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Stan Sclaroff

Publications and source records attributed to Stan Sclaroff.

At least 19 recordsLinked to original sources

DualCoOp++: Fast and Effective Adaptation to Multi-Label Recognition with Limited Annotations

Multi-label image recognition in the low-label regime is a task of great challenge and practical significance. Previous works have focused on learning the alignment between textual and visual spaces to compensate for limited image labels, yet may suffer from reduced accuracy due to the scarcity of high-quality multi-label annotations. In this research, we leverage the powerful alignment between textual and visual features pretrained with millions of auxiliary image-text pairs. We introduce an efficient and effective framework called Evidence-guided Dual Context Optimization (DualCoOp++), which serves as a unified approach for addressing partial-label and zero-shot multi-label recognition. In DualCoOp++ we separately encode evidential, positive, and negative contexts for target classes as parametric components of the linguistic input (i.e., prompts). The evidential context aims to discover all the related visual content for the target class, and serves as guidance to aggregate positive and negative contexts from the spatial domain of the image, enabling better distinguishment between similar categories. Additionally, we introduce a Winner-Take-All module that promotes inter-class interaction during training, while avoiding the need for extra parameters and costs. As DualCoOp++ imposes minimal additional learnable overhead on the pretrained vision-language framework, it enables rapid adaptation to multi-label recognition tasks with limited annotations and even unseen classes. Experiments on standard multi-label recognition benchmarks across two challenging low-label settings demonstrate the superior performance of our approach compared to state-of-the-art methods.

cs.CV

Video Frame Interpolation with Many-to-many Splatting and Spatial Selective Refinement

In this work, we first propose a fully differentiable Many-to-Many (M2M) splatting framework to interpolate frames efficiently. Given a frame pair, we estimate multiple bidirectional flows to directly forward warp the pixels to the desired time step before fusing overlapping pixels. In doing so, each source pixel renders multiple target pixels and each target pixel can be synthesized from a larger area of visual context, establishing a many-to-many splatting scheme with robustness to undesirable artifacts. For each input frame pair, M2M has a minuscule computational overhead when interpolating an arbitrary number of in-between frames, hence achieving fast multi-frame interpolation. However, directly warping and fusing pixels in the intensity domain is sensitive to the quality of motion estimation and may suffer from less effective representation capacity. To improve interpolation accuracy, we further extend an M2M++ framework by introducing a flexible Spatial Selective Refinement (SSR) component, which allows for trading computational efficiency for interpolation quality and vice versa. Instead of refining the entire interpolated frame, SSR only processes difficult regions selected under the guidance of an estimated error map, thereby avoiding redundant computation. Evaluation on multiple benchmark datasets shows that our method is able to improve the efficiency while maintaining competitive video interpolation quality, and it can be adjusted to use more or less compute as needed.

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Hardwiring ViT Patch Selectivity into CNNs using Patch Mixing

Vision transformers (ViTs) have significantly changed the computer vision landscape and have periodically exhibited superior performance in vision tasks compared to convolutional neural networks (CNNs). Although the jury is still out on which model type is superior, each has unique inductive biases that shape their learning and generalization performance. For example, ViTs have interesting properties with respect to early layer non-local feature dependence, as well as self-attention mechanisms which enhance learning flexibility, enabling them to ignore out-of-context image information more effectively. We hypothesize that this power to ignore out-of-context information (which we name $\textit{patch selectivity}$), while integrating in-context information in a non-local manner in early layers, allows ViTs to more easily handle occlusion. In this study, our aim is to see whether we can have CNNs $\textit{simulate}$ this ability of patch selectivity by effectively hardwiring this inductive bias using Patch Mixing data augmentation, which consists of inserting patches from another image onto a training image and interpolating labels between the two image classes. Specifically, we use Patch Mixing to train state-of-the-art ViTs and CNNs, assessing its impact on their ability to ignore out-of-context patches and handle natural occlusions. We find that ViTs do not improve nor degrade when trained using Patch Mixing, but CNNs acquire new capabilities to ignore out-of-context information and improve on occlusion benchmarks, leaving us to conclude that this training method is a way of simulating in CNNs the abilities that ViTs already possess. We will release our Patch Mixing implementation and proposed datasets for public use. Project page: https://arielnlee.github.io/PatchMixing/

