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Sonia Chernova

Publications and source records attributed to Sonia Chernova.

At least 37 records · Page 2Linked to original sources

StructDiffusion: Language-Guided Creation of Physically-Valid Structures using Unseen Objects

Robots operating in human environments must be able to rearrange objects into semantically-meaningful configurations, even if these objects are previously unseen. In this work, we focus on the problem of building physically-valid structures without step-by-step instructions. We propose StructDiffusion, which combines a diffusion model and an object-centric transformer to construct structures given partial-view point clouds and high-level language goals, such as "set the table". Our method can perform multiple challenging language-conditioned multi-step 3D planning tasks using one model. StructDiffusion even improves the success rate of assembling physically-valid structures out of unseen objects by on average 16% over an existing multi-modal transformer model trained on specific structures. We show experiments on held-out objects in both simulation and on real-world rearrangement tasks. Importantly, we show how integrating both a diffusion model and a collision-discriminator model allows for improved generalization over other methods when rearranging previously-unseen objects. For videos and additional results, see our website: https://structdiffusion.github.io/.

cs.RO↗

Subgoal-Based Explanations for Unreliable Intelligent Decision Support Systems

Intelligent decision support (IDS) systems leverage artificial intelligence techniques to generate recommendations that guide human users through the decision making phases of a task. However, a key challenge is that IDS systems are not perfect, and in complex real-world scenarios may produce incorrect output or fail to work altogether. The field of explainable AI planning (XAIP) has sought to develop techniques that make the decision making of sequential decision making AI systems more explainable to end-users. Critically, prior work in applying XAIP techniques to IDS systems has assumed that the plan being proposed by the planner is always optimal, and therefore the action or plan being recommended as decision support to the user is always correct. In this work, we examine novice user interactions with a non-robust IDS system -- one that occasionally recommends the wrong action, and one that may become unavailable after users have become accustomed to its guidance. We introduce a novel explanation type, subgoal-based explanations, for planning-based IDS systems, that supplements traditional IDS output with information about the subgoal toward which the recommended action would contribute. We demonstrate that subgoal-based explanations lead to improved user task performance, improve user ability to distinguish optimal and suboptimal IDS recommendations, are preferred by users, and enable more robust user performance in the case of IDS failure

cs.AI↗

D-ITAGS: A Dynamic Interleaved Approach to Resilient Task Allocation, Scheduling, and Motion Planning

Complex, multi-objective missions require the coordination of heterogeneous robots at multiple inter-connected levels, such as coalition formation, scheduling, and motion planning. This challenge is exacerbated by dynamic changes, such as sensor and actuator failures, communication loss, and unexpected delays. We introduce Dynamic Iterative Task Allocation Graph Search (D-ITAGS) to \textit{simultaneously} address coalition formation, scheduling, and motion planning in dynamic settings involving heterogeneous teams. D-ITAGS achieves resilience via two key characteristics: i) interleaved execution, and ii) targeted repair. \textit{Interleaved execution} enables an effective search for solutions at each layer while avoiding incompatibility with other layers. \textit{Targeted repair} identifies and repairs parts of the existing solution impacted by a given disruption, while conserving the rest. In addition to algorithmic contributions, we provide theoretical insights into the inherent trade-off between time and resource optimality in these settings and derive meaningful bounds on schedule suboptimality. Our experiments reveal that i) D-ITAGS is significantly faster than recomputation from scratch in dynamic settings, with little to no loss in solution quality, and ii) the theoretical suboptimality bounds consistently hold in practice.

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Proactive Robot Assistance via Spatio-Temporal Object Modeling

Proactive robot assistance enables a robot to anticipate and provide for a user's needs without being explicitly asked. We formulate proactive assistance as the problem of the robot anticipating temporal patterns of object movements associated with everyday user routines, and proactively assisting the user by placing objects to adapt the environment to their needs. We introduce a generative graph neural network to learn a unified spatio-temporal predictive model of object dynamics from temporal sequences of object arrangements. We additionally contribute the Household Object Movements from Everyday Routines (HOMER) dataset, which tracks household objects associated with human activities of daily living across 50+ days for five simulated households. Our model outperforms the leading baseline in predicting object movement, correctly predicting locations for 11.1% more objects and wrongly predicting locations for 11.5% fewer objects used by the human user.

