollout durations. QeRL addresses these issues by combining NVFP4 quantization with Low-Rank Adaptation (LoRA), accelerating rollout phase of RL while reducing memory overhead. Beyond efficiency, our findings show that quantization noise increases policy entropy, enhancing exploration, and enabling the discovery of better strategies during RL. To further optimize exploration, QeRL introduces an Adaptive Quantization Noise (AQN) mechanism, which dynamically adjusts noise during training. Experiments demonstrate that QeRL delivers over 1.5 times speedup in the rollout phase. Moreover, this is the first framework to enable RL training of a 32B LLM on a single H100 80GB GPU, while delivering overall speedups for RL training. It also achieves faster reward growth and higher final accuracy than 16-bit LoRA and QLoRA, while matching the performance of full-parameter fine-tuning on mathematical benchmarks such as GSM8K (90.8%) and MATH 500 (77.4%) in the 7B model. These results establish QeRL as an efficient and effective framework for RL training in LLMs.

cs.LG

Scaling RL to Long Videos

We introduce a full-stack framework that scales up reasoning in vision-language models (VLMs) to long videos, leveraging reinforcement learning. We address the unique challenges of long video reasoning by integrating three critical components: (1) a large-scale dataset, LongVideo-Reason, comprising 104K long video QA pairs with high-quality reasoning annotations across diverse domains such as sports, games, and vlogs; (2) a two-stage training pipeline that extends VLMs with chain-of-thought supervised fine-tuning (CoT-SFT) and reinforcement learning (RL); and (3) a training infrastructure for long video RL, named Multi-modal Reinforcement Sequence Parallelism (MR-SP), which incorporates sequence parallelism and a vLLM-based engine tailored for long video, using cached video embeddings for efficient rollout and prefilling. In our experiments, LongVILA-R1-7B achieves strong performance on video benchmarks, reaching 65.1% and 71.1% accuracy on VideoMME without and with subtitles, respectively, and consistently outperforming LongVILA-7B across multiple benchmarks. Moreover, LongVILA-R1-7B supports processing up to 8,192 video frames per video, and configurable FPS settings. Notably, our MR-SP system achieves up to 2.1x speedup on long video RL training. In addition, we release our training system for public availability that supports RL training on various modalities (video, text, and audio), various models (VILA and Qwen series), and even image and video generation models. On a single A100 node (8 GPUs), it supports RL training on hour-long videos (e.g., 3,600 frames).

cs.CV

Fast-dLLM v2: Efficient Block-Diffusion LLM

Autoregressive (AR) large language models (LLMs) have achieved remarkable performance across a wide range of natural language tasks, yet their inherent sequential decoding limits inference efficiency. In this work, we propose Fast-dLLM v2, a carefully designed block diffusion language model (dLLM) that efficiently adapts pretrained AR models into dLLMs for parallel text generation, requiring only approximately 1B tokens of fine-tuning. This represents a 500x reduction in training data compared to full-attention diffusion LLMs such as Dream (580B tokens), while preserving the original model's performance. Our approach introduces a novel training recipe that combines a block diffusion mechanism with a complementary attention mask, enabling blockwise bidirectional context modeling without sacrificing AR training objectives. To further accelerate decoding, we design a hierarchical caching mechanism: a block-level cache that stores historical context representations across blocks, and a sub-block cache that enables efficient parallel generation within partially decoded blocks. Coupled with our parallel decoding pipeline, Fast-dLLM v2 achieves up to 2.5x speedup over standard AR decoding without compromising generation quality. Extensive experiments across diverse benchmarks demonstrate that Fast-dLLM v2 matches or surpasses AR baselines in accuracy, while delivering state-of-the-art efficiency among dLLMs - marking a significant step toward the practical deployment of fast and accurate LLMs. Code and model will be publicly released.

