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Starrick Liu

Publications and source records attributed to Starrick Liu.

5 recordsLinked to original sources

DMuon-2: Scaling Matrix Optimizers in Data Parallelism with Topology-Aware Matrix Ownership and Communication

Matrix optimizers such as Muon update whole weight matrices, which conflicts with the element- or row-wise sharding of data-parallel runtimes. Once parameters are sharded as well, matrix optimizers incur extra communication or repeated computation. We present DMuon, a matrix-granular optimizer runtime for PyTorch FSDP (ZeRO-2/3) and HSDP. DMuon assigns each matrix a unique owner, which performs the Newton--Schulz (NS) iteration and optimizer update on the full matrix, and balances the load across owners by computational cost. On HSDP, ownership is global across replicas, so the cluster keeps a single copy of gradients and optimizer state, and updated parameters are published across nodes as soon as they are ready, overlapping subsequent computation. This layout makes every collective sparse and variable in length, so DMuon schedules these collectives as their data becomes ready and routes them along the cluster's two-level network. On up to 256 H100 GPUs, across three dense LLMs and two VLA models, DMuon matches or exceeds the training throughput of PyTorch FSDP2 with AdamW, reaching 1.05$\times$ that of FSDP2 with AdamW at the median on 256 GPUs. The optimized parameter gathering and gradient reduction absorb the extra communication and computation a matrix optimizer requires. Against a gather-then-replicate Muon baseline, DMuon's throughput is 2.1 times as high at the median.

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WALL-WM: Carving World Action Modeling at the Event Joints

WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction. Although convenient, this chunk-centric formulation creates a fundamental granularity mismatch. Language describes semantic goals and events, vision evolves through continuous scene dynamics, and actions operate at control-level timescales; forcing all three into the same fixed-length prediction window turns VLA training into short-horizon correlation fitting. WALL-WM addresses this mismatch by organizing both supervision and data around semantic events. Specifically, it pairs event-grounded VLA pretraining with a data ecosystem built from event-level captions and cluster-balanced sampling, enabling scalable learning over diverse behaviors, scenes, and task structures. From the same event-pretrained backbone, WALL-WM supports two complementary inference modes. The event mode consumes next-event descriptions and enables variable-length execution chunks, while the unified mode uses a VLM with Staircase Decoding to condition conventional fixed-length chunk inference while preserving a gradient-continuous VLA path. Together with Muon-optimizer-based large-scale pretraining infrastructure, WALL-WM provides a practical scale-up recipe for general-purpose WAMs. Experiments show that WALL-WM generalizes broadly across language, scenes, and tasks, achieving state-of-the-art performance in large-scale real-world generalization evaluation.

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DMuon: Efficient Distributed Muon Training with Near-Adam Overhead

Matrix-orthogonalization-based optimizers, exemplified by Muon, have demonstrated strong convergence behavior across a wide range of modern deep learning workloads. The matrix-aware updates offer a compelling alternative to conventional element-wise optimization, particularly as model architectures continue to grow in scale and heterogeneity. Yet contemporary distributed training infrastructure built around the assumption of element-wise optimizers is poorly matched to matrix-level optimizers such as Muon, whose updates couple entire weight matrices and require costly Newton-Schulz iterations. Vanilla Muon implementations incur more than 2x the cost of forward and backward passes. To close this gap, we present DMuon, an open-source distributed Muon implementation that integrates into existing training pipelines as a drop-in module, with no framework-level modifications. Across both embodied foundation model and large language model (LLM) training workloads, DMuon achieves a 1.48x-3.01x speedup in end-to-end step time and a 6.85x-163.00x speedup in optimizer-step time, bringing per-step latency to near-AdamW levels and enabling efficient scaling in our model training.

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Wall-OSS-0.5 Technical Report

Large-scale Vision-Language-Action (VLA) pretraining is increasingly adopted as the foundation for robot policies, yet the evidence for pretrained VLAs is almost invariably reported after task-specific fine-tuning. This leaves a foundational question unanswered: does VLA pretraining itself yield executable robot behavior, or does it merely furnish a better initialization for downstream policy learning? We present Wall-OSS-0.5, an open-source 4B VLA built upon a 3B VLM backbone augmented with action-generation components, designed so that pretrained robotic capability is directly measurable on physical hardware. The model is pretrained across more than 20 embodiments, processing over one million robot trajectories per epoch alongside a grounded multimodal corpus. We adopt a gradient-bridged co-training recipe in which three objectives play distinct and complementary roles: discrete action prediction routes strong VLM-native gradients into the backbone, multimodal prediction preserves grounded vision-language understanding, and continuous flow matching serves as the deployment-time action interface. Before task-specific fine-tuning, the pretrained checkpoint achieves non-trivial zero-shot real-robot behavior, completing several tasks, including a held-out deformable manipulation task, at high task progress on a 17-task suite. After fine-tuning, the same checkpoint serves as a stronger adaptation prior, reaching 60.5% average task progress on 15 real-robot tasks and outperforming π_0.5 by 17.5%. Multimodal evaluations further confirm that action training does not erode grounded vision-language competence: the model preserves broad vision-language ability while strengthening embodied grounding. Together, these results reposition VLA pretraining from an initialization strategy to a directly testable, already useful source of robot capability.

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Igniting VLMs toward the Embodied Space

While foundation models show remarkable progress in language and vision, existing vision-language models (VLMs) still have limited spatial and embodiment understanding. Transferring VLMs to embodied domains reveals fundamental mismatches between modalities, pretraining distributions, and training objectives, leaving action comprehension and generation as a central bottleneck on the path to AGI. We introduce WALL-OSS, an end-to-end embodied foundation model that leverages large-scale multimodal pretraining to achieve (1) embodiment-aware vision-language understanding, (2) strong language-action association, and (3) robust manipulation capability. Our approach employs a tightly coupled architecture and multi-strategies training curriculum that enables Unified Cross-Level CoT-seamlessly unifying instruction reasoning, subgoal decomposition, and fine-grained action synthesis within a single differentiable framework. Our results show that WALL-OSS attains high success on complex long-horizon manipulations, demonstrates strong instruction-following capabilities, complex understanding and reasoning, and outperforms strong baselines, thereby providing a reliable and scalable path from VLMs to embodied foundation models.

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