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Stephen Lin

Publications and source records attributed to Stephen Lin.

At least 55 records · Page 3Linked to original sources

Distilling Localization for Self-Supervised Representation Learning

Recent progress in contrastive learning has revolutionized unsupervised representation learning. Concretely, multiple views (augmentations) from the same image are encouraged to map to the similar embeddings, while views from different images are pulled apart. In this paper, through visualizing and diagnosing classification errors, we observe that current contrastive models are ineffective at localizing the foreground object, limiting their ability to extract discriminative high-level features. This is due to the fact that view generation process considers pixels in an image uniformly. To address this problem, we propose a data-driven approach for learning invariance to backgrounds. It first estimates foreground saliency in images and then creates augmentations by copy-and-pasting the foreground onto a variety of backgrounds. The learning still follows the instance discrimination pretext task, so that the representation is trained to disregard background content and focus on the foreground. We study a variety of saliency estimation methods, and find that most methods lead to improvements for contrastive learning. With this approach (DiLo), significant performance is achieved for self-supervised learning on ImageNet classification, and also for object detection on PASCAL VOC and MSCOCO.

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What makes instance discrimination good for transfer learning?

Contrastive visual pretraining based on the instance discrimination pretext task has made significant progress. Notably, recent work on unsupervised pretraining has shown to surpass the supervised counterpart for finetuning downstream applications such as object detection and segmentation. It comes as a surprise that image annotations would be better left unused for transfer learning. In this work, we investigate the following problems: What makes instance discrimination pretraining good for transfer learning? What knowledge is actually learned and transferred from these models? From this understanding of instance discrimination, how can we better exploit human annotation labels for pretraining? Our findings are threefold. First, what truly matters for the transfer is low-level and mid-level representations, not high-level representations. Second, the intra-category invariance enforced by the traditional supervised model weakens transferability by increasing task misalignment. Finally, supervised pretraining can be strengthened by following an exemplar-based approach without explicit constraints among the instances within the same category.

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Global Context Networks

The Non-Local Network (NLNet) presents a pioneering approach for capturing long-range dependencies within an image, via aggregating query-specific global context to each query position. However, through a rigorous empirical analysis, we have found that the global contexts modeled by the non-local network are almost the same for different query positions. In this paper, we take advantage of this finding to create a simplified network based on a query-independent formulation, which maintains the accuracy of NLNet but with significantly less computation. We further replace the one-layer transformation function of the non-local block by a two-layer bottleneck, which further reduces the parameter number considerably. The resulting network element, called the global context (GC) block, effectively models global context in a lightweight manner, allowing it to be applied at multiple layers of a backbone network to form a global context network (GCNet). Experiments show that GCNet generally outperforms NLNet on major benchmarks for various recognition tasks. The code and network configurations are available at https://github.com/xvjiarui/GCNet.

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Disentangled Non-Local Neural Networks

The non-local block is a popular module for strengthening the context modeling ability of a regular convolutional neural network. This paper first studies the non-local block in depth, where we find that its attention computation can be split into two terms, a whitened pairwise term accounting for the relationship between two pixels and a unary term representing the saliency of every pixel. We also observe that the two terms trained alone tend to model different visual clues, e.g. the whitened pairwise term learns within-region relationships while the unary term learns salient boundaries. However, the two terms are tightly coupled in the non-local block, which hinders the learning of each. Based on these findings, we present the disentangled non-local block, where the two terms are decoupled to facilitate learning for both terms. We demonstrate the effectiveness of the decoupled design on various tasks, such as semantic segmentation on Cityscapes, ADE20K and PASCAL Context, object detection on COCO, and action recognition on Kinetics.

