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Soo Ye Kim

Publications and source records attributed to Soo Ye Kim.

At least 37 records · Page 2Linked to original sources

ObjectMover: Generative Object Movement with Video Prior

Simple as it seems, moving an object to another location within an image is, in fact, a challenging image-editing task that requires re-harmonizing the lighting, adjusting the pose based on perspective, accurately filling occluded regions, and ensuring coherent synchronization of shadows and reflections while maintaining the object identity. In this paper, we present ObjectMover, a generative model that can perform object movement in highly challenging scenes. Our key insight is that we model this task as a sequence-to-sequence problem and fine-tune a video generation model to leverage its knowledge of consistent object generation across video frames. We show that with this approach, our model is able to adjust to complex real-world scenarios, handling extreme lighting harmonization and object effect movement. As large-scale data for object movement are unavailable, we construct a data generation pipeline using a modern game engine to synthesize high-quality data pairs. We further propose a multi-task learning strategy that enables training on real-world video data to improve the model generalization. Through extensive experiments, we demonstrate that ObjectMover achieves outstanding results and adapts well to real-world scenarios.

cs.GR↗

Multitwine: Multi-Object Compositing with Text and Layout Control

We introduce the first generative model capable of simultaneous multi-object compositing, guided by both text and layout. Our model allows for the addition of multiple objects within a scene, capturing a range of interactions from simple positional relations (e.g., next to, in front of) to complex actions requiring reposing (e.g., hugging, playing guitar). When an interaction implies additional props, like `taking a selfie', our model autonomously generates these supporting objects. By jointly training for compositing and subject-driven generation, also known as customization, we achieve a more balanced integration of textual and visual inputs for text-driven object compositing. As a result, we obtain a versatile model with state-of-the-art performance in both tasks. We further present a data generation pipeline leveraging visual and language models to effortlessly synthesize multimodal, aligned training data.

cs.CV↗

Generative Video Propagation

Large-scale video generation models have the inherent ability to realistically model natural scenes. In this paper, we demonstrate that through a careful design of a generative video propagation framework, various video tasks can be addressed in a unified way by leveraging the generative power of such models. Specifically, our framework, GenProp, encodes the original video with a selective content encoder and propagates the changes made to the first frame using an image-to-video generation model. We propose a data generation scheme to cover multiple video tasks based on instance-level video segmentation datasets. Our model is trained by incorporating a mask prediction decoder head and optimizing a region-aware loss to aid the encoder to preserve the original content while the generation model propagates the modified region. This novel design opens up new possibilities: In editing scenarios, GenProp allows substantial changes to an object's shape; for insertion, the inserted objects can exhibit independent motion; for removal, GenProp effectively removes effects like shadows and reflections from the whole video; for tracking, GenProp is capable of tracking objects and their associated effects together. Experiment results demonstrate the leading performance of our model in various video tasks, and we further provide in-depth analyses of the proposed framework.

cs.CV↗

UniReal: Universal Image Generation and Editing via Learning Real-world Dynamics

We introduce UniReal, a unified framework designed to address various image generation and editing tasks. Existing solutions often vary by tasks, yet share fundamental principles: preserving consistency between inputs and outputs while capturing visual variations. Inspired by recent video generation models that effectively balance consistency and variation across frames, we propose a unifying approach that treats image-level tasks as discontinuous video generation. Specifically, we treat varying numbers of input and output images as frames, enabling seamless support for tasks such as image generation, editing, customization, composition, etc. Although designed for image-level tasks, we leverage videos as a scalable source for universal supervision. UniReal learns world dynamics from large-scale videos, demonstrating advanced capability in handling shadows, reflections, pose variation, and object interaction, while also exhibiting emergent capability for novel applications.

cs.CV↗

MetaShadow: Object-Centered Shadow Detection, Removal, and Synthesis

Shadows are often under-considered or even ignored in image editing applications, limiting the realism of the edited results. In this paper, we introduce MetaShadow, a three-in-one versatile framework that enables detection, removal, and controllable synthesis of shadows in natural images in an object-centered fashion. MetaShadow combines the strengths of two cooperative components: Shadow Analyzer, for object-centered shadow detection and removal, and Shadow Synthesizer, for reference-based controllable shadow synthesis. Notably, we optimize the learning of the intermediate features from Shadow Analyzer to guide Shadow Synthesizer to generate more realistic shadows that blend seamlessly with the scene. Extensive evaluations on multiple shadow benchmark datasets show significant improvements of MetaShadow over the existing state-of-the-art methods on object-centered shadow detection, removal, and synthesis. MetaShadow excels in image-editing tasks such as object removal, relocation, and insertion, pushing the boundaries of object-centered image editing.

