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Stefano Covone

Publications and source records attributed to Stefano Covone.

3 recordsLinked to original sources

Multi-robot obstacle-aware shepherding of non-cohesive target agents

This paper presents a novel control strategy for multi-agent shepherding of non-cohesive targets in obstacle-rich environments. Unlike previous approaches that assume cohesive flocking behavior, our method handles targets that interact only with nearby herders through repulsive forces and exhibit no inter-target coordination. Each herder employs a hybrid control policy that combines direct goal-oriented steering with obstacle-tangent maneuvering, enabling targets to circumnavigate obstacles while being guided toward a goal region. The herder dynamics integrate three key behaviors: return-to-goal motion when idle, target steering with adaptive directional control, and obstacle avoidance using both normal and tangential force components. Numerical simulations demonstrate superior performance compared to existing shepherding methods, achieving higher target confinement rates in cluttered environments. Experimental validation using TurtleBot4 herders and Osoyoo target robots in an indoor arena confirms the practical effectiveness of the proposed approach.

eess.SY

Hierarchical Learning-Based Control for Multi-Agent Shepherding of Stochastic Autonomous Agents

Multi-agent shepherding represents a challenging distributed control problem where herder agents must coordinate to guide independently moving targets to desired spatial configurations. Most existing control strategies assume cohesive target behavior, which frequently fails in practical applications where targets exhibit stochastic autonomous behavior. This paper presents a hierarchical learning-based control architecture that decomposes the shepherding problem into a high-level decision-making module and a low-level motion control component. The proposed distributed control system synthesizes effective control policies directly from closed-loop experience without requiring explicit inter-agent communication or prior knowledge of target dynamics. The decentralized architecture achieves cooperative control behavior through emergent coordination without centralized supervision. Experimental validation demonstrates superior closed-loop performance compared to state-of-the-art heuristic control methods, achieving 100\% success rates with improved settling times and control efficiency. The control architecture scales beyond its design conditions, adapts to time-varying goal regions, and demonstrates practical implementation feasibility through real-time experiments on the Robotarium platform.

eess.SY

Hierarchical Policy-Gradient Reinforcement Learning for Multi-Agent Shepherding Control of Non-Cohesive Targets

We propose a decentralized reinforcement learning solution for multi-agent shepherding of non-cohesive targets using policy-gradient methods. Our architecture integrates target-selection with target-driving through Proximal Policy Optimization, overcoming discrete-action constraints of previous Deep Q-Network approaches and enabling smoother agent trajectories. This model-free framework effectively solves the shepherding problem without prior dynamics knowledge. Experiments demonstrate our method's effectiveness and scalability with increased target numbers and limited sensing capabilities.

cs.LG