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Spatially Adaptive Inference with Stochastic Feature Sampling and Interpolation

In the feature maps of CNNs, there commonly exists considerable spatial redundancy that leads to much repetitive processing. Towards reducing this superfluous computation, we propose to compute features only at sparsely sampled locations, which are probabilistically chosen according to activation responses, and then densely reconstruct the feature map with an efficient interpolation procedure. With this sampling-interpolation scheme, our network avoids expending computation on spatial locations that can be effectively interpolated, while being robust to activation prediction errors through broadly distributed sampling. A technical challenge of this sampling-based approach is that the binary decision variables for representing discrete sampling locations are non-differentiable, making them incompatible with backpropagation. To circumvent this issue, we make use of a reparameterization trick based on the Gumbel-Softmax distribution, with which backpropagation can iterate these variables towards binary values. The presented network is experimentally shown to save substantial computation while maintaining accuracy over a variety of computer vision tasks.

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Object-based Illumination Estimation with Rendering-aware Neural Networks

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the performance of purely learning-based techniques may be limited by the meager input data available from individual objects. To address these issues, we propose an approach that takes advantage of physical principles from inverse rendering to constrain the solution, while also utilizing neural networks to expedite the more computationally expensive portions of its processing, to increase robustness to noisy input data as well as to improve temporal and spatial stability. This results in a rendering-aware system that estimates the local illumination distribution at an object with high accuracy and in real time. With the estimated lighting, virtual objects can be rendered in AR scenarios with shading that is consistent to the real scene, leading to improved realism.

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Point-Set Anchors for Object Detection, Instance Segmentation and Pose Estimation

A recent approach for object detection and human pose estimation is to regress bounding boxes or human keypoints from a central point on the object or person. While this center-point regression is simple and efficient, we argue that the image features extracted at a central point contain limited information for predicting distant keypoints or bounding box boundaries, due to object deformation and scale/orientation variation. To facilitate inference, we propose to instead perform regression from a set of points placed at more advantageous positions. This point set is arranged to reflect a good initialization for the given task, such as modes in the training data for pose estimation, which lie closer to the ground truth than the central point and provide more informative features for regression. As the utility of a point set depends on how well its scale, aspect ratio and rotation matches the target, we adopt the anchor box technique of sampling these transformations to generate additional point-set candidates. We apply this proposed framework, called Point-Set Anchors, to object detection, instance segmentation, and human pose estimation. Our results show that this general-purpose approach can achieve performance competitive with state-of-the-art methods for each of these tasks. Code is available at \url{https://github.com/FangyunWei/PointSetAnchor}

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Detecting Human-Object Interactions with Action Co-occurrence Priors

A common problem in human-object interaction (HOI) detection task is that numerous HOI classes have only a small number of labeled examples, resulting in training sets with a long-tailed distribution. The lack of positive labels can lead to low classification accuracy for these classes. Towards addressing this issue, we observe that there exist natural correlations and anti-correlations among human-object interactions. In this paper, we model the correlations as action co-occurrence matrices and present techniques to learn these priors and leverage them for more effective training, especially in rare classes. The utility of our approach is demonstrated experimentally, where the performance of our approach exceeds the state-of-the-art methods on both of the two leading HOI detection benchmark datasets, HICO-Det and V-COCO.

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SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach

Human poses that are rare or unseen in a training set are challenging for a network to predict. Similar to the long-tailed distribution problem in visual recognition, the small number of examples for such poses limits the ability of networks to model them. Interestingly, local pose distributions suffer less from the long-tail problem, i.e., local joint configurations within a rare pose may appear within other poses in the training set, making them less rare. We propose to take advantage of this fact for better generalization to rare and unseen poses. To be specific, our method splits the body into local regions and processes them in separate network branches, utilizing the property that a joint position depends mainly on the joints within its local body region. Global coherence is maintained by recombining the global context from the rest of the body into each branch as a low-dimensional vector. With the reduced dimensionality of less relevant body areas, the training set distribution within network branches more closely reflects the statistics of local poses instead of global body poses, without sacrificing information important for joint inference. The proposed split-and-recombine approach, called SRNet, can be easily adapted to both single-image and temporal models, and it leads to appreciable improvements in the prediction of rare and unseen poses.

