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Songxiang Liu

Publications and source records attributed to Songxiang Liu.

At least 19 recordsLinked to original sources

MT-Web2Code: Benchmarking Coding Agents on Multi-Turn Regional Reconstruction and Localized Modification

Recent advances in Large Vision-Language Models (LVLMs) have demonstrated impressive capabilities in web UI generation. However, existing benchmarks predominantly focus on single-turn full-page generation from scratch, overlooking the iterative workflow of real-world frontend engineering, where developers repeatedly reconstruct missing regions and modify localized elements within existing codebases. To bridge this gap, we introduce MT-Web2Code, the first multimodal coding benchmark for multi-turn Macro-Level Regional Reconstruction and Micro-Level Localized Modification, which contains 102 tasks spanning 16 vertical domains. To construct deterministic repair trajectories without costly turn-level human annotation, we develop a scalable Reverse-Corruption Trajectory Engine that iteratively injects structural and stylistic defects into golden pages. We further propose a dual-axis evaluation protocol that measures target-region fidelity and the preservation of unaffected content, where regional reconstruction is assessed by a 5-dimensional VLM-based rubric and localized modification by deterministic pixel-grounded alignment. Experiments on 13 frontier coding agents reveal that current agents struggle to faithfully reconstruct target regions while preserving unaffected content, lack fine-grained visual-code alignment for localized edits, and suffer from error snowballing over multiple turns. Beyond benchmarking, our deterministic evaluation metrics provide fine-grained feedback signals that may facilitate future research on training iterative UI coding agents. Our evaluation code and data will soon be released.

cs.CV

UniAudio 2.0: A Unified Audio Language Model with Text-Aligned Factorized Audio Tokenization

We study two foundational problems in audio language models: (1) how to design an audio tokenizer that can serve as an intermediate representation for both understanding and generation; and (2) how to build an audio foundation model that generalizes in few-shot and zero-shot settings, analogous to large language models. To this end, we make the following two contributions. First, we propose ReasoningCodec, a discrete audio codec that factorizes audio into (i) reasoning tokens, which encode text-aligned, high-level analysis and planning representations for audio understanding and hierarchical generation, and (ii) reconstruction tokens, which encode semantic-rich acoustic cues for high-fidelity waveform reconstruction. This design achieves understanding performance comparable to strong continuous representations while improving generation quality and reconstruction fidelity over prior discrete tokenizers. Second, we introduce a unified autoregressive architecture for text and audio, together with multi-stage training and multi-task data construction. Using this framework, we train UniAudio 2.0 on 100B text tokens and 60B audio tokens. Across a wide range of speech, sound, and music tasks, UniAudio 2.0 performs competitively on in-domain evaluations and demonstrates strong few-shot and zero-shot generalization to unseen tasks. Demo, code, and checkpoints will be available at \href{https://dongchaoyang.top/UniAudio2Demo/}{https://dongchaoyang.top/UniAudio2Demo/}.

cs.SD

HeartMuLa: A Family of Open Sourced Music Foundation Models

We present a family of open-source Music Foundation Models designed to advance large-scale music understanding and generation across diverse tasks and modalities. Our framework consists of four major components: (1) HeartCLAP, an audio-text alignment model; (2) HeartTranscriptor, a robust lyric recognition model optimized for real-world music scenarios; and (3) HeartCodec, a low-frame-rate (12.5 Hz) yet high-fidelity music codec tokenizer that captures long-range musical structure while preserving fine-grained acoustic details and enabling efficient autoregressive modeling; (4) HeartMuLa, an LLM-based song generation model capable of synthesizing high-fidelity music under rich, user-controllable conditions (e.g., textual style descriptions, lyrics, and reference audio). In addition, it provides two specialized modes: (i) fine-grained musical attribute control, which allows users to specify the style of different song sections (e.g., intro, verse, chorus) using natural language prompts; and (ii) short, engaging music generation, which is suitable as background music for short videos. Lastly, HeartMuLa improves significantly when scaled to 7B parameters. For the first time, we show that a Suno-level, commercial-grade system can be reproduced using academic-scale data and GPU resources. We expect these foundation models to serve as strong baselines for future research and to facilitate practical applications in multimodal content production.

