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Sophie Villenave

Publications and source records attributed to Sophie Villenave.

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Dynamic Thermal Feedback in Highly Immersive VR Scenarios: a Multimodal Analysis of User Experience

Thermal feedback is critical to a range of Virtual Reality (VR) applications, such as firefighting training or thermal comfort simulation. Previous studies showed that adding congruent thermal feedback positively influences User eXperience (UX). However, existing work did not compare different levels of thermal feedback quality and mostly used less immersive virtual environments. To investigate these gaps in the scientific literature, we conducted a within-participant user study in two highly-immersive scenarios, Desert Island (n=25) and Snowy Mountains (n=24). Participants explored the scenarios in three conditions (Audio-Visual only, Static-Thermal Feedback, and Dynamic-Thermal Feedback). To assess the complex and subtle effects of thermal feedback on UX, we performed a multimodal analysis by crossing data from questionnaires, semi-structured interviews, and behavioral indicators. Our results show that despite an already high level of presence in the Audio-Visual only condition, adding thermal feedback increased presence further. Comparison between levels of thermal feedback quality showed no significant difference in UX questionnaires, however this result is nuanced according to participant profiles and interviews. Furthermore, we show that although the order of passage did not influence UX directly, it influenced user behavior. We propose guidelines for the use of thermal feedback in VR, and the design of studies in complex multisensory scenarios.

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StimulHeat: a Low-Energy Wearable Thermal Feedback Device Using Peltier Elements with Heat Flow Controlled Loop for Hand Interactions in Virtual Reality

Nowadays, the majority of wearable thermal feedback systems designed for use in virtual reality applications are not compatible or not integrated to standard controllers and are based on temperature control. The objectives of the present work is to enable integration with existing controllers, in this case Valve Index controllers, and to propose an alternative approach to managing thermal stimulation with Peltier modules by controlling heat flow instead of temperature. We introduce StimulHeat as a wireless, low power thermal feedback system, based on the continuous relationship between heat and current injection in thermoelectric device (TED). First, we designed an optimized TED driver capable of injecting a continuous, bidirectional current into the TED, thereby driving it as a heater or cooler. Subsequently, this driver was implemented in an electronic board to include temperature and heat flow control loops, as well as Bluetooth Low Energy interface for remote control. A mechanical integration was conducted, in the form of a controller extension which is non-intrusive and can be clipped to Valve Index controllers to enclose the TED, temperature sensors and electronics. Finally, we present a user study validating StimulHeat for use in Virtual Reality, utilizing a Unity-built virtual environment with our open-source package.

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