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Stefan Schmid

Publications and source records attributed to Stefan Schmid.

At least 91 records · Page 5Linked to original sources

Understanding the Throughput Bounds of Reconfigurable Datacenter Networks

The increasing gap between the growth of datacenter traffic volume and the capacity of electrical switches led to the emergence of reconfigurable datacenter network designs based on optical circuit switching. A multitude of research works, ranging from demand-oblivious (e.g., RotorNet, Sirius) to demand-aware (e.g., Helios, ProjecToR) reconfigurable networks, demonstrate significant performance benefits. Unfortunately, little is formally known about the achievable throughput of such networks. Only recently have the throughput bounds of demand-oblivious networks been studied. In this paper, we tackle a fundamental question: Whether and to what extent can demand-aware reconfigurable networks improve the throughput of datacenters? This paper attempts to understand the landscape of the throughput bounds of reconfigurable datacenter networks. Given the rise of machine learning workloads and collective communication in modern datacenters, we specifically focus on their typical communication patterns, namely uniform-residual demand matrices. We formally establish a separation bound of demand-aware networks over demand-oblivious networks, proving analytically that the former can provide at least $16\%$ higher throughput. Our analysis further uncovers new design opportunities based on periodic, fixed-duration reconfigurations that can harness the throughput benefits of demand-aware networks while inheriting the simplicity and low reconfiguration overheads of demand-oblivious networks. Finally, our evaluations corroborate the theoretical results of this paper, demonstrating that demand-aware networks significantly outperform oblivious networks in terms of throughput. This work barely scratches the surface and unveils several intriguing open questions, which we discuss at the end of this paper.

cs.NI↗

Learning Minimum Linear Arrangement of Cliques and Lines

In the well-known Minimum Linear Arrangement problem (MinLA), the goal is to arrange the nodes of an undirected graph into a permutation so that the total stretch of the edges is minimized. This paper studies an online (learning) variant of MinLA where the graph is not given at the beginning, but rather revealed piece-by-piece. The algorithm starts in a fixed initial permutation, and after a piece of the graph is revealed, the algorithm must update its current permutation to be a MinLA of the subgraph revealed so far. The objective is to minimize the total number of swaps of adjacent nodes as the algorithm updates the permutation. The main result of this paper is an online randomized algorithm that solves this online variant for the restricted cases where the revealed graph is either a collection of cliques or a collection of lines. We show that the algorithm is $8 \ln n$-competitive, where $n$ is the number of nodes of the graph. We complement this result by constructing an asymptotically matching lower bound of $Ω(\ln n)$.

cs.DS↗

Optimizing Virtual Payment Channel Establishment in the Face of On-Path Adversaries

Payment channel networks (PCNs) are among the most promising solutions to the scalability issues in permissionless blockchains, by allowing parties to pay each other off-chain through a path of payment channels (PCs). However, routing transactions comes at a cost which is proportional to the number of intermediaries, since each charges a fee for the routing service. Furthermore, analogous to other networks, malicious intermediaries in the payment path can lead to security and privacy threats. Virtual channels (VCs), i.e., bridges over PC paths, mitigate the above PCN issues, as an intermediary participates only once to set up the VC and is then excluded from every future VC transaction. However, similar to PCs, creating a VC has a cost that must be paid out of the bridged PCs' balance. Currently, we are missing guidelines to where and how many VCs to set up. Ideally, VCs should minimize transaction costs while mitigating security and privacy threats from on-path adversaries. In this work, we address for the first time the VC setup problem, formalizing it as an optimization problem. We present an integer linear program (ILP) to compute the globally optimal VC setup strategy in terms of transaction costs, security, and privacy. We then accompany the computationally heavy ILP with a fast local greedy algorithm. Our model and algorithms can be used with any on-path adversary, given that its strategy can be expressed as a set of corrupted nodes that is estimated by the honest nodes. We conduct an evaluation of the greedy algorithm over a snapshot of the Lightning Network (LN), the largest Bitcoin-based PCN. Our results confirm on real-world data that our greedy strategy minimizes costs while protecting against security and privacy threats of on-path adversaries. These findings may serve the LN community as guidelines for the deployment of VCs.

