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Steven J. Murdoch

Publications and source records attributed to Steven J. Murdoch.

12 recordsLinked to original sources

Are we collaborative yet? A Usability Perspective on Mixnet Latency for Real-Time Applications

Mixnet networks deliberately induce additional latency to communications to provide anonymity. Recent developments have allowed mixnets to reduce their latency from hours to seconds while maintaining the same level of anonymity. As a result, real-time communications are now possible on mixnets. There has been limited research on how users tolerate different levels of delay, and it is unclear what latency levels mixnet operators should choose. Previous studies about latency do not apply to these 'mid-latency' mixnet scenarios. Our paper contributes the first measurement of users' tolerance to real-time applications under mixnet delay. We design a text-based collaborative quiz system to test user response to latency where participants complete a set of question tasks in collaboration with a simulated second user. Different levels of latency are added, analogous to a modern mixnet system. We show that average delay parameters of 1s and 4s maintain usability, a mean delay of 7s shows some difficulty and a mean delay of 10s is detrimental to user experience. Using these delay parameters, mixnet operators can ensure that most types of real-time communication applications are usable. Mixnets thus can balance usability and anonymity without compromising either.

cs.HC

Scalable Time-Lock Puzzle

Time-Lock Puzzles (TLPs) enable a client to lock a message such that a server can unlock it only after a specified time. They have diverse applications, such as scheduled payments, secret sharing, and zero-knowledge proofs. In this work, we present a scalable TLP designed for real-world scenarios involving a large number of puzzles, where clients or servers may lack the computational resources to handle high workloads. Our contributions are both theoretical and practical. From a theoretical standpoint, we formally define the concept of a Delegated Time-Lock Puzzle (D-TLP), establish its fundamental properties, and introduce an upper bound for TLPs, addressing a previously overlooked aspect. From a practical standpoint, we introduce the Efficient Delegated Time-Lock Puzzle (ED-TLP) protocol, which implements the D-TLP concept. This protocol enables both the client and server to securely outsource their resource-intensive tasks to third-party helpers. It enables real-time verification of solutions and guarantees their delivery within predefined time limits by integrating an upper bound and a fair payment algorithm. ED-TLP allows combining puzzles from different clients, enabling a solver to process them sequentially, significantly reducing computational resources, especially for a large number of puzzles or clients. ED-TLP is the first protocol of its kind. We have implemented ED-TLP and conducted a comprehensive analysis of its performance for up to 10,000 puzzles. The results highlight its significant efficiency in TLP applications, demonstrating that ED-TLP securely delegates 99% of the client's workload and 100% of the server's workload with minimal overhead.

cs.CR

Starlit: Privacy-Preserving Federated Learning to Enhance Financial Fraud Detection

Federated Learning (FL) is a data-minimization approach enabling collaborative model training across diverse clients with local data, avoiding direct data exchange. However, state-of-the-art FL solutions to identify fraudulent financial transactions exhibit a subset of the following limitations. They (1) lack a formal security definition and proof, (2) assume prior freezing of suspicious customers' accounts by financial institutions (limiting the solutions' adoption), (3) scale poorly, involving either $O(n^2)$ computationally expensive modular exponentiation (where $n$ is the total number of financial institutions) or highly inefficient fully homomorphic encryption, (4) assume the parties have already completed the identity alignment phase, hence excluding it from the implementation, performance evaluation, and security analysis, and (5) struggle to resist clients' dropouts. This work introduces Starlit, a novel scalable privacy-preserving FL mechanism that overcomes these limitations. It has various applications, such as enhancing financial fraud detection, mitigating terrorism, and enhancing digital health. We implemented Starlit and conducted a thorough performance analysis using synthetic data from a key player in global financial transactions. The evaluation indicates Starlit's scalability, efficiency, and accuracy.

cs.LG

VAMS: Verifiable Auditing of Access to Confidential Data

We propose VAMS, a system that enables transparency for audits of access to data requests without compromising the privacy of parties in the system. VAMS supports audits on an aggregate level and an individual level, by relying on three mechanisms. A tamper-evident log provides integrity for the log entries that are audited. A tagging scheme allows users to query log entries that relate to them, without allowing others to do so. MultiBallot, a novel extension of the ThreeBallot voting scheme, is used to generate a synthetic dataset that can be used to publicly verify published statistics with a low expected privacy loss. We evaluate two implementations of VAMS, and show that both the log and the ability to verify published statistics are practical for realistic use cases such as access to healthcare records and law enforcement access to communications records.