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RepPoints V2: Verification Meets Regression for Object Detection

Verification and regression are two general methodologies for prediction in neural networks. Each has its own strengths: verification can be easier to infer accurately, and regression is more efficient and applicable to continuous target variables. Hence, it is often beneficial to carefully combine them to take advantage of their benefits. In this paper, we take this philosophy to improve state-of-the-art object detection, specifically by RepPoints. Though RepPoints provides high performance, we find that its heavy reliance on regression for object localization leaves room for improvement. We introduce verification tasks into the localization prediction of RepPoints, producing RepPoints v2, which provides consistent improvements of about 2.0 mAP over the original RepPoints on the COCO object detection benchmark using different backbones and training methods. RepPoints v2 also achieves 52.1 mAP on COCO \texttt{test-dev} by a single model. Moreover, we show that the proposed approach can more generally elevate other object detection frameworks as well as applications such as instance segmentation. The code is available at https://github.com/Scalsol/RepPointsV2.

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Dense RepPoints: Representing Visual Objects with Dense Point Sets

We present a new object representation, called Dense RepPoints, that utilizes a large set of points to describe an object at multiple levels, including both box level and pixel level. Techniques are proposed to efficiently process these dense points, maintaining near-constant complexity with increasing point numbers. Dense RepPoints is shown to represent and learn object segments well, with the use of a novel distance transform sampling method combined with set-to-set supervision. The distance transform sampling combines the strengths of contour and grid representations, leading to performance that surpasses counterparts based on contours or grids. Code is available at \url{https://github.com/justimyhxu/Dense-RepPoints}.

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A Transductive Approach for Video Object Segmentation

Semi-supervised video object segmentation aims to separate a target object from a video sequence, given the mask in the first frame. Most of current prevailing methods utilize information from additional modules trained in other domains like optical flow and instance segmentation, and as a result they do not compete with other methods on common ground. To address this issue, we propose a simple yet strong transductive method, in which additional modules, datasets, and dedicated architectural designs are not needed. Our method takes a label propagation approach where pixel labels are passed forward based on feature similarity in an embedding space. Different from other propagation methods, ours diffuses temporal information in a holistic manner which take accounts of long-term object appearance. In addition, our method requires few additional computational overhead, and runs at a fast $\sim$37 fps speed. Our single model with a vanilla ResNet50 backbone achieves an overall score of 72.3 on the DAVIS 2017 validation set and 63.1 on the test set. This simple yet high performing and efficient method can serve as a solid baseline that facilitates future research. Code and models are available at \url{https://github.com/microsoft/transductive-vos.pytorch}.

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Instance-wise Depth and Motion Learning from Monocular Videos

We present an end-to-end joint training framework that explicitly models 6-DoF motion of multiple dynamic objects, ego-motion and depth in a monocular camera setup without supervision. Our technical contributions are three-fold. First, we propose a differentiable forward rigid projection module that plays a key role in our instance-wise depth and motion learning. Second, we design an instance-wise photometric and geometric consistency loss that effectively decomposes background and moving object regions. Lastly, we introduce a new auto-annotation scheme to produce video instance segmentation maps that will be utilized as input to our training pipeline. These proposed elements are validated in a detailed ablation study. Through extensive experiments conducted on the KITTI dataset, our framework is shown to outperform the state-of-the-art depth and motion estimation methods. Our code and dataset will be available at https://github.com/SeokjuLee/Insta-DM.

