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Stephen Gould

Publications and source records attributed to Stephen Gould.

At least 37 records · Page 2Linked to original sources

DiSA: Diffusion Step Annealing in Autoregressive Image Generation

An increasing number of autoregressive models, such as MAR, FlowAR, xAR, and Harmon adopt diffusion sampling to improve the quality of image generation. However, this strategy leads to low inference efficiency, because it usually takes 50 to 100 steps for diffusion to sample a token. This paper explores how to effectively address this issue. Our key motivation is that as more tokens are generated during the autoregressive process, subsequent tokens follow more constrained distributions and are easier to sample. To intuitively explain, if a model has generated part of a dog, the remaining tokens must complete the dog and thus are more constrained. Empirical evidence supports our motivation: at later generation stages, the next tokens can be well predicted by a multilayer perceptron, exhibit low variance, and follow closer-to-straight-line denoising paths from noise to tokens. Based on our finding, we introduce diffusion step annealing (DiSA), a training-free method which gradually uses fewer diffusion steps as more tokens are generated, e.g., using 50 steps at the beginning and gradually decreasing to 5 steps at later stages. Because DiSA is derived from our finding specific to diffusion in autoregressive models, it is complementary to existing acceleration methods designed for diffusion alone. DiSA can be implemented in only a few lines of code on existing models, and albeit simple, achieves $5-10\times$ faster inference for MAR and Harmon and $1.4-2.5\times$ for FlowAR and xAR, while maintaining the generation quality.

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VI3NR: Variance Informed Initialization for Implicit Neural Representations

Implicit Neural Representations (INRs) are a versatile and powerful tool for encoding various forms of data, including images, videos, sound, and 3D shapes. A critical factor in the success of INRs is the initialization of the network, which can significantly impact the convergence and accuracy of the learned model. Unfortunately, commonly used neural network initializations are not widely applicable for many activation functions, especially those used by INRs. In this paper, we improve upon previous initialization methods by deriving an initialization that has stable variance across layers, and applies to any activation function. We show that this generalizes many previous initialization methods, and has even better stability for well studied activations. We also show that our initialization leads to improved results with INR activation functions in multiple signal modalities. Our approach is particularly effective for Gaussian INRs, where we demonstrate that the theory of our initialization matches with task performance in multiple experiments, allowing us to achieve improvements in image, audio, and 3D surface reconstruction.

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ARINAR: Bi-Level Autoregressive Feature-by-Feature Generative Models

Existing autoregressive (AR) image generative models use a token-by-token generation schema. That is, they predict a per-token probability distribution and sample the next token from that distribution. The main challenge is how to model the complex distribution of high-dimensional tokens. Previous methods either are too simplistic to fit the distribution or result in slow generation speed. Instead of fitting the distribution of the whole tokens, we explore using a AR model to generate each token in a feature-by-feature way, i.e., taking the generated features as input and generating the next feature. Based on that, we propose ARINAR (AR-in-AR), a bi-level AR model. The outer AR layer take previous tokens as input, predicts a condition vector z for the next token. The inner layer, conditional on z, generates features of the next token autoregressively. In this way, the inner layer only needs to model the distribution of a single feature, for example, using a simple Gaussian Mixture Model. On the ImageNet 256x256 image generation task, ARINAR-B with 213M parameters achieves an FID of 2.75, which is comparable to the state-of-the-art MAR-B model (FID=2.31), while five times faster than the latter.

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Negative Token Merging: Image-based Adversarial Feature Guidance

Text-based adversarial guidance using a negative prompt has emerged as a widely adopted approach to steer diffusion models away from producing undesired concepts. While useful, performing adversarial guidance using text alone can be insufficient to capture complex visual concepts or avoid specific visual elements like copyrighted characters. In this paper, for the first time we explore an alternate modality in this direction by performing adversarial guidance directly using visual features from a reference image or other images in a batch. We introduce negative token merging (NegToMe), a simple but effective training-free approach which performs adversarial guidance through images by selectively pushing apart matching visual features between reference and generated images during the reverse diffusion process. By simply adjusting the used reference, NegToMe enables a diverse range of applications. Notably, when using other images in same batch as reference, we find that NegToMe significantly enhances output diversity (e.g., racial, gender, visual) by guiding features of each image away from others. Similarly, when used w.r.t. copyrighted reference images, NegToMe reduces visual similarity to copyrighted content by 34.57%. NegToMe is simple to implement using just few-lines of code, uses only marginally higher (<4%) inference time and is compatible with different diffusion architectures, including those like Flux, which don't natively support the use of a negative prompt. Code is available at https://negtome.github.io

