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Soumyabrata Pal

Publications and source records attributed to Soumyabrata Pal.

At least 19 recordsLinked to original sources

LLM Judge Validation Under Sparse Overlap: From Inference to Design

Validating an LLM-as-a-judge requires estimating its agreement with humans, yet annotation budgets rarely allow every item to be multiply labeled. We prove that this overlap sparsity is the first-order determinant of wrong deployment decisions: at 5% pairwise overlap, wrong-decision rates reach 25% and the probability of selecting the wrong best judge among ten candidates is 65%. The two actionable levers are overlap quantity and allocation. For quantity, we derive a minimum-overlap formula showing $ρ\geq 0.25$ suffices for non-borderline judges while borderline cases remain fundamentally hard. For allocation, a zero-cost stratified scheme halves false-rejection rates relative to random sampling when strata are informative. We validate on 10 LLM judges across four evaluation matrices spanning visual assessment, causal reasoning, and summarization.

cs.AI↗

Online Learning with LLM Experts from Limited Feedback

We study adaptive routing of prompts to large language model (LLM) experts to maximize response quality in an online setting with limited feedback. We formulate it as a bandit problem with $K$ actions that represent experts and $d$ features that encode prompts, over a horizon of $T$ rounds. We propose algorithms that strategically select and observe rewards to minimize regret. In the full-information setting, we achieve a regret of $\tilde{O}(d T / \sqrt{m})$, while in the bandit setting we achieve $\tilde{O}(d T \sqrt{K / m})$, where $m \ll T$ is a budget on feedback. Our experiments show that we efficiently learn high-quality routing strategies across diverse LLMs from limited feedback.

cs.LG↗

Instruction Distillation: Text Instructions as Visual Examples

Visual in-context learning (ICL) with multimodal large language models (MLLMs) is effective for fine-grained visual classification, but each retrieved image example consumes several hundred context tokens, making large-$K$ settings prohibitively expensive at inference scale. We propose Instruction Distillation: an offline procedure in which the MLLM itself generates, for each individual training image, a structured identification instruction encoding general appearance cues, features that differentiate the class from visually similar ones, and a common confusion point. Unlike prior work that produces a single description per class, our instructions are generated per training image, preserving the intra-class visual diversity that per-class descriptions collapse. At inference time, we study five configurations sharing a single CLIP retrieval index: zero-shot, image ICL, instruction-only ICL, and two hybrid variants in which retrieved neighbors are split between images and instructions. Across seven fine-grained benchmarks and two MLLM backbones, instruction based pipelines match, or exceeds image ICL at $K{=}1$ and reduces per-query tokens by $2.9\times$ and inference latency by $3.3\times$ at $K{=}5$. Hybrid configurations further show that visual and textual ICL signals are complementary, images give visual patterns to learn and see, while instructions give explicit rules and logic. When both of these are provided, the quality of context improves, which is noticeable in the performance.

cs.CV↗

POOL: Propagated Uncertainty Over Lookalikes

Black-box large language models need confidence scores that can separate likely-correct from likely-incorrect outputs, enabling systems to prioritize human review, route uncertain cases to stronger models, or choose abstention thresholds on development data. Yet existing confidence estimators face a cost-quality trade-off: verbal confidence is cheap but is often overconfident, while sampling-based uncertainty is more informative but scales linearly with the number of samples per query. We propose \textsc{POOL} (\emph{Propagated Uncertainty Over Lookalikes}),a cost-efficient framework that addresses this trade-off taking inspiration from group-testing.\textsc{POOL} clusters query stems with overlaps, evaluates a base estimator on representative medoids, softly propagates confidence scores to nearby queries, and selectively evaluates high-disagreement cases. We instantiate this framework with \textsc{Hy@}$p$, a hybrid estimator that combines verbal confidence with spectral answer diversity computed from the negative von Neumann entropy of sampled answer embeddings.Across six domains from three datasets and five black-box LLMs, \textsc{Hy@}5 achieves higher average AUROC than verbal confidence and \textsc{Vn@}10 sampling while using half as many samples as \textsc{Vn@}10. \textsc{POOL}-\textsc{Hy@}5 retains 93.5--97.9\% of its AUROC while saving 19.3--39.3\% of generations. On paraphrase-dense workloads, generation savings rise to 73-76\%, showing that semantic redundancy can be leveraged to lower confidence-estimation costs.

