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Sougata Chaudhuri

Publications and source records attributed to Sougata Chaudhuri.

13 recordsLinked to original sources

Co-Evolving Harnesses and Models: On-Policy Correction Helps Weaker Models Catch Up Where Imitation Fails

Agent harnesses (the system prompt, tool set, execution hooks, and context-management scaffolding around a model) are a critical determinant of agentic task success. Automated harness evolution can enable smaller models to perform well on domain-specific tasks at a fraction of frontier-model cost. Since both the harness and model weights shape behavior, we ask how harness evolution and lightweight fine-tuning should be combined. Across seven enterprise agent tasks, we first evolve a harness with the weaker model, then find that a stronger expert often uses it more effectively, suggesting expert supervision could close the remaining gap. However, training the weaker model on the expert's complete trajectories under the evolved harness backfires: performance regresses on all seven tasks by 4 to 30 points across Qwen3-Coder and Gemma 4, even though the same procedure helps under the unevolved harness. Our analysis shows that imitation transfers knowledge and increases scaffold usage, but disrupts model-harness fit: the weaker model adopts the expert's planning strategy without the competence to execute it and no longer matches the harness evolved around its native planning style. We therefore develop an on-policy expert-correction pipeline, automated by a meta-level MLE agent, that localizes the failing turn in the weaker model's own rollout and asks the expert to rewrite only that turn. This preserves the model's planning style and combines the gains of harness evolution and model adaptation. Our results identify and resolve a source of contention between harness and weight updates, yielding a compatibility-preserving recipe for economical co-evolution on domain-specific enterprise tasks.

cs.AI

Reinforcement Learning for LLM Post-Training: A Survey

Large language models (LLMs) trained via pretraining and supervised fine-tuning (SFT) can still produce harmful and misaligned outputs, or struggle in domains like math and coding. Reinforcement learning (RL)-based post-training methods, including Reinforcement Learning from Human Feedback (RLHF) methods like Direct Preference Optimization (DPO) and Reinforcement Learning with Verifiable Rewards (RLVR) approaches like PPO and GRPO, have made remarkable gains to alleviate these issues. Yet, no existing work offers a technically detailed comparison of the various methods driving this progress. In order to fill this gap, we present a timely survey that connects foundational components with latest advancements. We derive a single policy gradient framework that unifies pretraining, SFT, RLHF, and RLVR as special cases while also organizing the more recent techniques therein. The main contributions of our survey are as follows: (1) a self-contained introduction to MLE, RLHF, and RLVR foundations and the unified policy gradient framework; (2) detailed technical analysis of PPO- and GRPO-based methods alongside offline and iterative DPO approaches, decomposed along prompt sampling, response sampling, and gradient coefficient axes; (3) standardized notation enabling direct cross-method comparison; and (4) comprehensive comparison of implementation details and empirical results of each method in the appendix. We aim to serve as a technically grounded reference for researchers and practitioners working on LLM post-training.

cs.CL

Rate, Explain and Cite (REC): Enhanced Explanation and Attribution in Automatic Evaluation by Large Language Models

LLMs have demonstrated impressive proficiency in generating coherent and high-quality text, making them valuable across a range of text-generation tasks. However, rigorous evaluation of this generated content is crucial, as ensuring its quality remains a significant challenge due to persistent issues such as factual inaccuracies and hallucination. This paper introduces three fine-tuned general-purpose LLM autoevaluators, REC-8B, REC-12B and REC-70B, specifically designed to evaluate generated text across several dimensions: faithfulness, instruction following, coherence, and completeness. These models not only provide ratings for these metrics but also offer detailed explanation and verifiable citation, thereby enhancing trust in the content. Moreover, the models support various citation modes, accommodating different requirements for latency and granularity. Extensive evaluations on diverse benchmarks demonstrate that our general-purpose LLM auto-evaluator, REC-70B, outperforms state-of-the-art LLMs, excelling in content evaluation by delivering better quality explanation and citation with minimal bias. Our REC dataset and models are available at https://github.com/adelaidehsu/REC.

cs.CL

On Lipschitz Continuity and Smoothness of Loss Functions in Learning to Rank

In binary classification and regression problems, it is well understood that Lipschitz continuity and smoothness of the loss function play key roles in governing generalization error bounds for empirical risk minimization algorithms. In this paper, we show how these two properties affect generalization error bounds in the learning to rank problem. The learning to rank problem involves vector valued predictions and therefore the choice of the norm with respect to which Lipschitz continuity and smoothness are defined becomes crucial. Choosing the $\ell_\infty$ norm in our definition of Lipschitz continuity allows us to improve existing bounds. Furthermore, under smoothness assumptions, our choice enables us to prove rates that interpolate between $1/\sqrt{n}$ and $1/n$ rates. Application of our results to ListNet, a popular learning to rank method, gives state-of-the-art performance guarantees.