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Aligning Step-by-Step Instructional Diagrams to Video Demonstrations

Multimodal alignment facilitates the retrieval of instances from one modality when queried using another. In this paper, we consider a novel setting where such an alignment is between (i) instruction steps that are depicted as assembly diagrams (commonly seen in Ikea assembly manuals) and (ii) video segments from in-the-wild videos; these videos comprising an enactment of the assembly actions in the real world. To learn this alignment, we introduce a novel supervised contrastive learning method that learns to align videos with the subtle details in the assembly diagrams, guided by a set of novel losses. To study this problem and demonstrate the effectiveness of our method, we introduce a novel dataset: IAW for Ikea assembly in the wild consisting of 183 hours of videos from diverse furniture assembly collections and nearly 8,300 illustrations from their associated instruction manuals and annotated for their ground truth alignments. We define two tasks on this dataset: First, nearest neighbor retrieval between video segments and illustrations, and, second, alignment of instruction steps and the segments for each video. Extensive experiments on IAW demonstrate superior performances of our approach against alternatives.

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Temporally Grounding Instructional Diagrams in Unconstrained Videos

We study the challenging problem of simultaneously localizing a sequence of queries in the form of instructional diagrams in a video. This requires understanding not only the individual queries but also their interrelationships. However, most existing methods focus on grounding one query at a time, ignoring the inherent structures among queries such as the general mutual exclusiveness and the temporal order. Consequently, the predicted timespans of different step diagrams may overlap considerably or violate the temporal order, thus harming the accuracy. In this paper, we tackle this issue by simultaneously grounding a sequence of step diagrams. Specifically, we propose composite queries, constructed by exhaustively pairing up the visual content features of the step diagrams and a fixed number of learnable positional embeddings. Our insight is that self-attention among composite queries carrying different content features suppress each other to reduce timespan overlaps in predictions, while the cross-attention corrects the temporal misalignment via content and position joint guidance. We demonstrate the effectiveness of our approach on the IAW dataset for grounding step diagrams and the YouCook2 benchmark for grounding natural language queries, significantly outperforming existing methods while simultaneously grounding multiple queries.

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Guiding Neural Collapse: Optimising Towards the Nearest Simplex Equiangular Tight Frame

Neural Collapse (NC) is a recently observed phenomenon in neural networks that characterises the solution space of the final classifier layer when trained until zero training loss. Specifically, NC suggests that the final classifier layer converges to a Simplex Equiangular Tight Frame (ETF), which maximally separates the weights corresponding to each class. By duality, the penultimate layer feature means also converge to the same simplex ETF. Since this simple symmetric structure is optimal, our idea is to utilise this property to improve convergence speed. Specifically, we introduce the notion of nearest simplex ETF geometry for the penultimate layer features at any given training iteration, by formulating it as a Riemannian optimisation. Then, at each iteration, the classifier weights are implicitly set to the nearest simplex ETF by solving this inner-optimisation, which is encapsulated within a declarative node to allow backpropagation. Our experiments on synthetic and real-world architectures for classification tasks demonstrate that our approach accelerates convergence and enhances training stability.

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Neural Experts: Mixture of Experts for Implicit Neural Representations

Implicit neural representations (INRs) have proven effective in various tasks including image, shape, audio, and video reconstruction. These INRs typically learn the implicit field from sampled input points. This is often done using a single network for the entire domain, imposing many global constraints on a single function. In this paper, we propose a mixture of experts (MoE) implicit neural representation approach that enables learning local piece-wise continuous functions that simultaneously learns to subdivide the domain and fit locally. We show that incorporating a mixture of experts architecture into existing INR formulations provides a boost in speed, accuracy, and memory requirements. Additionally, we introduce novel conditioning and pretraining methods for the gating network that improves convergence to the desired solution. We evaluate the effectiveness of our approach on multiple reconstruction tasks, including surface reconstruction, image reconstruction, and audio signal reconstruction and show improved performance compared to non-MoE methods.

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The First to Know: How Token Distributions Reveal Hidden Knowledge in Large Vision-Language Models?