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Single Image Reflection Removal through Cascaded Refinement

We address the problem of removing undesirable reflections from a single image captured through a glass surface, which is an ill-posed, challenging but practically important problem for photo enhancement. Inspired by iterative structure reduction for hidden community detection in social networks, we propose an Iterative Boost Convolutional LSTM Network (IBCLN) that enables cascaded prediction for reflection removal. IBCLN is a cascaded network that iteratively refines the estimates of transmission and reflection layers in a manner that they can boost the prediction quality to each other, and information across steps of the cascade is transferred using an LSTM. The intuition is that the transmission is the strong, dominant structure while the reflection is the weak, hidden structure. They are complementary to each other in a single image and thus a better estimate and reduction on one side from the original image leads to a more accurate estimate on the other side. To facilitate training over multiple cascade steps, we employ LSTM to address the vanishing gradient problem, and propose residual reconstruction loss as further training guidance. Besides, we create a dataset of real-world images with reflection and ground-truth transmission layers to mitigate the problem of insufficient data. Comprehensive experiments demonstrate that the proposed method can effectively remove reflections in real and synthetic images compared with state-of-the-art reflection removal methods.

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Leveraging Multi-view Image Sets for Unsupervised Intrinsic Image Decomposition and Highlight Separation

We present an unsupervised approach for factorizing object appearance into highlight, shading, and albedo layers, trained by multi-view real images. To do so, we construct a multi-view dataset by collecting numerous customer product photos online, which exhibit large illumination variations that make them suitable for training of reflectance separation and can facilitate object-level decomposition. The main contribution of our approach is a proposed image representation based on local color distributions that allows training to be insensitive to the local misalignments of multi-view images. In addition, we present a new guidance cue for unsupervised training that exploits synergy between highlight separation and intrinsic image decomposition. Over a broad range of objects, our technique is shown to yield state-of-the-art results for both of these tasks.

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Visuomotor Understanding for Representation Learning of Driving Scenes

Dashboard cameras capture a tremendous amount of driving scene video each day. These videos are purposefully coupled with vehicle sensing data, such as from the speedometer and inertial sensors, providing an additional sensing modality for free. In this work, we leverage the large-scale unlabeled yet naturally paired data for visual representation learning in the driving scenario. A representation is learned in an end-to-end self-supervised framework for predicting dense optical flow from a single frame with paired sensing data. We postulate that success on this task requires the network to learn semantic and geometric knowledge in the ego-centric view. For example, forecasting a future view to be seen from a moving vehicle requires an understanding of scene depth, scale, and movement of objects. We demonstrate that our learned representation can benefit other tasks that require detailed scene understanding and outperforms competing unsupervised representations on semantic segmentation.

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Learning Residual Flow as Dynamic Motion from Stereo Videos

We present a method for decomposing the 3D scene flow observed from a moving stereo rig into stationary scene elements and dynamic object motion. Our unsupervised learning framework jointly reasons about the camera motion, optical flow, and 3D motion of moving objects. Three cooperating networks predict stereo matching, camera motion, and residual flow, which represents the flow component due to object motion and not from camera motion. Based on rigid projective geometry, the estimated stereo depth is used to guide the camera motion estimation, and the depth and camera motion are used to guide the residual flow estimation. We also explicitly estimate the 3D scene flow of dynamic objects based on the residual flow and scene depth. Experiments on the KITTI dataset demonstrate the effectiveness of our approach and show that our method outperforms other state-of-the-art algorithms on the optical flow and visual odometry tasks.

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RepPoints: Point Set Representation for Object Detection

Modern object detectors rely heavily on rectangular bounding boxes, such as anchors, proposals and the final predictions, to represent objects at various recognition stages. The bounding box is convenient to use but provides only a coarse localization of objects and leads to a correspondingly coarse extraction of object features. In this paper, we present \textbf{RepPoints} (representative points), a new finer representation of objects as a set of sample points useful for both localization and recognition. Given ground truth localization and recognition targets for training, RepPoints learn to automatically arrange themselves in a manner that bounds the spatial extent of an object and indicates semantically significant local areas. They furthermore do not require the use of anchors to sample a space of bounding boxes. We show that an anchor-free object detector based on RepPoints can be as effective as the state-of-the-art anchor-based detection methods, with 46.5 AP and 67.4 $AP_{50}$ on the COCO test-dev detection benchmark, using ResNet-101 model. Code is available at https://github.com/microsoft/RepPoints.

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