cs.CR↗

In the Search of Optimal Tree Networks: Hardness and Heuristics

Demand-aware communication networks are networks whose topology is optimized toward the traffic they need to serve. These networks have recently been enabled by novel optical communication technologies and are investigated intensively in the context of datacenters. In this work, we consider networks with one of the most common topologies~ -- a binary tree. We show that finding an optimal demand-aware binary tree network is NP-hard. Then, we propose optimization algorithms that generate efficient binary tree networks on real-life and synthetic workloads.

cs.NI↗

MTS: Bringing Multi-Tenancy to Virtual Networking

Multi-tenant cloud computing provides great benefits in terms of resource sharing, elastic pricing, and scalability, however, it also changes the security landscape and introduces the need for strong isolation between the tenants, also inside the network. This paper is motivated by the observation that while multi-tenancy is widely used in cloud computing, the virtual switch designs currently used for network virtualization lack sufficient support for tenant isolation. Hence, we present, implement, and evaluate a virtual switch architecture, MTS, which brings secure design best-practice to the context of multi-tenant virtual networking: compartmentalization of virtual switches, least-privilege execution, complete mediation of all network communication, and reducing the trusted computing base shared between tenants. We build MTS from commodity components, providing an incrementally deployable and inexpensive upgrade path to cloud operators. Our extensive experiments, extending to both micro-benchmarks and cloud applications, show that, depending on the way it is deployed, MTS may produce 1.5-2x the throughput compared to state-of-the-art, with similar or better latency and modest resource overhead (1 extra CPU). MTS is available as open source software.

cs.CR↗

I DPID It My Way! A Covert Timing Channel in Software-Defined Networks

Software-defined networking is considered a promising new paradigm, enabling more reliable and formally verifiable communication networks. However, this paper shows that the separation of the control plane from the data plane, which lies at the heart of Software-Defined Networks (SDNs), can be exploited for covert channels based on SDN Teleportation, even when the data planes are physically disconnected. This paper describes the theoretical model and design of our covert timing channel based on SDN Teleportation. We implement our covert channel using a popular SDN switch, Open vSwitch, and a popular SDN controller, ONOS. Our evaluation of the prototype shows that even under load at the controller, throughput rates of 20 bits per second are possible, with a communication accuracy of approximately 90\%. We also discuss techniques to increase the throughput further.

cs.CR↗

Dependency-Aware Online Caching

We consider a variant of the online caching problem where the items exhibit dependencies among each other: an item can reside in the cache only if all its dependent items are also in the cache. The dependency relations can form any directed acyclic graph. These requirements arise e.g., in systems such as CacheFlow (SOSR 2016) that cache forwarding rules for packet classification in IP-based communication networks. First, we present an optimal randomized online caching algorithm which accounts for dependencies among the items. Our randomized algorithm is $O( \log k)$-competitive, where $k$ is the size of the cache, meaning that our algorithm never incurs the cost of $O(\log k)$ times higher than even an optimal algorithm that knows the future input sequence. Second, we consider the bypassing model, where requests can be served at a fixed price without fetching the item and its dependencies into the cache -- a variant of caching with dependencies introduced by Bienkowski et al. at SPAA 2017. For this setting, we give an $O( \sqrt{k \cdot \log k})$-competitive algorithm, which significantly improves the best known competitiveness. We conduct a small case study, to find out that our algorithm incurs on average 2x lower cost.

cs.DS↗

Approximation Algorithms for Minimizing Congestion in Demand-Aware Networks

Emerging reconfigurable optical communication technologies allow to enhance datacenter topologies with demand-aware links optimized towards traffic patterns. This paper studies the algorithmic problem of jointly optimizing topology and routing in such demand-aware networks to minimize congestion, along two dimensions: (1) splittable or unsplittable flows, and (2) whether routing is segregated, i.e., whether routes can or cannot combine both demand-aware and demand-oblivious (static) links. For splittable and segregated routing, we show that the problem is generally $2$-approximable, but APX-hard even for uniform demands induced by a bipartite demand graph. For unsplittable and segregated routing, we establish upper and lower bounds of $O\left(\log m/ \log\log m \right)$ and $Ω\left(\log m/ \log\log m \right)$, respectively, for polynomial-time approximation algorithms, where $m$ is the number of static links. We further reveal that under un-/splittable and non-segregated routing, even for demands of a single source (resp., destination), the problem cannot be approximated better than $Ω\left(\frac{c_{\max}}{c_{\min}} \right)$ unless P=NP, where $c_{\max}$ (resp., $c_{\min}$) denotes the maximum (resp., minimum) capacity. It remains NP-hard for uniform capacities, but is tractable for a single commodity and uniform capacities. Our trace-driven simulations show a significant reduction in network congestion compared to existing solutions.