cs.LG

Perceptron like Algorithms for Online Learning to Rank

Perceptron is a classic online algorithm for learning a classification function. In this paper, we provide a novel extension of the perceptron algorithm to the learning to rank problem in information retrieval. We consider popular listwise performance measures such as Normalized Discounted Cumulative Gain (NDCG) and Average Precision (AP). A modern perspective on perceptron for classification is that it is simply an instance of online gradient descent (OGD), during mistake rounds, using the hinge loss function. Motivated by this interpretation, we propose a novel family of listwise, large margin ranking surrogates. Members of this family can be thought of as analogs of the hinge loss. Exploiting a certain self-bounding property of the proposed family, we provide a guarantee on the cumulative NDCG (or AP) induced loss incurred by our perceptron-like algorithm. We show that, if there exists a perfect oracle ranker which can correctly rank each instance in an online sequence of ranking data, with some margin, the cumulative loss of perceptron algorithm on that sequence is bounded by a constant, irrespective of the length of the sequence. This result is reminiscent of Novikoff's convergence theorem for the classification perceptron. Moreover, we prove a lower bound on the cumulative loss achievable by any deterministic algorithm, under the assumption of existence of perfect oracle ranker. The lower bound shows that our perceptron bound is not tight, and we propose another, \emph{purely online}, algorithm which achieves the lower bound. We provide empirical results on simulated and large commercial datasets to corroborate our theoretical results.

cs.LG

Phased Exploration with Greedy Exploitation in Stochastic Combinatorial Partial Monitoring Games

Partial monitoring games are repeated games where the learner receives feedback that might be different from adversary's move or even the reward gained by the learner. Recently, a general model of combinatorial partial monitoring (CPM) games was proposed \cite{lincombinatorial2014}, where the learner's action space can be exponentially large and adversary samples its moves from a bounded, continuous space, according to a fixed distribution. The paper gave a confidence bound based algorithm (GCB) that achieves $O(T^{2/3}\log T)$ distribution independent and $O(\log T)$ distribution dependent regret bounds. The implementation of their algorithm depends on two separate offline oracles and the distribution dependent regret additionally requires existence of a unique optimal action for the learner. Adopting their CPM model, our first contribution is a Phased Exploration with Greedy Exploitation (PEGE) algorithmic framework for the problem. Different algorithms within the framework achieve $O(T^{2/3}\sqrt{\log T})$ distribution independent and $O(\log^2 T)$ distribution dependent regret respectively. Crucially, our framework needs only the simpler "argmax" oracle from GCB and the distribution dependent regret does not require existence of a unique optimal action. Our second contribution is another algorithm, PEGE2, which combines gap estimation with a PEGE algorithm, to achieve an $O(\log T)$ regret bound, matching the GCB guarantee but removing the dependence on size of the learner's action space. However, like GCB, PEGE2 requires access to both offline oracles and the existence of a unique optimal action. Finally, we discuss how our algorithm can be efficiently applied to a CPM problem of practical interest: namely, online ranking with feedback at the top.

cs.GT

Online Learning to Rank with Top-k Feedback

We consider two settings of online learning to rank where feedback is restricted to top ranked items. The problem is cast as an online game between a learner and sequence of users, over $T$ rounds. In both settings, the learners objective is to present ranked list of items to the users. The learner's performance is judged on the entire ranked list and true relevances of the items. However, the learner receives highly restricted feedback at end of each round, in form of relevances of only the top $k$ ranked items, where $k \ll m$. The first setting is \emph{non-contextual}, where the list of items to be ranked is fixed. The second setting is \emph{contextual}, where lists of items vary, in form of traditional query-document lists. No stochastic assumption is made on the generation process of relevances of items and contexts. We provide efficient ranking strategies for both the settings. The strategies achieve $O(T^{2/3})$ regret, where regret is based on popular ranking measures in first setting and ranking surrogates in second setting. We also provide impossibility results for certain ranking measures and a certain class of surrogates, when feedback is restricted to the top ranked item, i.e. $k=1$. We empirically demonstrate the performance of our algorithms on simulated and real world datasets.

cs.LG

Online Ranking with Top-1 Feedback

We consider a setting where a system learns to rank a fixed set of $m$ items. The goal is produce good item rankings for users with diverse interests who interact online with the system for $T$ rounds. We consider a novel top-$1$ feedback model: at the end of each round, the relevance score for only the top ranked object is revealed. However, the performance of the system is judged on the entire ranked list. We provide a comprehensive set of results regarding learnability under this challenging setting. For PairwiseLoss and DCG, two popular ranking measures, we prove that the minimax regret is $Θ(T^{2/3})$. Moreover, the minimax regret is achievable using an efficient strategy that only spends $O(m \log m)$ time per round. The same efficient strategy achieves $O(T^{2/3})$ regret for Precision@$k$. Surprisingly, we show that for normalized versions of these ranking measures, i.e., AUC, NDCG \& MAP, no online ranking algorithm can have sublinear regret.