cs.CV↗

Refine-by-Align: Reference-Guided Artifacts Refinement through Semantic Alignment

Personalized image generation has emerged from the recent advancements in generative models. However, these generated personalized images often suffer from localized artifacts such as incorrect logos, reducing fidelity and fine-grained identity details of the generated results. Furthermore, there is little prior work tackling this problem. To help improve these identity details in the personalized image generation, we introduce a new task: reference-guided artifacts refinement. We present Refine-by-Align, a first-of-its-kind model that employs a diffusion-based framework to address this challenge. Our model consists of two stages: Alignment Stage and Refinement Stage, which share weights of a unified neural network model. Given a generated image, a masked artifact region, and a reference image, the alignment stage identifies and extracts the corresponding regional features in the reference, which are then used by the refinement stage to fix the artifacts. Our model-agnostic pipeline requires no test-time tuning or optimization. It automatically enhances image fidelity and reference identity in the generated image, generalizing well to existing models on various tasks including but not limited to customization, generative compositing, view synthesis, and virtual try-on. Extensive experiments and comparisons demonstrate that our pipeline greatly pushes the boundary of fine details in the image synthesis models.

cs.CV↗

Generative Image Layer Decomposition with Visual Effects

Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge. Layered representations, which allow for independent editing of image components, are essential for user-driven content creation, yet existing approaches often struggle to decompose image into plausible layers with accurately retained transparent visual effects such as shadows and reflections. We propose $\textbf{LayerDecomp}$, a generative framework for image layer decomposition which outputs photorealistic clean backgrounds and high-quality transparent foregrounds with faithfully preserved visual effects. To enable effective training, we first introduce a dataset preparation pipeline that automatically scales up simulated multi-layer data with synthesized visual effects. To further enhance real-world applicability, we supplement this simulated dataset with camera-captured images containing natural visual effects. Additionally, we propose a consistency loss which enforces the model to learn accurate representations for the transparent foreground layer when ground-truth annotations are not available. Our method achieves superior quality in layer decomposition, outperforming existing approaches in object removal and spatial editing tasks across several benchmarks and multiple user studies, unlocking various creative possibilities for layer-wise image editing. The project page is https://rayjryang.github.io/LayerDecomp.

cs.CV↗

Thinking Outside the BBox: Unconstrained Generative Object Compositing

Compositing an object into an image involves multiple non-trivial sub-tasks such as object placement and scaling, color/lighting harmonization, viewpoint/geometry adjustment, and shadow/reflection generation. Recent generative image compositing methods leverage diffusion models to handle multiple sub-tasks at once. However, existing models face limitations due to their reliance on masking the original object during training, which constrains their generation to the input mask. Furthermore, obtaining an accurate input mask specifying the location and scale of the object in a new image can be highly challenging. To overcome such limitations, we define a novel problem of unconstrained generative object compositing, i.e., the generation is not bounded by the mask, and train a diffusion-based model on a synthesized paired dataset. Our first-of-its-kind model is able to generate object effects such as shadows and reflections that go beyond the mask, enhancing image realism. Additionally, if an empty mask is provided, our model automatically places the object in diverse natural locations and scales, accelerating the compositing workflow. Our model outperforms existing object placement and compositing models in various quality metrics and user studies.

cs.CV↗

IMPRINT: Generative Object Compositing by Learning Identity-Preserving Representation

Generative object compositing emerges as a promising new avenue for compositional image editing. However, the requirement of object identity preservation poses a significant challenge, limiting practical usage of most existing methods. In response, this paper introduces IMPRINT, a novel diffusion-based generative model trained with a two-stage learning framework that decouples learning of identity preservation from that of compositing. The first stage is targeted for context-agnostic, identity-preserving pretraining of the object encoder, enabling the encoder to learn an embedding that is both view-invariant and conducive to enhanced detail preservation. The subsequent stage leverages this representation to learn seamless harmonization of the object composited to the background. In addition, IMPRINT incorporates a shape-guidance mechanism offering user-directed control over the compositing process. Extensive experiments demonstrate that IMPRINT significantly outperforms existing methods and various baselines on identity preservation and composition quality.

cs.CV↗

Descanning: From Scanned to the Original Images with a Color Correction Diffusion Model

