SearcharxivSearch

arXiv subjects

Sreejeet Maity

Publications and source records attributed to Sreejeet Maity.

7 recordsLinked to original sources

Robust Federated Q-Learning with Almost No Communication

We consider a federated reinforcement learning setting involving $M$ agents, all of whom interact with a common Markov Decision Process (MDP). The agents exchange information via a central server to learn the optimal value function. Our goal is to understand to what extent one can hope for collaborative sample-complexity speedups in such a setting, when a small fraction of the agents are adversarial and can act arbitrarily. To that end, we propose Robust Fed-Q}, a federated Q-learning algorithm that blends ideas from both model-based and model-free RL, along with the median-of-means device from robust statistics. We prove that despite corruption, with high-probability, Robust Fed-Q (i) guarantees exact convergence to the optimal value function in the limit of infinite samples, and (ii) enjoys near-optimal finite-time rates that benefit from collaboration. In addition, our approach requires just $\tilde{O}(1)$ rounds of communication to achieve each of the above guarantees, a feature of independent interest in FL where communication is the major bottleneck.

cs.LG

Robust Asynchronous Q-Learning under Reward and State Corruption via Batching

Motivated by reinforcement learning in harsh environments, we consider the problem of learning an optimal policy subject to adversarially corrupted feedback. Specifically, at each time-step, an adversary can perturb both the reward and state observations of the learner following the Huber contamination model. To defend against such data corruption, we propose BR-Async-Q: a novel, epoch-based, robust Q-learning algorithm built upon two key ideas: (i) partitioning the online data stream into batches to reduce variance, and (ii) constructing robust estimates of the Bellman optimality operator using such batched data. We prove a high-probability $\ell_\infty$ error bound for BR-Async-Q that matches that for vanilla Q-learning, up to a small additive term that scales with the fraction of corrupted samples. To our knowledge, this provides the first robustness guarantee for asynchronous Q-learning subject to both reward and state corruption. Furthermore, when only rewards are corrupted, the dependence of our algorithm's bound on the corruption fraction is minimax optimal.

cs.LG

Variance-Reduced Q-Learning over Static and Time-Varying Networks

We investigate a decentralized reinforcement learning problem involving multiple agents that interact with the same Markov Decision Process (MDP). The agents can exchange information over a network to collectively learn the optimal state-action value function. For this setting, we introduce a novel epoch-based distributed $Q$-learning algorithm called VRDQ, where within each epoch, agents locally estimate the Bellman optimality operator and diffuse information using a consensus-based protocol. For both static and time-varying networks, we establish high-probability finite-time convergence rates for VRDQ that enjoy linear speedups from collaboration. Crucially, we prove that such speedups in sample-complexity require only $\tilde{O}(1)$ communication, substantially improving upon the communication costs in prior work.

cs.LG

Corruption-Tolerant Asynchronous Q-Learning with Near-Optimal Rates

We study the problem of learning the optimal policy in a discounted, infinite-horizon reinforcement learning (RL) setting in the presence of adversarially corrupted rewards. To address this problem, we develop a novel robust variant of the \(Q\)-learning algorithm and analyze it under the challenging asynchronous sampling model with time-correlated data. Despite corruption, we prove that the finite-time guarantees of our approach match existing bounds, up to an additive term that scales with the fraction of corrupted samples. We also establish an information-theoretic lower bound, revealing that our guarantees are near-optimal. Notably, our algorithm is agnostic to the underlying reward distribution and provides the first finite-time robustness guarantees for asynchronous \(Q\)-learning. A key element of our analysis is a refined Azuma-Hoeffding inequality for almost-martingales, which may have broader applicability in the study of RL algorithms.

cs.LG

Adversarially-Robust TD Learning with Markovian Data: Finite-Time Rates and Fundamental Limits

One of the most basic problems in reinforcement learning (RL) is policy evaluation: estimating the long-term return, i.e., value function, corresponding to a given fixed policy. The celebrated Temporal Difference (TD) learning algorithm addresses this problem, and recent work has investigated finite-time convergence guarantees for this algorithm and variants thereof. However, these guarantees hinge on the reward observations being always generated from a well-behaved (e.g., sub-Gaussian) true reward distribution. Motivated by harsh, real-world environments where such an idealistic assumption may no longer hold, we revisit the policy evaluation problem from the perspective of adversarial robustness. In particular, we consider a Huber-contaminated reward model where an adversary can arbitrarily corrupt each reward sample with a small probability $ε$. Under this observation model, we first show that the adversary can cause the vanilla TD algorithm to converge to any arbitrary value function. We then develop a novel algorithm called Robust-TD and prove that its finite-time guarantees match that of vanilla TD with linear function approximation up to a small $O(ε)$ term that captures the effect of corruption. We complement this result with a minimax lower bound, revealing that such an additive corruption-induced term is unavoidable. To our knowledge, these results are the first of their kind in the context of adversarial robustness of stochastic approximation schemes driven by Markov noise. The key new technical tool that enables our results is an analysis of the Median-of-Means estimator with corrupted, time-correlated data that might be of independent interest to the literature on robust statistics.

cs.LG

Robust Q-Learning under Corrupted Rewards

Recently, there has been a surge of interest in analyzing the non-asymptotic behavior of model-free reinforcement learning algorithms. However, the performance of such algorithms in non-ideal environments, such as in the presence of corrupted rewards, is poorly understood. Motivated by this gap, we investigate the robustness of the celebrated Q-learning algorithm to a strong-contamination attack model, where an adversary can arbitrarily perturb a small fraction of the observed rewards. We start by proving that such an attack can cause the vanilla Q-learning algorithm to incur arbitrarily large errors. We then develop a novel robust synchronous Q-learning algorithm that uses historical reward data to construct robust empirical Bellman operators at each time step. Finally, we prove a finite-time convergence rate for our algorithm that matches known state-of-the-art bounds (in the absence of attacks) up to a small inevitable $O(\varepsilon)$ error term that scales with the adversarial corruption fraction $\varepsilon$. Notably, our results continue to hold even when the true reward distributions have infinite support, provided they admit bounded second moments.

cs.LG

Fragile object transportation by a multi-robot system in an unknown environment using a semi-decentralized control approach

In this paper, we introduce a semi-decentralized control technique for a swarm of robots transporting a fragile object to a destination in an uncertain occluded environment.The proposed approach has been split into two parts. The initial part (Phase 1) includes a centralized control strategy for creating a specific formation among the agents so that the object to be transported, can be positioned properly on the top of the system. We present a novel triangle packing scheme fused with a circular region-based shape control method for creating a rigid configuration among the robots. In the later part (Phase 2), the swarm system is required to convey the object to the destination in a decentralized way employing the region based shape control approach. The simulation result as well as the comparison study demonstrates the effectiveness of our proposed scheme.

cs.RO