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Sriram Subramanian

Publications and source records attributed to Sriram Subramanian.

11 recordsLinked to original sources

Embodied Human-Robot Interaction via Acoustics: A MARL Approach with AcoustoBots for Spatial Data Physicalization

Traditional data physicalization is often static and disconnected from real environments, limiting its ability to convey embodied spatial dynamics and engage users. To address this limitation, we present AcoustoBots, a mobile acoustophoretic data-physicalization platform in which TurtleBot3 robots carry upward-facing 8 x 8 ultrasonic phased arrays. Each array levitates a particle whose height (1-10 cm) encodes a local urban scalar value, such as population density, noise, or traffic. A MARL (Multi-Agent Reinforcement Learning) policy based on the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) algorithm, with centralized training and decentralized execution, selects collision-aware navigation actions, while a high-rate Gerchberg-Saxton-Phased Array of Transducers (GS-PAT) acoustic controller maintains trap stability and updates array phases to achieve the commanded height during motion. This creates a closed perception-display-action loop. We evaluate single-robot city-to-city traversal and dual-robot cooperative coverage on a 4 m x 3 m scaled UK map using PhaseSpace-based localization for repeatable multi-robot trials. Results show stable in-motion levitation and consistent, location-dependent height rendering, with task success rates of 90% and 80% for the single and dual-robot regimes, respectively, over 10 trials per regime, and low collision counts. These findings support acoustophoretic levitation as a simple, glanceable, robot-mediated communication cue for embodied human-robot interaction in spatial analytics.

cs.RO

Decentralized LLM-Driven Coordination of Acoustic Robots for Contactless Object Manipulation

Natural language interfaces can simplify interaction with multi-robot systems, especially when non-expert users need to issue high-level commands. Acoustic manipulation using ultrasonic phased arrays also enables contactless object handling for applications such as healthcare, laboratory automation, and precision transport. However, combining large language models (LLMs) with distributed acoustic mobile robots remains underexplored. This paper presents a decentralized framework for natural language-driven coordination of acoustic robots for contactless object manipulation. The system converts spoken instructions into executable multi-robot task plans using Whisper-based speech recognition, LLM-based semantic parsing, structured JSON task representation, and distributed scheduling. The JSON schema encodes robot assignments, temporal dependencies, spatial constraints, and synchronization requirements for sequential, parallel, and synchronized execution. The system is implemented on two TurtleBot3-based acoustic robots, each equipped with an ultrasonic phased array for contactless object transport. Experiments were conducted in three scenarios: sequential execution, parallel multi-robot transport, and synchronized cooperative manipulation. The system achieved task success rates of 96 percent for sequential tasks, 86 percent for parallel execution, and 70 percent for synchronized collaborative transport. These results show that natural language commands can be transformed into distributed robot actions for contactless manipulation, highlighting the potential of LLM-driven automation for human-robot interaction in distributed robotic systems.

cs.RO

A Gesture-Based Visual Learning Model for Acoustophoretic Interactions using a Swarm of AcoustoBots

AcoustoBots are mobile acoustophoretic robots capable of delivering mid-air haptics, directional audio, and acoustic levitation, but existing implementations rely on scripted commands and lack an intuitive interface for real-time human control. This work presents a gesture-based visual learning framework for contactless human-swarm interaction with a multimodal AcoustoBot platform. The system combines ESP32-CAM gesture capture, PhaseSpace motion tracking, centralized processing, and an OpenCLIP-based visual learning model (VLM) with linear probing to classify three hand gestures and map them to haptics, audio, and levitation modalities. Validation accuracy improved from about 67% with a small dataset to nearly 98% with the largest dataset. In integrated experiments with two AcoustoBots, the system achieved an overall gesture-to-modality switching accuracy of 87.8% across 90 trials, with an average end-to-end latency of 3.95 seconds. These results demonstrate the feasibility of using a vision-language-model-based gesture interface for multimodal human-swarm interaction. While the current system is limited by centralized processing, a static gesture set, and controlled-environment evaluation, it establishes a foundation for more expressive, scalable, and accessible swarm robotic interfaces.