cs.CL

SANA-Sprint: One-Step Diffusion with Continuous-Time Consistency Distillation

This paper presents SANA-Sprint, an efficient diffusion model for ultra-fast text-to-image (T2I) generation. SANA-Sprint is built on a pre-trained foundation model and augmented with hybrid distillation, dramatically reducing inference steps from 20 to 1-4. We introduce three key innovations: (1) We propose a training-free approach that transforms a pre-trained flow-matching model for continuous-time consistency distillation (sCM), eliminating costly training from scratch and achieving high training efficiency. Our hybrid distillation strategy combines sCM with latent adversarial distillation (LADD): sCM ensures alignment with the teacher model, while LADD enhances single-step generation fidelity. (2) SANA-Sprint is a unified step-adaptive model that achieves high-quality generation in 1-4 steps, eliminating step-specific training and improving efficiency. (3) We integrate ControlNet with SANA-Sprint for real-time interactive image generation, enabling instant visual feedback for user interaction. SANA-Sprint establishes a new Pareto frontier in speed-quality tradeoffs, achieving state-of-the-art performance with 7.59 FID and 0.74 GenEval in only 1 step - outperforming FLUX-schnell (7.94 FID / 0.71 GenEval) while being 10x faster (0.1s vs 1.1s on H100). It also achieves 0.1s (T2I) and 0.25s (ControlNet) latency for 1024 x 1024 images on H100, and 0.31s (T2I) on an RTX 4090, showcasing its exceptional efficiency and potential for AI-powered consumer applications (AIPC). Code and pre-trained models will be open-sourced.

cs.GR

DC-VideoGen: Efficient Video Generation with Deep Compression Video Autoencoder

We introduce DC-VideoGen, a post-training acceleration framework for efficient video generation. DC-VideoGen can be applied to any pre-trained video diffusion model, improving efficiency by adapting it to a deep compression latent space with lightweight fine-tuning. The framework builds on two key innovations: (i) a Deep Compression Video Autoencoder with a novel chunk-causal temporal design that achieves 32x/64x spatial and 4x temporal compression while preserving reconstruction quality and generalization to longer videos; and (ii) AE-Adapt-V, a robust adaptation strategy that enables rapid and stable transfer of pre-trained models into the new latent space. Adapting the pre-trained Wan-2.1-14B model with DC-VideoGen requires only 10 GPU days on the NVIDIA H100 GPU. The accelerated models achieve up to 14.8x lower inference latency than their base counterparts without compromising quality, and further enable 2160x3840 video generation on a single GPU. Code: https://github.com/dc-ai-projects/DC-VideoGen.

cs.CV

Jet-Nemotron: Efficient Language Model with Post Neural Architecture Search

We present Jet-Nemotron, a new family of hybrid-architecture language models, which matches or exceeds the accuracy of leading full-attention models while significantly improving generation throughput. Jet-Nemotron is developed using Post Neural Architecture Search (PostNAS), a novel neural architecture exploration pipeline that enables efficient model design. Unlike prior approaches, PostNAS begins with a pre-trained full-attention model and freezes its MLP weights, allowing efficient exploration of attention block designs. The pipeline includes four key components: (1) learning optimal full-attention layer placement and elimination, (2) linear attention block selection, (3) designing new attention blocks, and (4) performing hardware-aware hyperparameter search. Our Jet-Nemotron-2B model achieves comparable or superior accuracy to Qwen3, Qwen2.5, Gemma3, and Llama3.2 across a comprehensive suite of benchmarks while delivering up to 53.6x generation throughput speedup and 6.1x prefilling speedup. It also achieves higher accuracy on MMLU and MMLU-Pro than recent advanced MoE full-attention models, such as DeepSeek-V3-Small and Moonlight, despite their larger scale with 15B total and 2.2B activated parameters.

cs.CL

Sailor: Automating Distributed Training over Dynamic, Heterogeneous, and Geo-distributed Clusters

The high GPU demand of ML training makes it hard to allocate large homogeneous clusters of high-end GPUs in a single availability zone. Leveraging heterogeneous GPUs available within and across zones can improve throughput at a reasonable cost. However, training ML models on heterogeneous resources introduces significant challenges, such as stragglers and a large search space of possible job configurations. Current systems lack support for efficiently training models on heterogeneous resources. We present Sailor, a system that automates distributed training over heterogeneous, geo-distributed, and dynamically available resources. Sailor combines an efficient search space exploration algorithm, accurate runtime and memory footprint simulation, and a distributed training framework that supports different types of heterogeneity to optimize training throughput and cost.