cs.SD

V-FAT: Benchmarking Visual Fidelity Against Text-bias

Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated impressive performance on standard visual reasoning benchmarks. However, there is growing concern that these models rely excessively on linguistic shortcuts rather than genuine visual grounding, a phenomenon we term Text Bias. In this paper, we investigate the fundamental tension between visual perception and linguistic priors. We decouple the sources of this bias into two dimensions: Internal Corpus Bias, stemming from statistical correlations in pretraining, and External Instruction Bias, arising from the alignment-induced tendency toward sycophancy. To quantify this effect, we introduce V-FAT (Visual Fidelity Against Text-bias), a diagnostic benchmark comprising 4,026 VQA instances across six semantic domains. V-FAT employs a Three-Level Evaluation Framework that systematically increases the conflict between visual evidence and textual information: (L1) internal bias from atypical images, (L2) external bias from misleading instructions, and (L3) synergistic bias where both coincide. We introduce the Visual Robustness Score (VRS), a metric designed to penalize "lucky" linguistic guesses and reward true visual fidelity. Our evaluation of 12 frontier MLLMs reveals that while models excel in existing benchmarks, they experience significant visual collapse under high linguistic dominance.

cs.CL

MMDuet2: Enhancing Proactive Interaction of Video MLLMs with Multi-Turn Reinforcement Learning

Recent advances in video multimodal large language models (Video MLLMs) have significantly enhanced video understanding and multi-modal interaction capabilities. While most existing systems operate in a turn-based manner where the model can only reply after user turns, proactively deciding when to reply during video playback presents a promising yet challenging direction for real-time applications. In this work, we propose a novel text-to-text approach to proactive interaction, where the model autonomously determines whether to respond or remain silent at each turn based on dialogue history and visual context up to current frame of an streaming video. To overcome difficulties in previous methods such as manually tuning response decision thresholds and annotating precise reply times, we introduce a multi-turn RL based training method that encourages timely and accurate responses without requiring precise response time annotations. We train our model MMDuet2 on a dataset of 52k videos with two types of dialogues via SFT and RL. Experimental results demonstrate that MMDuet2 outperforms existing proactive Video MLLM baselines in response timing and quality, achieving state-of-the-art performance on the ProactiveVideoQA benchmark.

cs.CV

Omni-AutoThink: Adaptive Multimodal Reasoning via Reinforcement Learning

Recent advances in Omni models have enabled unified multimodal perception and generation. However, most existing systems still exhibit rigid reasoning behaviors, either overthinking simple problems or failing to reason when necessary. To address this limitation, we propose Omni-AutoThink, a novel adaptive reasoning framework that dynamically adjusts the model's reasoning depth according to task difficulty. Our framework comprises two stages: (1) an Adaptive Supervised Fine-Tuning (Adaptive SFT) stage, which endows the Omni model with fundamental reasoning capability using large-scale reasoning-augmented data, and (2) an Adaptive Reinforcement Learning (Adaptive GRPO) stage, which optimizes reasoning behaviors based on task complexity and reward feedback. We further construct a comprehensive adaptive reasoning benchmark that spans text-only, text-audio, text-visual, and text-audio-visual modalities, providing both training and evaluation splits for multimodal reasoning assessment. Experimental results demonstrate that our proposed framework significantly improves adaptive reasoning performance compared to previous baselines. All benchmark data and code will be publicly released.

cs.AI

LongCat-Flash-Omni Technical Report

We introduce LongCat-Flash-Omni, a state-of-the-art open-source omni-modal model with 560 billion parameters, excelling at real-time audio-visual interaction. By adopting a curriculum-inspired progressive training strategy that transitions from simpler to increasingly complex modality sequence modeling tasks, LongCat-Flash-Omni attains comprehensive multimodal capabilities while maintaining strong unimodal capability. Building upon LongCat-Flash, which adopts a high-performance Shortcut-connected Mixture-of-Experts (MoE) architecture with zero-computation experts, LongCat-Flash-Omni integrates efficient multimodal perception and speech reconstruction modules. Despite its immense size of 560B parameters (with 27B activated), LongCat-Flash-Omni achieves low-latency real-time audio-visual interaction. For training infrastructure, we developed a modality-decoupled parallelism scheme specifically designed to manage the data and model heterogeneity inherent in large-scale multimodal training. This innovative approach demonstrates exceptional efficiency by sustaining over 90% of the throughput achieved by text-only training. Extensive evaluations show that LongCat-Flash-Omni achieves state-of-the-art performance on omni-modal benchmarks among open-source models. Furthermore, it delivers highly competitive results across a wide range of modality-specific tasks, including text, image, and video understanding, as well as audio understanding and generation. We provide a comprehensive overview of the model architecture design, training procedures, and data strategies, and open-source the model to foster future research and development in the community.