cs.LG

Online Learning to Rank with Feedback at the Top

We consider an online learning to rank setting in which, at each round, an oblivious adversary generates a list of $m$ documents, pertaining to a query, and the learner produces scores to rank the documents. The adversary then generates a relevance vector and the learner updates its ranker according to the feedback received. We consider the setting where the feedback is restricted to be the relevance levels of only the top $k$ documents in the ranked list for $k \ll m$. However, the performance of learner is judged based on the unrevealed full relevance vectors, using an appropriate learning to rank loss function. We develop efficient algorithms for well known losses in the pointwise, pairwise and listwise families. We also prove that no online algorithm can have sublinear regret, with top-1 feedback, for any loss that is calibrated with respect to NDCG. We apply our algorithms on benchmark datasets demonstrating efficient online learning of a ranking function from highly restricted feedback.

cs.LG

Generalization error bounds for learning to rank: Does the length of document lists matter?

We consider the generalization ability of algorithms for learning to rank at a query level, a problem also called subset ranking. Existing generalization error bounds necessarily degrade as the size of the document list associated with a query increases. We show that such a degradation is not intrinsic to the problem. For several loss functions, including the cross-entropy loss used in the well known ListNet method, there is \emph{no} degradation in generalization ability as document lists become longer. We also provide novel generalization error bounds under $\ell_1$ regularization and faster convergence rates if the loss function is smooth.

cs.LG

Personalized Advertisement Recommendation: A Ranking Approach to Address the Ubiquitous Click Sparsity Problem

We study the problem of personalized advertisement recommendation (PAR), which consist of a user visiting a system (website) and the system displaying one of $K$ ads to the user. The system uses an internal ad recommendation policy to map the user's profile (context) to one of the ads. The user either clicks or ignores the ad and correspondingly, the system updates its recommendation policy. PAR problem is usually tackled by scalable \emph{contextual bandit} algorithms, where the policies are generally based on classifiers. A practical problem in PAR is extreme click sparsity, due to very few users actually clicking on ads. We systematically study the drawback of using contextual bandit algorithms based on classifier-based policies, in face of extreme click sparsity. We then suggest an alternate policy, based on rankers, learnt by optimizing the Area Under the Curve (AUC) ranking loss, which can significantly alleviate the problem of click sparsity. We conduct extensive experiments on public datasets, as well as three industry proprietary datasets, to illustrate the improvement in click-through-rate (CTR) obtained by using the ranker-based policy over classifier-based policies.

cs.LG

Handling Class Imbalance in Link Prediction using Learning to Rank Techniques

We consider the link prediction problem in a partially observed network, where the objective is to make predictions in the unobserved portion of the network. Many existing methods reduce link prediction to binary classification problem. However, the dominance of absent links in real world networks makes misclassification error a poor performance metric. Instead, researchers have argued for using ranking performance measures, like AUC, AP and NDCG, for evaluation. Our main contribution is to recast the link prediction problem as a learning to rank problem and use effective learning to rank techniques directly during training. This is in contrast to existing work that uses ranking measures only during evaluation. Our approach is able to deal with the class imbalance problem by using effective, scalable learning to rank techniques during training. Furthermore, our approach allows us to combine network topology and node features. As a demonstration of our general approach, we develop a link prediction method by optimizing the cross-entropy surrogate, originally used in the popular ListNet ranking algorithm. We conduct extensive experiments on publicly available co-authorship, citation and metabolic networks to demonstrate the merits of our method.

stat.ML

Perceptron-like Algorithms and Generalization Bounds for Learning to Rank

Learning to rank is a supervised learning problem where the output space is the space of rankings but the supervision space is the space of relevance scores. We make theoretical contributions to the learning to rank problem both in the online and batch settings. First, we propose a perceptron-like algorithm for learning a ranking function in an online setting. Our algorithm is an extension of the classic perceptron algorithm for the classification problem. Second, in the setting of batch learning, we introduce a sufficient condition for convex ranking surrogates to ensure a generalization bound that is independent of number of objects per query. Our bound holds when linear ranking functions are used: a common practice in many learning to rank algorithms. En route to developing the online algorithm and generalization bound, we propose a novel family of listwise large margin ranking surrogates. Our novel surrogate family is obtained by modifying a well-known pairwise large margin ranking surrogate and is distinct from the listwise large margin surrogates developed using the structured prediction framework. Using the proposed family, we provide a guaranteed upper bound on the cumulative NDCG (or MAP) induced loss under the perceptron-like algorithm. We also show that the novel surrogates satisfy the generalization bound condition.

cs.LG