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Stephan Wensveen

Publications and source records attributed to Stephan Wensveen.

4 recordsLinked to original sources

Workmanship of Learning: Embedding Craftsmanship Values in AI-Integrated Educational Tools

Generative AI's emphasis on automation and efficiency challenges design education, where learning is grounded in exploration, reflection, and responsibility. This work introduces AI Craftsmanship, a value-oriented framework drawing on craftsmanship traditions that emphasize risk, rhythm, and care as central to learning through making. Through a Research through Design (RtD) approach, we designed an AI-integrated creative coding tool embedding these values into interactions and interface rather than outcomes. The tool supports designers learning generative pattern-making with p5.js by constraining AI, encouraging iterative experimentation, and foregrounding reflection. We studied the tool with five design practitioners through one-hour sessions and semi-structured interviews. Findings show craft values manifest unevenly: risk and rhythm shape early sense-making, while care emerges through reflective practices. Emergent values -- such as aesthetic judgment and confidence -- also motivated learning. AI Craftsmanship mediates values, tools, and materials, offering a value-driven perspective on designing AI systems for reflective, responsible, craft-informed learning in design education.

cs.HC

Conversing with Objects toward Fluid Human and Artificial Identities during Life Transitions

People's identities change during life transitions, e.g., studying abroad. They bring everyday objects that embody memories and reflect their identities during such moves. To assist in these transitions, we ask how people's human identities could be influenced by their objects through an artificial agent. This paper presents an exploratory research-through-design study around how people undergoing life transitions experience conversing with their everyday objects through a chatbot. Drawing on a two-week field deployment and interviews with 12 participants, we contribute (1) a conceptualization of 'trans-embodiment' describing the asynchronous imagination of object and human identities on the chatbot, (2) empirical evidence of the resulting emotional and reflective experiences, and (3) three types of object identities for designing conversational agents that role-play objects. Our contributions sum up to triangulating human-agent-object identity as trans-embodiment in supporting life transitions.

cs.HC

Generative AI as a Playful yet Offensive Tourist: Exploring Tensions Between Playful Features and Citizen Concerns in Designing Urban Play

Play is pivotal in fostering the emotional, social, and cultural dimensions of urban spaces. While generative AI (GAI) potentially supports playful urban interaction, a balanced and critical approach to the design opportunities and challenges is needed. This work develops iWonder, an image-to-image GAI tool engaging fourteen designers in urban explorations to identify GAI's playful features and create design ideas. Fourteen citizens then evaluated these ideas, providing expectations and critical concerns from a bottom-up perspective. Our findings reveal the dynamic interplay between users, GAI, and urban contexts, highlighting GAI's potential to facilitate playful urban experiences through generative agency, meaningful unpredictability, social performativity, and the associated offensive qualities. We propose design considerations to address citizen concerns and the `tourist metaphor' to deepen our understanding of GAI's impact, offering insights to enhance cities' socio-cultural fabric. Overall, this research contributes to the effort to harness GAI's capabilities for urban enrichment.

cs.HC

Re.Dis.Cover Place with Generative AI: Exploring the Experience and Design of City Wandering with Image-to-Image AI

The HCI field has demonstrated a growing interest in leveraging emerging technologies to enrich urban experiences. However, insufficient studies investigate the experience and design space of AI image technology (AIGT) applications for playful urban interaction, despite its widespread adoption. To explore this gap, we conducted an exploratory study involving four participants who wandered and photographed within Eindhoven Centre and interacted with an image-to-image AI. Preliminary findings present their observations, the effect of their familiarity with places, and how AIGT becomes an explorer's tool or co-speculator. We then highlight AIGT's capability of supporting playfulness, reimaginations, and rediscoveries of places through defamiliarizing and familiarizing cityscapes. Additionally, we propose the metaphor AIGT as a 'tourist' to discuss its opportunities for engaging explorations and risks of stereotyping places. Collectively, our research provides initial empirical insights and design considerations, inspiring future HCI endeavors for creating urban play with generative AI.

cs.HC