cs.AI↗

ThinkRetrieve: Retrieval-Augmented Reasoning Traces for Test-Time Scaling

Large Reasoning Models (LRMs) improve performance by allocating additional inference-time compute to generate extended chain-of-thought reasoning. However, recent studies reveal that sequential test-time scaling often yields diminishing or even negative returns, as longer traces exhibit increased uncertainty, error compounding, and drift from the original problem. We propose ThinkRetrieve, a test-time scaling framework that augments the reasoning traces of LRMs with dynamically retrieved solved examples at each reasoning step. Given an external corpus of problems paired with step-by-step solutions, ThinkRetrieve retrieves relevant exemplars at each intermediate step and injects them directly into the thinking trace, providing the model with guidance on how to reason rather than merely what facts are relevant. Experiments across five reasoning models (1.5B--8B parameters) on GSM-8K, MATH-500, AIME 2025, and SciQ demonstrate that ThinkRetrieve consistently improves accuracy over standard test-time scaling, with relative gains of up to $60\%$ on AIME 2025.

cs.AI↗

KITE: Kernelized and Information Theoretic Exemplars for In-Context Learning

In-context learning (ICL) has emerged as a powerful paradigm for adapting large language models (LLMs) to new and data-scarce tasks using only a few carefully selected task-specific examples presented in the prompt. However, given the limited context size of LLMs, a fundamental question arises: Which examples should be selected to maximize performance on a given user query? While nearest-neighbor-based methods like KATE have been widely adopted for this purpose, they suffer from well-known drawbacks in high-dimensional embedding spaces, including poor generalization and a lack of diversity. In this work, we study this problem of example selection in ICL from a principled, information theory-driven perspective. We first model an LLM as a linear function over input embeddings and frame the example selection task as a query-specific optimization problem: selecting a subset of exemplars from a larger example bank that minimizes the prediction error on a specific query. This formulation departs from traditional generalization-focused learning theoretic approaches by targeting accurate prediction for a specific query instance. We derive a principled surrogate objective that is approximately submodular, enabling the use of a greedy algorithm with an approximation guarantee. We further enhance our method by (i) incorporating the kernel trick to operate in high-dimensional feature spaces without explicit mappings, and (ii) introducing an optimal design-based regularizer to encourage diversity in the selected examples. Empirically, we demonstrate significant improvements over standard retrieval methods across a suite of classification tasks, highlighting the benefits of structure-aware, diverse example selection for ICL in real-world, label-scarce scenarios.

cs.LG↗

Regret minimization in Linear Bandits with offline data via extended D-optimal exploration

We consider the problem of online regret minimization in linear bandits with access to prior observations (offline data) from the underlying bandit model. There are numerous applications where extensive offline data is often available, such as in recommendation systems, online advertising. Consequently, this problem has been studied intensively in recent literature. Our algorithm, Offline-Online Phased Elimination (OOPE), effectively incorporates the offline data to substantially reduce the online regret compared to prior work. To leverage offline information prudently, OOPE uses an extended D-optimal design within each exploration phase. OOPE achieves an online regret is $\tilde{O}(\sqrt{\deff T \log \left(|\mathcal{A}|T\right)}+d^2)$. $\deff \leq d)$ is the effective problem dimension which measures the number of poorly explored directions in offline data and depends on the eigen-spectrum $(λ_k)_{k \in [d]}$ of the Gram matrix of the offline data. The eigen-spectrum $(λ_k)_{k \in [d]}$ is a quantitative measure of the \emph{quality} of offline data. If the offline data is poorly explored ($\deff \approx d$), we recover the established regret bounds for purely online setting while, when offline data is abundant ($\Toff >> T$) and well-explored ($\deff = o(1) $), the online regret reduces substantially. Additionally, we provide the first known minimax regret lower bounds in this setting that depend explicitly on the quality of the offline data. These lower bounds establish the optimality of our algorithm in regimes where offline data is either well-explored or poorly explored. Finally, by using a Frank-Wolfe approximation to the extended optimal design we further improve the $O(d^{2})$ term to $O\left(\frac{d^{2}}{\deff} \min \{ \deff,1\} \right)$, which can be substantial in high dimensions with moderate quality of offline data $\deff = Ω(1)$.

cs.LG↗

From Tokens to Steps: Verification-Aware Speculative Decoding for Efficient Multi-Step Reasoning