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Rethinking Sim2Real: Lower Fidelity Simulation Leads to Higher Sim2Real Transfer in Navigation

If we want to train robots in simulation before deploying them in reality, it seems natural and almost self-evident to presume that reducing the sim2real gap involves creating simulators of increasing fidelity (since reality is what it is). We challenge this assumption and present a contrary hypothesis -- sim2real transfer of robots may be improved with lower (not higher) fidelity simulation. We conduct a systematic large-scale evaluation of this hypothesis on the problem of visual navigation -- in the real world, and on 2 different simulators (Habitat and iGibson) using 3 different robots (A1, AlienGo, Spot). Our results show that, contrary to expectation, adding fidelity does not help with learning; performance is poor due to slow simulation speed (preventing large-scale learning) and overfitting to inaccuracies in simulation physics. Instead, building simple models of the robot motion using real-world data can improve learning and generalization.

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Incremental Object Grounding Using Scene Graphs

Object grounding tasks aim to locate the target object in an image through verbal communications. Understanding human command is an important process needed for effective human-robot communication. However, this is challenging because human commands can be ambiguous and erroneous. This paper aims to disambiguate the human's referring expressions by allowing the agent to ask relevant questions based on semantic data obtained from scene graphs. We test if our agent can use relations between objects from a scene graph to ask semantically relevant questions that can disambiguate the original user command. In this paper, we present Incremental Grounding using Scene Graphs (IGSG), a disambiguation model that uses semantic data from an image scene graph and linguistic structures from a language scene graph to ground objects based on human command. Compared to the baseline, IGSG shows promising results in complex real-world scenes where there are multiple identical target objects. IGSG can effectively disambiguate ambiguous or wrong referring expressions by asking disambiguating questions back to the user.

cs.CV↗

Explainable Knowledge Graph Embedding: Inference Reconciliation for Knowledge Inferences Supporting Robot Actions

Learned knowledge graph representations supporting robots contain a wealth of domain knowledge that drives robot behavior. However, there does not exist an inference reconciliation framework that expresses how a knowledge graph representation affects a robot's sequential decision making. We use a pedagogical approach to explain the inferences of a learned, black-box knowledge graph representation, a knowledge graph embedding. Our interpretable model, uses a decision tree classifier to locally approximate the predictions of the black-box model, and provides natural language explanations interpretable by non-experts. Results from our algorithmic evaluation affirm our model design choices, and the results of our user studies with non-experts support the need for the proposed inference reconciliation framework. Critically, results from our simulated robot evaluation indicate that our explanations enable non-experts to correct erratic robot behaviors due to nonsensical beliefs within the black-box.

cs.AI↗

Creative Problem Solving in Artificially Intelligent Agents: A Survey and Framework

Creative Problem Solving (CPS) is a sub-area within Artificial Intelligence (AI) that focuses on methods for solving off-nominal, or anomalous problems in autonomous systems. Despite many advancements in planning and learning, resolving novel problems or adapting existing knowledge to a new context, especially in cases where the environment may change in unpredictable ways post deployment, remains a limiting factor in the safe and useful integration of intelligent systems. The emergence of increasingly autonomous systems dictates the necessity for AI agents to deal with environmental uncertainty through creativity. To stimulate further research in CPS, we present a definition and a framework of CPS, which we adopt to categorize existing AI methods in this field. Our framework consists of four main components of a CPS problem, namely, 1) problem formulation, 2) knowledge representation, 3) method of knowledge manipulation, and 4) method of evaluation. We conclude our survey with open research questions, and suggested directions for the future.

cs.AI↗

Learning Navigation Skills for Legged Robots with Learned Robot Embeddings

Recent work has shown results on learning navigation policies for idealized cylinder agents in simulation and transferring them to real wheeled robots. Deploying such navigation policies on legged robots can be challenging due to their complex dynamics, and the large dynamical difference between cylinder agents and legged systems. In this work, we learn hierarchical navigation policies that account for the low-level dynamics of legged robots, such as maximum speed, slipping, contacts, and learn to successfully navigate cluttered indoor environments. To enable transfer of policies learned in simulation to new legged robots and hardware, we learn dynamics-aware navigation policies across multiple robots with robot-specific embeddings. The learned embedding is optimized on new robots, while the rest of the policy is kept fixed, allowing for quick adaptation. We train our policies across three legged robots in simulation - 2 quadrupeds (A1, AlienGo) and a hexapod (Daisy). At test time, we study the performance of our learned policy on two new legged robots in simulation (Laikago, 4-legged Daisy), and one real-world quadrupedal robot (A1). Our experiments show that our learned policy can sample-efficiently generalize to previously unseen robots, and enable sim-to-real transfer of navigation policies for legged robots.

