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Sreenivas Gollapudi

Publications and source records attributed to Sreenivas Gollapudi.

At least 19 recordsLinked to original sources

Efficient Online Conformal Selection with Limited Feedback

We address the problem of conformal selection, where an agent must select a low-cost subset of options to ensure that at least one "success" is identified at a pre-specified target rate $ϕ$. While traditional online conformal prediction focuses on maintaining validity for the observed sequence, minimizing the resource cost (efficiency) of such selections, especially under limited feedback, remains a significant challenge. In this work, we consider highly restricted "bandit" feedback, where the agent only observes feedback about the subset it selected, and not the true label, point, or outcomes of unchosen options. We demonstrate that the simple Adaptive Conformal Inference (ACI) update rule, when applied to the appropriate control parameter or dual variable and paired with explicit boundary actions, is both adversarially valid, ensuring the success target is met on average for any input sequence (and hence under distribution shifts), and stochastically efficient, achieving sublinear efficiency regret for i.i.d. inputs against an optimal stochastic benchmark. The key algorithmic idea is to avoid the projected updates standard in constrained bandits: projections break the exact telescoping identity behind ACI validity, whereas boundary actions stabilize the unprojected update through actual decisions. We show these guarantees under canonical models capturing bandit feedback via a unified algorithmic technique and Lyapunov-based analysis. Our approach handles more general settings than prior work, while requiring significantly less feedback, and provides a new theoretical bridge between efficient online learning with limited feedback and distribution-free uncertainty quantification.

cs.LG

Sample-Efficient Optimization over Generative Priors via Coarse Learnability

We study zeroth-order optimization where solutions must minimize a cost $d(s)$ while maintaining high probability under a complex generative prior $L(s)$ (e.g., a parameterized model). This reduces to sampling from a target distribution proportional to $L(s) e^{-T \cdot d(s)}$. Since classical model-based optimization (MBO) lacks finite-sample guarantees for expressive approximate learners, we introduce "coarse learnability", a flexible statistical assumption requiring only that a learned model covers the target's probability mass within a polynomial factor. Leveraging this assumption, we design an iterative MBO algorithm called \alift with a sample correction step that provably approximates the target using only a polynomial number of samples. We apply this framework to globally optimizing non-convex objectives bounded by a quadratic envelope in $R^n$, where we show this assumption is naturally satisfied for a family of "optimistic" posterior distributions. To reach global $\varepsilon$-optimality, this implies a sample complexity of $\widetilde{O}(\log 1/\varepsilon)$, a rate characteristic of optimistic space-partitioning methods. We further justify coarse learnability as an assumption for generative priors theoretically, proving that in simple settings, parametric maximum likelihood estimation and over-smoothed kernel density estimators naturally satisfy it. Finally, one motivation for our framework comes from inference-time alignment. Though our primary contribution pertains to the theoretical foundations of MBO, we provide qualitative evidence that, in simple settings, even primitive LLMs can shift their distributions toward lower-cost regions when fine-tuned with zeroth-order feedback.

cs.LG

Compact Conformal Subgraphs

Conformal prediction provides rigorous, distribution-free uncertainty guarantees, but often yields prohibitively large prediction sets in structured domains such as routing, planning, or sequential recommendation. We introduce "graph-based conformal compression", a framework for constructing compact subgraphs that preserve statistical validity while reducing structural complexity. We formulate compression as selecting a smallest subgraph capturing a prescribed fraction of the probability mass, and reduce to a weighted version of densest $k$-subgraphs in hypergraphs, in the regime where the subgraph has a large fraction of edges. We design efficient approximation algorithms that achieve constant factor coverage and size trade-offs. Crucially, we prove that our relaxation satisfies a monotonicity property, derived from a connection to parametric minimum cuts, which guarantees the nestedness required for valid conformal guarantees. Our results on the one hand bridge efficient conformal prediction with combinatorial graph compression via monotonicity, to provide rigorous guarantees on both statistical validity, and compression or size. On the other hand, they also highlight an algorithmic regime, distinct from classical densest-$k$-subgraph hardness settings, where the problem can be approximated efficiently. We finally validate our algorithmic approach via simulations for trip planning and navigation, and compare to natural baselines.