Speculative decoding (SD) accelerates large language model inference by allowing a lightweight draft model to propose outputs that a stronger target model verifies. However, its token-centric nature allows erroneous steps to propagate. Prior approaches mitigate this using external reward models, but incur additional latency, computational overhead, and limit generalizability. We propose SpecGuard, a verification-aware speculative decoding framework that performs step-level verification using only model-internal signals. At each step, SpecGuard samples multiple draft candidates and selects the most consistent step, which is then validated using an ensemble of two lightweight model-internal signals: (i) an attention-based grounding score that measures attribution to the input and previously accepted steps, and (ii) a log-probability-based score that captures token-level confidence. These signals jointly determine whether a step is accepted or recomputed using the target, allocating compute selectively. Experiments across a range of reasoning benchmarks show that SpecGuard improves accuracy by 3.6% while reducing latency by ~11%, outperforming both SD and reward-guided SD.

cs.CL↗

FiRST: Finetuning Router-Selective Transformers for Input-Adaptive Latency Reduction

Auto-regressive Large Language Models (LLMs) demonstrate remarkable performance across different domains such as vision and language processing. However, due to sequential processing through a stack of transformer layers, autoregressive decoding faces significant computation/latency challenges, particularly in resource-constrained environments like mobile and edge devices. Existing approaches in literature that aim to improve latency via skipping layers have two distinct flavors - 1) Early exit, and 2) Input-agnostic heuristics where tokens exit at pre-determined layers irrespective of input sequence. Both the above strategies have limitations - the former cannot be applied to handle KV Caching necessary for speed-ups in modern framework and the latter does not capture the variation in layer importance across tasks or more generally, across input sequences. To address both limitations, we propose FiRST, an algorithm that reduces inference latency by using layer-specific routers to select a subset of transformer layers adaptively for each input sequence - the prompt (during the prefill stage) decides which layers will be skipped during decoding. FiRST preserves compatibility with KV caching enabling faster inference while being quality-aware. FiRST is model-agnostic and can be easily enabled on any pre-trained LLM. Our approach reveals that input adaptivity is critical - indeed, different task-specific middle layers play a crucial role in evolving hidden representations depending on tasks. Extensive experiments show that FiRST significantly reduces latency while outperforming other layer selection strategies in quality metics. It retains competitive performance to base model (without layer skipping) and in some cases, even improves upon it. FiRST is thus a promising and efficient solution for LLM deployment in low-resource environments.

cs.CL↗

Relic: Enhancing Reward Model Generalization for Low-Resource Indic Languages with Few-Shot Examples

Reward models are essential for aligning large language models (LLMs) with human preferences. However, most open-source multilingual reward models are primarily trained on preference datasets in high-resource languages, resulting in unreliable reward signals for low-resource Indic languages. Collecting large-scale, high-quality preference data for these languages is prohibitively expensive, making preference-based training approaches impractical. To address this challenge, we propose RELIC, a novel in-context learning framework for reward modeling in low-resource Indic languages. RELIC trains a retriever with a pairwise ranking objective to select in-context examples from auxiliary high-resource languages that most effectively highlight the distinction between preferred and less-preferred responses. Extensive experiments on three preference datasets- PKU-SafeRLHF, WebGPT, and HH-RLHF-using state-of-the-art open-source reward models demonstrate that RELIC significantly improves reward model accuracy for low-resource Indic languages, consistently outperforming existing example selection methods. For example, on Bodo-a low-resource Indic language-using a LLaMA-3.2-3B reward model, RELIC achieves a 12.81% and 10.13% improvement in accuracy over zero-shot prompting and state-of-the-art example selection method, respectively.

cs.CL↗

PromptRefine: Enhancing Few-Shot Performance on Low-Resource Indic Languages with Example Selection from Related Example Banks

Large Language Models (LLMs) have recently demonstrated impressive few-shot learning capabilities through in-context learning (ICL). However, ICL performance is highly dependent on the choice of few-shot demonstrations, making the selection of the most optimal examples a persistent research challenge. This issue is further amplified in low-resource Indic languages, where the scarcity of ground-truth data complicates the selection process. In this work, we propose PromptRefine, a novel Alternating Minimization approach for example selection that improves ICL performance on low-resource Indic languages. PromptRefine leverages auxiliary example banks from related high-resource Indic languages and employs multi-task learning techniques to align language-specific retrievers, enabling effective cross-language retrieval. Additionally, we incorporate diversity in the selected examples to enhance generalization and reduce bias. Through comprehensive evaluations on four text generation tasks -- Cross-Lingual Question Answering, Multilingual Question Answering, Machine Translation, and Cross-Lingual Summarization using state-of-the-art LLMs such as LLAMA-3.1-8B, LLAMA-2-7B, Qwen-2-7B, and Qwen-2.5-7B, we demonstrate that PromptRefine significantly outperforms existing frameworks for retrieving examples.