cs.PF↗

Credence: Augmenting Datacenter Switch Buffer Sharing with ML Predictions

Packet buffers in datacenter switches are shared across all the switch ports in order to improve the overall throughput. The trend of shrinking buffer sizes in datacenter switches makes buffer sharing extremely challenging and a critical performance issue. Literature suggests that push-out buffer sharing algorithms have significantly better performance guarantees compared to drop-tail algorithms. Unfortunately, switches are unable to benefit from these algorithms due to lack of support for push-out operations in hardware. Our key observation is that drop-tail buffers can emulate push-out buffers if the future packet arrivals are known ahead of time. This suggests that augmenting drop-tail algorithms with predictions about the future arrivals has the potential to significantly improve performance. This paper is the first research attempt in this direction. We propose Credence, a drop-tail buffer sharing algorithm augmented with machine-learned predictions. Credence can unlock the performance only attainable by push-out algorithms so far. Its performance hinges on the accuracy of predictions. Specifically, Credence achieves near-optimal performance of the best known push-out algorithm LQD (Longest Queue Drop) with perfect predictions, but gracefully degrades to the performance of the simplest drop-tail algorithm Complete Sharing when the prediction error gets arbitrarily worse. Our evaluations show that Credence improves throughput by $1.5$x compared to traditional approaches. In terms of flow completion times, we show that Credence improves upon the state-of-the-art approaches by up to $95\%$ using off-the-shelf machine learning techniques that are also practical in today's hardware. We believe this work opens several interesting future work opportunities both in systems and theory that we discuss at the end of this paper.

cs.NI↗

On the Complexity of Weight-Dynamic Network Algorithms

While operating communication networks adaptively may improve utilization and performance, frequent adjustments also introduce an algorithmic challenge: the re-optimization of traffic engineering solutions is time-consuming and may limit the granularity at which a network can be adjusted. This paper is motivated by question whether the reactivity of a network can be improved by re-optimizing solutions dynamically rather than from scratch, especially if inputs such as link weights do not change significantly. This paper explores to what extent dynamic algorithms can be used to speed up fundamental tasks in network operations. We specifically investigate optimizations related to traffic engineering (namely shortest paths and maximum flow computations), but also consider spanning tree and matching applications. While prior work on dynamic graph algorithms focuses on link insertions and deletions, we are interested in the practical problem of link weight changes. We revisit existing upper bounds in the weight-dynamic model, and present several novel lower bounds on the amortized runtime for recomputing solutions. In general, we find that the potential performance gains depend on the application, and there are also strict limitations on what can be achieved, even if link weights change only slightly.

cs.NI↗

Heterogeneous Graph-based Trajectory Prediction using Local Map Context and Social Interactions

Precisely predicting the future trajectories of surrounding traffic participants is a crucial but challenging problem in autonomous driving, due to complex interactions between traffic agents, map context and traffic rules. Vector-based approaches have recently shown to achieve among the best performances on trajectory prediction benchmarks. These methods model simple interactions between traffic agents but don't distinguish between relation-type and attributes like their distance along the road. Furthermore, they represent lanes only by sequences of vectors representing center lines and ignore context information like lane dividers and other road elements. We present a novel approach for vector-based trajectory prediction that addresses these shortcomings by leveraging three crucial sources of information: First, we model interactions between traffic agents by a semantic scene graph, that accounts for the nature and important features of their relation. Second, we extract agent-centric image-based map features to model the local map context. Finally, we generate anchor paths to enforce the policy in multi-modal prediction to permitted trajectories only. Each of these three enhancements shows advantages over the baseline model HoliGraph.

