Searcharxiv⌕ Search

arXiv subjects

Soumya Basu

Publications and source records attributed to Soumya Basu.

28 records · Page 2Linked to original sources

Contextual Blocking Bandits

We study a novel variant of the multi-armed bandit problem, where at each time step, the player observes an independently sampled context that determines the arms' mean rewards. However, playing an arm blocks it (across all contexts) for a fixed and known number of future time steps. The above contextual setting, which captures important scenarios such as recommendation systems or ad placement with diverse users, invalidates greedy solution techniques that are effective for its non-contextual counterpart (Basu et al., NeurIPS19). Assuming knowledge of the context distribution and the mean reward of each arm-context pair, we cast the problem as an online bipartite matching problem, where the right-vertices (contexts) arrive stochastically and the left-vertices (arms) are blocked for a finite number of rounds each time they are matched. This problem has been recently studied in the full-information case, where competitive ratio bounds have been derived. We focus on the bandit setting, where the reward distributions are initially unknown; we propose a UCB-based variant of the full-information algorithm that guarantees a $\mathcal{O}(\log T)$-regret w.r.t. an $α$-optimal strategy in $T$ time steps, matching the $Ω(\log(T))$ regret lower bound in this setting. Due to the time correlations caused by blocking, existing techniques for upper bounding regret fail. For proving our regret bounds, we introduce the novel concepts of delayed exploitation and opportunistic subsampling and combine them with ideas from combinatorial bandits and non-stationary Markov chains coupling.

cs.LG↗

Learning Mixtures of Graphs from Epidemic Cascades

We consider the problem of learning the weighted edges of a balanced mixture of two undirected graphs from epidemic cascades. While mixture models are popular modeling tools, algorithmic development with rigorous guarantees has lagged. Graph mixtures are apparently no exception: until now, very little is known about whether this problem is solvable. To the best of our knowledge, we establish the first necessary and sufficient conditions for this problem to be solvable in polynomial time on edge-separated graphs. When the conditions are met, i.e., when the graphs are connected with at least three edges, we give an efficient algorithm for learning the weights of both graphs with optimal sample complexity (up to log factors). We give complimentary results and provide sample-optimal (up to log factors) algorithms for mixtures of directed graphs of out-degree at least three, for mixture of undirected graphs of unbalanced and/or unknown priors.

cs.SI↗

Towards a Functional Fee Market for Cryptocurrencies

Blockchain-based cryptocurrencies prioritize transactions based on their fees, creating a unique kind of fee market. Empirically, this market has failed to yield stable equilibria with predictable prices for desired levels of service. We argue that this is due to the absence of a dominant strategy equilibrium in the current fee mechanism. We propose an alternative fee setting mechanism that is inspired by generalized second price auctions. The design of such a mechanism is challenging because miners can use any criteria for including transactions and can manipulate the results of the auction after seeing the proposed fees. Nonetheless, we show that our proposed protocol is free from manipulation as the number of users increases. We further show that, for a large number of users and miners, the gain from manipulation is small for all parties. This results in users proposing fees that represent their true utility and lower variance of revenue for miners. Historical analysis shows that Bitcoin users could have saved $272,528,000 USD in transaction fees while miners could have reduced the variance of fee income by an average factor of 7.4 times.

cs.CR↗

sAVSS: Scalable Asynchronous Verifiable Secret Sharing in BFT Protocols

This paper introduces a new way to incorporate verifiable secret sharing (VSS) schemes into Byzantine Fault Tolerance (BFT) protocols. This technique extends the threshold guarantee of classical Byzantine Fault Tolerant algorithms to include privacy as well. This provides applications with a powerful primitive: a threshold trusted third party, which simplifies many difficult problems such as a fair exchange. In order to incorporate VSS into BFT, we introduced sAVSS, a framework that transforms any VSS scheme into an asynchronous VSS scheme with constant overhead. By incorporating Kate et al.'s scheme into our framework, we obtain an asynchronous VSS that has constant overhead on each replica -- the first of its kind. We show that a key-value store built using BFT replication and sAVSS supports writing secret-shared values with about a 30% - 50% throughput overhead with less than 35 millisecond request latencies.

cs.CR↗

Decentralization in Bitcoin and Ethereum Networks

Blockchain-based cryptocurrencies have demonstrated how to securely implement traditionally centralized systems, such as currencies, in a decentralized fashion. However, there have been few measurement studies on the level of decentralization they achieve in practice. We present a measurement study on various decentralization metrics of two of the leading cryptocurrencies with the largest market capitalization and user base, Bitcoin and Ethereum. We investigate the extent of decentralization by measuring the network resources of nodes and the interconnection among them, the protocol requirements affecting the operation of nodes, and the robustness of the two systems against attacks. In particular, we adapted existing internet measurement techniques and used the Falcon Relay Network as a novel measurement tool to obtain our data. We discovered that neither Bitcoin nor Ethereum has strictly better properties than the other. We also provide concrete suggestions for improving both systems.