A significant volume of analog information, i.e., documents and images, have been digitized in the form of scanned copies for storing, sharing, and/or analyzing in the digital world. However, the quality of such contents is severely degraded by various distortions caused by printing, storing, and scanning processes in the physical world. Although restoring high-quality content from scanned copies has become an indispensable task for many products, it has not been systematically explored, and to the best of our knowledge, no public datasets are available. In this paper, we define this problem as Descanning and introduce a new high-quality and large-scale dataset named DESCAN-18K. It contains 18K pairs of original and scanned images collected in the wild containing multiple complex degradations. In order to eliminate such complex degradations, we propose a new image restoration model called DescanDiffusion consisting of a color encoder that corrects the global color degradation and a conditional denoising diffusion probabilistic model (DDPM) that removes local degradations. To further improve the generalization ability of DescanDiffusion, we also design a synthetic data generation scheme by reproducing prominent degradations in scanned images. We demonstrate that our DescanDiffusion outperforms other baselines including commercial restoration products, objectively and subjectively, via comprehensive experiments and analyses.

cs.CV↗

Modernizing Old Photos Using Multiple References via Photorealistic Style Transfer

This paper firstly presents old photo modernization using multiple references by performing stylization and enhancement in a unified manner. In order to modernize old photos, we propose a novel multi-reference-based old photo modernization (MROPM) framework consisting of a network MROPM-Net and a novel synthetic data generation scheme. MROPM-Net stylizes old photos using multiple references via photorealistic style transfer (PST) and further enhances the results to produce modern-looking images. Meanwhile, the synthetic data generation scheme trains the network to effectively utilize multiple references to perform modernization. To evaluate the performance, we propose a new old photos benchmark dataset (CHD) consisting of diverse natural indoor and outdoor scenes. Extensive experiments show that the proposed method outperforms other baselines in performing modernization on real old photos, even though no old photos were used during training. Moreover, our method can appropriately select styles from multiple references for each semantic region in the old photo to further improve the modernization performance.

cs.CV↗

ObjectStitch: Generative Object Compositing

Object compositing based on 2D images is a challenging problem since it typically involves multiple processing stages such as color harmonization, geometry correction and shadow generation to generate realistic results. Furthermore, annotating training data pairs for compositing requires substantial manual effort from professionals, and is hardly scalable. Thus, with the recent advances in generative models, in this work, we propose a self-supervised framework for object compositing by leveraging the power of conditional diffusion models. Our framework can hollistically address the object compositing task in a unified model, transforming the viewpoint, geometry, color and shadow of the generated object while requiring no manual labeling. To preserve the input object's characteristics, we introduce a content adaptor that helps to maintain categorical semantics and object appearance. A data augmentation method is further adopted to improve the fidelity of the generator. Our method outperforms relevant baselines in both realism and faithfulness of the synthesized result images in a user study on various real-world images.

cs.CV↗

Zoom-to-Inpaint: Image Inpainting with High-Frequency Details

Although deep learning has enabled a huge leap forward in image inpainting, current methods are often unable to synthesize realistic high-frequency details. In this paper, we propose applying super-resolution to coarsely reconstructed outputs, refining them at high resolution, and then downscaling the output to the original resolution. By introducing high-resolution images to the refinement network, our framework is able to reconstruct finer details that are usually smoothed out due to spectral bias - the tendency of neural networks to reconstruct low frequencies better than high frequencies. To assist training the refinement network on large upscaled holes, we propose a progressive learning technique in which the size of the missing regions increases as training progresses. Our zoom-in, refine and zoom-out strategy, combined with high-resolution supervision and progressive learning, constitutes a framework-agnostic approach for enhancing high-frequency details that can be applied to any CNN-based inpainting method. We provide qualitative and quantitative evaluations along with an ablation analysis to show the effectiveness of our approach. This seemingly simple, yet powerful approach, outperforms state-of-the-art inpainting methods. Our code is available in https://github.com/google/zoom-to-inpaint

cs.CV↗

Layered Depth Refinement with Mask Guidance

Depth maps are used in a wide range of applications from 3D rendering to 2D image effects such as Bokeh. However, those predicted by single image depth estimation (SIDE) models often fail to capture isolated holes in objects and/or have inaccurate boundary regions. Meanwhile, high-quality masks are much easier to obtain, using commercial auto-masking tools or off-the-shelf methods of segmentation and matting or even by manual editing. Hence, in this paper, we formulate a novel problem of mask-guided depth refinement that utilizes a generic mask to refine the depth prediction of SIDE models. Our framework performs layered refinement and inpainting/outpainting, decomposing the depth map into two separate layers signified by the mask and the inverse mask. As datasets with both depth and mask annotations are scarce, we propose a self-supervised learning scheme that uses arbitrary masks and RGB-D datasets. We empirically show that our method is robust to different types of masks and initial depth predictions, accurately refining depth values in inner and outer mask boundary regions. We further analyze our model with an ablation study and demonstrate results on real applications. More information can be found at https://sooyekim.github.io/MaskDepth/ .