cs.LG↗

On the Complexity of the Virtual Network Embedding in Specific Tree Topologies

Virtual networks are an innovative abstraction that extends cloud computing concepts to the network: by supporting bandwidth reservations between compute nodes (e.g., virtual machines), virtual networks can provide a predictable performance to distributed and communication-intensive cloud applications. However, in order to make the most efficient use of the shared resources, the Virtual Network Embedding (VNE) problem has to be solved: a virtual network should be mapped onto the given physical network so that resource reservations are minimized. The problem has been studied intensively already and is known to be NP-hard in general. In this paper, we revisit this problem and consider it on specific topologies, as they often arise in practice. To be more precise, we study the weighted version of the VNE problem: we consider a virtual weighted network of a specific topology which we want to embed onto a weighted network with capacities and specific topology. As for topologies, we consider most fundamental and commonly used ones: line, star, $2$-tiered star, oversubscribed $2$-tiered star, and tree, in addition to also considering arbitrary topologies. We show that typically the VNE problem is NP-hard even in more specialized cases, however, sometimes there exists a polynomial algorithm: for example, an embedding of the oversubscribed $2$-tiered star onto the tree is polynomial while an embedding of an arbitrary $2$-tiered star is not.

cs.CC↗

Optimizing Reconfigurable Optical Datacenters: The Power of Randomization

Reconfigurable optical topologies are a promising new technology to improve datacenter network performance and cope with the explosive growth of traffic. In particular, these networks allow to directly and adaptively connect racks between which there is currently much traffic, hence making an optimal use of the bandwidth capacity by avoiding multi-hop forwarding. This paper studies the dynamic optimization of such reconfigurable topologies, by adapting the network to the traffic in an online manner. The underlying algorithmic problem can be described as an online maximum weight $b$-matching problem, a~generalization of maximum weight matching where each node has at most $b \geq 1$ incident matching edges. We make the case for a randomized approach for matching optimization. Our main contribution is a $O(\log b)$-competitive algorithm and we show that it is asymptotically optimal. This algorithm is hence exponentially better than the best possible deterministic online algorithm. We complement our theoretical results with extensive trace-driven simulations, based on real-world datacenter workloads.

cs.NI↗

Demand-Aware Network Design with Steiner Nodes and a Connection to Virtual Network Embedding

Emerging optical and virtualization technologies enable the design of more flexible and demand-aware networked systems, in which resources can be optimized toward the actual workload they serve. For example, in a demand-aware datacenter network, frequently communicating nodes (e.g., two virtual machines or a pair of racks in a datacenter) can be placed topologically closer, reducing communication costs and hence improving the overall network performance. This paper revisits the bounded-degree network design problem underlying such demand-aware networks. Namely, given a distribution over communicating server pairs, we want to design a network with bounded maximum degree that minimizes expected communication distance. In addition to this known problem, we introduce and study a variant where we allow Steiner nodes (i.e., additional routers) to be added to augment the network. We improve the understanding of this problem domain in several ways. First, we shed light on the complexity and hardness of the aforementioned problems, and study a connection between them and the virtual networking embedding problem. We then provide a constant-factor approximation algorithm for the Steiner node version of the problem, and use it to improve over prior state-of-the-art algorithms for the original version of the problem with sparse communication distributions. Finally, we investigate various heuristic approaches to bounded-degree network design problem, in particular providing a reliable heuristic algorithm with good experimental performance. We report on an extensive empirical evaluation, using several real-world traffic traces from datacenters, and find that our approach results in improved demand-aware network designs.

cs.NI↗

Robust Routing Made Easy: Reinforcing Networks Against Non-Benign Faults

With the increasing scale of communication networks, the likelihood of failures grows as well. Since these networks form a critical backbone of our digital society, it is important that they rely on robust routing algorithms which ensure connectivity despite such failures. While most modern communication networks feature robust routing mechanisms, these mechanisms are often fairly complex to design and verify, as they need to account for the effects of failures and rerouting on communication. This paper conceptualizes the design of robust routing mechanisms, with the aim to avoid such complexity. In particular, we showcase \emph{simple} and generic blackbox transformations that increase resilience of routing against independently distributed failures, which allows to simulate the routing scheme on the original network, even in the presence of non-benign node failures (henceforth called faults). This is attractive as the system specification and routing policy can simply be preserved. We present a scheme for constructing such a reinforced network, given an existing (synchronous) network and a routing scheme. We prove that this algorithm comes with small constant overheads, and only requires a minimal amount of additional node and edge resources; in fact, if the failure probability is smaller than $1/n$, the algorithm can come without any overhead at all. At the same time, it allows to tolerate a large number of independent random (node) faults, asymptotically almost surely. We complement our analytical results with simulations on different real-world topologies.