cs.DC

STORM: Token-Efficient Long Video Understanding for Multimodal LLMs

Recent advances in video-based multimodal large language models (Video-LLMs) have significantly improved video understanding by processing videos as sequences of image frames. However, many existing methods treat frames independently in the vision backbone, lacking explicit temporal modeling, which limits their ability to capture dynamic patterns and efficiently handle long videos. To address these limitations, we introduce STORM (Spatiotemporal TOken Reduction for Multimodal LLMs), a novel architecture incorporating a dedicated temporal encoder between the image encoder and the LLM. Our temporal encoder leverages the Mamba State Space Model to integrate temporal information into image tokens, generating enriched representations that preserve inter-frame dynamics across the entire video sequence. This enriched encoding not only enhances video reasoning capabilities but also enables effective token reduction strategies, including test-time sampling and training-based temporal and spatial pooling, substantially reducing computational demands on the LLM without sacrificing key temporal information. By integrating these techniques, our approach simultaneously reduces training and inference latency while improving performance, enabling efficient and robust video understanding over extended temporal contexts. Extensive evaluations show that STORM achieves state-of-the-art results across various long video understanding benchmarks (more than 5% improvement on MLVU and LongVideoBench) while reducing the computation costs by up to $8\times$ and the decoding latency by 2.4-2.9$\times$ for the fixed numbers of input frames. Project page is available at https://research.nvidia.com/labs/lpr/storm

cs.CV

3D Aware Region Prompted Vision Language Model

We present Spatial Region 3D (SR-3D) aware vision-language model that connects single-view 2D images and multi-view 3D data through a shared visual token space. SR-3D supports flexible region prompting, allowing users to annotate regions with bounding boxes, segmentation masks on any frame, or directly in 3D, without the need for exhaustive multi-frame labeling. We achieve this by enriching 2D visual features with 3D positional embeddings, which allows the 3D model to draw upon strong 2D priors for more accurate spatial reasoning across frames, even when objects of interest do not co-occur within the same view. Extensive experiments on both general 2D vision language and specialized 3D spatial benchmarks demonstrate that SR-3D achieves state-of-the-art performance, underscoring its effectiveness for unifying 2D and 3D representation space on scene understanding. Moreover, we observe applicability to in-the-wild videos without sensory 3D inputs or ground-truth 3D annotations, where SR-3D accurately infers spatial relationships and metric measurements.

cs.CV

LEGO: Spatial Accelerator Generation and Optimization for Tensor Applications

Modern tensor applications, especially foundation models and generative AI applications require multiple input modalities (both vision and language), which increases the demand for flexible accelerator architecture. Existing frameworks suffer from the trade-off between design flexibility and productivity of RTL generation: either limited to very few hand-written templates or cannot automatically generate the RTL. To address this challenge, we propose the LEGO framework, which targets tensor applications and automatically generates spatial architecture design and outputs synthesizable RTL code without handwritten RTL design templates. Leveraging the affine-transformation-based architecture representation, LEGO front end finds interconnections between function units, synthesizes the memory system, and fuses different spatial dataflow designs based on data reuse analysis. LEGO back end then translates the hardware in a primitive-level graph to perform lower-level optimizations, and applies a set of linear-programming algorithms to optimally insert pipeline registers and reduce the overhead of unused logic when switching spatial dataflows. Our evaluation demonstrates that LEGO can achieve 3.2x speedup and 2.4x energy efficiency compared to previous work Gemmini, and can generate one architecture for diverse modern foundation models in generative AI applications.

cs.AR

Inverse-Designed On-Chip Terahertz Three-Channel Mode and Wavelength Division Demultiplexer

High-performance multimode/multiwavelength (de)multiplexer is one of the most pivotal photonic devices for advanced on-chip interconnect systems. Traditional on-chip photonic (de)multiplexing requires large device footprint for maintaining high efficiency, large operation bandwidth, and small insertion losses. Here a hybrid inverse design method is therefore proposed to combine genetic algorithms (GA) and topology optimization for developing an ultracompact (lateral size< 2λ) terahertz (THz) mode-/wavelength-division demultiplexer (MDM-WDM). The method leverages the global search capability of GA in continuous parameter spaces and the local topology optimization strategy driven by the adjoint method, effectively improving design convergence efficiency and global performance robustness. Experimental results demonstrate that the device simultaneously achieves stable three-channel MDM and WDM with insertion loss (IL) of less than 3 dB and inter-channel crosstalk (CT) can be -22 dB. The output achieves spatial separation of the orthogonal TE10, TE20, and TE30 modes that correspond to three central wavelengths λ1~690 μm, λ2~700 μm, and λ3~710 μm, respectively, verifying the device's precise control over target modes and wavelengths. This work provides an efficient optimization approach for developing broadband, multichannel, and highly integrated THz multiplexing devices, offering new pathways for constructing next-generation integrated photonic interconnects and signal processing systems.