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The 7th AI City Challenge

The AI City Challenge's seventh edition emphasizes two domains at the intersection of computer vision and artificial intelligence - retail business and Intelligent Traffic Systems (ITS) - that have considerable untapped potential. The 2023 challenge had five tracks, which drew a record-breaking number of participation requests from 508 teams across 46 countries. Track 1 was a brand new track that focused on multi-target multi-camera (MTMC) people tracking, where teams trained and evaluated using both real and highly realistic synthetic data. Track 2 centered around natural-language-based vehicle track retrieval. Track 3 required teams to classify driver actions in naturalistic driving analysis. Track 4 aimed to develop an automated checkout system for retail stores using a single view camera. Track 5, another new addition, tasked teams with detecting violations of the helmet rule for motorcyclists. Two leader boards were released for submissions based on different methods: a public leader board for the contest where external private data wasn't allowed and a general leader board for all results submitted. The participating teams' top performances established strong baselines and even outperformed the state-of-the-art in the proposed challenge tracks.

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Finding Differences Between Transformers and ConvNets Using Counterfactual Simulation Testing

Modern deep neural networks tend to be evaluated on static test sets. One shortcoming of this is the fact that these deep neural networks cannot be easily evaluated for robustness issues with respect to specific scene variations. For example, it is hard to study the robustness of these networks to variations of object scale, object pose, scene lighting and 3D occlusions. The main reason is that collecting real datasets with fine-grained naturalistic variations of sufficient scale can be extremely time-consuming and expensive. In this work, we present Counterfactual Simulation Testing, a counterfactual framework that allows us to study the robustness of neural networks with respect to some of these naturalistic variations by building realistic synthetic scenes that allow us to ask counterfactual questions to the models, ultimately providing answers to questions such as "Would your classification still be correct if the object were viewed from the top?" or "Would your classification still be correct if the object were partially occluded by another object?". Our method allows for a fair comparison of the robustness of recently released, state-of-the-art Convolutional Neural Networks and Vision Transformers, with respect to these naturalistic variations. We find evidence that ConvNext is more robust to pose and scale variations than Swin, that ConvNext generalizes better to our simulated domain and that Swin handles partial occlusion better than ConvNext. We also find that robustness for all networks improves with network scale and with data scale and variety. We release the Naturalistic Variation Object Dataset (NVD), a large simulated dataset of 272k images of everyday objects with naturalistic variations such as object pose, scale, viewpoint, lighting and occlusions. Project page: https://counterfactualsimulation.github.io

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A Unified Framework for Domain Adaptive Pose Estimation

While pose estimation is an important computer vision task, it requires expensive annotation and suffers from domain shift. In this paper, we investigate the problem of domain adaptive 2D pose estimation that transfers knowledge learned on a synthetic source domain to a target domain without supervision. While several domain adaptive pose estimation models have been proposed recently, they are not generic but only focus on either human pose or animal pose estimation, and thus their effectiveness is somewhat limited to specific scenarios. In this work, we propose a unified framework that generalizes well on various domain adaptive pose estimation problems. We propose to align representations using both input-level and output-level cues (pixels and pose labels, respectively), which facilitates the knowledge transfer from the source domain to the unlabeled target domain. Our experiments show that our method achieves state-of-the-art performance under various domain shifts. Our method outperforms existing baselines on human pose estimation by up to 4.5 percent points (pp), hand pose estimation by up to 7.4 pp, and animal pose estimation by up to 4.8 pp for dogs and 3.3 pp for sheep. These results suggest that our method is able to mitigate domain shift on diverse tasks and even unseen domains and objects (e.g., trained on horse and tested on dog). Our code will be publicly available at: https://github.com/VisionLearningGroup/UDA_PoseEstimation.