cs.MM

Kimi-Audio Technical Report

We present Kimi-Audio, an open-source audio foundation model that excels in audio understanding, generation, and conversation. We detail the practices in building Kimi-Audio, including model architecture, data curation, training recipe, inference deployment, and evaluation. Specifically, we leverage a 12.5Hz audio tokenizer, design a novel LLM-based architecture with continuous features as input and discrete tokens as output, and develop a chunk-wise streaming detokenizer based on flow matching. We curate a pre-training dataset that consists of more than 13 million hours of audio data covering a wide range of modalities including speech, sound, and music, and build a pipeline to construct high-quality and diverse post-training data. Initialized from a pre-trained LLM, Kimi-Audio is continual pre-trained on both audio and text data with several carefully designed tasks, and then fine-tuned to support a diverse of audio-related tasks. Extensive evaluation shows that Kimi-Audio achieves state-of-the-art performance on a range of audio benchmarks including speech recognition, audio understanding, audio question answering, and speech conversation. We release the codes, model checkpoints, as well as the evaluation toolkits in https://github.com/MoonshotAI/Kimi-Audio.

eess.AS

ALMTokenizer: A Low-bitrate and Semantic-rich Audio Codec Tokenizer for Audio Language Modeling

Recent advancements in audio language models have underscored the pivotal role of audio tokenization, which converts audio signals into discrete tokens, thereby facilitating the application of language model architectures to the audio domain. In this study, we introduce ALMTokenizer, a novel low-bitrate and semantically rich audio codec tokenizer for audio language models. Prior methods, such as Encodec, typically encode individual audio frames into discrete tokens without considering the use of context information across frames. Unlike these methods, we introduce a novel query-based compression strategy to capture holistic information with a set of learnable query tokens by explicitly modeling the context information across frames. This design not only enables the codec model to capture more semantic information but also encodes the audio signal with fewer token sequences. Additionally, to enhance the semantic information in audio codec models, we introduce the following: (1) A masked autoencoder (MAE) loss, (2) Vector quantization based on semantic priors, and (3) An autoregressive (AR) prediction loss. As a result, ALMTokenizer achieves competitive reconstruction performance relative to state-of-the-art approaches while operating at a lower bitrate. Within the same audio language model framework, ALMTokenizer outperforms previous tokenizers in audio understanding and generation tasks.

cs.SD

Spark-TTS: An Efficient LLM-Based Text-to-Speech Model with Single-Stream Decoupled Speech Tokens

Recent advancements in large language models (LLMs) have driven significant progress in zero-shot text-to-speech (TTS) synthesis. However, existing foundation models rely on multi-stage processing or complex architectures for predicting multiple codebooks, limiting efficiency and integration flexibility. To overcome these challenges, we introduce Spark-TTS, a novel system powered by BiCodec, a single-stream speech codec that decomposes speech into two complementary token types: low-bitrate semantic tokens for linguistic content and fixed-length global tokens for speaker attributes. This disentangled representation, combined with the Qwen2.5 LLM and a chain-of-thought (CoT) generation approach, enables both coarse-grained control (e.g., gender, speaking style) and fine-grained adjustments (e.g., precise pitch values, speaking rate). To facilitate research in controllable TTS, we introduce VoxBox, a meticulously curated 100,000-hour dataset with comprehensive attribute annotations. Extensive experiments demonstrate that Spark-TTS not only achieves state-of-the-art zero-shot voice cloning but also generates highly customizable voices that surpass the limitations of reference-based synthesis. Source code, pre-trained models, and audio samples are available at https://github.com/SparkAudio/Spark-TTS.

cs.SD

Codec-SUPERB @ SLT 2024: A lightweight benchmark for neural audio codec models

Neural audio codec models are becoming increasingly important as they serve as tokenizers for audio, enabling efficient transmission or facilitating speech language modeling. The ideal neural audio codec should maintain content, paralinguistics, speaker characteristics, and audio information even at low bitrates. Recently, numerous advanced neural codec models have been proposed. However, codec models are often tested under varying experimental conditions. As a result, we introduce the Codec-SUPERB challenge at SLT 2024, designed to facilitate fair and lightweight comparisons among existing codec models and inspire advancements in the field. This challenge brings together representative speech applications and objective metrics, and carefully selects license-free datasets, sampling them into small sets to reduce evaluation computation costs. This paper presents the challenge's rules, datasets, five participant systems, results, and findings.