Large vision-language models (LVLMs), designed to interpret and respond to human instructions, occasionally generate hallucinated or harmful content due to inappropriate instructions. This study uses linear probing to shed light on the hidden knowledge at the output layers of LVLMs. We demonstrate that the logit distributions of the first tokens contain sufficient information to determine whether to respond to the instructions, including recognizing unanswerable visual questions, defending against jailbreaking attacks, and identifying deceptive questions. Such hidden knowledge is gradually lost in logits of subsequent tokens during response generation. Then, we illustrate a simple decoding strategy at the generation of the first token, effectively improving the generated content. In experiments, we find a few interesting insights: First, the CLIP model already contains a strong signal for solving these tasks, which indicates potential bias in the existing datasets. Second, we observe performance improvement by utilizing the first logit distributions on three additional tasks, including indicating uncertainty in math solving, mitigating hallucination, and image classification. Last, with the same training data, simply finetuning LVLMs improves models' performance but is still inferior to linear probing on these tasks.

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An Empirical Study Into What Matters for Calibrating Vision-Language Models

Vision-Language Models (VLMs) have emerged as the dominant approach for zero-shot recognition, adept at handling diverse scenarios and significant distribution changes. However, their deployment in risk-sensitive areas requires a deeper understanding of their uncertainty estimation capabilities, a relatively uncharted area. In this study, we explore the calibration properties of VLMs across different architectures, datasets, and training strategies. In particular, we analyze the uncertainty estimation performance of VLMs when calibrated in one domain, label set or hierarchy level, and tested in a different one. Our findings reveal that while VLMs are not inherently calibrated for uncertainty, temperature scaling significantly and consistently improves calibration, even across shifts in distribution and changes in label set. Moreover, VLMs can be calibrated with a very small set of examples. Through detailed experimentation, we highlight the potential applications and importance of our insights, aiming for more reliable and effective use of VLMs in critical, real-world scenarios.

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3D-GPT: Procedural 3D Modeling with Large Language Models

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate nature necessitating a deep understanding of rules, algorithms, and parameters. To reduce workload, we introduce 3D-GPT, a framework utilizing large language models~(LLMs) for instruction-driven 3D modeling. 3D-GPT positions LLMs as proficient problem solvers, dissecting the procedural 3D modeling tasks into accessible segments and appointing the apt agent for each task. 3D-GPT integrates three core agents: the task dispatch agent, the conceptualization agent, and the modeling agent. They collaboratively achieve two objectives. First, it enhances concise initial scene descriptions, evolving them into detailed forms while dynamically adapting the text based on subsequent instructions. Second, it integrates procedural generation, extracting parameter values from enriched text to effortlessly interface with 3D software for asset creation. Our empirical investigations confirm that 3D-GPT not only interprets and executes instructions, delivering reliable results but also collaborates effectively with human designers. Furthermore, it seamlessly integrates with Blender, unlocking expanded manipulation possibilities. Our work highlights the potential of LLMs in 3D modeling, offering a basic framework for future advancements in scene generation and animation.

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Temporally Consistent Unbalanced Optimal Transport for Unsupervised Action Segmentation

We propose a novel approach to the action segmentation task for long, untrimmed videos, based on solving an optimal transport problem. By encoding a temporal consistency prior into a Gromov-Wasserstein problem, we are able to decode a temporally consistent segmentation from a noisy affinity/matching cost matrix between video frames and action classes. Unlike previous approaches, our method does not require knowing the action order for a video to attain temporal consistency. Furthermore, our resulting (fused) Gromov-Wasserstein problem can be efficiently solved on GPUs using a few iterations of projected mirror descent. We demonstrate the effectiveness of our method in an unsupervised learning setting, where our method is used to generate pseudo-labels for self-training. We evaluate our segmentation approach and unsupervised learning pipeline on the Breakfast, 50-Salads, YouTube Instructions and Desktop Assembly datasets, yielding state-of-the-art results for the unsupervised video action segmentation task.

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3DInAction: Understanding Human Actions in 3D Point Clouds

We propose a novel method for 3D point cloud action recognition. Understanding human actions in RGB videos has been widely studied in recent years, however, its 3D point cloud counterpart remains under-explored. This is mostly due to the inherent limitation of the point cloud data modality -- lack of structure, permutation invariance, and varying number of points -- which makes it difficult to learn a spatio-temporal representation. To address this limitation, we propose the 3DinAction pipeline that first estimates patches moving in time (t-patches) as a key building block, alongside a hierarchical architecture that learns an informative spatio-temporal representation. We show that our method achieves improved performance on existing datasets, including DFAUST and IKEA ASM. Code is publicly available at https://github.com/sitzikbs/3dincaction.