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A Broad Study of Pre-training for Domain Generalization and Adaptation

Deep models must learn robust and transferable representations in order to perform well on new domains. While domain transfer methods (e.g., domain adaptation, domain generalization) have been proposed to learn transferable representations across domains, they are typically applied to ResNet backbones pre-trained on ImageNet. Thus, existing works pay little attention to the effects of pre-training on domain transfer tasks. In this paper, we provide a broad study and in-depth analysis of pre-training for domain adaptation and generalization, namely: network architectures, size, pre-training loss, and datasets. We observe that simply using a state-of-the-art backbone outperforms existing state-of-the-art domain adaptation baselines and set new baselines on Office-Home and DomainNet improving by 10.7\% and 5.5\%. We hope that this work can provide more insights for future domain transfer research.

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The 6th AI City Challenge

The 6th edition of the AI City Challenge specifically focuses on problems in two domains where there is tremendous unlocked potential at the intersection of computer vision and artificial intelligence: Intelligent Traffic Systems (ITS), and brick and mortar retail businesses. The four challenge tracks of the 2022 AI City Challenge received participation requests from 254 teams across 27 countries. Track 1 addressed city-scale multi-target multi-camera (MTMC) vehicle tracking. Track 2 addressed natural-language-based vehicle track retrieval. Track 3 was a brand new track for naturalistic driving analysis, where the data were captured by several cameras mounted inside the vehicle focusing on driver safety, and the task was to classify driver actions. Track 4 was another new track aiming to achieve retail store automated checkout using only a single view camera. We released two leader boards for submissions based on different methods, including a public leader board for the contest, where no use of external data is allowed, and a general leader board for all submitted results. The top performance of participating teams established strong baselines and even outperformed the state-of-the-art in the proposed challenge tracks.

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Simulated Adversarial Testing of Face Recognition Models

Most machine learning models are validated and tested on fixed datasets. This can give an incomplete picture of the capabilities and weaknesses of the model. Such weaknesses can be revealed at test time in the real world. The risks involved in such failures can be loss of profits, loss of time or even loss of life in certain critical applications. In order to alleviate this issue, simulators can be controlled in a fine-grained manner using interpretable parameters to explore the semantic image manifold. In this work, we propose a framework for learning how to test machine learning algorithms using simulators in an adversarial manner in order to find weaknesses in the model before deploying it in critical scenarios. We apply this method in a face recognition setup. We show that certain weaknesses of models trained on real data can be discovered using simulated samples. Using our proposed method, we can find adversarial synthetic faces that fool contemporary face recognition models. This demonstrates the fact that these models have weaknesses that are not measured by commonly used validation datasets. We hypothesize that this type of adversarial examples are not isolated, but usually lie in connected spaces in the latent space of the simulator. We present a method to find these adversarial regions as opposed to the typical adversarial points found in the adversarial example literature.

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Temporal Relevance Analysis for Video Action Models

In this paper, we provide a deep analysis of temporal modeling for action recognition, an important but underexplored problem in the literature. We first propose a new approach to quantify the temporal relationships between frames captured by CNN-based action models based on layer-wise relevance propagation. We then conduct comprehensive experiments and in-depth analysis to provide a better understanding of how temporal modeling is affected by various factors such as dataset, network architecture, and input frames. With this, we further study some important questions for action recognition that lead to interesting findings. Our analysis shows that there is no strong correlation between temporal relevance and model performance; and action models tend to capture local temporal information, but less long-range dependencies. Our codes and models will be publicly available.