cs.CR

Recurring Contingent Service Payment

Fair exchange protocols let two mutually distrustful parties exchange digital data in a way that neither party can cheat. They have various applications such as the exchange of digital items, or the exchange of digital coins and digital services between a buyer/client and seller/server. In this work, we formally define and propose a generic blockchain-based construction called "Recurring Contingent Service Payment" (RC-S-P). It (i) lets a fair exchange of digital coins and verifiable service reoccur securely between clients and a server while ensuring that the server is paid if and only if it delivers a valid service, and (ii) ensures the parties' privacy is preserved. RC-S-P supports arbitrary verifiable services, such as "Proofs of Retrievability" (PoR) or verifiable computation and imposes low on-chain overheads. Our formal treatment and construction, for the first time, consider the setting where either client or server is malicious. We also present a concrete efficient instantiation of RC- S-P when the verifiable service is PoR. We implemented the concrete instantiation and analysed its cost. When it deals with a 4-GB outsourced file, a verifier can check a proof in only 90 milliseconds, and a dispute between a prover and verifier is resolved in 0.1 milliseconds. At CCS 2017, two blockchain-based protocols were proposed to support the fair exchange of digital coins and a certain verifiable service; namely, PoR. In this work, we show that these protocols (i) are susceptible to a free-riding attack which enables a client to receive the service without paying the server, and (ii) are not suitable for cases where parties' privacy matters, e.g., when the server's proof status or buyer's file size must remain private from the public. RC- S-P simultaneously mitigates the above attack and preserves the parties' privacy.

cs.CR

A Forward-secure Efficient Two-factor Authentication Protocol

Two-factor authentication (2FA) schemes that rely on a combination of knowledge factors (e.g., PIN) and device possession have gained popularity. Some of these schemes remain secure even against strong adversaries that (a) observe the traffic between a client and server, and (b) have physical access to the client's device, or its PIN, or breach the server. However, these solutions have several shortcomings; namely, they (i) require a client to remember multiple secret values to prove its identity, (ii) involve several modular exponentiations, and (iii) are in the non-standard random oracle model. In this work, we present a 2FA protocol that resists such a strong adversary while addressing the above shortcomings. Our protocol requires a client to remember only a single secret value/PIN, does not involve any modular exponentiations, and is in a standard model. It is the first one that offers these features without using trusted chipsets. This protocol also imposes up to 40% lower communication overhead than the state-of-the-art solutions do.

cs.CR

Bridging Information Security and Environmental Criminology Research to Better Mitigate Cybercrime

Cybercrime is a complex phenomenon that spans both technical and human aspects. As such, two disjoint areas have been studying the problem from separate angles: the information security community and the environmental criminology one. Despite the large body of work produced by these communities in the past years, the two research efforts have largely remained disjoint, with researchers on one side not benefitting from the advancements proposed by the other. In this paper, we argue that it would be beneficial for the information security community to look at the theories and systematic frameworks developed in environmental criminology to develop better mitigations against cybercrime. To this end, we provide an overview of the research from environmental criminology and how it has been applied to cybercrime. We then survey some of the research proposed in the information security domain, drawing explicit parallels between the proposed mitigations and environmental criminology theories, and presenting some examples of new mitigations against cybercrime. Finally, we discuss the concept of cyberplaces and propose a framework in order to define them. We discuss this as a potential research direction, taking into account both fields of research, in the hope of broadening interdisciplinary efforts in cybercrime research.

cs.CR

Marked for Disruption: Tracing the Evolution of Malware Delivery Operations Targeted for Takedown

The malware and botnet phenomenon is among the most significant threats to cybersecurity today. Consequently, law enforcement agencies, security companies, and researchers are constantly seeking to disrupt these malicious operations through so-called takedown counter-operations. Unfortunately, the success of these takedowns is mixed. Furthermore, very little is understood as to how botnets and malware delivery operations respond to takedown attempts. We present a comprehensive study of three malware delivery operations that were targeted for takedown in 2015-16 using global download metadata provided by a major security company. In summary, we found that: (1) Distributed delivery architectures were commonly used, indicating the need for better security hygiene and coordination by the (ab)used service providers. (2) A minority of malware binaries were responsible for the majority of download activity, suggesting that detecting these "super binaries" would yield the most benefit to the security community. (3) The malware operations exhibited displacing and defiant behaviours following their respective takedown attempts. We argue that these "predictable" behaviours could be factored into future takedown strategies. (4) The malware operations also exhibited previously undocumented behaviours, such as Dridex dropping competing brands of malware, or Dorkbot and Upatre heavily relying on upstream dropper malware. These "unpredictable" behaviours indicate the need for researchers to use better threat-monitoring techniques.