cs.DC↗

Polylog-Competitive Algorithms for Dynamic Balanced Graph Partitioning for Ring Demands

The performance of many large-scale and data-intensive distributed systems critically depends on the capacity of the interconnecting network. This paper is motivated by the vision of self-adjusting infrastructures whose resources can be adjusted according to the workload they currently serve, in a demand-aware manner. Such dynamic adjustments can be exploited to improve network utilization and hence performance, by dynamically moving frequently interacting communication partners closer, e.g., collocating them in the same server or datacenter rack. In particular, we revisit the online balanced graph partitioning problem which captures the fundamental tradeoff between the benefits and costs of dynamically collocating communication partners. The demand is modelled as a sequence $σ$ (revealed in an online manner) of communication requests between $n$ processes, each of which is running on one of the $\ell$ servers. Each server has capacity $k=n/\ell$, hence, the processes have to be scheduled in a balanced manner across the servers. A request incurs cost $1$, if the requested processes are located on different servers, otherwise the cost is 0. A process can be migrated to a different server at cost $1$. This paper presents the first online algorithm for online balanced graph partitioning achieving a polylogarithmic competitive ratio for the fundamental case of ring communication patterns. Specifically, our main contribution is a $O(\log^3 n)$-competitive randomized online algorithm for this problem. We further present a randomized online algorithm which is $O(\log^2 n)$-competitive when compared to a static optimal solution. Our two results rely on different algorithms and techniques and hence are of independent interest.

cs.DS↗

Topological Characterization of Consensus Solvability in Directed Dynamic Networks

Consensus is one of the most fundamental problems in distributed computing. This paper studies the consensus problem in a synchronous dynamic directed network, in which communication is controlled by an oblivious message adversary. The question when consensus is possible in this model has already been studied thoroughly in the literature from a combinatorial perspective, and is known to be challenging. This paper presents a topological perspective on consensus solvability under oblivious message adversaries, which provides interesting new insights. Our main contribution is a topological characterization of consensus solvability, which also leads to explicit decision procedures. Our approach is based on the novel notion of a communication pseudosphere, which can be seen as the message-passing analog of the well-known standard chromatic subdivision for wait-free shared memory systems. We further push the elegance and expressiveness of the "geometric" reasoning enabled by the topological approach by dealing with uninterpreted complexes, which considerably reduce the size of the protocol complex, and by labeling facets with information flow arrows, which give an intuitive meaning to the implicit epistemic status of the faces in a protocol complex.

cs.DC↗

Self-Adjusting Linear Networks with Ladder Demand Graph

Self-adjusting networks (SANs) have the ability to adapt to communication demand by dynamically adjusting the workload (or demand) embedding, i.e., the mapping of communication requests into the network topology. SANs can thus reduce routing costs for frequently communicating node pairs by paying a cost for adjusting the embedding. This is particularly beneficial when the demand has structure, which the network can adapt to. Demand can be represented in the form of a demand graph, which is defined by the set of network nodes (vertices) and the set of pairwise communication requests (edges). Thus, adapting to the demand can be interpreted by embedding the demand graph to the network topology. This can be challenging both when the demand graph is known in advance (offline) and when it revealed edge-by-edge (online). The difficulty also depends on whether we aim at constructing a static topology or a dynamic (self-adjusting) one that improves the embedding as more parts of the demand graph are revealed. Yet very little is known about these self-adjusting embeddings. In this paper, the network topology is restricted to a line and the demand graph to a ladder graph, i.e., a $2^n$ grid, including all possible subgraphs of the ladder. We present an online self-adjusting network that matches the known lower bound asymptotically and is $12$-competitive in terms of request cost. As a warm up result, we present an asymptotically optimal algorithm for the cycle demand graph. We also present an oracle-based algorithm for an arbitrary demand graph that has a constant overhead.

cs.NI↗