cs.CL↗

From Selection to Generation: A Survey of LLM-based Active Learning

Active Learning (AL) has been a powerful paradigm for improving model efficiency and performance by selecting the most informative data points for labeling and training. In recent active learning frameworks, Large Language Models (LLMs) have been employed not only for selection but also for generating entirely new data instances and providing more cost-effective annotations. Motivated by the increasing importance of high-quality data and efficient model training in the era of LLMs, we present a comprehensive survey on LLM-based Active Learning. We introduce an intuitive taxonomy that categorizes these techniques and discuss the transformative roles LLMs can play in the active learning loop. We further examine the impact of AL on LLM learning paradigms and its applications across various domains. Finally, we identify open challenges and propose future research directions. This survey aims to serve as an up-to-date resource for researchers and practitioners seeking to gain an intuitive understanding of LLM-based AL techniques and deploy them to new applications.

cs.LG↗

Sparse Linear Bandits with Blocking Constraints

We investigate the high-dimensional sparse linear bandits problem in a data-poor regime where the time horizon is much smaller than the ambient dimension and number of arms. We study the setting under the additional blocking constraint where each unique arm can be pulled only once. The blocking constraint is motivated by practical applications in personalized content recommendation and identification of data points to improve annotation efficiency for complex learning tasks. With mild assumptions on the arms, our proposed online algorithm (BSLB) achieves a regret guarantee of $\widetilde{\mathsf{O}}((1+β_k)^2k^{\frac{2}{3}} \mathsf{T}^{\frac{2}{3}})$ where the parameter vector has an (unknown) relative tail $β_k$ -- the ratio of $\ell_1$ norm of the top-$k$ and remaining entries of the parameter vector. To this end, we show novel offline statistical guarantees of the lasso estimator for the linear model that is robust to the sparsity modeling assumption. Finally, we propose a meta-algorithm (C-BSLB) based on corralling that does not need knowledge of optimal sparsity parameter $k$ at minimal cost to regret. Our experiments on multiple real-world datasets demonstrate the validity of our algorithms and theoretical framework.

cs.LG↗

Near-Optimal Streaming Heavy-Tailed Statistical Estimation with Clipped SGD

We consider the problem of high-dimensional heavy-tailed statistical estimation in the streaming setting, which is much harder than the traditional batch setting due to memory constraints. We cast this problem as stochastic convex optimization with heavy tailed stochastic gradients, and prove that the widely used Clipped-SGD algorithm attains near-optimal sub-Gaussian statistical rates whenever the second moment of the stochastic gradient noise is finite. More precisely, with $T$ samples, we show that Clipped-SGD, for smooth and strongly convex objectives, achieves an error of $\sqrt{\frac{\mathsf{Tr}(Σ)+\sqrt{\mathsf{Tr}(Σ)\|Σ\|_2}\log(\frac{\log(T)}δ)}{T}}$ with probability $1-δ$, where $Σ$ is the covariance of the clipped gradient. Note that the fluctuations (depending on $\frac{1}δ$) are of lower order than the term $\mathsf{Tr}(Σ)$. This improves upon the current best rate of $\sqrt{\frac{\mathsf{Tr}(Σ)\log(\frac{1}δ)}{T}}$ for Clipped-SGD, known only for smooth and strongly convex objectives. Our results also extend to smooth convex and lipschitz convex objectives. Key to our result is a novel iterative refinement strategy for martingale concentration, improving upon the PAC-Bayes approach of Catoni and Giulini.

stat.ML↗

Online Matrix Completion: A Collaborative Approach with Hott Items

We investigate the low rank matrix completion problem in an online setting with ${M}$ users, ${N}$ items, ${T}$ rounds, and an unknown rank-$r$ reward matrix ${R}\in \mathbb{R}^{{M}\times {N}}$. This problem has been well-studied in the literature and has several applications in practice. In each round, we recommend ${S}$ carefully chosen distinct items to every user and observe noisy rewards. In the regime where ${M},{N} >> {T}$, we propose two distinct computationally efficient algorithms for recommending items to users and analyze them under the benign \emph{hott items} assumption.1) First, for ${S}=1$, under additional incoherence/smoothness assumptions on ${R}$, we propose the phased algorithm \textsc{PhasedClusterElim}. Our algorithm obtains a near-optimal per-user regret of $\tilde{O}({N}{M}^{-1}(Δ^{-1}+Δ_{hott}^{-2}))$ where $Δ_{hott},Δ$ are problem-dependent gap parameters with $Δ_{hott} >> Δ$ almost always. 2) Second, we consider a simplified setting with ${S}=r$ where we make significantly milder assumptions on ${R}$. Here, we introduce another phased algorithm, \textsc{DeterminantElim}, to derive a regret guarantee of $\widetilde{O}({N}{M}^{-1/r}Δ_{det}^{-1}))$ where $Δ_{det}$ is another problem-dependent gap. Both algorithms crucially use collaboration among users to jointly eliminate sub-optimal items for groups of users successively in phases, but with distinctive and novel approaches.