cs.CR

Systemization of Pluggable Transports for Censorship Resistance

An increasing number of countries implement Internet censorship at different scales and for a variety of reasons. In particular, the link between the censored client and entry point to the uncensored network is a frequent target of censorship due to the ease with which a nation-state censor can control it. A number of censorship resistance systems have been developed thus far to help circumvent blocking on this link, which we refer to as link circumvention systems (LCs). The variety and profusion of attack vectors available to a censor has led to an arms race, leading to a dramatic speed of evolution of LCs. Despite their inherent complexity and the breadth of work in this area, there is no systematic way to evaluate link circumvention systems and compare them against each other. In this paper, we (i) sketch an attack model to comprehensively explore a censor's capabilities, (ii) present an abstract model of a LC, a system that helps a censored client communicate with a server over the Internet while resisting censorship, (iii) describe an evaluation stack that underscores a layered approach to evaluate LCs, and (iv) systemize and evaluate existing censorship resistance systems that provide link circumvention. We highlight open challenges in the evaluation and development of LCs and discuss possible mitigations.

cs.CR

Ad-Blocking and Counter Blocking: A Slice of the Arms Race

Adblocking tools like Adblock Plus continue to rise in popularity, potentially threatening the dynamics of advertising revenue streams. In response, a number of publishers have ramped up efforts to develop and deploy mechanisms for detecting and/or counter-blocking adblockers (which we refer to as anti-adblockers), effectively escalating the online advertising arms race. In this paper, we develop a scalable approach for identifying third-party services shared across multiple web-sites and use it to provide a first characterization of anti-adblocking across the Alexa Top-5K websites. We map websites that perform anti-adblocking as well as the entities that provide anti-adblocking scripts. We study the modus operandi of these scripts and their impact on popular adblockers. We find that at least 6.7% of websites in the Alexa Top-5K use anti-adblocking scripts, acquired from 12 distinct entities -- some of which have a direct interest in nourishing the online advertising industry.

cs.CR

Censorship Resistance: Let a Thousand Flowers Bloom?

This paper argues that one of the most important decisions in designing and deploying censorship resistance systems is whether one set of system options should be selected (the best), or whether there should be several sets of good ones. We model the problem of choosing these options as a cat-and-mouse game and show that the best strategy depends on the value the censor associates with total system censorship versus partial, and the tolerance of false positives. If the censor has a low tolerance to false positives then choosing one censorship resistance system is best. Otherwise choosing several systems is the better choice, but the way traffic should be distributed over the systems depends on the tolerance of the censor to false negatives. We demonstrate that establishing the censor's utility function is critical to discovering the best strategy for censorship resistance.

cs.CR

Chip and Skim: cloning EMV cards with the pre-play attack

EMV, also known as "Chip and PIN", is the leading system for card payments worldwide. It is used throughout Europe and much of Asia, and is starting to be introduced in North America too. Payment cards contain a chip so they can execute an authentication protocol. This protocol requires point-of-sale (POS) terminals or ATMs to generate a nonce, called the unpredictable number, for each transaction to ensure it is fresh. We have discovered that some EMV implementers have merely used counters, timestamps or home-grown algorithms to supply this number. This exposes them to a "pre-play" attack which is indistinguishable from card cloning from the standpoint of the logs available to the card-issuing bank, and can be carried out even if it is impossible to clone a card physically (in the sense of extracting the key material and loading it into another card). Card cloning is the very type of fraud that EMV was supposed to prevent. We describe how we detected the vulnerability, a survey methodology we developed to chart the scope of the weakness, evidence from ATM and terminal experiments in the field, and our implementation of proof-of-concept attacks. We found flaws in widely-used ATMs from the largest manufacturers. We can now explain at least some of the increasing number of frauds in which victims are refused refunds by banks which claim that EMV cards cannot be cloned and that a customer involved in a dispute must therefore be mistaken or complicit. Pre-play attacks may also be carried out by malware in an ATM or POS terminal, or by a man-in-the-middle between the terminal and the acquirer. We explore the design and implementation mistakes that enabled the flaw to evade detection until now: shortcomings of the EMV specification, of the EMV kernel certification process, of implementation testing, formal analysis, or monitoring customer complaints. Finally we discuss countermeasures.

cs.CY