cs.LG

First Passage Percolation with Queried Hints

Solving optimization problems leads to elegant and practical solutions in a wide variety of real-world applications. In many of those real-world applications, some of the information required to specify the relevant optimization problem is noisy, uncertain, and expensive to obtain. In this work, we study how much of that information needs to be queried in order to obtain an approximately optimal solution to the relevant problem. In particular, we focus on the shortest path problem in graphs with dynamic edge costs. We adopt the $\textit{first passage percolation}$ model from probability theory wherein a graph $G'$ is derived from a weighted base graph $G$ by multiplying each edge weight by an independently chosen random number in $[1, ρ]$. Mathematicians have studied this model extensively when $G$ is a $d$-dimensional grid graph, but the behavior of shortest paths in this model is still poorly understood in general graphs. We make progress in this direction for a class of graphs that resemble real-world road networks. Specifically, we prove that if $G$ has a constant continuous doubling dimension, then for a given $s-t$ pair, we only need to probe the weights on $((ρ\log n )/ ε)^{O(1)}$ edges in $G'$ in order to obtain a $(1 + ε)$-approximation to the $s-t$ distance in $G'$. We also generalize the result to a correlated setting and demonstrate experimentally that probing improves accuracy in estimating $s-t$ distances.

cs.DS

Why is My Route Different Today? An Algorithm for Explaining Route Selection

Users of routing services like Apple Maps, Google Maps, and Waze frequently wonder why a given route is proposed. This question particularly arises when dynamic conditions like traffic and road closures cause unusual routes to be proposed. While many dynamic conditions may exist in a road network at any time, only a small fraction of those conditions are typically relevant to a given user's route. In this work, we introduce the concept of a simple valid explanation (SVE), which consists of a small set of traffic-laden road segments that answer the following question: Which traffic conditions cause a particular shortest traffic-aware route to differ from the shortest traffic-free route? We give an efficient algorithm for finding SVEs and show that they theoretically and experimentally lead to small and interpretable answers to the question.

cs.DS

Online Distributed Queue Length Estimation

Queue length monitoring is a commonly arising problem in numerous applications such as queue management systems, scheduling, and traffic monitoring. Motivated by such applications, we formulate a queue monitoring problem, where there is a FIFO queue with arbitrary arrivals and departures, and a server needs to monitor the length of a queue by using decentralized pings from packets in the queue. Packets can send pings informing the server about the number of packets ahead of them in the queue. Via novel online policies and lower bounds, we tightly characterize the trade-off between the number of pings sent and the accuracy of the server's real time estimates. Our work studies the trade-off under various arrival and departure processes, including constant-rate, Poisson, and adversarial processes.

cs.DS

Sample, Scrutinize and Scale: Effective Inference-Time Search by Scaling Verification

Sampling-based search, a simple paradigm for utilizing test-time compute, involves generating multiple candidate responses and selecting the best one -- typically by having models self-verify each response for correctness. In this paper, we study the scaling trends governing sampling-based search. Among our findings is that simply scaling up a minimalist implementation of sampling-based search, using only random sampling and direct self-verification, provides a practical inference method that, for example, elevates the reasoning capabilities of Gemini v1.5 Pro above that of o1-Preview on popular benchmarks. We partially attribute the scalability of sampling-based search to a phenomenon of implicit scaling, where sampling a larger pool of responses in turn improves self-verification accuracy. We further identify two useful principles for improving self-verification capabilities with test-time compute: (1) comparing across responses provides helpful signals about the locations of errors and hallucinations, and (2) different model output styles are useful for different contexts -- chains of thought are useful for reasoning but harder to verify. We also find that, though accurate verification can be elicited, frontier models demonstrate remarkably weak out-of-box verification capabilities and introduce a benchmark to measure progress on these deficiencies.

cs.LG

ReMI: A Dataset for Reasoning with Multiple Images

With the continuous advancement of large language models (LLMs), it is essential to create new benchmarks to effectively evaluate their expanding capabilities and identify areas for improvement. This work focuses on multi-image reasoning, an emerging capability in state-of-the-art LLMs. We introduce ReMI, a dataset designed to assess LLMs' ability to Reason with Multiple Images. This dataset encompasses a diverse range of tasks, spanning various reasoning domains such as math, physics, logic, code, table/chart understanding, and spatial and temporal reasoning. It also covers a broad spectrum of characteristics found in multi-image reasoning scenarios. We have benchmarked several cutting-edge LLMs using ReMI and found a substantial gap between their performance and human-level proficiency. This highlights the challenges in multi-image reasoning and the need for further research. Our analysis also reveals the strengths and weaknesses of different models, shedding light on the types of reasoning that are currently attainable and areas where future models require improvement. To foster further research in this area, we are releasing ReMI publicly: https://huggingface.co/datasets/mehrankazemi/ReMI.

