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Songsong Wang

Publications and source records attributed to Songsong Wang.

4 recordsLinked to original sources

Multimodal Reward Hacking in Reinforcement Learning

Reinforcement learning (RL) is increasingly used to align multimodal large language models (MLLMs), but higher rewards do not always imply better task performance. This risk is amplified when visual evidence is evaluated by text-only or weakly grounded rewards. We study reward hacking in MLLM RL across safety VQA, chart VQA, and stress-test settings, varying reward design, data ambiguity, model scale (2B-32B), and RL algorithm (GRPO, RLOO, DAPO). We introduce Newly Rewarded Failure Rate (NRFR), which measures failures among samples whose proxy reward improves over the SFT baseline. Outcome-only rewards cause severe hacking, reaching 48.1% Reward Hacking Rate (RHR), while NRFR exceeding RHR shows that RL creates new failures rather than merely inheriting them. Scaling reduces but does not eliminate hacking: even the 32B model retains a 54.9% worse rate under outcome-only rewards, whereas answer-aware rewards improve the oracle trend at every scale. Robustness is also algorithm- and scale-dependent: GRPO is consistently most resistant, RLOO remains vulnerable, and DAPO improves substantially from 2B to 8B. Visual-evidence rewards help only with reliable verification: keyword-based checks increase hacking, while VLM-as-judge semantic verification reduces it. Overall, multimodal reward hacking is a systematic result of optimizing imperfect rewards, and robust alignment requires rewards and verifiers that remain reliable under optimization pressure.

cs.AI

AnimationBench: Are Video Models Good at Character-Centric Animation?

Video generation has advanced rapidly, with recent methods producing increasingly convincing animated results. However, existing benchmarks-largely designed for realistic videos-struggle to evaluate animation-style generation with its stylized appearance, exaggerated motion, and character-centric consistency. Moreover, they also rely on fixed prompt sets and rigid pipelines, offering limited flexibility for open-domain content and custom evaluation needs. To address this gap, we introduce AnimationBench, the first systematic benchmark for evaluating animation image-to-video generation. AnimationBench operationalizes the Twelve Basic Principles of Animation and IP Preservation into measurable evaluation dimensions, together with Broader Quality Dimensions including semantic consistency, motion rationality, and camera motion consistency. The benchmark supports both a standardized close-set evaluation for reproducible comparison and a flexible open-set evaluation for diagnostic analysis, and leverages visual-language models for scalable assessment. Extensive experiments show that AnimationBench aligns well with human judgment and exposes animation-specific quality differences overlooked by realism-oriented benchmarks, leading to more informative and discriminative evaluation of state-of-the-art I2V models.

cs.CV

From Code to Correctness: Closing the Last Mile of Code Generation with Hierarchical Debugging

While large language models have made significant strides in code generation, the pass rate of the generated code is bottlenecked on subtle errors, often requiring human intervention to pass tests, especially for complex problems. Existing LLM-based debugging systems treat generated programs as monolithic units, failing to address bugs at multiple levels of granularity, from low-level syntax errors to high-level algorithmic flaws. In this paper, we introduce Multi-Granularity Debugger (MGDebugger), a hierarchical code debugger by isolating, identifying, and resolving bugs at various levels of granularity. MGDebugger decomposes problematic code into a hierarchical tree structure of subfunctions, with each level representing a particular granularity of error. During debugging, it analyzes each subfunction and iteratively resolves bugs in a bottom-up manner. To effectively test each subfunction, we propose an LLM-simulated Python executor, which traces code execution and tracks important variable states to pinpoint errors accurately. Extensive experiments demonstrate that MGDebugger outperforms existing debugging systems, achieving an 18.9% improvement in accuracy over seed generations in HumanEval and a 97.6% repair success rate in HumanEvalFix. Furthermore, MGDebugger effectively fixes bugs across different categories and difficulty levels, demonstrating its robustness and effectiveness.

cs.CL

Percolation of the Site Random-Cluster Model by Monte Carlo Method

Herein, we propose a site random cluster model by introducing an additional cluster weight in the partition function of the traditional site percolation. To simulate the model on a square lattice, we combine the color-assignation and the Swendsen-Wang methods together to design a highly efficient cluster algorithm with a small critical slowing-down phenomenon. To verify whether or not it is consistent with the bond random cluster model, we measure several quantities such as the wrapping probability $R_e$, the percolation strength $P_\infty$, and the magnetic susceptibility per site $χ_p$ as well as two exponents such as the thermal exponent $y_t$ and the fractal dimension $y_h$ of the largest cluster. We find that for different exponents of cluster weight q=1.5, 2, 2.5, 3, 3.5 and 4, the numerical estimation of the exponents $y_t$ and $y_h$ are consistent with the theoretical values. The universalities of the site random cluster model and the bond random cluster model are completely identical. For larger values of $q$, we find obvious signatures of the first-order percolation transition by the histograms and the hysteresis loops of the percolation strength and the energy per site. Our results are helpful for the understanding of the percolation of traditional statistical models.

cond-mat.stat-mech