physics.optics

Collaborative Evolution of Intelligent Agents in Large-Scale Microservice Systems

This paper proposes an intelligent service optimization method based on a multi-agent collaborative evolution mechanism to address governance challenges in large-scale microservice architectures. These challenges include complex service dependencies, dynamic topology structures, and fluctuating workloads. The method models each service as an agent and introduces graph representation learning to construct a service dependency graph. This enables agents to perceive and embed structural changes within the system. Each agent learns its policy based on a Markov Decision Process. A centralized training and decentralized execution framework is used to integrate local autonomy with global coordination. To enhance overall system performance and adaptability, a game-driven policy optimization mechanism is designed. Through a selection-mutation process, agent strategy distributions are dynamically adjusted. This supports adaptive collaboration and behavioral evolution among services. Under this mechanism, the system can quickly respond and achieve stable policy convergence when facing scenarios such as sudden workload spikes, topology reconfigurations, or resource conflicts. To evaluate the effectiveness of the proposed method, experiments are conducted on a representative microservice simulation platform. Comparative analyses are performed against several advanced approaches, focusing on coordination efficiency, adaptability, and policy convergence performance. Experimental results show that the proposed method outperforms others in several key metrics. It significantly improves governance efficiency and operational stability in large-scale microservice systems. The method demonstrates strong practical value and engineering feasibility.

cs.DC

Artificial Intelligence-Based Multiscale Temporal Modeling for Anomaly Detection in Cloud Services

This study proposes an anomaly detection method based on the Transformer architecture with integrated multiscale feature perception, aiming to address the limitations of temporal modeling and scale-aware feature representation in cloud service environments. The method first employs an improved Transformer module to perform temporal modeling on high-dimensional monitoring data, using a self-attention mechanism to capture long-range dependencies and contextual semantics. Then, a multiscale feature construction path is introduced to extract temporal features at different granularities through downsampling and parallel encoding. An attention-weighted fusion module is designed to dynamically adjust the contribution of each scale to the final decision, enhancing the model's robustness in anomaly pattern modeling. In the input modeling stage, standardized multidimensional time series are constructed, covering core signals such as CPU utilization, memory usage, and task scheduling states, while positional encoding is used to strengthen the model's temporal awareness. A systematic experimental setup is designed to evaluate performance, including comparative experiments and hyperparameter sensitivity analysis, focusing on the impact of optimizers, learning rates, anomaly ratios, and noise levels. Experimental results show that the proposed method outperforms mainstream baseline models in key metrics, including precision, recall, AUC, and F1-score, and maintains strong stability and detection performance under various perturbation conditions, demonstrating its superior capability in complex cloud environments.

cs.LG

Bandit-Based Charging with Beamforming for Mobile Wireless-Powered IoT Systems

Wireless power transfer (WPT) is increasingly used to sustain Internet-of-Things (IoT) systems by wirelessly charging embedded devices. Mobile chargers further enhance scalability in wireless-powered IoT (WP-IoT) networks, but pose new challenges due to dynamic channel conditions and limited energy budgets. Most existing works overlook such dynamics or ignore real-time constraints on charging schedules. This paper presents a bandit-based charging framework for WP-IoT systems using mobile chargers with practical beamforming capabilities and real-time charging constraints. We explicitly consider time-varying channel state information (CSI) and impose a strict charging deadline in each round, which reflects the hard real-time constraint from the charger's limited battery capacity. We formulate a temporal-spatial charging policy that jointly determines the charging locations, durations, and beamforming configurations. Area discretization enables polynomial-time enumeration with constant approximation bounds. We then propose two online bandit algorithms for both stationary and non-stationary unknown channel state scenarios with bounded regrets. Our extensive experimental results validate that the proposed algorithms can rapidly approach the theoretical upper bound while effectively tracking the dynamic channel states for adaptive adjustment.

cs.NI

LibRec: Benchmarking Retrieval-Augmented LLMs for Library Migration Recommendations