eess.AS

SimpleSpeech 2: Towards Simple and Efficient Text-to-Speech with Flow-based Scalar Latent Transformer Diffusion Models

Scaling Text-to-speech (TTS) to large-scale datasets has been demonstrated as an effective method for improving the diversity and naturalness of synthesized speech. At the high level, previous large-scale TTS models can be categorized into either Auto-regressive (AR) based (\textit{e.g.}, VALL-E) or Non-auto-regressive (NAR) based models (\textit{e.g.}, NaturalSpeech 2/3). Although these works demonstrate good performance, they still have potential weaknesses. For instance, AR-based models are plagued by unstable generation quality and slow generation speed; meanwhile, some NAR-based models need phoneme-level duration alignment information, thereby increasing the complexity of data pre-processing, model design, and loss design. In this work, we build upon our previous publication by implementing a simple and efficient non-autoregressive (NAR) TTS framework, termed SimpleSpeech 2. SimpleSpeech 2 effectively combines the strengths of both autoregressive (AR) and non-autoregressive (NAR) methods, offering the following key advantages: (1) simplified data preparation; (2) straightforward model and loss design; and (3) stable, high-quality generation performance with fast inference speed. Compared to our previous publication, we present ({\romannumeral1}) a detailed analysis of the influence of speech tokenizer and noisy label for TTS performance; ({\romannumeral2}) four distinct types of sentence duration predictors; ({\romannumeral3}) a novel flow-based scalar latent transformer diffusion model. With these improvement, we show a significant improvement in generation performance and generation speed compared to our previous work and other state-of-the-art (SOTA) large-scale TTS models. Furthermore, we show that SimpleSpeech 2 can be seamlessly extended to multilingual TTS by training it on multilingual speech datasets. Demos are available on: {https://dongchaoyang.top/SimpleSpeech2\_demo/}.

cs.SD

Diverse and Expressive Speech Prosody Prediction with Denoising Diffusion Probabilistic Model

Expressive human speech generally abounds with rich and flexible speech prosody variations. The speech prosody predictors in existing expressive speech synthesis methods mostly produce deterministic predictions, which are learned by directly minimizing the norm of prosody prediction error. Its unimodal nature leads to a mismatch with ground truth distribution and harms the model's ability in making diverse predictions. Thus, we propose a novel prosody predictor based on the denoising diffusion probabilistic model to take advantage of its high-quality generative modeling and training stability. Experiment results confirm that the proposed prosody predictor outperforms the deterministic baseline on both the expressiveness and diversity of prediction results with even fewer network parameters.

cs.SD

UniAudio: An Audio Foundation Model Toward Universal Audio Generation

Large Language models (LLM) have demonstrated the capability to handle a variety of generative tasks. This paper presents the UniAudio system, which, unlike prior task-specific approaches, leverages LLM techniques to generate multiple types of audio (including speech, sounds, music, and singing) with given input conditions. UniAudio 1) first tokenizes all types of target audio along with other condition modalities, 2) concatenates source-target pair as a single sequence, and 3) performs next-token prediction using LLM. Also, a multi-scale Transformer model is proposed to handle the overly long sequences caused by the residual vector quantization based neural codec in tokenization. Training of UniAudio is scaled up to 165K hours of audio and 1B parameters, based on all generative tasks, aiming to obtain sufficient prior knowledge not only in the intrinsic properties of audio but also the inter-relationship between audio and other modalities. Therefore, the trained UniAudio model has the potential to become a foundation model for universal audio generation: it shows strong capability in all trained tasks and can seamlessly support new audio generation tasks after simple fine-tuning. Experiments demonstrate that UniAudio achieves state-of-the-art or at least competitive results on most of the 11 tasks. Demo and code are released at https://github.com/yangdongchao/UniAudio

cs.SD

SnakeGAN: A Universal Vocoder Leveraging DDSP Prior Knowledge and Periodic Inductive Bias

Generative adversarial network (GAN)-based neural vocoders have been widely used in audio synthesis tasks due to their high generation quality, efficient inference, and small computation footprint. However, it is still challenging to train a universal vocoder which can generalize well to out-of-domain (OOD) scenarios, such as unseen speaking styles, non-speech vocalization, singing, and musical pieces. In this work, we propose SnakeGAN, a GAN-based universal vocoder, which can synthesize high-fidelity audio in various OOD scenarios. SnakeGAN takes a coarse-grained signal generated by a differentiable digital signal processing (DDSP) model as prior knowledge, aiming at recovering high-fidelity waveform from a Mel-spectrogram. We introduce periodic nonlinearities through the Snake activation function and anti-aliased representation into the generator, which further brings the desired inductive bias for audio synthesis and significantly improves the extrapolation capacity for universal vocoding in unseen scenarios. To validate the effectiveness of our proposed method, we train SnakeGAN with only speech data and evaluate its performance for various OOD distributions with both subjective and objective metrics. Experimental results show that SnakeGAN significantly outperforms the compared approaches and can generate high-fidelity audio samples including unseen speakers with unseen styles, singing voices, instrumental pieces, and nonverbal vocalization.

