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Songhe Wang

Publications and source records attributed to Songhe Wang.

8 recordsLinked to original sources

Deformable Contact-Aware 3D Object Placement

Current language-guided 3D object placement typically predicts a rigid 6-DoF pose, ignoring the physical reality that indoor placements are dictated by contact. Consequently, predicted poses often float, interpenetrate supports, or fail to deform soft surfaces. We propose Deformable Contact-Aware Placement (DCAP), a framework that reframes placement as a drop-to-equilibrium process. Rather than predicting a static pose, DCAP constructs a semantic release state that specifies the drop location, object scale, and deformable components, allowing a coupled rigid-deformable simulator to settle the object under gravity and friction. This explicitly separates semantic intent from physical realization. Evaluated on a benchmark of 2,063 prompt-asset-scene cases, DCAP significantly outperforms static baselines. On standard placements, it improves VLM Physics & Naturalness by 21.2 points and human preference by 26.5 points over the strongest raw rigid baseline, while reducing mean penetration depth by 72.3%. Compared to simulated rollout baselines, DCAP reduces residual speed by 72.1%. Ultimately, our results prove that physically accurate 3D placement requires modeling semantic intent and physical realization as strictly separate processes.

cs.CV↗

TripleFlow: Training-Free Video Object Removal by Bridging Residual Editing and Native Generation

Video object removal presents a uniquely difficult editing challenge. Because a removal prompt specifies only what to erase rather than what to generate, the model must infer and reconstruct a highly specific occluded background entirely from the surrounding context. Existing training-free methods struggle with this because their editing mechanisms act primarily as localized erasers. They fail to actively synthesize the missing background details and often leave behind ghosting artifacts. To solve this, we propose TripleFlow, a training-free framework that tightly couples erasure and generation. It coordinates a source flow, a residual flow, and a synthesis flow throughout the entire process. By reusing a single target prediction, the residual flow isolates and suppresses the object, while the synthesis flow independently reconstructs the occluded background. Crucially, TripleFlow injects this newly synthesized background back into the editing trajectory at every step. This continuous feedback loop ensures that the generated structures actively guide the removal process, achieving seamless completion that is spatiotemporally consistent with the unedited scene. Extensive evaluations across five challenging benchmarks demonstrate that TripleFlow establishes a new state-of-the-art, significantly outperforming existing baselines in both reconstruction fidelity and temporal consistency.

cs.CV↗

When 3D Gaussian Splatting Recovers Real Surfaces

When does 3D Gaussian Splatting (3DGS) recover the true scene surface rather than just overfitting view-dependent appearance? We answer this by developing a mathematical framework based on a first-hit rendering abstraction that cleanly isolates geometry from appearance. We prove that geometric misalignment forcefully converts spatial textures into high-frequency angular signals via parallax. This establishes a strict identifiability window: if angular capacity is bounded, surface-consistent solutions are mathematically preferred; if unrestricted, the same images can be perfectly explained by an incorrect, opaque billboard geometry. Experiments on synthetic stress tests confirm this prediction, showing billboard failures emerge precisely at high angular capacities. Conversely, in the real-world datasets we evaluate under standard capture protocols, reconstructions remain surface-consistent even at high SH degrees, which is consistent with the prediction that rich spatial texture can push billboard solutions outside the tested angular-capacity range.

cs.LG↗

Temporal-Distributed Backdoor Attack Against Video Based Action Recognition

Deep neural networks (DNNs) have achieved tremendous success in various applications including video action recognition, yet remain vulnerable to backdoor attacks (Trojans). The backdoor-compromised model will mis-classify to the target class chosen by the attacker when a test instance (from a non-target class) is embedded with a specific trigger, while maintaining high accuracy on attack-free instances. Although there are extensive studies on backdoor attacks against image data, the susceptibility of video-based systems under backdoor attacks remains largely unexplored. Current studies are direct extensions of approaches proposed for image data, e.g., the triggers are independently embedded within the frames, which tend to be detectable by existing defenses. In this paper, we introduce a simple yet effective backdoor attack against video data. Our proposed attack, adding perturbations in a transformed domain, plants an imperceptible, temporally distributed trigger across the video frames, and is shown to be resilient to existing defensive strategies. The effectiveness of the proposed attack is demonstrated by extensive experiments with various well-known models on two video recognition benchmarks, UCF101 and HMDB51, and a sign language recognition benchmark, Greek Sign Language (GSL) dataset. We delve into the impact of several influential factors on our proposed attack and identify an intriguing effect termed "collateral damage" through extensive studies.