cs.CV

When Are Two Lists Better than One?: Benefits and Harms in Joint Decision-making

Historically, much of machine learning research has focused on the performance of the algorithm alone, but recently more attention has been focused on optimizing joint human-algorithm performance. Here, we analyze a specific type of human-algorithm collaboration where the algorithm has access to a set of $n$ items, and presents a subset of size $k$ to the human, who selects a final item from among those $k$. This scenario could model content recommendation, route planning, or any type of labeling task. Because both the human and algorithm have imperfect, noisy information about the true ordering of items, the key question is: which value of $k$ maximizes the probability that the best item will be ultimately selected? For $k=1$, performance is optimized by the algorithm acting alone, and for $k=n$ it is optimized by the human acting alone. Surprisingly, we show that for multiple of noise models, it is optimal to set $k \in [2, n-1]$ - that is, there are strict benefits to collaborating, even when the human and algorithm have equal accuracy separately. We demonstrate this theoretically for the Mallows model and experimentally for the Random Utilities models of noisy permutations. However, we show this pattern is reversed when the human is anchored on the algorithm's presented ordering - the joint system always has strictly worse performance. We extend these results to the case where the human and algorithm differ in their accuracy levels, showing that there always exist regimes where a more accurate agent would strictly benefit from collaborating with a less accurate one, but these regimes are asymmetric between the human and the algorithm's accuracy.

cs.LG

Data Exchange Markets via Utility Balancing

This paper explores the design of a balanced data-sharing marketplace for entities with heterogeneous datasets and machine learning models that they seek to refine using data from other agents. The goal of the marketplace is to encourage participation for data sharing in the presence of such heterogeneity. Our market design approach for data sharing focuses on interim utility balance, where participants contribute and receive equitable utility from refinement of their models. We present such a market model for which we study computational complexity, solution existence, and approximation algorithms for welfare maximization and core stability. We finally support our theoretical insights with simulations on a mean estimation task inspired by road traffic delay estimation.

cs.GT

Congested Bandits: Optimal Routing via Short-term Resets

For traffic routing platforms, the choice of which route to recommend to a user depends on the congestion on these routes -- indeed, an individual's utility depends on the number of people using the recommended route at that instance. Motivated by this, we introduce the problem of Congested Bandits where each arm's reward is allowed to depend on the number of times it was played in the past $Δ$ timesteps. This dependence on past history of actions leads to a dynamical system where an algorithm's present choices also affect its future pay-offs, and requires an algorithm to plan for this. We study the congestion aware formulation in the multi-armed bandit (MAB) setup and in the contextual bandit setup with linear rewards. For the multi-armed setup, we propose a UCB style algorithm and show that its policy regret scales as $\tilde{O}(\sqrt{K ΔT})$. For the linear contextual bandit setup, our algorithm, based on an iterative least squares planner, achieves policy regret $\tilde{O}(\sqrt{dT} + Δ)$. From an experimental standpoint, we corroborate the no-regret properties of our algorithms via a simulation study.

cs.LG

Online Learning and Bandits with Queried Hints

We consider the classic online learning and stochastic multi-armed bandit (MAB) problems, when at each step, the online policy can probe and find out which of a small number ($k$) of choices has better reward (or loss) before making its choice. In this model, we derive algorithms whose regret bounds have exponentially better dependence on the time horizon compared to the classic regret bounds. In particular, we show that probing with $k=2$ suffices to achieve time-independent regret bounds for online linear and convex optimization. The same number of probes improve the regret bound of stochastic MAB with independent arms from $O(\sqrt{nT})$ to $O(n^2 \log T)$, where $n$ is the number of arms and $T$ is the horizon length. For stochastic MAB, we also consider a stronger model where a probe reveals the reward values of the probed arms, and show that in this case, $k=3$ probes suffice to achieve parameter-independent constant regret, $O(n^2)$. Such regret bounds cannot be achieved even with full feedback after the play, showcasing the power of limited ``advice'' via probing before making the play. We also present extensions to the setting where the hints can be imperfect, and to the case of stochastic MAB where the rewards of the arms can be correlated.

cs.DS

Affinity-Aware Graph Networks

Graph Neural Networks (GNNs) have emerged as a powerful technique for learning on relational data. Owing to the relatively limited number of message passing steps they perform -- and hence a smaller receptive field -- there has been significant interest in improving their expressivity by incorporating structural aspects of the underlying graph. In this paper, we explore the use of affinity measures as features in graph neural networks, in particular measures arising from random walks, including effective resistance, hitting and commute times. We propose message passing networks based on these features and evaluate their performance on a variety of node and graph property prediction tasks. Our architecture has lower computational complexity, while our features are invariant to the permutations of the underlying graph. The measures we compute allow the network to exploit the connectivity properties of the graph, thereby allowing us to outperform relevant benchmarks for a wide variety of tasks, often with significantly fewer message passing steps. On one of the largest publicly available graph regression datasets, OGB-LSC-PCQM4Mv1, we obtain the best known single-model validation MAE at the time of writing.