eess.AS

The Singing Voice Conversion Challenge 2023

We present the latest iteration of the voice conversion challenge (VCC) series, a bi-annual scientific event aiming to compare and understand different voice conversion (VC) systems based on a common dataset. This year we shifted our focus to singing voice conversion (SVC), thus named the challenge the Singing Voice Conversion Challenge (SVCC). A new database was constructed for two tasks, namely in-domain and cross-domain SVC. The challenge was run for two months, and in total we received 26 submissions, including 2 baselines. Through a large-scale crowd-sourced listening test, we observed that for both tasks, although human-level naturalness was achieved by the top system, no team was able to obtain a similarity score as high as the target speakers. Also, as expected, cross-domain SVC is harder than in-domain SVC, especially in the similarity aspect. We also investigated whether existing objective measurements were able to predict perceptual performance, and found that only few of them could reach a significant correlation.

cs.SD

InstructTTS: Modelling Expressive TTS in Discrete Latent Space with Natural Language Style Prompt

Expressive text-to-speech (TTS) aims to synthesize different speaking style speech according to human's demands. Nowadays, there are two common ways to control speaking styles: (1) Pre-defining a group of speaking style and using categorical index to denote different speaking style. However, there are limitations in the diversity of expressiveness, as these models can only generate the pre-defined styles. (2) Using reference speech as style input, which results in a problem that the extracted style information is not intuitive or interpretable. In this study, we attempt to use natural language as style prompt to control the styles in the synthetic speech, e.g., "Sigh tone in full of sad mood with some helpless feeling". Considering that there is no existing TTS corpus which is proper to benchmark this novel task, we first construct a speech corpus, whose speech samples are annotated with not only content transcriptions but also style descriptions in natural language. Then we propose an expressive TTS model, named as InstructTTS, which is novel in the sense of following aspects: (1) We fully take the advantage of self-supervised learning and cross-modal metric learning, and propose a novel three-stage training procedure to obtain a robust sentence embedding model, which can effectively capture semantic information from the style prompts and control the speaking style in the generated speech. (2) We propose to model acoustic features in discrete latent space and train a novel discrete diffusion probabilistic model to generate vector-quantized (VQ) acoustic tokens rather than the commonly-used mel spectrogram. (3) We jointly apply mutual information (MI) estimation and minimization during acoustic model training to minimize style-speaker and style-content MI, avoiding possible content and speaker information leakage from the style prompt.

cs.SD

HiFi-Codec: Group-residual Vector quantization for High Fidelity Audio Codec

Audio codec models are widely used in audio communication as a crucial technique for compressing audio into discrete representations. Nowadays, audio codec models are increasingly utilized in generation fields as intermediate representations. For instance, AudioLM is an audio generation model that uses the discrete representation of SoundStream as a training target, while VALL-E employs the Encodec model as an intermediate feature to aid TTS tasks. Despite their usefulness, two challenges persist: (1) training these audio codec models can be difficult due to the lack of publicly available training processes and the need for large-scale data and GPUs; (2) achieving good reconstruction performance requires many codebooks, which increases the burden on generation models. In this study, we propose a group-residual vector quantization (GRVQ) technique and use it to develop a novel \textbf{Hi}gh \textbf{Fi}delity Audio Codec model, HiFi-Codec, which only requires 4 codebooks. We train all the models using publicly available TTS data such as LibriTTS, VCTK, AISHELL, and more, with a total duration of over 1000 hours, using 8 GPUs. Our experimental results show that HiFi-Codec outperforms Encodec in terms of reconstruction performance despite requiring only 4 codebooks. To facilitate research in audio codec and generation, we introduce AcademiCodec, the first open-source audio codec toolkit that offers training codes and pre-trained models for Encodec, SoundStream, and HiFi-Codec. Code and pre-trained model can be found on: \href{https://github.com/yangdongchao/AcademiCodec}{https://github.com/yangdongchao/AcademiCodec}

cs.SD