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Semantic-Based Explainable AI: Leveraging Semantic Scene Graphs and Pairwise Ranking to Explain Robot Failures

When interacting in unstructured human environments, occasional robot failures are inevitable. When such failures occur, everyday people, rather than trained technicians, will be the first to respond. Existing natural language explanations hand-annotate contextual information from an environment to help everyday people understand robot failures. However, this methodology lacks generalizability and scalability. In our work, we introduce a more generalizable semantic explanation framework. Our framework autonomously captures the semantic information in a scene to produce semantically descriptive explanations for everyday users. To generate failure-focused explanations that are semantically grounded, we leverages both semantic scene graphs to extract spatial relations and object attributes from an environment, as well as pairwise ranking. Our results show that these semantically descriptive explanations significantly improve everyday users' ability to both identify failures and provide assistance for recovery than the existing state-of-the-art context-based explanations.

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Desperate Times Call for Desperate Measures: Towards Risk-Adaptive Task Allocation

Multi-robot task allocation (MRTA) problems involve optimizing the allocation of robots to tasks. MRTA problems are known to be challenging when tasks require multiple robots and the team is composed of heterogeneous robots. These challenges are further exacerbated when we need to account for uncertainties encountered in the real-world. In this work, we address coalition formation in heterogeneous multi-robot teams with uncertain capabilities. We specifically focus on tasks that require coalitions to collectively satisfy certain minimum requirements. Existing approaches to uncertainty-aware task allocation either maximize expected pay-off (risk-neutral approaches) or improve worst-case or near-worst-case outcomes (risk-averse approaches). Within the context of our problem, we demonstrate the inherent limitations of unilaterally ignoring or avoiding risk and show that these approaches can in fact reduce the probability of satisfying task requirements. Inspired by models that explain foraging behaviors in animals, we develop a risk-adaptive approach to task allocation. Our approach adaptively switches between risk-averse and risk-seeking behavior in order to maximize the probability of satisfying task requirements. Comprehensive numerical experiments conclusively demonstrate that our risk-adaptive approach outperforms risk-neutral and risk-averse approaches. We also demonstrate the effectiveness of our approach using a simulated multi-robot emergency response scenario.

cs.RO↗

An Interleaved Approach to Trait-Based Task Allocation and Scheduling

To realize effective heterogeneous multi-robot teams, researchers must leverage individual robots' relative strengths and coordinate their individual behaviors. Specifically, heterogeneous multi-robot systems must answer three important questions: \textit{who} (task allocation), \textit{when} (scheduling), and \textit{how} (motion planning). While specific variants of each of these problems are known to be NP-Hard, their interdependence only exacerbates the challenges involved in solving them together. In this paper, we present a novel framework that interleaves task allocation, scheduling, and motion planning. We introduce a search-based approach for trait-based time-extended task allocation named Incremental Task Allocation Graph Search (ITAGS). In contrast to approaches that solve the three problems in sequence, ITAGS's interleaved approach enables efficient search for allocations while simultaneously satisfying scheduling constraints and accounting for the time taken to execute motion plans. To enable effective interleaving, we develop a convex combination of two search heuristics that optimizes the satisfaction of task requirements as well as the makespan of the associated schedule. We demonstrate the efficacy of ITAGS using detailed ablation studies and comparisons against two state-of-the-art algorithms in a simulated emergency response domain.

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Continual Learning of Knowledge Graph Embeddings

In recent years, there has been a resurgence in methods that use distributed (neural) representations to represent and reason about semantic knowledge for robotics applications. However, while robots often observe previously unknown concepts, these representations typically assume that all concepts are known a priori, and incorporating new information requires all concepts to be learned afresh. Our work relaxes this limiting assumption of existing representations and tackles the incremental knowledge graph embedding problem by leveraging the principles of a range of continual learning methods. Through an experimental evaluation with several knowledge graphs and embedding representations, we provide insights about trade-offs for practitioners to match a semantics-driven robotics applications to a suitable continual knowledge graph embedding method.