cs.CV↗

Backdoor Threats from Compromised Foundation Models to Federated Learning

Federated learning (FL) represents a novel paradigm to machine learning, addressing critical issues related to data privacy and security, yet suffering from data insufficiency and imbalance. The emergence of foundation models (FMs) provides a promising solution to the problems with FL. For instance, FMs could serve as teacher models or good starting points for FL. However, the integration of FM in FL presents a new challenge, exposing the FL systems to potential threats. This paper investigates the robustness of FL incorporating FMs by assessing their susceptibility to backdoor attacks. Contrary to classic backdoor attacks against FL, the proposed attack (1) does not require the attacker fully involved in the FL process; (2) poses a significant risk in practical FL scenarios; (3) is able to evade existing robust FL frameworks/ FL backdoor defenses; (4) underscores the researches on the robustness of FL systems integrated with FMs. The effectiveness of the proposed attack is demonstrated by extensive experiments with various well-known models and benchmark datasets encompassing both text and image classification domains.

cs.DC↗

Armor: A Benchmark for Meta-evaluation of Artificial Music

Objective evaluation (OE) is essential to artificial music, but it's often very hard to determine the quality of OEs. Hitherto, subjective evaluation (SE) remains reliable and prevailing but suffers inevitable disadvantages that OEs may overcome. Therefore, a meta-evaluation system is necessary for designers to test the effectiveness of OEs. In this paper, we present Armor, a complex and cross-domain benchmark dataset that serves for this purpose. Since OEs should correlate with human judgment, we provide music as test cases for OEs and human judgment scores as touchstones. We also provide two meta-evaluation scenarios and their corresponding testing methods to assess the effectiveness of OEs. To the best of our knowledge, Armor is the first comprehensive and rigorous framework that future works could follow, take example by, and improve upon for the task of evaluating computer-generated music and the field of computational music as a whole. By analyzing different OE methods on our dataset, we observe that there is still a huge gap between SE and OE, meaning that hard-coded algorithms are far from catching human's judgment to the music.

cs.SD↗

Spatial-temporal Analysis of COVID-19's Impact on Human Mobility: the Case of the United States

COVID-19 has been affecting every aspect of societal life including human mobility since December, 2019. In this paper, we study the impact of COVID-19 on human mobility patterns at the state level within the United States. From the temporal perspective, we find that the change of mobility patterns does not necessarily correlate with government policies and guidelines, but is more related to people's awareness of the pandemic, which is reflected by the search data from Google Trends. Our results show that it takes on average 14 days for the mobility patterns to adjust to the new situation. From the spatial perspective, we conduct a state-level network analysis and clustering using the mobility data from Multiscale Dynamic Human Mobility Flow Dataset. As a result, we find that 1) states in the same cluster have shorter geographical distances; 2) a 14-day delay again is found between the time when the largest number of clusters appears and the peak of Coronavirus-related search queries on Google Trends; and 3) a major reduction in other network flow properties, namely degree, closeness, and betweenness, of all states from the week of March 2 to the week of April 6 (the week of the largest number of clusters).

cs.SI↗

Revealing the Importance of Semantic Retrieval for Machine Reading at Scale

Machine Reading at Scale (MRS) is a challenging task in which a system is given an input query and is asked to produce a precise output by "reading" information from a large knowledge base. The task has gained popularity with its natural combination of information retrieval (IR) and machine comprehension (MC). Advancements in representation learning have led to separated progress in both IR and MC; however, very few studies have examined the relationship and combined design of retrieval and comprehension at different levels of granularity, for development of MRS systems. In this work, we give general guidelines on system design for MRS by proposing a simple yet effective pipeline system with special consideration on hierarchical semantic retrieval at both paragraph and sentence level, and their potential effects on the downstream task. The system is evaluated on both fact verification and open-domain multihop QA, achieving state-of-the-art results on the leaderboard test sets of both FEVER and HOTPOTQA. To further demonstrate the importance of semantic retrieval, we present ablation and analysis studies to quantify the contribution of neural retrieval modules at both paragraph-level and sentence-level, and illustrate that intermediate semantic retrieval modules are vital for not only effectively filtering upstream information and thus saving downstream computation, but also for shaping upstream data distribution and providing better data for downstream modeling. Code/data made publicly available at: https://github.com/easonnie/semanticRetrievalMRS

cs.CL↗