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Towards Optimal Feature-Shaping Methods for Out-of-Distribution Detection

Feature shaping refers to a family of methods that exhibit state-of-the-art performance for out-of-distribution (OOD) detection. These approaches manipulate the feature representation, typically from the penultimate layer of a pre-trained deep learning model, so as to better differentiate between in-distribution (ID) and OOD samples. However, existing feature-shaping methods usually employ rules manually designed for specific model architectures and OOD datasets, which consequently limit their generalization ability. To address this gap, we first formulate an abstract optimization framework for studying feature-shaping methods. We then propose a concrete reduction of the framework with a simple piecewise constant shaping function and show that existing feature-shaping methods approximate the optimal solution to the concrete optimization problem. Further, assuming that OOD data is inaccessible, we propose a formulation that yields a closed-form solution for the piecewise constant shaping function, utilizing solely the ID data. Through extensive experiments, we show that the feature-shaping function optimized by our method improves the generalization ability of OOD detection across a large variety of datasets and model architectures.

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Candidate Set Re-ranking for Composed Image Retrieval with Dual Multi-modal Encoder

Composed image retrieval aims to find an image that best matches a given multi-modal user query consisting of a reference image and text pair. Existing methods commonly pre-compute image embeddings over the entire corpus and compare these to a reference image embedding modified by the query text at test time. Such a pipeline is very efficient at test time since fast vector distances can be used to evaluate candidates, but modifying the reference image embedding guided only by a short textual description can be difficult, especially independent of potential candidates. An alternative approach is to allow interactions between the query and every possible candidate, i.e., reference-text-candidate triplets, and pick the best from the entire set. Though this approach is more discriminative, for large-scale datasets the computational cost is prohibitive since pre-computation of candidate embeddings is no longer possible. We propose to combine the merits of both schemes using a two-stage model. Our first stage adopts the conventional vector distancing metric and performs a fast pruning among candidates. Meanwhile, our second stage employs a dual-encoder architecture, which effectively attends to the input triplet of reference-text-candidate and re-ranks the candidates. Both stages utilize a vision-and-language pre-trained network, which has proven beneficial for various downstream tasks. Our method consistently outperforms state-of-the-art approaches on standard benchmarks for the task. Our implementation is available at https://github.com/Cuberick-Orion/Candidate-Reranking-CIR.

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Zero-shot Retrieval: Augmenting Pre-trained Models with Search Engines

Large pre-trained models can dramatically reduce the amount of task-specific data required to solve a problem, but they often fail to capture domain-specific nuances out of the box. The Web likely contains the information necessary to excel on any specific application, but identifying the right data a priori is challenging. This paper shows how to leverage recent advances in NLP and multi-modal learning to augment a pre-trained model with search engine retrieval. We propose to retrieve useful data from the Web at test time based on test cases that the model is uncertain about. Different from existing retrieval-augmented approaches, we then update the model to address this underlying uncertainty. We demonstrate substantial improvements in zero-shot performance, e.g. a remarkable increase of 15 percentage points in accuracy on the Stanford Cars and Flowers datasets. We also present extensive experiments that explore the impact of noisy retrieval and different learning strategies.

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Exploring Predicate Visual Context in Detecting Human-Object Interactions

Recently, the DETR framework has emerged as the dominant approach for human--object interaction (HOI) research. In particular, two-stage transformer-based HOI detectors are amongst the most performant and training-efficient approaches. However, these often condition HOI classification on object features that lack fine-grained contextual information, eschewing pose and orientation information in favour of visual cues about object identity and box extremities. This naturally hinders the recognition of complex or ambiguous interactions. In this work, we study these issues through visualisations and carefully designed experiments. Accordingly, we investigate how best to re-introduce image features via cross-attention. With an improved query design, extensive exploration of keys and values, and box pair positional embeddings as spatial guidance, our model with enhanced predicate visual context (PViC) outperforms state-of-the-art methods on the HICO-DET and V-COCO benchmarks, while maintaining low training cost.

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Bi-directional Training for Composed Image Retrieval via Text Prompt Learning

Composed image retrieval searches for a target image based on a multi-modal user query comprised of a reference image and modification text describing the desired changes. Existing approaches to solving this challenging task learn a mapping from the (reference image, modification text)-pair to an image embedding that is then matched against a large image corpus. One area that has not yet been explored is the reverse direction, which asks the question, what reference image when modified as described by the text would produce the given target image? In this work we propose a bi-directional training scheme that leverages such reversed queries and can be applied to existing composed image retrieval architectures with minimum changes, which improves the performance of the model. To encode the bi-directional query we prepend a learnable token to the modification text that designates the direction of the query and then finetune the parameters of the text embedding module. We make no other changes to the network architecture. Experiments on two standard datasets show that our novel approach achieves improved performance over a baseline BLIP-based model that itself already achieves competitive performance. Our code is released at https://github.com/Cuberick-Orion/Bi-Blip4CIR.

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