cs.CV↗

FISR: Deep Joint Frame Interpolation and Super-Resolution with a Multi-scale Temporal Loss

Super-resolution (SR) has been widely used to convert low-resolution legacy videos to high-resolution (HR) ones, to suit the increasing resolution of displays (e.g. UHD TVs). However, it becomes easier for humans to notice motion artifacts (e.g. motion judder) in HR videos being rendered on larger-sized display devices. Thus, broadcasting standards support higher frame rates for UHD (Ultra High Definition) videos (4K@60 fps, 8K@120 fps), meaning that applying SR only is insufficient to produce genuine high quality videos. Hence, to up-convert legacy videos for realistic applications, not only SR but also video frame interpolation (VFI) is necessitated. In this paper, we first propose a joint VFI-SR framework for up-scaling the spatio-temporal resolution of videos from 2K 30 fps to 4K 60 fps. For this, we propose a novel training scheme with a multi-scale temporal loss that imposes temporal regularization on the input video sequence, which can be applied to any general video-related task. The proposed structure is analyzed in depth with extensive experiments.

cs.CV↗

KOALAnet: Blind Super-Resolution using Kernel-Oriented Adaptive Local Adjustment

Blind super-resolution (SR) methods aim to generate a high quality high resolution image from a low resolution image containing unknown degradations. However, natural images contain various types and amounts of blur: some may be due to the inherent degradation characteristics of the camera, but some may even be intentional, for aesthetic purposes (e.g. Bokeh effect). In the case of the latter, it becomes highly difficult for SR methods to disentangle the blur to remove, and that to leave as is. In this paper, we propose a novel blind SR framework based on kernel-oriented adaptive local adjustment (KOALA) of SR features, called KOALAnet, which jointly learns spatially-variant degradation and restoration kernels in order to adapt to the spatially-variant blur characteristics in real images. Our KOALAnet outperforms recent blind SR methods for synthesized LR images obtained with randomized degradations, and we further show that the proposed KOALAnet produces the most natural results for artistic photographs with intentional blur, which are not over-sharpened, by effectively handling images mixed with in-focus and out-of-focus areas.

cs.CV↗

JSI-GAN: GAN-Based Joint Super-Resolution and Inverse Tone-Mapping with Pixel-Wise Task-Specific Filters for UHD HDR Video

Joint learning of super-resolution (SR) and inverse tone-mapping (ITM) has been explored recently, to convert legacy low resolution (LR) standard dynamic range (SDR) videos to high resolution (HR) high dynamic range (HDR) videos for the growing need of UHD HDR TV/broadcasting applications. However, previous CNN-based methods directly reconstruct the HR HDR frames from LR SDR frames, and are only trained with a simple L2 loss. In this paper, we take a divide-and-conquer approach in designing a novel GAN-based joint SR-ITM network, called JSI-GAN, which is composed of three task-specific subnets: an image reconstruction subnet, a detail restoration (DR) subnet and a local contrast enhancement (LCE) subnet. We delicately design these subnets so that they are appropriately trained for the intended purpose, learning a pair of pixel-wise 1D separable filters via the DR subnet for detail restoration and a pixel-wise 2D local filter by the LCE subnet for contrast enhancement. Moreover, to train the JSI-GAN effectively, we propose a novel detail GAN loss alongside the conventional GAN loss, which helps enhancing both local details and contrasts to reconstruct high quality HR HDR results. When all subnets are jointly trained well, the predicted HR HDR results of higher quality are obtained with at least 0.41 dB gain in PSNR over those generated by the previous methods.

eess.IV↗

Deep SR-ITM: Joint Learning of Super-Resolution and Inverse Tone-Mapping for 4K UHD HDR Applications

Recent modern displays are now able to render high dynamic range (HDR), high resolution (HR) videos of up to 8K UHD (Ultra High Definition). Consequently, UHD HDR broadcasting and streaming have emerged as high quality premium services. However, due to the lack of original UHD HDR video content, appropriate conversion technologies are urgently needed to transform the legacy low resolution (LR) standard dynamic range (SDR) videos into UHD HDR versions. In this paper, we propose a joint super-resolution (SR) and inverse tone-mapping (ITM) framework, called Deep SR-ITM, which learns the direct mapping from LR SDR video to their HR HDR version. Joint SR and ITM is an intricate task, where high frequency details must be restored for SR, jointly with the local contrast, for ITM. Our network is able to restore fine details by decomposing the input image and focusing on the separate base (low frequency) and detail (high frequency) layers. Moreover, the proposed modulation blocks apply location-variant operations to enhance local contrast. The Deep SR-ITM shows good subjective quality with increased contrast and details, outperforming the previous joint SR-ITM method.

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