cs.LG↗

Random Subgraph Detection Using Queries

The planted densest subgraph detection problem refers to the task of testing whether in a given (random) graph there is a subgraph that is unusually dense. Specifically, we observe an undirected and unweighted graph on $n$ vertices. Under the null hypothesis, the graph is a realization of an Erdős-Rényi graph with edge probability (or, density) $q$. Under the alternative, there is a subgraph on $k$ vertices with edge probability $p>q$. The statistical as well as the computational barriers of this problem are well-understood for a wide range of the edge parameters $p$ and $q$. In this paper, we consider a natural variant of the above problem, where one can only observe a relatively small part of the graph using adaptive edge queries. For this model, we determine the number of queries necessary and sufficient (accompanied with a quasi-polynomial optimal algorithm) for detecting the presence of the planted subgraph. We also propose a polynomial-time algorithm which is able to detect the planted subgraph, albeit with more queries compared to the above lower bound. We conjecture that in the leftover regime, no polynomial-time algorithms exist. Our results resolve two open questions posed in the past literature.

cs.DS↗

Community Recovery in the Geometric Block Model

To capture the inherent geometric features of many community detection problems, we propose to use a new random graph model of communities that we call a Geometric Block Model. The geometric block model builds on the random geometric graphs (Gilbert, 1961), one of the basic models of random graphs for spatial networks, in the same way that the well-studied stochastic block model builds on the Erdős-R\'{en}yi random graphs. It is also a natural extension of random community models inspired by the recent theoretical and practical advancements in community detection. To analyze the geometric block model, we first provide new connectivity results for random annulus graphs which are generalizations of random geometric graphs. The connectivity properties of geometric graphs have been studied since their introduction, and analyzing them has been more difficult than their Erdős-R\'{en}yi counterparts due to correlated edge formation. We then use the connectivity results of random annulus graphs to provide necessary and sufficient conditions for efficient recovery of communities for the geometric block model. We show that a simple triangle-counting algorithm to detect communities in the geometric block model is near-optimal. For this we consider the following two regimes of graph density. In the regime where the average degree of the graph grows logarithmically with the number of vertices, we show that our algorithm performs extremely well, both theoretically and practically. In contrast, the triangle-counting algorithm is far from being optimum for the stochastic block model in the logarithmic degree regime. We simulate our results on both real and synthetic datasets to show superior performance of both the new model as well as our algorithm.

cs.SI↗

Blocked Collaborative Bandits: Online Collaborative Filtering with Per-Item Budget Constraints

We consider the problem of \emph{blocked} collaborative bandits where there are multiple users, each with an associated multi-armed bandit problem. These users are grouped into \emph{latent} clusters such that the mean reward vectors of users within the same cluster are identical. Our goal is to design algorithms that maximize the cumulative reward accrued by all the users over time, under the \emph{constraint} that no arm of a user is pulled more than $\mathsf{B}$ times. This problem has been originally considered by \cite{Bresler:2014}, and designing regret-optimal algorithms for it has since remained an open problem. In this work, we propose an algorithm called \texttt{B-LATTICE} (Blocked Latent bAndiTs via maTrIx ComplEtion) that collaborates across users, while simultaneously satisfying the budget constraints, to maximize their cumulative rewards. Theoretically, under certain reasonable assumptions on the latent structure, with $\mathsf{M}$ users, $\mathsf{N}$ arms, $\mathsf{T}$ rounds per user, and $\mathsf{C}=O(1)$ latent clusters, \texttt{B-LATTICE} achieves a per-user regret of $\widetilde{O}(\sqrt{\mathsf{T}(1 + \mathsf{N}\mathsf{M}^{-1})}$ under a budget constraint of $\mathsf{B}=Θ(\log \mathsf{T})$. These are the first sub-linear regret bounds for this problem, and match the minimax regret bounds when $\mathsf{B}=\mathsf{T}$. Empirically, we demonstrate that our algorithm has superior performance over baselines even when $\mathsf{B}=1$. \texttt{B-LATTICE} runs in phases where in each phase it clusters users into groups and collaborates across users within a group to quickly learn their reward models.

cs.IR↗