cs.CR↗

Adaptive TTL-Based Caching for Content Delivery

Content Delivery Networks (CDNs) deliver a majority of the user-requested content on the Internet, including web pages, videos, and software downloads. A CDN server caches and serves the content requested by users. Designing caching algorithms that automatically adapt to the heterogeneity, burstiness, and non-stationary nature of real-world content requests is a major challenge and is the focus of our work. While there is much work on caching algorithms for stationary request traffic, the work on non-stationary request traffic is very limited. Consequently, most prior models are inaccurate for production CDN traffic that is non-stationary. We propose two TTL-based caching algorithms and provide provable guarantees for content request traffic that is bursty and non-stationary. The first algorithm called d-TTL dynamically adapts a TTL parameter using a stochastic approximation approach. Given a feasible target hit rate, we show that the hit rate of d-TTL converges to its target value for a general class of bursty traffic that allows Markov dependence over time and non-stationary arrivals. The second algorithm called f-TTL uses two caches, each with its own TTL. The first-level cache adaptively filters out non-stationary traffic, while the second-level cache stores frequently-accessed stationary traffic. Given feasible targets for both the hit rate and the expected cache size, f-TTL asymptotically achieves both targets. We implement d-TTL and f-TTL and evaluate both algorithms using an extensive nine-day trace consisting of 500 million requests from a production CDN server. We show that both d-TTL and f-TTL converge to their hit rate targets with an error of about 1.3%. But, f-TTL requires a significantly smaller cache size than d-TTL to achieve the same hit rate, since it effectively filters out the non-stationary traffic for rarely-accessed objects.

cs.NI↗

A Submodular Approach for Electricity Distribution Network Reconfiguration

Distribution network reconfiguration (DNR) is a tool used by operators to balance line load flows and mitigate losses. As distributed generation and flexible load adoption increases, the impact of DNR on the security, efficiency, and reliability of the grid will increase as well. Today, heuristic-based actions like branch exchange are routinely taken, with no theoretical guarantee of their optimality. This paper considers loss minimization via DNR, which changes the on/off status of switches in the network. The goal is to ensure a radial final configuration (called a spanning tree in the algorithms literature) that spans all network buses and connects them to the substation (called the root of the tree) through a single path. We prove that the associated combinatorial optimization problem is strongly NP-hard and thus likely cannot be solved efficiently. We formulate the loss minimization problem as a supermodular function minimization under a single matroid basis constraint, and use existing algorithms to propose a polynomial time local search algorithm for the DNR problem at hand and derive performance bounds. We show that our algorithm is equivalent to the extensively used branch exchange algorithm, for which, to the best of our knowledge, we pioneer in proposing a theoretical performance bound. Finally, we use a 33-bus network to compare our algorithm's performance to several algorithms published in the literature.

math.OC↗

Reconciling Selfish Routing with Social Good

Selfish routing is a central problem in algorithmic game theory, with one of the principal applications being that of routing in road networks. Inspired by the emergence of routing technologies and autonomous driving, we revisit selfish routing and consider three possible outcomes of it: (i) $θ$-Positive Nash Equilibrium flow, where every path that has non-zero flow on all of its edges has cost no greater than $θ$ times the cost of any other path, (ii) $θ$-Used Nash Equilibrium flow, where every used path that appears in the path flow decomposition has cost no greater than $θ$ times the cost of any other path, and (iii) $θ$-Envy Free flow, where every path that appears in the path flow decomposition has cost no greater than $θ$ times the cost of any other path in the path flow decomposition. We first examine the relations of these outcomes among each other and then measure their possible impact on the network's performance. Afterwards, we examine the computational complexity of finding such flows of minimum social cost and give a range for $θ$ for which this task is easy and a range for $θ$ for which this task is NP-hard. Finally, we propose deterministic strategies which, in a worst case approach, can be used by a central planner in order to provide good such flows, and further introduce a natural idea for randomly routing players after giving them specific guarantees about their costs in the randomized routing, as a tool for the central planner to implement a desired flow.

cs.GT↗

Effective Evaluation using Logged Bandit Feedback from Multiple Loggers

Accurately evaluating new policies (e.g. ad-placement models, ranking functions, recommendation functions) is one of the key prerequisites for improving interactive systems. While the conventional approach to evaluation relies on online A/B tests, recent work has shown that counterfactual estimators can provide an inexpensive and fast alternative, since they can be applied offline using log data that was collected from a different policy fielded in the past. In this paper, we address the question of how to estimate the performance of a new target policy when we have log data from multiple historic policies. This question is of great relevance in practice, since policies get updated frequently in most online systems. We show that naively combining data from multiple logging policies can be highly suboptimal. In particular, we find that the standard Inverse Propensity Score (IPS) estimator suffers especially when logging and target policies diverge -- to a point where throwing away data improves the variance of the estimator. We therefore propose two alternative estimators which we characterize theoretically and compare experimentally. We find that the new estimators can provide substantially improved estimation accuracy.

cs.LG↗

New Complexity Results and Algorithms for the Minimum Tollbooth Problem

The inefficiency of the Wardrop equilibrium of nonatomic routing games can be eliminated by placing tolls on the edges of a network so that the socially optimal flow is induced as an equilibrium flow. A solution where the minimum number of edges are tolled may be preferable over others due to its ease of implementation in real networks. In this paper we consider the minimum tollbooth (MINTB) problem, which seeks social optimum inducing tolls with minimum support. We prove for single commodity networks with linear latencies that the problem is NP-hard to approximate within a factor of $1.1377$ through a reduction from the minimum vertex cover problem. Insights from network design motivate us to formulate a new variation of the problem where, in addition to placing tolls, it is allowed to remove unused edges by the social optimum. We prove that this new problem remains NP-hard even for single commodity networks with linear latencies, using a reduction from the partition problem. On the positive side, we give the first exact polynomial solution to the MINTB problem in an important class of graphs---series-parallel graphs. Our algorithm solves MINTB by first tabulating the candidate solutions for subgraphs of the series-parallel network and then combining them optimally.

cs.GT↗