cs.RO

AcousTools: A 'Full-Stack', Python-Based, Acoustic Holography Library

Acoustic Holography is an emerging field where mid-air ultrasound is controlled and manipulated for novel and exciting applications. These range from mid-air haptics, volumetric displays, contactless fabrication, and even chemical and biomedical applications such as drug delivery. To develop these applications, a software framework to predict acoustic behaviour and simulating resulting effects, such as applied forces or scattering patterns is desirable. There have been various software libraries and platforms that attempt to fill this role, but there is yet to be a single piece of software that acts as a 'full-stack' solution. We define this full-stack as the process from abstraction to physicalisation starting with setup, modelling acoustic propagation, transducer phase retrieval, sound field analysis, and control of the acoustic holographic hardware itself. Existing methods fail to fulfil one or more of these categories. To address this, we present AcousTools, a Python-based acoustic holography library, designed to support the full suite of acoustic holographic applications and we show AcousTools's ability to meet each step of the full-stack's requirements. AcousTools has the potential to become the standard code library for acoustic holography, with the uniquely complete suite of features wrapped in a language that is known to be easy to use, AcousTools will increase the ability for researchers to develop novel applications as well as accurately review other's work. The full-stack, aside from software, will also be useful for researchers - providing a way to view and compare methodologies by understanding where they fit into the stack.

cs.SD

A Cooperative Contactless Object Transport with Acoustic Robots

Cooperative transport, the simultaneous movement of an object by multiple agents, has been widely observed in biological systems such as ant colonies, which improve efficiency and adaptability in dynamic environments. Inspired by these natural phenomena, we present a novel acoustic robotic system for the transport of contactless objects in mid-air. Our system leverages phased ultrasonic transducers and a robotic control system onboard to generate localized acoustic pressure fields, enabling precise manipulation of airborne particles and robots. We categorize contactless object-transport strategies into independent transport (uncoordinated) and forward-facing cooperative transport (coordinated), drawing parallels with biological systems to optimize efficiency and robustness. The proposed system is experimentally validated by evaluating levitation stability using a microphone in the measurement lab, transport efficiency through a phase-space motion capture system, and clock synchronization accuracy via an oscilloscope. The results demonstrate the feasibility of both independent and cooperative airborne object transport. This research contributes to the field of acoustophoretic robotics, with potential applications in contactless material handling, micro-assembly, and biomedical applications.

cs.RO

AcoustoBots: A swarm of robots for acoustophoretic multimodal interactions

Acoustophoresis has enabled novel interaction capabilities, such as levitation, volumetric displays, mid-air haptic feedback, and directional sound generation, to open new forms of multimodal interactions. However, its traditional implementation as a singular static unit limits its dynamic range and application versatility. This paper introduces AcoustoBots - a novel convergence of acoustophoresis with a movable and reconfigurable phased array of transducers for enhanced application versatility. We mount a phased array of transducers on a swarm of robots to harness the benefits of multiple mobile acoustophoretic units. This offers a more flexible and interactive platform that enables a swarm of acoustophoretic multimodal interactions. Our novel AcoustoBots design includes a hinge actuation system that controls the orientation of the mounted phased array of transducers to achieve high flexibility in a swarm of acoustophoretic multimodal interactions. In addition, we designed a BeadDispenserBot that can deliver particles to trapping locations, which automates the acoustic levitation interaction. These attributes allow AcoustoBots to independently work for a common cause and interchange between modalities, allowing for novel augmentations (e.g., a swarm of haptics, audio, and levitation) and bilateral interactions with users in an expanded interaction area. We detail our design considerations, challenges, and methodological approach to extend acoustophoretic central control in distributed settings. This work demonstrates a scalable acoustic control framework with two mobile robots, laying the groundwork for future deployment in larger robotic swarms. Finally, we characterize the performance of our AcoustoBots and explore the potential interactive scenarios they can enable.

cs.RO

SliceHub: Augmenting Shared 3D Model Repositories with Slicing Results for 3D Printing

In this paper, we explore how to augment shared 3D model repositories, such as Thingiverse, with slicing results that are readily available to all users. By having print time and material consumption for different print resolution profiles and model scales available in real-time, users are able to explore different slicing configurations efficiently to find the one that best fits their time and material constraints. To prototype this idea, we build a system called SliceHub, which consists of three components: (1) a repository with an evolving database of 3D models, for which we store the print time and material consumption for various print resolution profiles and model scales, (2) a user interface integrated into an existing slicer that allows users to explore the slicing information from the 3D models, and (3) a computational infrastructure to quickly generate new slicing results, either through parallel slicing of multiple print resolution profiles and model scales or through interpolation. We motivate our work with a formative study of the challenges faced by users of existing slicers and provide a technical evaluation of the SliceHub system.