cs.LG

Cost Sharing in Two-Sided Markets

Motivated by the emergence of popular service-based two-sided markets where sellers can serve multiple buyers at the same time, we formulate and study the {\em two-sided cost sharing} problem. In two-sided cost sharing, sellers incur different costs for serving different subsets of buyers and buyers have different values for being served by different sellers. Both buyers and sellers are self-interested agents whose values and costs are private information. We study the problem from the perspective of an intermediary platform that matches buyers to sellers and assigns prices and wages in an effort to maximize welfare (i.e., buyer values minus seller costs) subject to budget-balance in an incentive compatible manner. In our markets of interest, agents trade the (often same) services multiple times. Moreover, the value and cost for the same service differs based on the context (e.g., location, urgency, weather conditions, etc). In this framework, we design mechanisms that are efficient, ex-ante budget-balanced, ex-ante individually rational, dominant strategy incentive compatible, and ex-ante in the core (a natural generalization of the core that we define here).

cs.GT

Contextual Recommendations and Low-Regret Cutting-Plane Algorithms

We consider the following variant of contextual linear bandits motivated by routing applications in navigational engines and recommendation systems. We wish to learn a hidden $d$-dimensional value $w^*$. Every round, we are presented with a subset $\mathcal{X}_t \subseteq \mathbb{R}^d$ of possible actions. If we choose (i.e. recommend to the user) action $x_t$, we obtain utility $\langle x_t, w^* \rangle$ but only learn the identity of the best action $\arg\max_{x \in \mathcal{X}_t} \langle x, w^* \rangle$. We design algorithms for this problem which achieve regret $O(d\log T)$ and $\exp(O(d \log d))$. To accomplish this, we design novel cutting-plane algorithms with low "regret" -- the total distance between the true point $w^*$ and the hyperplanes the separation oracle returns. We also consider the variant where we are allowed to provide a list of several recommendations. In this variant, we give an algorithm with $O(d^2 \log d)$ regret and list size $\mathrm{poly}(d)$. Finally, we construct nearly tight algorithms for a weaker variant of this problem where the learner only learns the identity of an action that is better than the recommendation. Our results rely on new algorithmic techniques in convex geometry (including a variant of Steiner's formula for the centroid of a convex set) which may be of independent interest.

cs.LG

Almost Envy-free Repeated Matching in Two-sided Markets

A two-sided market consists of two sets of agents, each of whom have preferences over the other (Airbnb, Upwork, Lyft, Uber, etc.). We propose and analyze a repeated matching problem, where some set of matches occur on each time step, and our goal is to ensure fairness with respect to the cumulative allocations over an infinite time horizon. Our main result is a polynomial-time algorithm for additive, symmetric (v_i(j) = v_j(i)), and binary (v_i(j) \in \{a,1\}) valuations that both (1) guarantees "envy-freeness up to a single match" (EF1) and (2) selects a maximum weight matching on each time step. Thus for this class of valuations, fairness can be achieved without sacrificing economic efficiency. This result holds even for "dynamic valuations", i.e., valuations that change over time. Although symmetry is a strong assumption, we show that this result cannot be extended to asymmetric binary valuations: (1) and (2) together are impossible even when valuations do not change over time, and for dynamic valuations, even (1) alone is impossible. To our knowledge, this is the first analysis of envy-freeness in a repeated matching setting.

cs.GT

Predict and Match: Prophet Inequalities with Uncertain Supply

We consider the problem of selling perishable items to a stream of buyers in order to maximize social welfare. A seller starts with a set of identical items, and each arriving buyer wants any one item, and has a valuation drawn i.i.d. from a known distribution. Each item, however, disappears after an a priori unknown amount of time that we term the horizon for that item. The seller knows the (possibly different) distribution of the horizon for each item, but not its realization till the item actually disappears. As with the classic prophet inequalities, the goal is to design an online pricing scheme that competes with the prophet that knows the horizon and extracts full social surplus (or welfare). Our main results are for the setting where items have independent horizon distributions satisfying the monotone-hazard-rate (MHR) condition. Here, for any number of items, we achieve a constant-competitive bound via a conceptually simple policy that balances the rate at which buyers are accepted with the rate at which items are removed from the system. We implement this policy via a novel technique of matching via probabilistically simulating departures of the items at future times. Moreover, for a single item and MHR horizon distribution with mean $μ$, we show a tight result: There is a fixed pricing scheme that has competitive ratio at most $2 - 1/μ$, and this is the best achievable in this class. We further show that our results are best possible. First, we show that the competitive ratio is unbounded without the MHR assumption even for one item. Further, even when the horizon distributions are i.i.d. MHR and the number of items becomes large, the competitive ratio of any policy is lower bounded by a constant greater than $1$, which is in sharp contrast to the setting with identical deterministic horizons.

cs.GT

On the Learnability of Deep Random Networks

In this paper we study the learnability of deep random networks from both theoretical and practical points of view. On the theoretical front, we show that the learnability of random deep networks with sign activation drops exponentially with its depth. On the practical front, we find that the learnability drops sharply with depth even with the state-of-the-art training methods, suggesting that our stylized theoretical results are closer to reality.

cs.LG