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Towards Robust One-shot Task Execution using Knowledge Graph Embeddings

Requiring multiple demonstrations of a task plan presents a burden to end-users of robots. However, robustly executing tasks plans from a single end-user demonstration is an ongoing challenge in robotics. We address the problem of one-shot task execution, in which a robot must generalize a single demonstration or prototypical example of a task plan to a new execution environment. Our approach integrates task plans with domain knowledge to infer task plan constituents for new execution environments. Our experimental evaluations show that our knowledge representation makes more relevant generalizations that result in significantly higher success rates over tested baselines. We validated the approach on a physical platform, which resulted in the successful generalization of initial task plans to 38 of 50 execution environments with errors resulting from autonomous robot operation included.

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Towards Coordinated Robot Motions: End-to-End Learning of Motion Policies on Transform Trees

Generating robot motion that fulfills multiple tasks simultaneously is challenging due to the geometric constraints imposed by the robot. In this paper, we propose to solve multi-task problems through learning structured policies from human demonstrations. Our structured policy is inspired by RMPflow, a framework for combining subtask policies on different spaces. The policy structure provides the user an interface to 1) specifying the spaces that are directly relevant to the completion of the tasks, and 2) designing policies for certain tasks that do not need to be learned. We derive an end-to-end learning objective function that is suitable for the multi-task problem, emphasizing the deviation of motions on task spaces. Furthermore, the motion generated from the learned policy class is guaranteed to be stable. We validate the effectiveness of our proposed learning framework through qualitative and quantitative evaluations on three robotic tasks on a 7-DOF Rethink Sawyer robot.

cs.RO↗

Bi-directional Domain Adaptation for Sim2Real Transfer of Embodied Navigation Agents

Deep reinforcement learning models are notoriously data hungry, yet real-world data is expensive and time consuming to obtain. The solution that many have turned to is to use simulation for training before deploying the robot in a real environment. Simulation offers the ability to train large numbers of robots in parallel, and offers an abundance of data. However, no simulation is perfect, and robots trained solely in simulation fail to generalize to the real-world, resulting in a "sim-vs-real gap". How can we overcome the trade-off between the abundance of less accurate, artificial data from simulators and the scarcity of reliable, real-world data? In this paper, we propose Bi-directional Domain Adaptation (BDA), a novel approach to bridge the sim-vs-real gap in both directions -- real2sim to bridge the visual domain gap, and sim2real to bridge the dynamics domain gap. We demonstrate the benefits of BDA on the task of PointGoal Navigation. BDA with only 5k real-world (state, action, next-state) samples matches the performance of a policy fine-tuned with ~600k samples, resulting in a speed-up of ~120x.

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Explainable AI for Robot Failures: Generating Explanations that Improve User Assistance in Fault Recovery

With the growing capabilities of intelligent systems, the integration of robots in our everyday life is increasing. However, when interacting in such complex human environments, the occasional failure of robotic systems is inevitable. The field of explainable AI has sought to make complex-decision making systems more interpretable but most existing techniques target domain experts. On the contrary, in many failure cases, robots will require recovery assistance from non-expert users. In this work, we introduce a new type of explanation, that explains the cause of an unexpected failure during an agent's plan execution to non-experts. In order for error explanations to be meaningful, we investigate what types of information within a set of hand-scripted explanations are most helpful to non-experts for failure and solution identification. Additionally, we investigate how such explanations can be autonomously generated, extending an existing encoder-decoder model, and generalized across environments. We investigate such questions in the context of a robot performing a pick-and-place manipulation task in the home environment. Our results show that explanations capturing the context of a failure and history of past actions, are the most effective for failure and solution identification among non-experts. Furthermore, through a second user evaluation, we verify that our model-generated explanations can generalize to an unseen office environment, and are just as effective as the hand-scripted explanations.

cs.AI↗

Feature Guided Search for Creative Problem Solving Through Tool Construction

Robots in the real world should be able to adapt to unforeseen circumstances. Particularly in the context of tool use, robots may not have access to the tools they need for completing a task. In this paper, we focus on the problem of tool construction in the context of task planning. We seek to enable robots to construct replacements for missing tools using available objects, in order to complete the given task. We introduce the Feature Guided Search (FGS) algorithm that enables the application of existing heuristic search approaches in the context of task planning, to perform tool construction efficiently. FGS accounts for physical attributes of objects (e.g., shape, material) during the search for a valid task plan. Our results demonstrate that FGS significantly reduces the search effort over standard heuristic search approaches by approximately 93% for tool construction.

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