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Leveraging Affect Transfer Learning for Behavior Prediction in an Intelligent Tutoring System

In this work, we propose a video-based transfer learning approach for predicting problem outcomes of students working with an intelligent tutoring system (ITS). By analyzing a student's face and gestures, our method predicts the outcome of a student answering a problem in an ITS from a video feed. Our work is motivated by the reasoning that the ability to predict such outcomes enables tutoring systems to adjust interventions, such as hints and encouragement, and to ultimately yield improved student learning. We collected a large labeled dataset of student interactions with an intelligent online math tutor consisting of 68 sessions, where 54 individual students solved 2,749 problems. The dataset is public and available at https://www.cs.bu.edu/faculty/betke/research/learning/ . Working with this dataset, our transfer-learning challenge was to design a representation in the source domain of pictures obtained "in the wild" for the task of facial expression analysis, and transferring this learned representation to the task of human behavior prediction in the domain of webcam videos of students in a classroom environment. We developed a novel facial affect representation and a user-personalized training scheme that unlocks the potential of this representation. We designed several variants of a recurrent neural network that models the temporal structure of video sequences of students solving math problems. Our final model, named ATL-BP for Affect Transfer Learning for Behavior Prediction, achieves a relative increase in mean F-score of 50% over the state-of-the-art method on this new dataset.

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Many-to-many Splatting for Efficient Video Frame Interpolation

Motion-based video frame interpolation commonly relies on optical flow to warp pixels from the inputs to the desired interpolation instant. Yet due to the inherent challenges of motion estimation (e.g. occlusions and discontinuities), most state-of-the-art interpolation approaches require subsequent refinement of the warped result to generate satisfying outputs, which drastically decreases the efficiency for multi-frame interpolation. In this work, we propose a fully differentiable Many-to-Many (M2M) splatting framework to interpolate frames efficiently. Specifically, given a frame pair, we estimate multiple bidirectional flows to directly forward warp the pixels to the desired time step, and then fuse any overlapping pixels. In doing so, each source pixel renders multiple target pixels and each target pixel can be synthesized from a larger area of visual context. This establishes a many-to-many splatting scheme with robustness to artifacts like holes. Moreover, for each input frame pair, M2M only performs motion estimation once and has a minuscule computational overhead when interpolating an arbitrary number of in-between frames, hence achieving fast multi-frame interpolation. We conducted extensive experiments to analyze M2M, and found that it significantly improves efficiency while maintaining high effectiveness.

cs.CV

MILA: Multi-Task Learning from Videos via Efficient Inter-Frame Attention

Prior work in multi-task learning has mainly focused on predictions on a single image. In this work, we present a new approach for multi-task learning from videos via efficient inter-frame local attention (MILA). Our approach contains a novel inter-frame attention module which allows learning of task-specific attention across frames. We embed the attention module in a ``slow-fast'' architecture, where the slower network runs on sparsely sampled keyframes and the light-weight shallow network runs on non-keyframes at a high frame rate. We also propose an effective adversarial learning strategy to encourage the slow and fast network to learn similar features. Our approach ensures low-latency multi-task learning while maintaining high quality predictions. Experiments show competitive accuracy compared to state-of-the-art on two multi-task learning benchmarks while reducing the number of floating point operations (FLOPs) by up to 70\%. In addition, our attention based feature propagation method (ILA) outperforms prior work in terms of task accuracy while also reducing up to 90\% of FLOPs.

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Learning Cross-modal Contrastive Features for Video Domain Adaptation

Learning transferable and domain adaptive feature representations from videos is important for video-relevant tasks such as action recognition. Existing video domain adaptation methods mainly rely on adversarial feature alignment, which has been derived from the RGB image space. However, video data is usually associated with multi-modal information, e.g., RGB and optical flow, and thus it remains a challenge to design a better method that considers the cross-modal inputs under the cross-domain adaptation setting. To this end, we propose a unified framework for video domain adaptation, which simultaneously regularizes cross-modal and cross-domain feature representations. Specifically, we treat each modality in a domain as a view and leverage the contrastive learning technique with properly designed sampling strategies. As a result, our objectives regularize feature spaces, which originally lack the connection across modalities or have less alignment across domains. We conduct experiments on domain adaptive action recognition benchmark datasets, i.e., UCF, HMDB, and EPIC-Kitchens, and demonstrate the effectiveness of our components against state-of-the-art algorithms.

