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Stanko Novakovic

Publications and source records attributed to Stanko Novakovic.

4 recordsLinked to original sources

Pond: CXL-Based Memory Pooling Systems for Cloud Platforms

Public cloud providers seek to meet stringent performance requirements and low hardware cost. A key driver of performance and cost is main memory. Memory pooling promises to improve DRAM utilization and thereby reduce costs. However, pooling is challenging under cloud performance requirements. This paper proposes Pond, the first memory pooling system that both meets cloud performance goals and significantly reduces DRAM cost. Pond builds on the Compute Express Link (CXL) standard for load/store access to pool memory and two key insights. First, our analysis of cloud production traces shows that pooling across 8-16 sockets is enough to achieve most of the benefits. This enables a small-pool design with low access latency. Second, it is possible to create machine learning models that can accurately predict how much local and pool memory to allocate to a virtual machine (VM) to resemble same-NUMA-node memory performance. Our evaluation with 158 workloads shows that Pond reduces DRAM costs by 7% with performance within 1-5% of same-NUMA-node VM allocations.

cs.OS

Fast General Distributed Transactions with Opacity using Global Time

Transactions can simplify distributed applications by hiding data distribution, concurrency, and failures from the application developer. Ideally the developer would see the abstraction of a single large machine that runs transactions sequentially and never fails. This requires the transactional subsystem to provide opacity (strict serializability for both committed and aborted transactions), as well as transparent fault tolerance with high availability. As even the best abstractions are unlikely to be used if they perform poorly, the system must also provide high performance. Existing distributed transactional designs either weaken this abstraction or are not designed for the best performance within a data center. This paper extends the design of FaRM - which provides strict serializability only for committed transactions - to provide opacity while maintaining FaRM's high throughput, low latency, and high availability within a modern data center. It uses timestamp ordering based on real time with clocks synchronized to within tens of microseconds across a cluster, and a failover protocol to ensure correctness across clock master failures. FaRM with opacity can commit 5.4 million neworder transactions per second when running the TPC-C transaction mix on 90 machines with 3-way replication.

cs.DC

Storm: a fast transactional dataplane for remote data structures

RDMA is an exciting technology that enables a host to access the memory of a remote host without involving the remote CPU. Prior work shows how to use RDMA to improve the performance of distributed in-memory storage systems. However, RDMA is widely believed to have scalability issues, due to the amount of active protocol state that needs to be cached in the limited NIC cache. These concerns led to several software-based proposals to enhance scalability by trading off performance. In this work, we revisit these trade-offs in light of newer RDMA hardware and propose new guidelines for scaling RDMA. We show that using one-sided remote memory primitives leads to higher performance compared to send/receive and kernel-based systems in rack-scale environments. Based on these insights, we design and implement Storm, a transactional dataplane using one-sided read and write-based RPC primitives. We show that Storm outperforms eRPC, FaRM, and LITE by 3.3x, 3.6x, and 17.1x, respectively, on an Infinband EDR cluster with Mellanox ConnectX-4 NICs.

cs.DC

Enabling Efficient RDMA-based Synchronous Mirroring of Persistent Memory Transactions

Synchronous Mirroring (SM) is a standard approach to building highly-available and fault-tolerant enterprise storage systems. SM ensures strong data consistency by maintaining multiple exact data replicas and synchronously propagating every update to all of them. Such strong consistency provides fault tolerance guarantees and a simple programming model coveted by enterprise system designers. For current storage devices, SM comes at modest performance overheads. This is because performing both local and remote updates simultaneously is only marginally slower than performing just local updates, due to the relatively slow performance of accesses to storage in today's systems. However, emerging persistent memory and ultra-low-latency network technologies necessitate a careful re-evaluation of the existing SM techniques, as these technologies present fundamentally different latency characteristics compared than their traditional counterparts. In addition to that, existing low-latency network technologies, such as Remote Direct Memory Access (RDMA), provide limited ordering guarantees and do not provide durability guarantees necessary for SM. To evaluate the performance implications of RDMA-based SM, we develop a rigorous testing framework that is based on emulated persistent memory. Our testing framework makes use of two different tools: (i) a configurable microbenchmark and (ii) a modified version of the WHISPER benchmark suite, which comprises a set of common cloud applications. Using this framework, we find that recently proposed RDMA primitives, such as remote commit, provide correctness guarantees, but do not take full advantage of the asynchronous nature of RDMA hardware. To this end, we propose new primitives enabling efficient and correct SM over RDMA, and use these primitives to develop two new techniques delivering high-performance SM of persistent memories.

cs.DC