cs.GR

Calendar Graph Neural Networks for Modeling Time Structures in Spatiotemporal User Behaviors

User behavior modeling is important for industrial applications such as demographic attribute prediction, content recommendation, and target advertising. Existing methods represent behavior log as a sequence of adopted items and find sequential patterns; however, concrete location and time information in the behavior log, reflecting dynamic and periodic patterns, joint with the spatial dimension, can be useful for modeling users and predicting their characteristics. In this work, we propose a novel model based on graph neural networks for learning user representations from spatiotemporal behavior data. A behavior log comprises a sequence of sessions; and a session has a location, start time, end time, and a sequence of adopted items. Our model's architecture incorporates two networked structures. One is a tripartite network of items, sessions, and locations. The other is a hierarchical calendar network of hour, week, and weekday nodes. It first aggregates embeddings of location and items into session embeddings via the tripartite network, and then generates user embeddings from the session embeddings via the calendar structure. The user embeddings preserve spatial patterns and temporal patterns of a variety of periodicity (e.g., hourly, weekly, and weekday patterns). It adopts the attention mechanism to model complex interactions among the multiple patterns in user behaviors. Experiments on real datasets (i.e., clicks on news articles in a mobile app) show our approach outperforms strong baselines for predicting missing demographic attributes.

cs.LG

MPP: Model Performance Predictor

Operations is a key challenge in the domain of machine learning pipeline deployments involving monitoring and management of real-time prediction quality. Typically, metrics like accuracy, RMSE etc., are used to track the performance of models in deployment. However, these metrics cannot be calculated in production due to the absence of labels. We propose using an ML algorithm, Model Performance Predictor (MPP), to track the performance of the models in deployment. We argue that an ensemble of such metrics can be used to create a score representing the prediction quality in production. This in turn facilitates formulation and customization of ML alerts, that can be escalated by an operations team to the data science team. Such a score automates monitoring and enables ML deployments at scale.

cs.LG

ML Health: Fitness Tracking for Production Models

Deployment of machine learning (ML) algorithms in production for extended periods of time has uncovered new challenges such as monitoring and management of real-time prediction quality of a model in the absence of labels. However, such tracking is imperative to prevent catastrophic business outcomes resulting from incorrect predictions. The scale of these deployments makes manual monitoring prohibitive, making automated techniques to track and raise alerts imperative. We present a framework, ML Health, for tracking potential drops in the predictive performance of ML models in the absence of labels. The framework employs diagnostic methods to generate alerts for further investigation. We develop one such method to monitor potential problems when production data patterns do not match training data distributions. We demonstrate that our method performs better than standard "distance metrics", such as RMSE, KL-Divergence, and Wasserstein at detecting issues with mismatched data sets. Finally, we present a working system that incorporates the ML Health approach to monitor and manage ML deployments within a realistic full production ML lifecycle.

cs.LG

Metamaterial bricks and quantization of meta-surfaces

Controlling acoustic fields is crucial in diverse applications such as loudspeaker design, ultrasound imaging and therapy, or acoustic particle manipulation. The current approaches use fixed lenses or expensive phased arrays. Here, using a process of analogue-to-digital conversion and wavelet decomposition, we develop the notion of quantal meta-surfaces. The quanta here are small, pre-manufactured three-dimensional units - which we call metamaterial bricks - each encoding a specific phase delay. These bricks can be assembled into meta-surfaces to generate any diffraction-limited acoustic field. We apply this methodology to show experimental examples of acoustic focusing, steering and, after stacking single meta-surfaces into layers, the more complex field of an acoustic tractor beam. We demonstrate experimentally single-sided air-borne acoustic levitation using meta-layers at various bit-rates: from a 4-bit uniform to 3-bit non-uniform quantization in phase. This powerful methodology dramatically simplifies the design of acoustic devices and provides a key-step towards realising spatial sound modulators.

physics.class-ph