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Tune it the Right Way: Unsupervised Validation of Domain Adaptation via Soft Neighborhood Density

Unsupervised domain adaptation (UDA) methods can dramatically improve generalization on unlabeled target domains. However, optimal hyper-parameter selection is critical to achieving high accuracy and avoiding negative transfer. Supervised hyper-parameter validation is not possible without labeled target data, which raises the question: How can we validate unsupervised adaptation techniques in a realistic way? We first empirically analyze existing criteria and demonstrate that they are not very effective for tuning hyper-parameters. Intuitively, a well-trained source classifier should embed target samples of the same class nearby, forming dense neighborhoods in feature space. Based on this assumption, we propose a novel unsupervised validation criterion that measures the density of soft neighborhoods by computing the entropy of the similarity distribution between points. Our criterion is simpler than competing validation methods, yet more effective; it can tune hyper-parameters and the number of training iterations in both image classification and semantic segmentation models. The code used for the paper will be available at \url{https://github.com/VisionLearningGroup/SND}.

cs.CV

Self-supervised Visual Attribute Learning for Fashion Compatibility

Many self-supervised learning (SSL) methods have been successful in learning semantically meaningful visual representations by solving pretext tasks. However, prior work in SSL focuses on tasks like object recognition or detection, which aim to learn object shapes and assume that the features should be invariant to concepts like colors and textures. Thus, these SSL methods perform poorly on downstream tasks where these concepts provide critical information. In this paper, we present an SSL framework that enables us to learn color and texture-aware features without requiring any labels during training. Our approach consists of three self-supervised tasks designed to capture different concepts that are neglected in prior work that we can select from depending on the needs of our downstream tasks. Our tasks include learning to predict color histograms and discriminate shapeless local patches and textures from each instance. We evaluate our approach on fashion compatibility using Polyvore Outfits and In-Shop Clothing Retrieval using Deepfashion, improving upon prior SSL methods by 9.5-16%, and even outperforming some supervised approaches on Polyvore Outfits despite using no labels. We also show that our approach can be used for transfer learning, demonstrating that we can train on one dataset while achieving high performance on a different dataset.

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The 5th AI City Challenge

The AI City Challenge was created with two goals in mind: (1) pushing the boundaries of research and development in intelligent video analysis for smarter cities use cases, and (2) assessing tasks where the level of performance is enough to cause real-world adoption. Transportation is a segment ripe for such adoption. The fifth AI City Challenge attracted 305 participating teams across 38 countries, who leveraged city-scale real traffic data and high-quality synthetic data to compete in five challenge tracks. Track 1 addressed video-based automatic vehicle counting, where the evaluation being conducted on both algorithmic effectiveness and computational efficiency. Track 2 addressed city-scale vehicle re-identification with augmented synthetic data to substantially increase the training set for the task. Track 3 addressed city-scale multi-target multi-camera vehicle tracking. Track 4 addressed traffic anomaly detection. Track 5 was a new track addressing vehicle retrieval using natural language descriptions. The evaluation system shows a general leader board of all submitted results, and a public leader board of results limited to the contest participation rules, where teams are not allowed to use external data in their work. The public leader board shows results more close to real-world situations where annotated data is limited. Results show the promise of AI in Smarter Transportation. State-of-the-art performance for some tasks shows that these technologies are ready for adoption in real-world systems.

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Siamese Natural Language Tracker: Tracking by Natural Language Descriptions with Siamese Trackers

We propose a novel Siamese Natural Language Tracker (SNLT), which brings the advancements in visual tracking to the tracking by natural language (NL) descriptions task. The proposed SNLT is applicable to a wide range of Siamese trackers, providing a new class of baselines for the tracking by NL task and promising future improvements from the advancements of Siamese trackers. The carefully designed architecture of the Siamese Natural Language Region Proposal Network (SNL-RPN), together with the Dynamic Aggregation of vision and language modalities, is introduced to perform the tracking by NL task. Empirical results over tracking benchmarks with NL annotations show that the proposed SNLT improves Siamese trackers by 3 to 7 percentage points with a slight tradeoff of speed. The proposed SNLT outperforms all NL trackers to-date and is competitive among state-of-the-art real-time trackers on LaSOT benchmarks while running at 50 frames per second on a single GPU.

cs.CV