In this paper, we propose LibRec, a novel framework that integrates the capabilities of LLMs with retrieval-augmented generation(RAG) techniques to automate the recommendation of alternative libraries. The framework further employs in-context learning to extract migration intents from commit messages to enhance the accuracy of its recommendations. To evaluate the effectiveness of LibRec, we introduce LibEval, a benchmark designed to assess the performance in the library migration recommendation task. LibEval comprises 2,888 migration records associated with 2,368 libraries extracted from 2,324 Python repositories. Each migration record captures source-target library pairs, along with their corresponding migration intents and intent types. Based on LibEval, we evaluated the effectiveness of ten popular LLMs within our framework, conducted an ablation study to examine the contributions of key components within our framework, explored the impact of various prompt strategies on the framework's performance, assessed its effectiveness across various intent types, and performed detailed failure case analyses.

cs.SE

Scaling Vision Pre-Training to 4K Resolution

High-resolution perception of visual details is crucial for daily tasks. Current vision pre-training, however, is still limited to low resolutions (e.g., 378 x 378 pixels) due to the quadratic cost of processing larger images. We introduce PS3 that scales CLIP-style vision pre-training to 4K resolution with a near-constant cost. Instead of contrastive learning on global image representation, PS3 is pre-trained by selectively processing local regions and contrasting them with local detailed captions, enabling high-resolution representation learning with greatly reduced computational overhead. The pre-trained PS3 is able to both encode the global image at low resolution and selectively process local high-resolution regions based on their saliency or relevance to a text prompt. When applying PS3 to multi-modal LLM (MLLM), the resulting model, named VILA-HD, significantly improves high-resolution visual perception compared to baselines without high-resolution vision pre-training such as AnyRes and S^2 while using up to 4.3x fewer tokens. PS3 also unlocks appealing scaling properties of VILA-HD, including scaling up resolution for free and scaling up test-time compute for better performance. Compared to state of the arts, PS3 and VILA-HD outperform previous vision encoders (e.g., SigLIP2 and Perception Encoder) and MLLMs (e.g., NVILA and Qwen2.5-VL) respectively across multiple benchmarks and achieve better efficiency than latest token pruning approaches. Finally, we find current benchmarks do not require 4K-resolution perception, which motivates us to propose 4KPro, a new benchmark of image QA at 4K resolution, on which VILA-HD outperforms all previous MLLMs, including a 16.1% improvement over GPT-4o and a 7.5% improvement and 1.67x speedup over Qwen2.5-VL.

cs.CV

DC-AE 1.5: Accelerating Diffusion Model Convergence with Structured Latent Space

We present DC-AE 1.5, a new family of deep compression autoencoders for high-resolution diffusion models. Increasing the autoencoder's latent channel number is a highly effective approach for improving its reconstruction quality. However, it results in slow convergence for diffusion models, leading to poorer generation quality despite better reconstruction quality. This issue limits the quality upper bound of latent diffusion models and hinders the employment of autoencoders with higher spatial compression ratios. We introduce two key innovations to address this challenge: i) Structured Latent Space, a training-based approach to impose a desired channel-wise structure on the latent space with front latent channels capturing object structures and latter latent channels capturing image details; ii) Augmented Diffusion Training, an augmented diffusion training strategy with additional diffusion training objectives on object latent channels to accelerate convergence. With these techniques, DC-AE 1.5 delivers faster convergence and better diffusion scaling results than DC-AE. On ImageNet 512x512, DC-AE-1.5-f64c128 delivers better image generation quality than DC-AE-f32c32 while being 4x faster. Code: https://github.com/dc-ai-projects/DC-Gen.

cs.CV

Micromobility Flow Prediction: A Bike Sharing Station-level Study via Multi-level Spatial-Temporal Attention Neural Network

Efficient use of urban micromobility resources such as bike sharing is challenging due to the unbalanced station-level demand and supply, which causes the maintenance of the bike sharing systems painstaking. Prior efforts have been made on accurate prediction of bike traffics, i.e., demand/pick-up and return/drop-off, to achieve system efficiency. However, bike station-level traffic prediction is difficult because of the spatial-temporal complexity of bike sharing systems. Moreover, such level of prediction over entire bike sharing systems is also challenging due to the large number of bike stations. To fill this gap, we propose BikeMAN, a multi-level spatio-temporal attention neural network to predict station-level bike traffic for entire bike sharing systems. The proposed network consists of an encoder and a decoder with an attention mechanism representing the spatial correlation between features of bike stations in the system and another attention mechanism describing the temporal characteristic of bike station traffic. Through experimental study on over 10 millions trips of bike sharing systems (> 700 stations) of New York City, our network showed high accuracy in predicting the bike station traffic of all stations in the city.

cs.AI